• Title/Summary/Keyword: Concurrent Tasks

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A Study on Adaptive Parallel Computability in Many-Task Computing on Hadoop Framework (하둡 기반 대규모 작업처리 프레임워크에서의 Adaptive Parallel Computability 기술 연구)

  • Jik-Soo, Kim
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.1122-1133
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    • 2019
  • We have designed and implemented a new data processing framework called MOHA(Mtc On HAdoop) which can effectively support Many-Task Computing(MTC) applications in a YARN-based Hadoop platform. MTC applications can be composed of a very large number of computational tasks ranging from hundreds of thousands to millions of tasks, and each MTC application may have different resource usage patterns. Therefore, we have implemented MOHA-TaskExecutor(a pilot-job that executes real MTC application tasks)'s Adaptive Parallel Computability which can adaptively execute multiple tasks simultaneously, in order to improve the parallel computability of a YARN container and the overall system throughput. We have implemented multi-threaded version of TaskExecutor which can "independently and dynamically" adjust the number of concurrently running tasks, and in order to find the optimal number of concurrent tasks, we have employed Hill-Climbing algorithm.

Validity of Ground Reaction Forces during Gait and Sit-to-Stand using the Nintendo Wii Balance Board in Healthy Subjects (Wii Balance Board를 이용한 Sit-to-Stand와 보행시 지면반발력의 타당도 분석)

  • Jeong, Yu-Jin;Park, Dae-Sung
    • Journal of the Korean Society of Physical Medicine
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    • v.11 no.4
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    • pp.85-92
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    • 2016
  • PURPOSE: A good, valid, and feasible tool for evaluating sit to stand (STS) is needed to help clinicians quantify the STS ability of stroke patients and people with balance disorders. The purpose of this study was to evaluate the concurrent validity of the Nintendo Wii Balance Board (WBB) and a force plate during STS and gait. METHODS: Seventeen healthy adults performed five trials of STS and gait on the WBB placed on the force plate. The force plate and the WBB were compared in regard to center of pressure (COP) and ground reaction force (GRF) data that were collected simultaneously. The variables used for analysis were time (s), integral summation (%), COP path length (mm), COP x range, and COP y range, all of which were measured for both tasks. Counter (%), peak (%), and rebound (%) were analyzed for STS, and $1^{st}$ peak (%), min peak (%), and 2nd peak (%) were analyzed for gait. The concurrent validity was analyzed using an intraclass correlation coefficient (ICC) and a standard error of measurement (SEM) with a 95% confidence interval. RESULTS: The concurrent validity of the WBB for STS ranged from fair to good (ICC=.701~.994, SEM=.029~3.815). The concurrent validity for gait was good (ICC=.869 ~.989, SEM=.007~2.052) aside from path length and x and y ranges of COP (ICC=-.150~.371, SEM=3.635~4.142). CONCLUSION: The GRF of the WBB has a good validity for STS and gait analysis. The WBB is remarkably portable, easy to use, and convenient for clinically assessing STS and gait.

The Effects of Arithmetic Task Difficulty level as a Dual Task on the Gait in Post-stroke Patient (뇌졸중 환자에서 이중 과제로서의 산술 과제 난이도가 보행에 미치는 영향)

  • Kim, Min-Suk;Goo, Bong-Oh
    • PNF and Movement
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    • v.7 no.4
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    • pp.31-36
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    • 2009
  • Many daily activities require people to complete a motor task while walking. Substantial gait decrements during simultaneous attention to a variety of cognitive tasks have been shown by a group of severely injured neurological patients of mixed etiology. And previous studies have shown that the attentional load of a walking-associated task increased with its level of difficulty. The purpose of this study was to analyze subjects' gait changes are affected by the effects of arithmetic task difficulty and performance level. Participants performed a walking task alone, three different Arithmetic tasks while seated, and among them, two kinds of the simillar Arithmetic tasks in combination with walking. Reaction time and accuracy were recorded for two of the Arithmetic tasks. The mean values of the gait were measured using a Timed Up and Go test among 11 with post-stroke patients while walking with and without forward counting (WFC) and backward counting(WBC).There was significant Arithmetic Task Difficulty level between the 10-forward counting task condition(FC) and the 10-backward counting task condition(BC)(p=0.008). The mean values of T.U.G time were significantly higher under backward counting dual-task condition than during a simple walking task(p=0.009) and WFC(p=0.009). The change in T.U.G time during WFC was higher when compared with the change during a simple walking, but there was no significant difference (p=0.246). This study suggesting that a high interference could be linked with a high level of difficulty, whereas adaptive task enabled participants to perfectly share their attention between two concurrent tasks. Future research should determine whether dual task training can reduce gait decrements in dual task situations in people after stroke. And the dual-task-based exercise program is feasible and beneficial for improving walking ability in subjects with stroke.

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Priority-based Scheduling Methods for Real-time Tasks of Massively Multiplayer On-line Game Systems (대규모 다중사용자용 온라인 게임 시스템의 실시간 태스크를 위한우선순위 스케쥴링 기법)

  • Kim, Jinhwan
    • Journal of Korea Multimedia Society
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    • v.16 no.4
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    • pp.493-501
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    • 2013
  • A key challenge in massively multiplayer on-line game(MMOG) systems is providing real-time response latencies to the large number of concurrent game players. MMOG systems are a kind of soft real-time systems because requests from many players should be responded within specified time constraints. Client events have different timeliness and consistency requirements according to their nature in the game world. These requirements lead to tasks with different priorities on CPU processing. In order to meet their timing constraints, we propose priority scheduling methods that attempt to allocate preferentially more CPU bandwidth to serve an task with the higher priority level in the presence of transient overloading. The proposed scheduling methods are capable of enhancing real-time performance of MMOG system by maximizing the number of tasks with higher priority completed successfully within their deadlines while minimizing total average latency of tasks finished after given deadlines. The performance of these scheduling methods is evaluated through extensive simulation experiments.

The Development and Validation of Memory Tasks Using Smart Devices for School Aged Children (학령기 아동용 스마트기기를 사용한 기억력 평가과제의 개발 및 타당도 검증 연구)

  • Shin, Min-Sup;Lee, Jinjoo;Eo, Yunjung;Oh, Seojin;Lee, Jungeun;Kim, Illjung;Hong, Chorong
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.27 no.2
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    • pp.130-138
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    • 2016
  • Objectives: The aim of this study was to develop auditory-verbal and visual-spatial memory tasks using smart devices for children aged 8 to 10 years and examine their validity. Methods: One-hundred and fourteen school-aged children were recruited through internet advertising. We developed memory tasks assessing auditory-verbal memory, visual-spatial memory, and working memory, and then examined their construct validity by examining the developmental trend of the children's mean scores with age. In order to examine the concurrent validity of the tasks, we conducted correlation analyses between the children's scores on the newly developed auditory-verbal, visual-spatial memory and working memory tasks and their scores on well-known standardized tests of memory and working memory, including the auditory-verbal memory subtests of the Korean Luria-Nebraska Neuropsychological Battery for Children, Korean Rey-Osterrieth Complex Figure Test, digit span and arithmetic subtest of Korean Educational Development Institute Wechsler Intelligence Scale for Children Revised, and Corsi block test. Results: The memory and working memory scores measured by the newly developed tasks tended to increase with age. Further, there were significant correlations between the scores of the four cognitive tasks and the corresponding scores of the standardized assessment tools. Conclusion: This study revealed promising evidence for the validity of the memory tasks using smart devices, suggesting their utility for school-aged children in research and clinical settings.

Reliability and Validity of the CAP for Computer Access Assessment of Persons with Physical Disabilities

  • Jeong, Dong-Hoon
    • The Journal of Korean Physical Therapy
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    • v.27 no.1
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    • pp.30-37
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    • 2015
  • Purpose: The purpose of this study was to develop a computer access assessment tool for persons with physical disabilities and to evaluate reliability and validity. Methods: We developed a computerized Computer access Assessment Program (CAP) through many kinds of literature review and tools analysis for evaluation of computer access, task analysis of fundamental input devices operation and expert review. The CAP data were obtained from 105 normal university students and 16 students with physical disabilities. The test items of CAP are composed of four timed mouse tasks, four timed keyboard tasks, and a timed scanning task. Thus, the software measures user performance in skills needed for computer interaction, such as keyboard and pointer use, navigating through menus, and scanning. To determine the validity of these measurements, we compared data on CAP reports to a Compass report. Compass software allows an evaluator for assessment of an individual's computer input skills. Results: Results of this study showed that the CAP had high internal consistency, reliability of test-retest, concurrent validity, and convergent validity. Conclusion: Therefore, the CAP is appropriate for evaluation and determination of computer access skill of persons with physical disabilities. It is possible to get clear quantitative data on performance when providing computer access services if you can use the CAP data. Using this quantitative evidence, insights can be gained into the specific nature of any difficulties experienced by persons with physical disabilities and find wise solutions.

Task Rescheduling Using a Coordinator in a Structural Decentralized Control of Supervisory Control Systems

  • Lee, Sang-Heon;Kim, Ill-Soo;Kai C. Wong
    • International Journal of Precision Engineering and Manufacturing
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    • v.5 no.2
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    • pp.22-31
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    • 2004
  • A problem of task rescheduling using a coordinator in a structural decentralized control of supervisory control theory is formulated. we consider that the overall system is divided into a number of local systems. Using an example of a chemical batch reaction process, it has shown that after local supervisors have been established for a given task, a coordinator can be used to solve some rescheduling problems among local plants for new or modified tasks. The coordination system models the interactions of local plants, and is consisting of only the shared events of local plants, so simpler to synthesize. A coordinator is designed based on the specifications given for the coordination system. Under the 'structural' conditions developed in this paper, the combined concurrent actions of the coordinator with the existing local supervisors will achieve the rescheduling requirements. Again since the conditions are structural (not specification-dependent), once the coordination architecture has been established, it can be used for a number of different tasks without further verifications.

Concurrent Methodology for Part Selection, Loading, and Routing Mix problems in Flexible Manufacturing System (자동생산시스템(FMS)의 통합생산계획에 관한 연구)

  • Ro, In-Kyu;Jung, Dae-Young
    • Journal of Korean Institute of Industrial Engineers
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    • v.20 no.2
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    • pp.19-30
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    • 1994
  • Generally, a planning problem in a flexible manufacturing system is considered to be a composite of three interdependent tasks : part selection, loading, and routing mix. This research presents a mathematical model which can concurrently solve part selection, loading, and routing mix problems, so the problems that are caused by treating the planning problems independently are solved. The mathematical model is aimed to minimize system unbalance and the number of late parts, including constraints such as machine capacity, tool magazine capacity, and tool inventory. To illustrate the application of the model, an example is included. Solution procedure based on Lagrangian relaxation is also suggested for larger-sized problems.

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Stochastic learning scheme in quasi-distributed management method for autonomous manufacturing systems

  • Suzuki, Keiji;Kakazu, Yukinori
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10b
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    • pp.312-317
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    • 1992
  • This paper proposes a new framework of an autonomous and distributed flexible manufacturing system - Multi Client Robot Groups(MCR) - and describes a stochastic learning scheme applied to managerial problems of the system. The MCR is composed of groups of manufacturing robots, named Client Robots (CRs), which are capable of both versatility and independence in their performances. The MCR is expected to have high performance because the MCR can perform concurrent and corporative processing. However, the system performance is determined by the organizations of the CR groups. Therefore the treatment of the managerial problems and organizations of the system are important problems. In this paper, it is assumed that CR groups being able to processing tasks are selected stochastically based on the strengths of the robot groups. The learning scheme adjusting the strength is introduced to organize the groups in the system and control the each performance of the groups according to the total system performance. Finally, some experimental results of the learning scheme are shown.

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Database and knowledge-base for supporting distributed intelligent product design

  • Nguyen Congdu;Ha Sungdo
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.87-91
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    • 2004
  • This research presents distributed database and knowledge-base modeling approach for intelligent product design system. The product design information in this study is described by a collection of rules and design knowledge that are utilized according to the product development procedures. In this work, a network-based architecture has been developed to enable dispersed designers to simultaneously accomplish remote design tasks. A client/server communication diagram has also been proposed to facilitate consistent primary information modeling for multi-user access and reuse of designed results. An intelligent product design system has been studied with the concepts of distributed database and network-based architecture in order to support concurrent engineering design and automatic design part assembly. The system provides the capability of composing new designs from proper design elements stored in the database and knowledge-base. The distributed intelligent product design is applied to the design of an automobile part as an example.

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