• Title/Summary/Keyword: Computing system

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Build the Teaching Practice System based on Cloud Computing for Stabilization through Performance Evaluation (성능분석을 통한 안정화된 클라우드 컴퓨팅 기반 교육 실습 시스템 구축)

  • Yoon, JunWeon;Song, Ui-Sung
    • Journal of Digital Contents Society
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    • v.15 no.5
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    • pp.595-602
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    • 2014
  • Cloud computing is already well known paradigm that a support computing resource flexible and scalable to users as the want in distributed computing environment. Actually, cloud computing can be implemented and provided by virtualization technology. Also, various products are released or under development. In this paper, we built the teaching practice system using cloud computing and evaluated practical environment which constructed over a virtual machine. Virtualization-based cloud computing provides optimized computing resources, as well as easy to manage practical resource and result. Therefore, we can save the time for configuration of practice environment. In the view of faculty, they can easily handle the practice result. Also, those practice condition reuse comfortably and apply to various configuration simply. And then we can increase capabilities and availabilities of limited resources. Additionally, we measure the performance requirements for educational applications through evaluation of virtual-based teaching practical system in advance.

Web-based University Classroom Attendance System Based on Deep Learning Face Recognition

  • Ismail, Nor Azman;Chai, Cheah Wen;Samma, Hussein;Salam, Md Sah;Hasan, Layla;Wahab, Nur Haliza Abdul;Mohamed, Farhan;Leng, Wong Yee;Rohani, Mohd Foad
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.2
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    • pp.503-523
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    • 2022
  • Nowadays, many attendance applications utilise biometric techniques such as the face, fingerprint, and iris recognition. Biometrics has become ubiquitous in many sectors. Due to the advancement of deep learning algorithms, the accuracy rate of biometric techniques has been improved tremendously. This paper proposes a web-based attendance system that adopts facial recognition using open-source deep learning pre-trained models. Face recognition procedural steps using web technology and database were explained. The methodology used the required pre-trained weight files embedded in the procedure of face recognition. The face recognition method includes two important processes: registration of face datasets and face matching. The extracted feature vectors were implemented and stored in an online database to create a more dynamic face recognition process. Finally, user testing was conducted, whereby users were asked to perform a series of biometric verification. The testing consists of facial scans from the front, right (30 - 45 degrees) and left (30 - 45 degrees). Reported face recognition results showed an accuracy of 92% with a precision of 100% and recall of 90%.

DTSTM: Dynamic Tree Style Trust Measurement Model for Cloud Computing

  • Zhou, Zhen-Ji;Wu, Li-Fa;Hong, Zheng;Xu, Ming-Fei;Pan, Fan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.1
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    • pp.305-325
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    • 2014
  • In cloud computing infrastructure, current virtual machine trust measurement methods have many shortcomings in dynamism, security and concurrency. In this paper, we present a new method to measure the trust of virtual machine. Firstly, we propose "behavior trace" to describe the state of virtual machine. Behavior trace is a sequence of behaviors. The measurement of behavior trace is conducted on the basis of anticipated trusted behavior, which not only ensures security of the virtual machine during runtime stage but also reduces complexity of the trust measurement. Based on the behavior trace, we present a Dynamic Tree Style Trust Measurement Model (DTSTM). In this model, the measurement of system domain and user domain is separated, which enhances the extensibility, security and concurrency of the measurement. Finally, based on System Call Interceptor (SCI) and Virtual Machine Introspection (VMI) technology, we implement a DTSTM prototype system for virtual machine trust measurement. Experimental results demonstrate that the system can effectively verify the trust of virtual machine and requires a relatively low performance overhead.

Design of Context-Aware Middleware in Ubiquitous Computing Environment (유비쿼터스 컴퓨팅 환경에서 상황인식 미들웨어 설계)

  • Kim Hyo-Nam;Park Yong
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.5 s.37
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    • pp.115-122
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    • 2005
  • W These days, Ubiquitous is coming a more popular tool in mass communications and in advanced countries ubiquitous computing is commercialized. In Korea, we have studied the business models of the ubiquitous computing generation as well. Ubiquitous computing is the environment in which humans and computers coexist and properly work together. I would like to present a service infrastructure for a more efficient context-awareness than computing home networking system in this monograph. In the mean time, they have focused the context-awareness system on identifying users in the designated space and recognition. But I would like to focus on the middleware system structure for more efficient recognition.

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Implementation of Real-Time Video Transfer System on Android Environment (안드로이드 기반의 실시간 영상전송시스템의 구현)

  • Lee, Kang-Hun;Kim, Dong-Il;Kim, Dae-Ho;Sung, Myung-Yoon;Lee, Young-Kil;Jung, Suk-Yong
    • Journal of the Korea Convergence Society
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    • v.3 no.1
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    • pp.1-5
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    • 2012
  • In this paper, we developed real-tim video transfer system based on Android environment. After android device with embedded camera capture images, it sends image frames to video server system. And also video server transfer the images from client to peer client. Peer client also implemented on android environment. We can send 16 image frames per second without any loss in 3G mobile network environment.

A Study on the Development of Digital Yut Playing System Based on Physical Computing (피지컬 컴퓨팅을 기반으로 한 디지털 윷놀이 시스템 개발에 관한 연구)

  • Koh, Byoungoh
    • Journal of The Korean Association of Information Education
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    • v.21 no.3
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    • pp.335-342
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    • 2017
  • The artificial intelligence, robot technology, Internet of things, and life sciences that create added value while dramatically transforming human life have been highlighted in the fourth industrial revolution, the next industrial revolution. In order to adapt to the 4th industry, it is necessary to educate students to develop fusion thinking and computing thinking ability. Therefore, in this study, we developed a digital Yut Playing system based on physical computing, reflecting STEAM and decomposition, pattern recognition, abstraction, and algorithm design, which are components of computing thinking. By experiencing the developed system and applying it to education, it raised interest and interest in programming education and improved programming lesson for fusion thinking and computing thinking ability.

Real-Time Communication using TMO(Time-Triggered and Message-Triggered Object) in Distributed Computing Systems

  • Kim, Gwang-Jun;Kim, Chun-Suk;Kim, Yong-Gin;Yoon, Chan-Ho;Kim, Moon-Hwan
    • Journal of information and communication convergence engineering
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    • v.1 no.1
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    • pp.12-22
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    • 2003
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO (Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems

Recovery Model Improvement using BISLD in Mobile Computing Environment (모바일 컴퓨팅 환경에서 BISLD를 이용한 회복모델 개선)

  • Cho, Sung-Je;Han, Seong-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4786-4793
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    • 2012
  • In a recent mobile computing environment, the research for a transaction model have been actively carried out to deal with real-time transaction. However, the research for recovery model is relatively insufficient. Therefore, it would be very important for mobile recovery methods for database stability, just in case of data loss due to hand-off in mobile computing system. So, further efficient research should be keenly done to reduce I/O hand-off in mobile computing systems. SLL method increases I/O time due to sequential file. This paper have been suggested to efficient mobile recovery method in mobile computing system. Finally, it has been clearly demonstrated for system efficiency, conducting the performance assessment that currently proposed recovery system.

Design and Implementation of Cloud Computing Monitoring System Based on Android (안드로이드 기반의 클라우드 컴퓨팅 모니터링 시스템 설계 및 구현)

  • Kim, Bong-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.7
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    • pp.1627-1632
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    • 2013
  • Cloud computing technology for the company's IT infrastructure, reduce the maintenance burden and the company's IT technology to achieve cost savings through innovation in the high field of economic expectations. In particular, cloud computing monitoring system based on the Android is maturing necessary operational solutions in the IT infrastructure environments. Therefore, in this paper, cloud computing environment in terms of user management and real-time server check the situation in case of abnormalities Android phones are sent through the reality of sulfur and this situation of the server administrator to remotely diagnose and treatment system and to development a viable technology is applied.