• 제목/요약/키워드: Collision behavior

검색결과 260건 처리시간 0.033초

A New Method of Collision Mode Evolution for Three-Dimensional Rigid Body Impact With Friction

  • Park, Jong-Hoon;Chung, Wan-Kyun;Youm, Young-Il
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1769-1775
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    • 2004
  • In presence of collision between two rigid bodies, they exhibit impulsive behavior to generate physically feasible state. When the frictional impulse is involved, collision resolution can not be easily made based on a simple Newton's law or Poisson's law, mainly due to possible change of collision mode during collision, For example, sliding may change to sticking, and then sliding resumes. We first examine two conventional methods: the method of mode evolution by differential equation, and the other by linear complementarity programming. Then, we propose a new method for mode evolution by solving only algebraic equations defining mode changes. Further, our method attains the original nonlinear impulse cone constraint. The numerical simulation will elucidate the advantage of the proposed method as an alternative to conventional ones.

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용융금속 액적의 고체표면 충돌거동 (Collision Behavior of Molten Metal Droplet with Solid Surface)

  • 양영수;손광재;강대현
    • Journal of Welding and Joining
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    • 제18권4호
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    • pp.55-63
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    • 2000
  • This paper presents a study of the solder bumping process. The theoretical model, based on the variational principle instead of solving the Navier-Stokes equation with moving boundaries, was developed to considered the energy dissipation in semi-solid phase and the approximate solidification time of the molten metal droplet. The simulation results revealed that the developed model could reasonably describe the collision behavior of molten metal with solid surface. Simulations were made with variation of initial droplet temperature, substrate metal and initial substrate temerature.

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레이저를 이용한 균일 금속액적 적층에 관한 연구 (A Study on the Uniform Metal-Droplet Deposition Using Laser)

  • 유성복;김용욱;양영수
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 추계학술대회 논문집
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    • pp.667-670
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    • 2002
  • Uniform metal-droplet deposition using laser is analyzed. Using the variation principle and modeling the semi-solid phase as a non-Netwonian slurry, this model can greatly save the computational expenses that conventional numerical procedures have suffered from. The simulation results revealed that the developed model could reasonably describe the collision behavior of molten metal with solid surface. Simulations were made with variation of the falling distance and time.

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Comparative Study on Collision Strength of LNG Carriers

  • Choe, Ick-Hung;Kim, Jae-Hyun;Ahn, Ho-Jong;Kim, Oi-Hyun
    • Journal of Ship and Ocean Technology
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    • 제5권3호
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    • pp.36-44
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    • 2001
  • The collision energy absorbing characteristics of side structure of the LNG carriers which have the cargo containment systems of the spherical and the membrane types are compared. A failure mechanism of the double hull side structures of 130, 000 $m^3$ class LNG carriers under sideways collision event has been simulated by using the detailed finite element calculations. In ship collision analysis, the finite element method based on explicit time integration has been use[1 with much success. Finite element modeling techniques for detail description of structural members antral ship motion regarding the dynamic behavior allowed to investigate the effect of bow shape and the initial contact position on side shell of collided ship. In the numerical simulations of the ship-to-ship sideways collision, the effect of the colliding bow shapes and the change of the colliding ship draft are investigated. The critical collision energy which is absorbed by a side structure of a collided ship until the fore-end of colliding ship arrives at the boundary of the cargo tank is calculated. The critical speed of specified colliding ships which can not penetrate the boundary of the LNG cargo tank of the collided ship under collision accident if evaluated.

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PC-Crash를 이용한 SUV의 전복사고 거동 및 충돌속도 예측에 관한 연구 (A Study on the Rollover Behavior of SUV and Collision Velocity Prediction using PC-Crash Program)

  • 최용순;백세룡;정종길;조정권;윤준규
    • 한국인터넷방송통신학회논문지
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    • 제18권2호
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    • pp.227-235
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    • 2018
  • 최근 자동차 교통량의 증가로 인해 차량 전복사고가 급증하여 이에 따른 인명피해가 증가해왔으며, 이를 방지하기 위한 차량충돌 실험장비 및 해석프로그램 개발 등의 다양한 기술이 진보되고 있다. 본 연구에서는 적용한 차량모델은 미국 FORD사의 EXPLORER 차종이고, Rollover 해석은 차량충돌해석에 상용되고 있는 PC-Crash 프로그램을 이용하여 SUV의 전복사고 거동 및 충돌속도를 예측하였다. 그 해석결과로 FMVSS No. 208 법규를 통한 SUV차량의 실제 Rollover 거동과 비교할 때 유사한 결과를 보여주었으며, 충돌속도 및 롤각의 특성은 1000 msec 이후부터는 다소 오차율이 커지는 경향을 나타냈다. 그리고 NHTSA의 데이터베이스를 활용하여 고찰한 결과로 충돌속도 15~77 km/h, 충돌각도 $22{\sim}74^{\circ}$ 범위에서 전복사고가 가장 많이 발생함을 나타냈고, 실제 사고사례를 적용함으로써 차량 출발 위치, Roof 파손위치, 정지위치를 재현시켜 차량 Roof가 파손될 때 차량속도 및 충돌시간을 예측할 수 있었다.

3D/1D 하이브리드 유한요소 모델을 이용한 동력 분산형 차세대 고속열차 전체차량의 충돌 해석 (Collision Analysis of the Next Generation High-speed EMU Using 3D/1D Hybrid FE Model)

  • 김거영;구정서
    • 한국자동차공학회논문집
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    • 제20권3호
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    • pp.67-76
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    • 2012
  • In this paper, collision analysis of the full rake for the Next Generation High-speed EMU is conducted using a 3D/1D hybrid model, which combines 3-dimensional (3D) front-end structure of finite element model and 1-dimensional (1D) multi-body dynamics model in order to analyze train collision with a standard 3D deformable obstacle. The crush forces, passengers' accelerations and energy absorptions of a full rake train can be easily obtained through a simulation of a 1D dynamics model composed of nonlinear springs, dampers and masses. Also the obtained simulation results are very similar to those of a 3D model if an overriding behavior does not occur during collision. The standard obstacle in TSI regulation has been changed from a rigid body to a deformable body, and therefore 3D collision simulations should be conducted because their simulation results depends on the front-end structure of a train. According to the obstacle collision analysis of this study, the obstacle collides with the driver's upper structure after overriding over the front-end module. The 3D/1D hybrid model is effective to evaluate a main energy-absorbing module that is frequently changed during design process and reduce the need time of the modeling and analysis when compared to a 3D full car body.

구리박막에서 수은 클러스터의 충돌거동에 대한 분자동역학적 연구 (Molecular Dynamics Study on Collision Behaviors of Cluster of Mercury on Thin-Film of Copper)

  • 정흥철;고선미;최경민;김덕줄
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2007년도 춘계학술대회B
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    • pp.2678-2683
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    • 2007
  • The interaction between metal molecules and liquid metal molecules was modeled in the molecular scale and simulated by the molecular dynamics method in order to understand behaviors of the cluster on metallic surface in collision process. Lennard-Jones potential had been used as intermolecular potential, and only attraction 때 d repulsion had been used for the behavior of the cluster on the metal surface. As results, the behavior of the cluster was so much influenced by the cluster of liquid metal temperature and function of molecules forces, such as attraction and repulsion, in the collision progress. These results of simulation will be the foundation for the micro fabrication manufacturing by using spray application technology.

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Following Path using Motion Parameters for Virtual Characters

  • Baek, Seong-Min;Jeong, Il-Kwon;Lee, In-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1621-1624
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    • 2003
  • This paper presents a new method that generates a path that has no collision with the obstacles or the characters by using the three motion parameters, and automatically creates natural motions of characters that are confined to the path. Our method consists of three parameters: the joint information parameter, the behavior information parameter, and the environment information parameter. The joint information parameters are extracted from the joint angle data of the character and this information is used when creating a path following motion by finding the relation-function of the parameters on each joint. A user can set the behavior information parameter such as velocity, status, and preference and this information is used for creating different paths, motions, and collision avoidance patterns. A user can create the virtual environment such as road and obstacle, also. The environment is stored as environment information parameters to be used later in generating a path without collision. The path is generated using Hermit-curve and each control point is set at important places.

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레이저 빔에 의해 생성된 금속액적의 충돌거동 (Collision Behavior of Molten Metal Droplet by Laser Beam)

  • 김용욱;양영수
    • 한국레이저가공학회지
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    • 제6권1호
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    • pp.1-8
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    • 2003
  • A molten metal droplets are deposited onto solid substrate for solid freeform fabrication, Collision dynamic and substrate heat transfer associated with solidification determine the final shape of molten metal droplets. In this study, the experimental model, based on the variational condition with substrate temperature and falling height, was produced reliable optimal data of droplet pattern.

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