• Title/Summary/Keyword: Combat Management System

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A proposal of new MOE to assess the combat power synergistic effect of warfare information system. (전장 정보체계의 전투력 상승효과 측정을 위한 새로운 MOE 제안)

  • Lee, Yong-Bok;Kim, Yong-Heup;Lee, Jae-Yeong
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2008.10a
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    • pp.104-112
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    • 2008
  • In modern war information system development makes battlefield materialize, and combat factors can maximize combat power exhibition as that apply synchronization. Information system is the core of combat power operation under NCW(Network centric Warfare). This paper proposed a new MOE(Measure of Effectiveness) that can assess the combat power synergistic effect of information system at the theater joint fire operation in NCW environment. This methodology applied the rule of Newton's second law $F=(m{\Delta}{\upsilon})/t{\Rightarrow}(M{\upsilon}I)/T$) Details factor in combat power evaluation is as following. (1) M : Network power; (2) v : Movement velocity; (3) I : Information superiority; (4) T : C2(command and control) time. We applied this methodology to the "JFOS-K(Joint Fire Operating System-Korea) in Joint Chief of Staff" in the real military affair section.

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A Study on the Implementation Method of Artificial Intelligence Shipboard Combat System (인공지능 함정전투체계 구현 방안에 관한 연구)

  • Kwon, Pan Gum;Jang, Kyoung Sun;Kim, Seung Woo;Kim, Jun Young;Yun, Won Hyuk;Rhee, Kye Jin
    • Convergence Security Journal
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    • v.20 no.2
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    • pp.123-135
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    • 2020
  • Since AlphaGo's Match in 2016, there has been a growing calls for artificial intelligence applications in various industries, and research related to it has been actively conducted. The same is true in the military field, and since there has been no weapon system with artificial intelligence so far, effort to implement it are posing a challenge. Meanwhile, AlphaGo Zero, which beat AlphaGo, showed that artificial intelligence's self-training data-based approach can lead to better results than the knowledge-based approach by humans. Taking this point into consideration, this paper proposes to apply Reinforcement Learning, which is the basis of AlphaGo Zero, to the Shipboard Combat System or Combat Management System. This is how an artificial intelligence application to the Shipboard Combat System or Combat Management System that allows the optimal tactical assist with a constant win rate to be recommended to the user, that is, the commanding officer and operation personnel. To this end, the definition of the combat performance of the system, the design plan for the Shipboard Combat System, the mapping with the real system, and the training system are presented to smoothly apply the current operations.

A Study on the Design and Verification-Validation of the Supportive Equipment for Shipyard Test of Naval Combat System (함정 전투체계 함상시험을 위한 지원장비 설계 및 검증 연구)

  • Jung, Youngran;Kim, Cheolho;Han, Woonggie;Kim, Jaeick;Kim, Hyunsil
    • Journal of the Korea Institute of Military Science and Technology
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    • v.17 no.3
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    • pp.318-326
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    • 2014
  • The Shipyard Test of Naval Combat System depends on external factors, such as weather conditions and availability of its sensor-weapon, due to the need of on-board sensor-weapon during the test. This paper suggests the Supportive Equipment using virtual simulator for Shipward Test, in case of the unavailability of the on-board sensor-weapon or the test support force(aircraft, surface ship etc.), to pre-check the functions of the combat system as well as to prepare the Shipyard Test. To mock the real sensor-weapon functions as similar as possible, the Supportive Equipment for Shipyard Test was verified by the Verification and Validation process, which is usually performed while developing models in the Modeling & Simulation field.

A Study on the Design of System Access Control Software For the Improvement of the Stability and Survivability of Naval Combat Management System

  • Jong-Hyeon Im
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.12
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    • pp.137-145
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    • 2023
  • In this paper, we propose system access control software that improves the survivability of the naval combat system while maintaining security and stability. The software was improved by improving the operating environment configuration and user authentication process of the system access control software that constitutes the naval combat system, defining the operating environment classification of the naval combat system, and applying a software parallel execution process considering the load rate. Through this, the waiting time required to configure the environment is shortened, providing rapid operation to the operator, and improving the fact that the naval combat system cannot be operated unless the environment configuration is completed even in emergency situations. In order to test the performance, a test environment was created by simulating the existing naval combat system, and the execution time for each operation category was measured and compared. Compared to the existing naval combat system, the execution time of the basic combat system was reduced by about 69.3%, the execution time of the combat system was reduced by about 54.9%, and the execution time of the integrated combat system was confirmed to be reduced by about 8.4%.

A Study on Efficient User Management System of Combat System

  • Hee-Soo Kim
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.7
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    • pp.191-198
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    • 2024
  • In this paper, we proposes a user management system for efficient operation of the combat system within naval ship. Recently, naval ships have seen performance enhancements through various sensors, features, and continuous system development. This progress in the system has led to an increase in multi-funstion consoles that can manipulate various sensors and features within naval ship, consequently increasing the number of operators for these consoles. Therefore, a user management system that can control and manage multi-function consoles and operators in real-time is necessary for efficient management within naval ship. This paper suggests a user management system that can effectively manage the real-time situation of users accessing multi-function consoles. Additionally, a parallelization method using GPUs to reduce the CPU workload in operating various functions of the combat system is proposed. The proposed user management system has shown a performance improvement where the response time decreased by approximately 82% and the occupancy reduced by approximately 20% compared to the method using CPUs.

Consideration on Flash Fire of Fuel Tank by Plate and Projectile Impacts (외부위협체의 충돌에 의한 연료탱크의 순간화재 발생가능성에 대한 고찰)

  • Lee, Eun Min;Park, Ju Young;Lee, Hae Pyeong;Lee, Chang Hyun
    • Journal of the Korean Society of Safety
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    • v.29 no.6
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    • pp.62-67
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    • 2014
  • This study was performed to analyze the vulnerability of the situation in which combat system is shot by external projectile impacts. In developing combat system, it is vital to consider the survivability as well as its mission capability because it is directly connected with loss of lives. Especially, when the parts which are susceptible to fire are shot under battle situation, the system is exposed to the dangerousness and the situation when the parts such as fuel tanks are impacted by external projectile impacts can lead to flash fire as a result of the leakage of fuel. Therefore, in this study the possibility of flash fire was calculated by analyzing a variety of variables supposing that fuel tank in the combat system is shot. The aim of this study is to suggest effective methods in the basic steps when combat system is designed.

A Study on Real Time Asynchronous Data Duplication Method for the Combat System (전투체계 시스템을 위한 실시간 환경에서의 비동기 이중화 기법 연구)

  • Lee, Jae-Sung;Ryu, Jon-Ha
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.2
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    • pp.61-68
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    • 2007
  • In a naval combat system, the information processing node is a key functional equipment and performs major combat management functions including control sensor and weapon systems. Therefore, a failure of one of the node causes fatal impacts on overall combat system capability. There were many methodologies to enhance system availability by reducing the impact of system failure like a fault tolerant method. This paper proposes a fault tolerant mechanism for information processing node using a replication algorithm with hardware duplication. The mechanism is designed as a generic algorithm and does not require any special hardware. Therefore all applications in combat system can use this functionality. The asynchronous characteristic of this mechanism provides the capability to adapt this algorithm to the module which has low performance hardware.

A Study on IISS Software Architecture of Combat Management System for improving modifiability

  • Park, Ji-Yoon;Yang, Moon-Seok;Lee, Dong-Hyeong
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.2
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    • pp.133-140
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    • 2020
  • The IISS(Integrated Interface Storage System) software uses communication methods such as DSS(Data Sharing Service), UDP to perform the function of sending all messages from the Combat Management System to the analytical computer. Because IISS software handles all message used in the Combat Management System, the source code is large and has a highly dependent feature on message changes. Modification of software is a task that requires a lot of labor, such as series of software reliability test. so research has been conducted to reduce software development costs, including minimizing software modifications. In this paper, We study the method of messages receiving and architectural structure improvement to minimize reliance on message changes in the Combat Management System and improve the modifiability. Reduced message dependency by changing the way DSS and UDP protocols are communicated to Packet Sniffing. In addition, Factory Method Pattern were applied to improve the software design. Test comparing existing software and development elements have confirmed that the software has improved its modifiability and reuse.

Design and Realization of Distributed Real-time Message Management Scheme for Naval Combat System Development Tool (함정 전투 시스템 개발 툴을 위한 분산 실시간 메시지 관리 기법 설계 및 구현)

  • Im, Jin Yong;Kim, Dong Seong;Song, Kyung Sub;Choi, Yoon Suk
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.7
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    • pp.570-577
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    • 2016
  • This paper proposes the design of a novel distributed message management scheme using a message-oriented management and analysis tool (MOMAT) for naval combat system (NCS) middle-ware. If a message is not guaranteed real-time of the NCS with each node, it causes the loss of data and decreases the reliability of systems. To solve these problems, improved message management schemes are proposed. Message management schemes are considering a real-time user management scheme and a real-time traffic management scheme. The proposed schemes are simulated with a developed simulation tool, data publisher, and subscriber connected through nodes in middle-ware. The simulation results show improved results in terms of message round-trip time (RTT), End-to-End delay, and throughput.

A Study on the Improvement of Naval Combat Management System for the Defense of Drone

  • Ki-Chang Kwon;Ki-Pyo Kim;Ki-Tae Kwon
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.4
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    • pp.93-104
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    • 2023
  • Recently, the technology of drones is developing remarkably. The role of military drones is so great that they can cause serious damage to the enemy's important strategic assets without any damage to our allies in all battlefield environments (land, sea, air). However, the battleship combat management system currently operated by the Korean Navy is vulnerable to defense because there is no customized defense system against drones. As drones continue to develop, they are bound to pose a major threat to navy in the future. This paper proposes a way for the warfare software of naval combat management system sets a combat mode suitable for anti-drone battle, evaluates the threat priority in order to preemptively respond to drone threats and eliminate drone threats through automatic allocation of self-ship-mounted weapons and sensors, and through a test of the improved warfare software in a simulated environment, it was proved that the time to respond to the drone was improved by 62%.