• Title/Summary/Keyword: Coloring prototype

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investigation of process parameter influence on 3D surface coloring (3 차원 표면의 컬러 인쇄를 위한 공정 변수 영향 분석에 관한 연구)

  • 송민섭;이상호;김효찬;양동열
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.1390-1393
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    • 2004
  • In the present industry, three-dimensional colored shape has required for realistic prototype in rapid manufacturing. Z-corporation developed 3D printer which can color three-dimensional prototype but this process can't be adopted to other rapid prototype products and spend much time and cost coloring 3D shape. In this study a new coloring process on three-dimensional surface is proposed for realistic prototype. Three-dimensional surface coloring apparatus is composed of HP ink jet head and X-Y plotter. Distance and angle between ink jet nozzle and 3D surface are set as process parameter. Based on the experiment of process parameters, it is shown that distance and angle affected on printed image on 3D surface. Circle and line shape are chosen as standard image shape because the shape has widely used as standard in 2D printing. Consequently, the distorted image on 3D surface is corrected by transformed input image data.

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A study of correction dependent on process parameters for printing on 3D surface (3 차원 곡면에 정밀 인쇄를 위한 공정 변수에 따른 이미지 보정에 관한 연구)

  • Song M.S.;Kim H.C.;Lee S.H.;Yang D.Y.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.749-752
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    • 2005
  • In the industry, three-dimensional coloring has been needed for realistic prototype from rapid prototyping. Z-corporation developed a 3D printer which provides three-dimensional colored prototype. However, the existing process cannot be adopted to models from other rapid prototyping process. In addition, time and cost for manufacturing colored prototype still remain to be improved. In this study, a new coloring process using ink-jet head is proposed for color printing on three-dimensional prototype surface. Process parameters such as the angle and the distance between ink-jet nozzle and the three-dimensional surface should be investigated from experiments. The correction matrix according to sloped angle to minimize the distortion of 2D image was proposed by analysis of printing error. Therefore, approximated method for angle and discrete length according to the radius of curvature for printing on the curved surface was proposed. By printing image on the doubly curved surface, the method was verified. As a practical example, helmet was chosen for printing images on the curved surface. The character images were applied with approximated method for angle and discrete length and was printed on the helmet surface.

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Functional Prototype Development (기능성 시작품 개발)

  • 정해도;임용관;조진구;정은수;양동열
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.11a
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    • pp.755-758
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    • 2000
  • Rapid prototyping is one of the most important technology for 21th century industry. To overcome the limitation of the material and function, Functional Prototype Development(FPD) concept is newly proposed. Wide function is necessary such as mechanical, optical, chemical and electrical property in order to solve broad requirements of the industry. The process of FPD has more than two conventional processes based on fusion technology and the FPD system is integrated with the interdisciplinary, interfacing and intelligent concepts. This paper shows some representative achievements such as optic coloring prototypes, electric multi layer printed circuit broad(MLB) and MEMS using electrostrictive polymer. Finally, we confirmed that FPD has a great possibility which can be applied in broad industry and will be a powerful tool in near future.

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A study of correction dependent on process parameters for printing on a three-dimensional surface (3차원 곡면에 정밀 인쇄를 위한 공정 변수에 따른 이미지 보정에 관한 연구)

  • Song Min Sup;Kim Hyo Chan;Lee Sang Ho;Yang Dong Yol
    • Journal of the Korean Society for Precision Engineering
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    • v.23 no.2 s.179
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    • pp.181-190
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    • 2006
  • In the industry, three-dimensional coloring has been needed for a realistic prototype. The Z-corporation developed a 3D printer which provides a three-dimensional colored prototype. However, the process cannot be adopted to models fabricated by other rapid prototyping processes. In addition, time and cost for manufacturing colored prototypes still remain to be improved. In this study, a new coloring process using an ink-jet head is proposed for color printing on a three-dimensional surface. Process parameters such as the angle and the distance between the ink-jet nozzle and the three-dimensional surface should be investigated through experiments. In order to minimize the distortion of a 2D image, the correction matrix according to the sloped angle is proposed and obtained by analysis of printing errors. An image on the doubly curved surface is printed so as to verify the proposed method. As a practical example, a helmet is chosen for printing images on the curved surface. The practical applicability of the correction matrix is then demonstrated by printing the character images on the surface of the helmet.

Prototype Production of Retaining Wall Block using Liquefied Red Mud (액상화 레드머드를 적용한 보강토 블록의 시제품 생산)

  • Kang, Hye Ju;Kang, Suk Pyo
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2018.11a
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    • pp.179-180
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    • 2018
  • Color concrete is produced by adding white portland cement and coloring agent. In Korea, colorant added to color concrete is expensive, durability evaluation in external environment is not verified and there is a tendency to avoid color concrete pouring. Red mud with a water content of 50% was prepared in liquid form using appropriate mixing water and additives for recycling as a coloring agent, the liquefied red mud manufactured was intended to show the possibility of using color concrete. In this paper, the application of red mud as an industrial by - product as a coloring agent for color concrete was investigated for the practical use of liquefied red mud by liquefying red mud and producing retaining wall block. As a result, it was found that all of the specifications stipulated in SPS-KCIC0001-0703 are satisfied.

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Development of T-shirt designs with a Busan Cultural Identity (부산의 문화 아이덴티티를 활용한 티셔츠 디자인 개발)

  • Kim, Young-Soon;Koo, Young-Seok
    • Fashion & Textile Research Journal
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    • v.16 no.2
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    • pp.185-195
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    • 2014
  • This study is to develop marine fashion items for various marine leisure activities based on the identity of Busan. Motifs from the fireworks festival and image colors of Busan are introduced for the items. A prototype design to express uniqueness and characteristics of fireworks was produced with a line combination among design modeling factors and applied to T-shirt item for comfort use in the marine leisure activity and daily life. T-shirt is one of fashion items for a message communication due to a unique modeling which can be used an excellent advertising item for the culturel identity and image of Busan. Designs were produced with the characteristics of fireworks in which circular shapes of a chrysanthemum, ring, and peony designates as motif 1, 2, 3 as well as linear shape of Niagara, fan shape, and tiger-tail as motif 4, 5, and 6. These designs were located on the front, central chest, and left chest in the T-shirts then analyzed by major students in the course of master and doctor of clothing and textiles with statistical methods. A design with new coloring preferred than the design of a symbolic construction, and circular design on the front and linear design on the left chest were preferred in the results. Prototypes were produced with peony and tiger-tail design which show a high corelation between circular and linear shape, and coloring as well as high purchasing needs. This study results will expect to use for the development of advertising items for the various events of Busan based on the textile design and fashion items with the identity of Busan.

Design and Implementation of Learning System for Generating Multimedia Contents at On-Line$\cdot$Mobile Environment (온라인$\cdot$모바일 환경에서 멀티미디어 컨텐츠 생성을 위한 학습 시스템의 설계 및 구현에 관한 연구)

  • Lee Hyun Chang;Choi Kwang Don
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.1 s.33
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    • pp.217-222
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    • 2005
  • The on-line and mobile communication technologies provide an environment to make users share information on the rove. However learning on a file received from on-line or mobile internet environment is able to read only, According to this, users cannot use various learning methods to make multimedia contents for learning like coloring and underlining considerable parts. Also, in case of storing, it cannot be stored in a standard file format HTML. Therefore, in this paper, we suggest a new learning platform to be able to change text contents in a web documents and implement a prototype system to process learning system in on-line environment

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The Development of Bicycle Wear for New Senior Women (뉴시니어 여성을 위한 자전거의류 개발)

  • Jung, Hee-Kyeong;Lee, Jeong-Ran
    • Fashion & Textile Research Journal
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    • v.18 no.4
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    • pp.498-508
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    • 2016
  • The purpose of this study is to develop an aesthetic and functional bicycle wear for new senior women in their 50s and 60s. Based on the results of the survey, we developed bicycle wear that is friendly to bicycling posture and reflects the preference of new senior women. The results are as followed: First, emphasis is placed on the simple and functional design of the experimental wear consisting of jacket and pants. Jacket is different from the color scheme with the armhole princess line in order for the waistline to look slim. Pants are designed to hold the leg muscles tightly in order to help reduce the muscle fatigue on the bicycle ride. Second, cutting lines and coloring materials are used for the wearer to look slim and the safety of the wearer is planned to secure by inserting the reflective material along the cutting lines on the bicycle ride. Third, the pattern of the experimental wear is designed in consideration of the riding motion of the bicycle. Jacket is designed to have back length longer than front length as compared to the bicycle wears available on the market. Sewing lines in the armpit are designed to be eliminated in order to move the arms smoothly on the ride. Pants are designed to minimize the seam line in consideration of the movement of muscles and ligaments and the experimental wear is produced by combining the material with the functions of cool comfort and stretch.