• Title/Summary/Keyword: Color Mapping

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Analysis of False Color Visualization for HDR Image (HDR영상에서 가색상 시각화 알고리즘 분석)

  • Lee, Yong-Hwan;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.3
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    • pp.82-86
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    • 2017
  • High dynamic range (HDR) imaging offers a radically approach of representing colors in digital images. Instead of using the range of colors produced by given devices, HDR imaging method manipulates and stores all colors and brightness levels visible to the human eye. To faithfully represent, store and then reproduce all these effects, the original scene must be stored and treated using high fidelity HDR techniques. Then, tone mapping is required to accommodate HDR image to low dynamic range (LDR) devices, and tone mapping operation of HDR image for realistic display is commonly researched. However, color visualization for analyzing scene luminance in HDR imaging has less attention from researches. This paper presents and implements a method for reproduction and visualization of the false color in HDR images. We produce a color visualization framework with several mapping functions, and evaluate their effectiveness by using RMAE and SNR with commonly used HDR image data. Experiment reveals that the sigmodal mapping function shows better performance in the false color visualization, compared to other methods.

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Real-Time Color Gamut Mapping Method Based on the Three-Dimensional Reduced Resolution Look-Up Table (해상도 절감 3차원 룩업 테이블을 이용한 실시간 색역폭 매핑 방법)

  • 한동일
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.5
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    • pp.225-233
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    • 2004
  • A novel real-time color gamut mapping method is described. The color gamut mapping method that is used for enhancing the color reproduction quality between PC monitor and printer devices is adopted for digital TV display quality enhancement. The high definition digital TV display devices operate at the clock speed of around 70MHz ~ 150MHz and permit several nano seconds for real-time gamut mapping. Thus, the concept of three-dimensional reduced resolution look-up table is introduced for real-time processing. The required hardware can be greatly reduced by look-up table resolution adjustment. The proposed hardware architecture is successfully implemented in FPGA and ASIC and also successfully adopted in digital TV display quality enhancement purposes.

Color Gamut Mapping and Dithering for Ink-Jet Color Printing (잉크젯 칼라 프린팅을 위한 색역 사상과 디더링)

  • Lee, Chae-Soo;Kim, Kyeong-Man;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.6
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    • pp.137-146
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    • 1998
  • Recently many devices print electronic images in a variety of ways. The reproduced color, however, is different from the original color because of the difference of hardware characteristics. To maintain device independent color, gamut mapping method is proposed. The proposed color gamut mapping uses nonlinear intensity mapping and clipping for saturation mapping on HSI color space. In the dithering operation, expanded nonlinear ordered dithering and modified error diffusion are proposed. The proposed ordered dithering uses expanded nonlinear quantization which considers overlapping phenomena of neighbored printing dots. In the modified error diffusion, quantization errors to be diffused are adjusted to improve both image blur and color change produced in the error diffusion. So, the printed image is similar to the image of monitor. Our results indicate that proposed algorithm can produce high quality image in the low bit color devices.

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Gamut Mapping Using Variable Anchor Points for Continuous Color Reproduction between Devices (장치간 연속 색 재현을 위한 가변 닻점 방식의 색역 사상)

  • 이채수;윤태진;한찬호
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2001.05a
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    • pp.300-310
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    • 2001
  • In this paper, new gamut-mapping algorithm (GMA) that utilizes variable anchor points (center of gravity on the luminance axis) is proposed. The proposed algorithm increases luminance range, which is reduced from conventional gamut mapping toward an anchor point. In this process, this algorithm utilizes multiple anchor points with constant slopes to both reduce a sudden color change on the gamut boundary of the printer and to maintain a uniform color change during the mapping process. Accordingly, the proposed algorithm can reproduce high quality images with low-cost color devices.

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MR Angiography with Simultaneous Data Acquisition of Arteries and Veins(SAAV) method and Artery-Vein Color Mapping in 0.3T MR system

  • 조종운;조지연;문치웅
    • Proceedings of the KSMRM Conference
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    • 2002.11a
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    • pp.104-104
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    • 2002
  • 목적: SAAV sequence를 이용하여 동시에 획득한 동맥과 정맥의 두 MRA 영상을 Color Mapping으로 동맥과 정맥을 구분하여 한 영상에 나타냄으로써 AVM 이나 DAVF 등과 같은 혈관질환의 임상적 진단 및 치료에 도움을 주고자 하였다. 대상 및 방법: 일반적으로 MRA 영상은 사전 포화방법(presaturation)을 이용한 2D TOF 기법을 통하여 동맥과 정맥을 구분하여 영상을 획득한다. 이러한 일반적인 사전포화방법을 응용한 SAAV 기법은 일정영역을 미리 포화(saturation)시킨 후 포화영역의 위, 아래의 영역을 한번에 영상화하여 동맥과 정맥의 구분된 영상을 한번에 획득할 수 있다. 마산 삼성병원의 0.3T MRI system(Megfinder, AILab. Korea)에서 SAAV sequence를 이용하여 정상적인 피험자로부터 목 부위의 동맥과 정맥 혈관영상을 동시에 얻었다. 이들의 각 2D 영상을 Color Mapping으로 조합한 후 Maximum Intensity Projection(MIP) 기법을 통해 3D Artery-Vein Color Mapping(AVCM) MRA 영상으로 재구성하였다. 3명의 피험자에 대한 SAAV MRA data를 256$\times$256$\times$64(resolution: 0.89$\times$0.89$\times$2㎣)로 획득하였다.

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Generation Method of Color Gamut Mapping Look-up Table Uniformly Selected in the CIELAB Color Space (CIELAB 색공간에서 균일한 분포를 갖는 색역사상 참조 테이블 생성 방법)

  • 오현수;이철희;곽한봉;서봉우;안석출
    • Journal of Korea Multimedia Society
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    • v.4 no.4
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    • pp.316-323
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    • 2001
  • Gamut mapping is a technique that acts on cross-media color reproduction to transform a color between devices for the purpose of enhancing the appearance or preserving the appearance of an image. Gamut mapping essentially produces color conversion error which depends on the gamut mapping method, source and destination devices, and sample points for gamut modeling. For color space conversion between monitor colors and printer colors, empirical representation using sample measurements is currently widely utilized. Color samples are uniformly selected in the device space such as CMY or RGB, represented as color patches, and then measured. However, in the case of printer, these color samples are not evenly distributed inside the printer gamut and the color conversion error is increased. Accordingly, this paper introduces a equally distributed color sampling method in CIELAB space, a device- independent color space, to reduce color conversion error, and the performance is analyzed via color space conversion experiments using three-dimensional interpolation.

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Study on Color Coordination Simulator based on Dual Mapping Model (이중매핑모델에 의한 칼라배색 시뮬레이터 구축에 관한 연구)

  • 김돈한;정지원
    • Archives of design research
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    • v.16 no.2
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    • pp.57-66
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    • 2003
  • In order to develop color image, color simulation based on data processing techniques has been developed and applied to data interpretation tools or product design supporting systems. It has been a commonmethod to use image key words to search for data and provide color coordination samples that determine computer combination in computerized support systems until recently. However, this method does not reflect system designers and users taste or preference on making final choices of color coordination samples because the database was designed based on an assumption of standardized group that was established database from large scaled image evaluation research. In this study, we suggest a color coordination simulator that supports designer's final decision-making procedure on sample groups through the simulation of various color combination. The simulator allows communications with the system to explore a designer's color combination taste and preference, and provides a user for an efficient environment to judge the optimum result. The color coordination simulator was designed based upon Dual mapping model derived from a designer's thought process, and four steps of operations longrightarrowdefining color concept longrightarrowmaking color sample groupslongrightarrow simulation-determining ranking among final combination samples - will be assisting color design process.

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A Study on the Gamut Mapping Method of the Wide Gamut Display Device (광 색역 디스플레이 장치의 색역 사상에 관한 연구)

  • Um Jinsub;Shin Yoonchol;Kim Moonchol
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.2 s.302
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    • pp.69-80
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    • 2005
  • In these days, the technology development of the imaging/optic industry and the digital broadcasting replace the classic CRT with the new display devices that is getting slimmer and larger. Especially, when the general TV signal is applied directly to the wide gamut display using LED or laser, which can display higher chromatic colors that can't be reproduced on CRT, the color distortion occurs and it causes serious problems. Thus, in this paper the gamut mapping is studied, which gets rids of the color distortion and utilizes the wider color gamut than that of the CRT sufficiently. In the gamut mapping the general mapping concept is the increasement of the chroma on the same hue plane but it causes the over chromatic enhancement. So, the vector mapping, which increases the lightness md the chroma at the same time, is proposed to prevent the side effect. In the vector mapping the chromaticity is maintained constantly, hence the image can be seen more natural than that of the chroma mapping. By using the gamut fitting, it is compensated that the tone disappearance or the contour effect that is arose from the geometric properties of the input and the output color gamut. These gamut mapping and gamut fitting can prevent the color distortion and reproduce the natural image on the wide gamut displays.

Color Gamut Mapping for Different Kinds of Display Devices (이종 디스플레이 장치간의 색역폭 사상)

  • Kwon, Do-Hyung;Lee, Hak-Sung;Kim, Kyung-Suk;Han, Dong-il
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.691-692
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    • 2006
  • Generally many devices reproduce images in the various ways. Therefore many devices can reproduce restrict range of colors according to their device characters. And the restrict range of color is called as a color gamut. Owing to these color gamuts have the differences between devices, color gamut mapping is needed. In this paper, we attempted an experiment about a gamut mapping from a CRT monitor to a LCD monitor.

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The Investigation about using Mind Mapping in the Elementary Science Education Lessons (초등과학수업에서 마인드 맵 활용에 대한 탐색)

  • Park, Ju-Hyun;Moon, Byoung-Chan;Song, Jin-Yeo
    • Journal of the Korean Society of Earth Science Education
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    • v.2 no.1
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    • pp.80-90
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    • 2009
  • The purpose of this study is to investigate the characteristics of the mind maps which were drawn with pencil or color pens by elementary students. For this study, 31 students of the 6th grade were selected and trained mind mapping. After training, the subjects had drawn mind maps with color pens about the ROCK for 15minutes and drew mind maps with pencil after 2days of mind mapping using color pens. In addition to activities of mind mapping, the students handed in their papers which were written one's impression of drawing two kinds of mind mapping. The results were follows: First, in central circle which was linked words connected firstly with ROCK as key word, the difference of 2kinds mind maps were little showed in the quantity and quality of the words, branches and their adequacy. Second, the mind maps using pencils had more words, branches and images than mind maps of using color pens in the whole assessment. Third, the most students suggested that the mind mapping using pencil were advantage to economy of time, retouching words and branches, also the mind mapping using pencil made the students relax the strain for drawing it because of retouching possibility. Consequently, the results of this study suggest the mind mapping using pencil has advantage effect on the purpose of gaining students' thinking abundantly and economy of time in elementary science classes.

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