• Title/Summary/Keyword: Computational visualization

Search Result 333, Processing Time 0.022 seconds

Computational Fluid Dynamics Study on Two-Dimensional Sloshing in Rectangular Tank (사각형 탱크 내에서의 2차원 슬로싱에 대한 전산유체 역학적 연구)

  • Kwack, Young-Kyun;Ko, Sung-Ho
    • Transactions of the Korean Society of Mechanical Engineers B
    • /
    • v.27 no.8
    • /
    • pp.1142-1149
    • /
    • 2003
  • The present study describes a numerical analysis for simulation of the sloshing of flows with free-surface which contained in a rectangular tank moving in harmonic or pitching motion. The VOF function, representing the volume fraction of a cell occupied by the fluid, is calculated for each cells, which gives the location of the free-surface filling any some fraction of cells with fluid. The time-dependent changes of free-surface height are used for visualization subject to several conditions such as fluid height, horizontal acceleration, sinusoidal motion, and viscosity. The free-surface heights were used for comparing wall-force, which is caused by sloshing of flows. Damping effects by baffles were extensively investigated for various conditions in terms of baffle shape and position.

An RP Data Exchange Model Based on STEP (STEP을 이용한 신속조형용 설계정보 변환체계)

  • 이병열;지해성
    • Korean Journal of Computational Design and Engineering
    • /
    • v.6 no.1
    • /
    • pp.48-58
    • /
    • 2001
  • One of the biggest problems of rapid prototyping(RP) technologies lies in their standard file format for CAD data exchange. Current methods using the de facto industry standard 'STL'have at times resulted in problems such as accuracy, redundancy, and integrity. In this paper we propose a STEP based data exchange framework for rapid prototyping systems. In this paradigm of data exchange, STEP models can be imported and converted into faceted B-rep. solid models for visualization and 2-D layer data for RP. Also an STL model, on the other hand, can be converted into a faceted B-rep. STEP model and exported as a new data exchange model with RP information.

  • PDF

Development of Virtual Lathe System Using Java 3D (Java 3D를 이용한 가상 선반 시스템의 개발)

  • Lee, J.H.;Kim, K.C.;Lee, J.;Lee, J.T.;Park, J.Y.
    • Korean Journal of Computational Design and Engineering
    • /
    • v.6 no.1
    • /
    • pp.1-8
    • /
    • 2001
  • We developed an on-line lathe simulator which can be used for a CAM education on the internet. Previously, VRML or static images such as JPG have been commonly used to achieve the same goal. With the 3D tool like VRML, it was possible to describe the movement of 3D object effectively. However, G-code based modeling and real-time visualization for the cutting process including parts being machined could not be accomplished. By using the simulator, we can machine a part with G-code input from a user or modeler, and parts being machined can be visualized in 2D as well as 3D. The developed system is based on EMCO lathe from Eshed and can be used through a web browser.

  • PDF

A Study on Optimal Design of the Fighter Igloo Diffuser (전투기 후류처리용 엄체호 최적설계에 관한 연구)

  • Yoon, Yong-Hyun
    • Journal of the Korean Society for Aviation and Aeronautics
    • /
    • v.18 no.4
    • /
    • pp.86-91
    • /
    • 2010
  • New Design configurations of the fighter aircraft igloo diffuser were studied based on the closed ventilation type in contrast to the conventional open distribution type. To validate the enhanced and safe performance, the exhaust flow patterns of the two igloo diffuser types were simulated by both experimental and computational approaches as design tools. Flow visualizations were conducted to investigate the exhaust flow patterns in experimental approach. In addition, the commercial code called Fluent was used to calculate flow field properties. Computational simulations provided detailed parametric studies that significantly reduced the amount of experimentation necessary to alter the design parameters of the existing fighter igloo diffuser. The closed ventilation type of the igloo diffuser was shown the better results.

Implementation of CAD Data Translation System using STEP (STEP을 이용한 CAD 데이터 변환 시스템의 구현)

  • 이영준;고굉욱;유상봉
    • Korean Journal of Computational Design and Engineering
    • /
    • v.1 no.2
    • /
    • pp.87-96
    • /
    • 1996
  • IGES is a file format which has gained widespread use but has certain limitations such as limited information coverage and ambiguous definitions. In order to overcome the limitations of existing neutral file formats, STEP has been developed as a more comprehensive mechanism for product data exchange by ISO. This paper describes a file translation system between IGES and STEP. In this system, three EXPRESS schemata are defined for IGES, STEP and the translation relationship between IGES and STEP. Object codes are generated from the schemata and linked with file access libraries to IGES and STEP files. The translation was verified by visualization and reverse translation. The system developed in this study can easily applied to translate other file formats because the file structure and translation relationship are defined in EXPRESS - a high level information modeling language.

  • PDF

A Study on Development of the Spatial Network Analysis Tool based on Open BIM Technologies (개방형 BIM 기반 공간네트워크 분석도구 개발에 관한 연구)

  • Park, Young-Sup
    • Korean Journal of Computational Design and Engineering
    • /
    • v.17 no.1
    • /
    • pp.7-16
    • /
    • 2012
  • One distinguishing feature of BIM(Building Information Modeling) is the objectification of spatial elements independently, which makes it easy to represent spatial network. From this perspective, this study aimed to develop the spatial network analysis tool based on open BIM technologies. From the literature review, an object model of spatial network with nodes and links and a process model from construction to visualization were established. A prototype system implementing the proposed models, named SNAT(Spatial Network Analysis Tool), was developed in Java platform with using its open source packages. SNAT can create a spatial network from IFC-BIM model, calculate the indices of spatial network analysis, and visualize it with the representing types(map, graph, matrix and table).

Virtual Models for 3D Printing

  • Haeseong Jee
    • Korean Journal of Computational Design and Engineering
    • /
    • v.4 no.1
    • /
    • pp.1-11
    • /
    • 1999
  • surface texture denotes set of tiny repetitive geometric features on an object surface. 3D Printing can readily create a surface of controlled macro-textures of high geometric complexity. Designing surface textures for 3D Printing, however, is difficult due to complex macro-structure of the tiny texture geometry since it needs to be compatible with the non-traditioal manufacturing method. In this paper we propose a visual simulation technique involving development of a virtual model-an intermediate geometric model-of the surface texture design prior to fabricating the physical model. Careful examination of the virtual model before the actual fabrication can help minimize unwanted design iterations. The proposed technique demonstrated visualization capability by comparing the virtual model with the physical model for several test cases.

  • PDF

On the Virtual Clay Modeling Using a Force Reflecting Haptic Manipulator (반발력을 생성하는 햅틱장비를 이용한 가상의 점토 모델링에 관한 연구)

  • 채영호
    • Korean Journal of Computational Design and Engineering
    • /
    • v.4 no.1
    • /
    • pp.12-18
    • /
    • 1999
  • A deformable non-Uniform Rational B-Spline (NURBS) based volume is programed for the force reflecting exoskeleton haptic device. In this work, a direct free form deformation (DFFD) technique is applied for the realistic manipulation. In order to implement the real-time deformation, a nodal mapping technique is used to connect points on the virtual object with the NURBS volume. This geometric modeling technique is ideally incorporated with the force reflecting haptic device as a virtual interface. The results in this work introduce details for the complete set-up for the realistic virtual clay modeling task with force feedback. The force reflecting exoskeleton haptic manipulator, coupled with a supporting PUMA 560 manipulator and the virtual clay model are integrated with the graphics display, and results show that the force feedback from the realistic physically based virtual environment can greately enhance the sense of immersion.

  • PDF

Digital Manufacturing Strategy & Case study of Automotive General Assembly (자동차 조립 라인의 디지털 생산 구축 사례연구)

  • Choi M.W.;Han S.T.;Seo J.H.;Woo J.H.;Lee C.J.;Choi Y.R.
    • Korean Journal of Computational Design and Engineering
    • /
    • v.10 no.3
    • /
    • pp.199-209
    • /
    • 2005
  • In this paper, a digital simulation model for an automotive assembly line is constructed by adapting a digital manufacturing methodology. Applied methodology is a simulation for a plant level of the assembly production line. The first significance of this methodology is a validation of the production planning based on various scenarios. The second is pre-verification for the new production plan or production method. The third is a visualization of the production process. Several models were implemented and those models were verified. Then, it was possible to find a most efficient production scenario and production method.

How Shock Wave Interacts with a Vortex ?

  • Chang Keun-Shik;Chang Se-Myong
    • 한국가시화정보학회:학술대회논문집
    • /
    • 2004.04a
    • /
    • pp.1-7
    • /
    • 2004
  • When a vortex diffracts upon encountering a vortex, many strong and weak waves are produced in the course of interaction. They are the cause of shock wave attenuation and noise production. This phenomenon is fundamental to understanding the more complex supersonic turbulent Jet noise. In this paper we have reviewed the research on shock-vortex interaction we have carried on last seven years. We have computationally investigated the parameter effect. When a shock is strong, shock diffraction pattern becomes complex since the slip lines from the triple points on Mach stem curl into the vortex, causing an entropy layer. When the vortex is unstable, vortexlets are brought about each of which make shock diffraction of a reduced intensity. Strong vortex produces quadrupole noise as it impinges into a vortex. Elementary interaction models such as shock splitting, shock reflection, and shock penetration are presented based on shock tube experiment. These models are also verified by computational approach. They easily explain production and propagation of the aforementioned quadrupole noise, Diverging acoustics are explained in terms of shock-vortexlet interactions for which a computational model Is constructed.

  • PDF