• Title/Summary/Keyword: Computer usage

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Usage and Analysis on Readability of Korean Typography in WBI for Children (효과적인 아동용 WBI를 위한 한글 타이포그래피의 가해성 분석과 활용)

  • Han, Jeong-Hye;Kim, Yong-Dae
    • Journal of The Korean Association of Information Education
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    • v.6 no.3
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    • pp.328-337
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    • 2002
  • Looking at multimedia education contents from a design point of view, the instructor's design model may differ from the child's understanding model due to gap of the instructor's and child's knowledge. This fact implies it impacts the effectiveness of the education contents. The learning efficiency of Korean typography in WBI for children depends on the font-family, line space, font-size, the age of user, the output device such as the monitor, and other various factors. In this paper, we measured and analyzed on readability of Korean typography in WBI for children by reading speed method. The results of experiments show that readability depends on the font-family of typography, age(grade), and sex of children. In detail, "Goolymche" has the shortest time to be read, and girl and the highest grade students of elementary school have shorter time than boy and the lower grade students. Moreover, we consider the elegance of typography in WBI for holding children's interests because they prefer "Yopseoche". We provide some CSSs in WBI for children based on the experimental results, to used in school fields.

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Analyzing the Positive and the Negative SNS Behaviors of the Elementary and Middle School Students (초.중학생의 SNS에서의 긍정적.부정적 행동 분석)

  • Lee, Soojung;Yeon, Jeong-Hwa
    • Journal of The Korean Association of Information Education
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    • v.17 no.1
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    • pp.1-8
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    • 2013
  • SNS is a social networking service that removes the barrier between cyber spaces and the real world and helps people who have common interests to have a two-way communication, manage their interpersonal relationships and share information. The domestic and international SNS markets have attained a steady growth, and their growth is being more accelerated in recent days. However, studies on SNS have just examined adults, and it's required to research the use of SNS and cyber behaviors via SNS among elementary and middle school students. This study attempted to analyze the relationship of the use of SNS, motivation of using SNS, the use of active SNS functions, SNS-dependent tendency and SNS awareness to cyber behaviors via SNS among elementary and middle school students. As a result, regardless of gender and grade, stealing private information was the most frequent activity and the frequency of 'contacting strangers' activity increased most rapidly with the usage time and grade. SNS dependency turned out to be the most highly correlated with the negative cyber behavior. Moreover, the difference of gender was not significant to the overall negative cyber behavior, whereas that of grade was.

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Data processing techniques applying data mining based on enterprise cloud computing (데이터 마이닝을 적용한 기업형 클라우드 컴퓨팅 기반 데이터 처리 기법)

  • Kang, In-Seong;Kim, Tae-Ho;Lee, Hong-Chul
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.8
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    • pp.1-10
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    • 2011
  • Recently, cloud computing which has provided enabling convenience that users can connect from anywhere and user friendly environment that offers on-demand network access to a shared pool of configurable computing resources such as smart-phones, net-books and PDA etc, is to be watched as a service that leads the digital revolution. Now, when business practices between departments being integrated through a cooperating system such as cloud computing, data streaming between departments is getting enormous and then it is inevitably necessary to find the solution that person in charge and find data they need. In previous studies the clustering simplifies the search process, but in this paper, it applies Hash Function to remove the de-duplicates in large amount of data in business firms. Also, it applies Bayesian Network of data mining for classifying the respect data and presents handling cloud computing based data. This system features improved search performance as well as the results Compared with conventional methods and CPU, Network Bandwidth Usage in such an efficient system performance is achieved.

A Study on the Pattern Analysis Method using the User Log on the CMS (CMS의 사용자 로그를 이용한 패턴 분석 방법 연구)

  • Moon, Dong-Yeol;Park, Koo-Rack;Kim, Dong-Hyun;Jung, Jin-Young
    • Journal of Digital Convergence
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    • v.14 no.11
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    • pp.275-281
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    • 2016
  • In modern society, which boomed it became easier to obtain the necessary information to the emergence of a variety of smart devices. Due to this, the frequency of using the content based on the Web is growing rapidly. In addition, companies are turning into a production and modify the content using the CMS under the web-based. It can be a very important part to provide users with the content. Currently web services are designing a UI to the device and provided. To improve the ease of use, they are enhancing services only by survey and analysis of the patterns of all users. Most are designed without considering the UX only in the technical aspects. In this paper, to break the limits that apply to all users of the Web service pattern analysis, we propose a visualization system via the animation based on the individual user's movement patterns and usage patterns. Through this convergence is expected to be able to transform the web from the central manager to the user UX and the planning aspects researchers.

The Legal Protection Scope and Limitation of Information (정보의 법적 보호범위와 한계)

  • Kim, Hyung-Man;Yang, Myung-Sub
    • Journal of Digital Convergence
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    • v.10 no.11
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    • pp.691-699
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    • 2012
  • "Information", which is circulated in society by information technology development represented by computer, has brought innovation not only to physical civilization, but also deep into our daily lives. This is to say that information has brought fundamental change to its form of existence, and value system through being faster regarding the circulation and the way of management being diverse. As time goes by, this kind of change would stimulate more changes to be made as the development of scientific civilization. Therefore, informatization is one of the important characteristic that defines modern society's essence, but on the other side, information has been taken advantage of that temperament and abused in a lot of different ways. "The Law Regarding Computer Network Diffusion Expansion and Usage Promotion"(1986), as a counterplan of informatization is our nation's first Act about informatization, which enacts national policy and system about this issue. Since then, many laws has been enacted down to "Private Information Protection Act"(2011), forming a comprehensive system. The basic background of these laws are based upon the premise that even if the place where the information is managed is virtual space, rules that are considered valid in the real world should be basically applied in the virtual space. Therefore, the violation of the law in the real world is also considered the violation in the virtual space. This direction of current law regarding information is shared with both the theories and the reality. However, current law system and notion are based upon the premise that the law regards material objects, thus the characteristic of the information, which is "Immaterial Being" is not reflected. Also, the management and approach to this issue is allopathic, exposing many problems. Thus, this paper examines the way of protecting information stipulated in the current law, contemplates its protection scope and limitation, and seeks the direction of the improvement, based on the critical mind explained above.

Performance Analysis of AAL2 Packet Dropping Algorithm using PDV on Virtual Buffer (PDV를 이용한 가상 버퍼상의 AAL2 패킷 폐기 알고리즘과 성능분석)

  • Jeong, Da-Wi;Jo, Yeong-Jong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.39 no.1
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    • pp.20-33
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    • 2002
  • Usage of ATM AAL2 packets becomes dominant to increase transmission efficiency of voice traffic in the backbone network. In case of voice service that uses AAL2 mechanism, if resources of network are enough, connection of new call is accepted. However, due to packets generated by the new call, transmission delay of packets from old calls can increase sharply. To control this behavior, in this paper we present an AAL2 buffer management scheme that allocates a virtual buffer to each call and after calculating its propagation delay variation(PDV), decides to drop packets coming from each call according to the PDV value. We show that this packet dropping algorithm can effectively prevent abrupt QoS degradation of old calls. To do this, we analyze AAL2 packet composition process to find a critical factor in the process that influences the end-to-end delay behavior and model the process by K-policy M/D/1 queueing system and MIN(K, Tc)-policy M/D/1 queueing system. From the mathematical model, we derive the probability generating function of AAL2 packets in the buffer and mean waiting time of packets in the AAL2 buffer. Analytical results show that the AAL2 packet dropping algorithm can provide stable AAL2 packetization delay and ATM cell generation time even if the number of voice sources increases dramatically. Finally we compare the analytical result to simulation data obtained by using the COMNET Ⅲ package.

Cyclostorm : The Cloud Computing Service for Uplifting Javascript Processing Efficiency of Mobile Applications based on WAC (Cyclostorm : WAC 기반 모바일 앱의 자바스크립트 처리 효율 향상을 위한 클라우드 컴퓨팅 서비스)

  • Bang, Jiwoong;Kim, Daewon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.5
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    • pp.150-164
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    • 2013
  • Currently it is being gradually focused on the mobile application's processing performance implemented by Javascript and HTML (Hyper Text Markup Language) due to the dissemination of mobile web application supply based on the WAC (Wholesale Application Community). If the application software has a simple functional processing structure, then the problem is benign, however, the load of a browser is getting heavier as the amount of Javascript processing is being increased. There is a limitation on the processing time and capacity of the Javascript in the ordinary mobile browsers which are on the market now. In order to solve those problems, the Web Worker that is not supported from the existing Javascript technology is now provided by the HTML 5 to implement the multi thread. The Web Worker provides a mechanism that process a part from the single thread through a separate one. However, it can not guarantee the computing ability as a native application on the mobile and is not enough as a solution for improving the fundamental processing speed. The Cyclostorm overcomes the limitation of resources as a mobile client and guarantees the performance as a native application by providing high computing service and ascripting the Javascript process on the mobile to the computer server on the cloud. From the performance evaluation experiment, the Cyclostorm shows a maximally 6 times faster computing speed than in the existing mobile browser's Javascript and 3 to 6 times faster than in Web Worker of the HTML 5. In addition, the usage of memory is measured less than the existing method since the server's memory has been used. In this paper, the Cyclostorm is introduced as one of the mobile cloud computing services to conquer the limitation of the WAC based mobile browsers and to improve the existing web application's performances.

The design and FPGA implementation of a general-purpose LDI controller for the portable small-medium sized TFT-LCD (중소형 TFT-LCD용 범용 LDI 제어기의 설계 및 FPGA 구현)

  • Lee, Si-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.4
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    • pp.249-256
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    • 2007
  • AIn this paper, a new desist of LDI controller IC for general purpose is proposed for driving the LDI(LCD Driver Interface) controller in $4{\sim}9$ inches sized portable small-medium TFT-LCD(Thin Film Transistor addressed -Liquid Crystal Display) panel module. The designed LDI controller was verified on the FPGA(Reld Programmable Gate Array) test board, and was made the interactive operation with the commercial TFT-LCD panel successfully. The purpose of design is that it is standardized the LDI controller's operation by one LDI controller for driving all TFT-LCD panel without classifying the panel vendor, and size. The main advantage for new general-purpose LDI controller is the usage for the desist of all panel's SoG(System on a Glass) module because of the design for the standard operation. And in the previous method, it used each LDI controller for every LCD vendor, and panel size, but because a new one can drive all portable small-medium sized panel, it results in reduction of LDI controller supply price, and manufacturing cost of AV(Audio Video) board and panel. In the near future, the development of SoG IC(Integrated Circuit) for manufacturing more excellent functional TFT-LCD panel module is necessary. As a result of this research, the TFT-LCD panel can make more small size, and light weight, and it results in an upturn of domestic company's share in the world market. With the suggested theory in this paper, it expects to be made use of a basic data for developing and manufacturing for the SoG chip of TFT-LCD panel module.

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Effects of Touchpad &Buttons Positions in a Laptop Computer on EMG Amplitude and Median Frequency of Muscles Relating to Wrist and Shoulder (랩탑 컴퓨터 터치패드와 클릭버튼 위치에 따른 손목과 어깨 부위 근육의 EMG 진폭 및 중앙 주파수 변화)

  • Han, Seung Jo;Kim, Sun-Uk;Koo, Kyo Chan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.3
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    • pp.1258-1265
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    • 2013
  • The objective of this study is to investigate the association between touchpad &buttons locations in a laptop computer and EMG amplitude and median frequency in muscles related with wrist and shoulder. Based on previous studies it was shown how abductions in wrist and shoulder could cause musculoskeletal disorders in those body parts, on which research hypotheses were established. Touchpad &buttons positions consisted of bottom center(BC), bottom center with $45^{\circ}$ rotation counterclockwise(BCR), and bottom right(BR). 10 subjects performed the task that required only touchpad &buttons usage with their preferred hand and EMG amplitude and median frequency data were recorded during 5min and analyzed afterwards. Upper trapezius and flexor carpi ulnaris were selected as target muscles. The results showed that in flexor carpi ulnaris BC resulted in greater amplitude and less median frequency than BCR and BR, but there was no significant difference between BCR and BR. In upper trapezius BC and BCR induced higher amplitude and lower median frequency than BR, but the significant difference between BC and BCR was not observed. Those phenomena occurred since BC gave rise to both wrist and shoulder abduction, BCR caused only shoulder one, and BR did not lead to abductions in both wrist and shoulder.

Information Retrieval System based on Mobile Agents in Distributed and Heterogeneous Environment (분산 이형 환경에서의 이동에이전트를 이용한 정보 검색 시스템)

  • Park, Jae-Box;Lee, Kwang-young;Jo, Geun-Sik
    • Journal of KIISE:Software and Applications
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    • v.29 no.1_2
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    • pp.30-41
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    • 2002
  • We focus on the mobile agents which are considered as new paradigm to solve information retrieval of large volumes of data in the distributed and heterogeneous environment. The mobile agent moves the computation to data instead of large volumes of data to computations. In this paper, we propose an information retrieval model, which can effectively search data in the distributed and heterogeneous environment, using mobile agents. Our model is applied to the design and implementation of an Q&A(Question and Answer) retrieval system. Our Q&A retrieval system, called QASSMA(Q&A Search System using Mobile Agents), uses mobile agents to retrieve articles from Q&A boards and newsgroups that exist in the heterogeneous and distributed environment. QASSMA has the following features and advantages. First, the mobile retrieval agent moves to the destination server to retrieve articles to reduce the retrieval time by eliminating data traffics from the server to the client host. Also it can reduce the traffic that was occurred in the centralized network system, and reduce the usage of resources by sending its agent and running in the destination host. Finally, the mobile retrieval agent of QASSMA can add and update dynamically the class file according to its retrieval environment, and support other retrieval manner. In this paper, we have shown that our Q&A retrieval system using mobile agents is more efficient than the retrieval system using static agents by our experiments.