• Title/Summary/Keyword: Computer Mouse

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Comparison of head mouse system based on gyro and opto sensors with Quick glance using vision system (각속도 및 광 센서를 이용한 헤드 마우스와 영상을 이용한 Quick glance의 비교)

  • Park, Min-Je;Kim, Soo-Chan
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.270-272
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    • 2009
  • 본 연구에서는 자동차 사고나 뇌졸중 등에 의해 경추 이하의 마비나 손, 발 등의 움직임은 자유롭지 않은 사람들의 컴퓨터 사용을 돕고자 손이나 발을 이용하지 않고 머리의 움직임과 눈의 깜박임만으로 컴퓨터 마우스 제어가 가능한 장치를 제안하였다. 마우스의 좌우, 상하 이동은 각속도 센서를 이용하여 머리의 움직임으로 유발하고, 클릭과 더블 클릭은 광 센서를 시야를 방해하지 않는 위치에 장착하여 감지할 수 있도록 하였다. 제안한 마우스를 Quick Glance를 이용한 것과 비교해 보고 문자를 입력함에 있어 dasher을 이용하는 것과 윈도우에서 제공하는 화상키보드를 이용하는 것을 비교해 보았다. 공간 이동 능력과 이벤트 검출을 비교한 실험에서는 좌우, 상하 이동은 기존 마우스와 비교하여 속도 면에서는 큰 차이는 없었으나, 정확도가 조금 떨어지는 이유로 인하여 소요시간이 $3{\sim}4$배 정도 더 필요하였다. 그러나 Quick glance와 비교결과에서는 약 14%정도 빠랐고 dasher을 이용하여 문자를 입력함에 있어서도 약 32% 이상 빠르게 문자를 입력할 수 있었다. 실험 결과 눈이 쉽게 피로해지는 Quick glance를 이용하는 것보다 제안한 마우스를 사용하는 것이 더 효과적이었다.

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Modeling of Fitts' Movement Time Including Effect of Control-Display Gain (C-D gain의 변화를 고려한 Fitts 이동시간 추정 모델에 관한 연구)

  • Park, Kyung-soo;Koh, Bong-kee;Kim, Un-hoi
    • Journal of the Ergonomics Society of Korea
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    • v.19 no.3
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    • pp.39-49
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    • 2000
  • During human-computer interaction(HCI), people typically send inputs to computers through electromechanical pointing devices. Many applied studies have therefore evaluated cursor-positioning movements made with various pointing devices. Though there were so many studies about performance of various pointing devices, it was nearly impossible to compare device performance each other until the Fitts' law was applied. It does appear that Fitts' law may predict performance reasonably well for the one C-D gain level. But in varying C-D gain levels, Fitts' law could not predict movement time. This study investigated the effects of C-D gain in mouse movement time and suggested a revised Fitts' model including C-D gain as an independent variable. The revised Fitts' model may use to measure the performance of various devices in varying C-D gain levels.

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Reliability and Validity of the CAP for Computer Access Assessment of Persons with Physical Disabilities

  • Jeong, Dong-Hoon
    • The Journal of Korean Physical Therapy
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    • v.27 no.1
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    • pp.30-37
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    • 2015
  • Purpose: The purpose of this study was to develop a computer access assessment tool for persons with physical disabilities and to evaluate reliability and validity. Methods: We developed a computerized Computer access Assessment Program (CAP) through many kinds of literature review and tools analysis for evaluation of computer access, task analysis of fundamental input devices operation and expert review. The CAP data were obtained from 105 normal university students and 16 students with physical disabilities. The test items of CAP are composed of four timed mouse tasks, four timed keyboard tasks, and a timed scanning task. Thus, the software measures user performance in skills needed for computer interaction, such as keyboard and pointer use, navigating through menus, and scanning. To determine the validity of these measurements, we compared data on CAP reports to a Compass report. Compass software allows an evaluator for assessment of an individual's computer input skills. Results: Results of this study showed that the CAP had high internal consistency, reliability of test-retest, concurrent validity, and convergent validity. Conclusion: Therefore, the CAP is appropriate for evaluation and determination of computer access skill of persons with physical disabilities. It is possible to get clear quantitative data on performance when providing computer access services if you can use the CAP data. Using this quantitative evidence, insights can be gained into the specific nature of any difficulties experienced by persons with physical disabilities and find wise solutions.

Evaluation and Analysis of Mouse and Wiimote Interaction According to Display Sizes (디스플레이 크기에 따른 마우스와 위모트 인터랙션 평가와 분석)

  • Kim, Min-Young;Moon, Hyung-Tae;Cho, Yong-Joo;Park, Kyoung-Shin
    • Journal of Korea Game Society
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    • v.10 no.2
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    • pp.11-20
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    • 2010
  • Recently there are various innovative user interfaces such as a wireless motion controller Wiimote appeared to give a new user experience which is different from the traditional devices like a joystick, mouse, or keyboard. With the advent of technologies, display devices become larger and larger in screen size and offer high-resolutions, and tiled display systems are also used in various applications. Although there are some efforts on investigating new interfaces developed for the large screen, there are a few studies conducted on user interaction on large displays such as tiled display. In this paper, we present a study evaluating and analyzing the effects of mouse or Wiimote user interactions on four different kinds of displays with various sizes and resolutions.

Efficient Fingertip Tracking and Mouse Pointer Control for Implementation of a Human Mouse (휴먼마우스 구현을 위한 효율적인 손끝좌표 추적 및 마우스 포인트 제어기법)

  • 박지영;이준호
    • Journal of KIISE:Software and Applications
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    • v.29 no.11
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    • pp.851-859
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    • 2002
  • This paper discusses the design of a working system that visually recognizes hand gestures for the control of a window based user interface. We present a method for tracking the fingertip of the index finger using a single camera. Our method is based on CAMSHIFT algorithm and performs better than the CAMSHIFT algorithm in that it tracks well particular hand poses used in the system in complex backgrounds. We describe how the location of the fingertip is mapped to a location on the monitor, and how it Is both necessary and possible to smooth the path of the fingertip location using a physical model of a mouse pointer. Our method is able to track in real time, yet not absorb a major share of computational resources. The performance of our system shows a great promise that we will be able to use this methodology to control computers in near future.

Remote Control Apparatus and Display Remote Control System Comprising the Same (원격 제어 장치 및 이를 포함하는 디스플레이 원격 제어 시스템)

  • Yoon, Yeo-Jun;Park, Dea-Woo
    • KSCI Review
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    • v.14 no.2
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    • pp.165-174
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    • 2006
  • This paper is a matter of remote control apparatus and display remote control system comprising the same. The remote controller is a wireless remote pointing device that is included a function of mouse and a function of remote controller for VOD etc. It is assembled a sending signal part to communicate with display device, a image sensor part to capture a seen of front view and a main body. Also, it includes a control part that analyzes the captured image, calculates a relative moving factor that main body is moved by user, and then controls the mouse cursor on the display device. The remote control apparatus is able to capture a seen of front view, to analyze the captured image, and to move a mouse cursor point on the display device as much as it calculated relative moving factor. Therefor it brings down the cost of production by a product design that is increased user satisfaction. And it, using the patent and the new product design, will make an epoch in development of the remote control system for Ubiquitous broadcasting industry.

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Implementation of non-Wearable Air-Finger Mouse by Infrared Diffused Illumination (적외선 확산 투광에 의한 비장착형 공간 손가락 마우스 구현)

  • Lee, Woo-Beom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.2
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    • pp.167-173
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    • 2015
  • Extraction of Finger-end points is one of the most process for user multi-commands in the Hand-Gesture interface technology. However, most of previous works use the geometric and morphological method for extracting a finger-end points. Therefore, this paper proposes the method of user finger-end points extraction that is motivated a ultrared diffused illumination, which is used for the user commands in the multi-touch display device. Proposed air-mouse is worked by the quantity state and moving direction of extracted finger-end points. Also, our system includes a basic mouse event, as well as the continuous command function for expending a user multi-gesture. In order to evaluate the performance of the our proposed method, after applying to the web browser application as a command device. As a result, the proposed method showed the average 90% success-rate for the various user-commands.

The Design of Controller System for a Personal Computer Using Echo (에코를 활용한 개인용 컴퓨터 조작 시스템의 설계)

  • Lee, Tae Jun;Kim, Dong Hyun;Ahn, SungWoo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.143-144
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    • 2018
  • Generally, to operate the IT devices, a user should exploit his eye and hand. It is so difficult for the most disabled user with the limited vision or hand to manipulate a personal computer and to buy devices assisting the manipulation due to the expensive price. In this paper, we propose the voice system manipulating the personal computer using the Amazon echo. The proposed system controls the mouse of the personal computer and activates functions of the personal computer using the skill stored in the Amazon web service.

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Investigation of light stimulated mouse brain activation in high magnetic field fMRI using image segmentation methods

  • Kim, Wook;Woo, Sang-Keun;Kang, Joo Hyun;Lim, Sang Moo
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.12
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    • pp.11-18
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    • 2016
  • Magnetic resonance image (MRI) is widely used in brain research field and medical image. Especially, non-invasive brain activation acquired image technique, which is functional magnetic resonance image (fMRI) is used in brain study. In this study, we investigate brain activation occurred by LED light stimulation. For investigate of brain activation in experimental small animal, we used high magnetic field 9.4T MRI. Experimental small animal is Balb/c mouse, method of fMRI is using echo planar image (EPI). EPI method spend more less time than any other MRI method. For this reason, however, EPI data has low contrast. Due to the low contrast, image pre-processing is very hard and inaccuracy. In this study, we planned the study protocol, which is called block design in fMRI research field. The block designed has 8 LED light stimulation session and 8 rest session. All block is consist of 6 EPI images and acquired 1 slice of EPI image is 16 second. During the light session, we occurred LED light stimulation for 1 minutes 36 seconds. During the rest session, we do not occurred light stimulation and remain the light off state for 1 minutes 36 seconds. This session repeat the all over the EPI scan time, so the total spend time of EPI scan has almost 26 minutes. After acquired EPI data, we performed the analysis of this image data. In this study, we analysis of EPI data using statistical parametric map (SPM) software and performed image pre-processing such as realignment, co-registration, normalization, smoothing of EPI data. The pre-processing of fMRI data have to segmented using this software. However this method has 3 different method which is Gaussian nonparametric, warped modulate, and tissue probability map. In this study we performed the this 3 different method and compared how they can change the result of fMRI analysis results. The result of this study show that LED light stimulation was activate superior colliculus region in mouse brain. And the most higher activated value of segmentation method was using tissue probability map. this study may help to improve brain activation study using EPI and SPM analysis.

An Implementation of a VoiceXML-based Newspaper Retrieval System (VoiceXML 기반의 신문 검색 시스템 구현)

  • 두창호;홍은주
    • Journal of the Korea Computer Industry Society
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    • v.5 no.4
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    • pp.443-452
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    • 2004
  • In this paper, suggests voice newspaper retrieval system in which newspaper companies classify the news fields into politics, society, economy, IT, international issue, culture, life, information and etc title by title and summarize them to provide wire or wireless newsretrieval service on the phone through design and realization of voice interface by using VoiceXML associated technology useful to design an application that makes it possible to communicate with computer like communicate with person without mouse or keyboard used, so that busy or blind people can receive news service more easily.

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