• Title/Summary/Keyword: Collaboration Application

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Development of a WebDAV-based Smartphone Collaborative Application (웹데브 기반의 스마트폰 협업 어플리케이션 개발)

  • Lee, Hong-Chang;Kim, Bo-Hyeon;Lee, Myung-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.3
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    • pp.680-690
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    • 2011
  • To support asynchronous collaboration among remote users, collaborative applications provide collaboration services and environment through virtual workspaces. In general, collaborative applications support collaboration based on desktop-based personal computers, using the features such as resource sharing or asynchronous communication among users. Unfortunately, since those applications mainly run on personal computers, they do not easily support collaborative works in various places. In this paper, we describe the development of smartphone collaborative application which provides effective collaboration facilities like resource sharing through various types of workspaces or group communication, communicating with a WebDAV-based collaboration server. The developed application provides users with high accessibility through multi-touch/touch-slide based user-interfaces in mobile environment. To support effective communication with a collaboration server, we also present a WebDAV-based collaboration library using a collaboration protocol designed to analyze easily the responses from the collaboration server.

A Design Methodology of Task Safety Scenario for the Application of Collaborative Robots (협동로봇 활용을 위한 작업안전 시나리오 설계 방법론 연구)

  • Kim, Yull-Hui;Kim, Jin-Oh
    • The Journal of Korea Robotics Society
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    • v.15 no.3
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    • pp.256-268
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    • 2020
  • This study is about a design method for deriving task safety scenarios for the application of collaborative robots. A five-step process for deriving task safety scenarios for collaborative robots has been proposed, which focuses on the type of collaboration between human and collaborative robot. The three types of collaboration were classified according to the collaboration workspace and the worktime of human and collaborative robot. Based on these three types of collaboration, task safety scenarios include scenarios that predict risk from unintended use during work. Collaboration with collaborative robot is a human-centered process because human actions can create dangerous situations. Besides, we improved the understanding of this design methodology by presenting examples of the application of task safety scenarios according to the process for each type of collaboration.

Implementation of A Networked Collaboration Engine for Virtual Architectural Bngineering Application (가상 건축 엔지니어링 응용을 위한 네트워크 공유작업 엔진의 구현)

  • Song, Gyeong-Jun;Go, Dong-Il;Kim, Jong-Seong;Maeng, Seong-Hyeon
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.12
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    • pp.642-652
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    • 2001
  • Recently, the advent of World-Wide-Web(WWW) and the explosive popularity of the Internet gave birth to collaborative applications which were enabled by computers and networks as their primary media. The progress of 3D computer graphics enabled collaborative application with 3D virtual environments or distributed virtual environments. In this paper, we explain our implementation of the Share collaboration engine which is for collaboration applications based on a distributed virtual environment. We introduce Virtual Architectural Engineering 2000 (VAE2000) that is our pilot application implemented with the Share collaboration engine. The Share collaboration engine proposes a new Share network architecture for management of participants, and it provides some synchronization methods for 3D objects in virtual collaboration. VAE2000 is an experimental application that tries to prevent wastes of human, material and time resources in networked virtual collaboration.

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The Design and Implementation of ACE(Application sharing collaboration Engine) for Collaboration Work (공동작업을 위한 어플리케이션 공유 공동작업 엔진의 설계 및 구현)

  • Oh, Ju-Byoung;Kim, Jin-Suk;Kim, Hye-Kyu
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.3
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    • pp.606-619
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    • 1998
  • In this paper, we have tfesigned and ihlplemented ACE(Application sharing Collaboration Engine) which is pessible an application sharing to collaborate among peoples who are geographically dispersed. The application sharing is a technology whereby two or more users collaborate to share the output of single application running on one computer system to the other users, and to provide input to the applications. We defined ASO(Applicatio!1 Sharing Object) object and its behavior to share applications in real time and ACE processes a sharing using ASO object among the distributed systems. ASO is classified into activateASO, updateASO, inputASO, and controlASO. The each ASO's behavior involves both events which occur at specific moments such as keystrokes and mouse clicks and more persistent status which can be observed at any time such as the image on the screen. The implemented ACE can be applied to the data conferencing, distance education, and project collaboration for engineer in distributed environments.

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Distributed Design System as a New Paradigm Towards Future Collaborative Architectural Design Process

  • Han, Seung Hoon
    • Architectural research
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    • v.7 no.2
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    • pp.23-33
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    • 2005
  • The use of computers in architectural professions has grown with the power of easy data management, increased sophistication of standalone applications, inexpensive hardware, improved speed of processing, use of standard library and tools for communication and collaboration. Recently, there has been a growing interest in distributed CAAD (Computer-Aided Architectural Design) integration due to the needs of direct collaboration among project participants in different locations, and Internet is becoming the optimal tool for collaboration among participants in architectural design and construction projects. The aim of this research is to provide a new paradigm for a CAAD system by combining research on integrated CAAD applications with recent collaboration technologies. To accomplish this research objective, interactive three-dimensional (3D) design tools and applications running on the Web have been developed for an Internet-based distributed CAAD application system, specifically designed to meet the requirements of the architectural design process. To this end, two different scopes of implementation are evaluated: first, global architecture and the functionality of a distributed CAAD system; and, second, the association of an architectural application to the system.

Collaboration Contents Fractal Service and Intrusion Detection framework based on Cloud (클라우드 기반 협업 콘텐츠 프랙탈 서비스 및 침입탐지 프레임워크)

  • Park, SangHyun;Lee, Hyejoo;Lee, Suk-Hwan;Kwon, Ki-Ryong;Park, Yun Kyoung;Moon, Kyoung Deok
    • Journal of Korea Multimedia Society
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    • v.20 no.1
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    • pp.58-65
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    • 2017
  • The recent years, the cloud-based paradigm of cloud services are developed rapidly, it come with many a new problems. However, the collaboration between a individual with other users is still difficult. Cloud service is considered when users need to take advantage of security and the availability of cloud services. In this paper, we proposed an detection framework to detect an intrusion attack that threaten to cloud-based collaboration services and cloud security. Identify vulnerabilities and prepare for the safety of the collaboration services to create a variety of content in the cloud, it help to prevent the threats.

Construction of Mobile Collaboration Environment for Ubiquitous Computing and its Application (유비쿼터스 컴퓨팅을 위한 모바일 협업 환경 구축 및 응용)

  • Jeong, Chang-Won;Shin, Chang-Sun;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.25-41
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    • 2008
  • In this paper, we describes a Compact Distributed Object Group Framework(CDOGF) for mobile collaboration service in ubiquitous computing. CDOGF support network connections of sensors and devices, management of mobile computing devices, and grouping of objects for mobile collaboration service according to the logical area. For this, we defined methods for detail functions and interface. And, we classified into four interactions of that sensors and a application, the CDOGF and a application, between the components of the CDOGF, the CDOGF on a mobile device and the DOGF on a server. We also defined mobile collaboration environment by analyzing existing technologies. In this environment we used the TMO scheme for interaction and the TMOSM for distributed middleware. Finally, we implemented u-hospital application that applied this environment. This application collects environment and health information by PDAs in wards. Also, It provides the information service for patient management task.

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The Collaboration Framework for Robot Application (로봇 어플리케이션을 위한 협업 프레임워크)

  • Lee, Chang-mug;Kwon, Oh-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.889-891
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    • 2009
  • The utilization of robot application is growing up in recent years, but there is a constraint to execute various application on the robot because of difference of robot resource. This paper presents the framework in order to solve the resource constraint by sharing resources with other devices near by robot. The framework defines common factors that are needed to collaboration work. Furthermore, We show the working flow of framework with an example consisted of robot and some devices in same network.

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Design and Construction of Collaboration Hub 2.0 based on BPM (BPM 기반의 협업허브 2.0 설계와 구현)

  • Kim, Bo-Hyun;Jung, So-Young;Choi, Hon-Zong;Lee, Sung-Jin;Jang, Jin-Young
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.6
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    • pp.414-423
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    • 2011
  • The collaboration hub has been developed since 2004 as an online collaboration space, which supports the various collaborative works amongst small and medium enterprises using information sharing, collaboration project management, and project history management. Because of the change of manufacturing environment and rapid development of information technologies, it should be evolved from the existing version called Collaboration Hub 1.0. Recently, a lot of manufacturing enterprises know the importance of business process management(BPM) and start to introduce BPM systems. Our research group has developed the new version of Collaboration Hub 1.0 called Collaboration Hub 2.0 which contains the BPM concept, the consistent product data management, and the specialized functions overcoming the various variation of manufacturing. This study scrutinizes the meaning and role of the Collaboration Hub 2.0 and introduces an application study of it to the value chain of automobile module development consisted of a leading company and subcontractors. The case study covers the definition, execution and monitoring of collaboration process, the specialized functions overcoming the manufacturing variation and the key performance index of collaboration business.

Implementation of Virtual Architectural Engineering and Design of Real-time State Server for Internet Virtual Collaboration (가상건축엔지니어링의 구현과 인터넷 가상협동작업을 위한 실시간 상태서버의 설계)

  • 고동일;이범렬;김종성;오원근
    • Proceedings of the IEEK Conference
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    • 2000.11c
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    • pp.169-172
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    • 2000
  • Recently, the advent of World-Wide-Web(WWW) and the explosive popularity of the Internet gave birth to collaborative applications which were enabled by computers and networks as their primary media. And the progress of 3D computer graphics enabled collaborative application with 3D virtual environments or distributed virtual environments. In this paper, we explain our implementation of Share collaboration engine and Virtual Architectural Engineering 2000 (VAE2000) system which is our pilot application implemented with Share collaboration engine. And we explain problems presented by our experiments with VAE2000 system. For those problems, we design our new middle-ware system, SHINE(SHared INternet Environment). The SHINE proposes new concepts and approaches for collaboration with 3D objects in a virtual world.

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