• Title/Summary/Keyword: Concurrency Control

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An Efficient Concurrency Control Algorithm for Multi-dimensional Index Structures (다차원 색인구조를 위한 효율적인 동시성 제어기법)

  • 김영호;송석일;유재수
    • Journal of KIISE:Databases
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    • v.30 no.1
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    • pp.80-94
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    • 2003
  • In this paper. we propose an enhanced concurrency control algorithm that minimizes the query delay efficiently. The factors that delay search operations and deteriorate the concurrency of index structures are node splits and MBR updates in multi dimensional index structures. In our algorithm, to reduce the query delay by split operations, we optimize exclusive latching time on a split node. It holds exclusive latches not during whole split time but only during physical node split time that occupies small part of whole split time. Also to avoid the query delay by MBR updates we introduce partial lock coupling(PLC) technique. The PLC technique increases concurrency by using lock coupling only in case of MBR shrinking operations that are less frequent than MBR expansion operations. For performance evaluation, we implement the proposed algorithm and one of the existing link technique-based algorithms on MIDAS-III that is a storage system of a BADA-III DBMS. We show through various experiments that our proposed algorithm outperforms the existing algorithm In terms of throughput and response time.

Integrated Concurrency Control Protocol for Hard and Soft Real-Time Transactions (하드와 소프트 실시간 트랜잭션을 위한 통합된 동시성제어 기법)

  • Hong, Seok-Hee
    • The Journal of the Korea Contents Association
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    • v.8 no.2
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    • pp.57-66
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    • 2008
  • Most concurrency control protocols have been devised for resolving data conflicts among real-time transactions of a single type. Recent real-time database systems should support various types of real-time transactions due to needs of many different types of applications and steady improvement of hardware. In this paper, we propose integrated concurrency control protocol to resolve data conflicts among hard and soft real-time transactions. Our proposed protocol, based on PCP(Priority Ceiling Protocol) for a hard real-time transactions and MVPR(Multiversion with Precedence Relationship), guarantees that hard real-time transactions meet their deadline, and decreases the deadline miss ratio of soft real-time transactions. We also proved that the proposed protocol guarantees serializable schedules and no deadlocks. The performance of the proposed protocol has been compared with other real-time concurrency protocols.

Timestamp based Concurrency Control for Read-Only Transaction in Broadcast Disks Environment (방송 디스크 환경에서 읽기 전용 트랜잭션을 위한 타임스탬프 기반 동시성 제어)

  • Lim Sungjun;Cho Haengrae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.5B
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    • pp.317-323
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    • 2005
  • Broadcast disks are suited for disseminating information to a large number of clients in mobile computing environments. In broadcast disks, the server continuously and repeatedly broadcasts all data items in the database to clients without specific requests. The clients monitor the broadcast channel and retrieve data items as they arrive on the broadcast channel. The broadcast channel then becomes a disk from which clients can retrieve data items. This paper proposes a Timestamp based Concurrency Control (TCC) scheme to preserve the consistency of read-only client transactions, when the values of broadcast data items are updated at the server. Previous schemes tried to reduce transaction aborts by consuming considerable amount of downlink communication from the server to clients for transferring control information. On the other hand, the TCC uses a timestamp field of each data item to describe execution order of server transactions. Clients can allow more transaction executions by checking consistency of their read-only transactions with timestamps of data items. As a result, the TCC can reduce the abort ratio of client transactions with minimal control information to be broadcast from the server.

Optimistic Concurrency Control considering Slack Time in RTDB (RTDB에서의 여유시간을 고려한 낙관적 동시성 제어 기법 연구)

  • 김병곤;이순미;임해철
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10b
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    • pp.66-68
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    • 1998
  • 실시간 데이터베이스 시스템에 있어서 동시성 제어는 제한시간을 달성하기 위한 중요한 요소중의 하나이다. 본 연구에서는 효율적인 실시간 데이터베이스 동시성 제어를 위한 알고리즘을 제안하다. 이 알고리즘은 실시간 데이터베이스에 적합한 낙관적 동시성 제어 기법(Optimistic Concurrency Control)을 근간으로 하며, 종료 트랜잭션의 여유시간(slack time)을 고려하여 좀더 많은 수행 트랜잭션의 마감시간 달성에 목표를 두었다.

Concurrency Control of RFID Tag Operations for Consistent Tag Memory Accesses (RFID 태그 메모리 접근의 일관성을 위한 태그 연산의 동시성 제어)

  • Ryu, Woo-Seok;Hong, Bong-Hee
    • Journal of KIISE:Databases
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    • v.37 no.3
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    • pp.171-175
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    • 2010
  • This paper analyzes the tag data inconsistency problem caused by incomplete execution of the tag access operation to the RFID tag's memory and proposes a protocol to control consistent tag data accesses with finalizing the incomplete operation. Passive RFID tag cannot guarantee complete execution of the tag access operations because of uncertainty and unexpected disconnection of RF communications. This leads to the tag data inconsistency problem. To handle this, we propose a concurrency control protocol which defines incomplete tag operations as continuous queries and monitors the tags're-observation continuously. The protocol finalizes the incomplete operation when the tag is re-observed while it blocks inconsistent data accesses from other operations. We justify the proposed protocol by analyzing the completeness and consistency. The experiments show that the protocol shows better performance than the traditional lock-based concurrency control protocol.

Concurrency Control for Client Transactions in Broadcast Disk Environments (방송 디스크 환경에서 클라이언트 트랜잭션을 위한 동시성 제어)

  • Cho, Haeng-Rae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.1B
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    • pp.99-107
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    • 2002
  • Broadcast disks are suited for disseminating information to a large number of clients in mobile computing environments. In broadcast disks, the server continuously and repeatedly broadcasts all data items in the database to clients without specific requests. The clients monitor the broadcast channel and retrieve data items as they arrive on the broadcast channel. The broadcast channel then becomes a disk from which clients can retrieve data items. In this paper, we propose a cache conscious concurrency control ($C^4$) scheme to preserve the consistency of client transactions, when the values of broadcast data items are updated at the server. $C^4$ scheme is novel in the sense that it can reduce the response time of client transactions with minimal control information to be broadcast from the server. This is achieved by the judicious caching strategy of the clients.

Concurrency Control based on Serialization Graph for Query Transactions in Broadcast Environment : CCSG/QT (방송환경에서 질의 거래를 위해 직렬화 그래프에 기반을 둔 동시성 제어 기법)

  • 이욱현;황부현
    • Journal of KIISE:Databases
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    • v.30 no.1
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    • pp.95-107
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    • 2003
  • The broadcast environment has asymmetric communication aspect that is typically much greater communication bandwidth available from server to clients than in the opposite direction. In addition, most of mobile computing systems allow mostly read-only transactions from mobile clients for retrieving different types of information such as stock data, traffic information and mews updates. Since previous concurrency control protocols, however, do not consider such a particular characteristics, the performance degradation occurs when previous schemes are applied to the broadcast environment. In this paper, we propose the efficient concurrency control for query transaction in broadcast environment. The following requirements are satisfied by adapting weak consistency that is the appropriate correctness criterion of read-only transactions: (1) the mutual consistency of data maintained by the server and read by clients (2) the currency of data read by clients. We also use the serialization graph scheme to check the weak consistency efficiently. As a result, we improved a performance by reducing unnecessary aborts and restarts of read-only transactions caused when global serializability was adopted.

Concurrency Control Method Based on Scalable on Prediction for Multi-platform Games (멀티플랫폼 게임을 위한 예측기반 동시성 제어방식)

  • Lee, Sung-Ug
    • Journal of Korea Multimedia Society
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    • v.9 no.10
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    • pp.1322-1331
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    • 2006
  • Concurrency control is one of the important factors to maintain consistent conditions of a game because most participants of the game should be shared information to play the game through a distributed network system. replay delay times should establish in every event and the received event should be saved and performed simultaneously for Concurrency Control. However, it is not easy to practice the event with same speed in environment having various moving speed. Therefore, expansion have to be provided. In other words, one of the most important factors of a game's efficiency is the process of bandwidth and delay. the process of concurrency control method based on scalable prediction for Multi-platform games would minimize the loss rate of a event and then would improve the interaction capacity of a game. It also might get reliability between clients. This paper analyzes some problems in terms of a layout of a game that integrates a cable and a wireless system. In addition, this paper provides methods to expand bandwidth and delay that might be an obstacle of a On-line game and to ensure reliability between a server and a client.

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Optimistic Concurrency Control based on TimeStamp Intervals for Broadcast Environment: OCC/TI (방송환경에서 타임스탬프 구간에 기반을 둔 낙관적 동시성 제어 기법)

  • 이욱현;황부현
    • Journal of KIISE:Databases
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    • v.29 no.6
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    • pp.477-491
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    • 2002
  • The broadcast environment has asymmetric communication aspect that is typically much greater communication bandwidth available from server to clients than in the opposite direction. In addition, mobile computing systems generate mostly read-only transactions from mobile clients for retrieving different types of information such as stock data, traffic information and news updates. Since previous concurrency control protocols, however, do not consider such a particular characteristics, the performance degradation occurs when previous schemes are applied to the broadcast environment. In this paper, we propose optimistic concurrency control based on timestamp interval for broadcast environment. The following requirements are satisfied by adapting weak consistency that is the appropriate correctness criterion of read-only transactions: (1) the mutual consistency of data maintained by the server and read by clients (2) the currency of data read by clients. We also adopt the timestamp Interval protocol to check the weak consistency efficiently. As a result, we improved a performance by reducing unnecessary aborts and restarts of read-only transactions caused when global serializability was adopted.

Optimistic Concurrency Control for Secure Real-Time Database Systems (실시간 보안 데이타베이스 시스템을 위한 낙관적 동시성 제어 기법)

  • Kim, Dae-Ho;Jeong, Byeong-Soo;Lee, Sung-Young
    • Journal of KIISE:Databases
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    • v.27 no.1
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    • pp.42-52
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    • 2000
  • In many real time applications that the system maintains sensitive information to be shared by multiple users with different security levels, security is another important requirement. A secure real time database system must satisfy not only logical data consistency but also timing constrains and security requirements associated with transactions. Even though an optimistic concurrency control method outperforms locking based method in firm real time database systems, where late transactions are immediately discarded, most existing secure real time concurrency control methods are based on locking. In this paper, we propose a new optimistic concurrency control protocol for secure real time database systems, and compare the performance characteristics of our protocol with locking based method while varying workloads. The result shoes that our proposed O.C.C protocol has good performance in case of many data conflict.

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