• Title/Summary/Keyword: Cognitive processes knowledge

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A Study on Creative Cognition of Language based concept Generation of Game Graphics (언어기반 게임그래픽 디자인 발상의 창의적 인지에 관한 연구)

  • Huh, Yoon-Jung
    • Journal of Internet Computing and Services
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    • v.12 no.5
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    • pp.171-179
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    • 2011
  • In this paper it is hypothesized that word stimuli that are presented by Google’s search word, would improve the quality of the design solution, so this research examines the effect of related search word stimuli in concept generation and analyzes the results through the processes of creative cognition. In the process of concept generation, words are given as stimuli which are generated through Google's related search and these search words are given by 5 levels. Google search is based on the collaboration philosophy. People's participation and contribution recreate knowledge and information, so these renewed and related search words update in real time by people are used as stimuli. Two problems are provided with related search words. After the design concept generation the results are analyzed by 3 bases: the usage of related search words and those of frequency, creativity, and Finke's 12 Geneplore model. These are the results of the research. Many levels of related search words are used in design concept generation but especially higher levels which are more related to search words are more used than lower levels. The usage of multi words and conjunction with higher levels and lower levels words are observed in creative results. On the creative cognitive processes, it is more creative when using association and mental transformation with the related search words than using the related search words simply. Creative outputs also use conceptual interpretation, functional inference, and contextual shifting of creative cognitive processes of Finke's 12 Geneplore model.

Elementary and Secondary School Teachers' Polar Literacy (초·중등학교 교사들의 극지 소양)

  • Chung, Sueim;Choi, Haneul;Kim, Minjee;Shin, Donghee
    • Journal of the Korean earth science society
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    • v.42 no.6
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    • pp.734-751
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    • 2021
  • The purpose of this study is to prepare basic data to reflect polar literacy education in the school curriculum. The perception about the polar regions, teaching experience, and polar-related cognitive and affective characteristics of teachers were investigated. The survey was conducted among 56 elementary, middle, and high school teachers from schools from 10 major cities and surrounding regions, based on their perceptions of the polar region, current teaching status, polar knowledge, and beliefs and attitudes toward polar region and climate change. Results showed that although teachers' polar information efficacy was low, they positively evaluated the status of educators in resolving polar and climate change problems, and prioritized global citizenship values over practical purposes. The experience of teaching polar region and climate change issues at schools varied across subjects and non-subjects, but showed a passive aspect in teaching development, such as wanting to be provided with consolidated learning materials. On the cognitive aspect, teachers revealed an ambiguous understanding of the mechanisms and processes by which polar change and climate influence each other. On the affective aspect, most teachers showed strong beliefs and attitudes for polar-related issues beyond the school level, but their behavior choices were relatively lower. Based on the results, we propose the following as recommendations: providing opportunities and materials to promote polar knowledge, discovering educational materials in various contexts to form values and attitudes, developing educational materials from polar research materials, identifying misconceptions about polar knowledge among students and teachers, strengthening elementary school teachers' polar literacy, and cultivating positive attitudes and values toward polar issues.

Neurological Dynamic Development Cycles of Abstractions in Math Learning (수학학습의 추상적 개념발달에 대한 뇌신경학적 역동학습 연구)

  • Kwon, Hyungkyu
    • Journal of The Korean Association of Information Education
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    • v.18 no.4
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    • pp.559-566
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    • 2014
  • This is to understand the neurological dynamic cognitive processes of math learning based on the abstract mappings( level A2), abstract systems(level A3), and single principles(level A4), which are principles of Fischer's cognitive development theory. Math learning requires flexibility to adapt existing brain function in selecting new neurophysiological activities to learn desired knowledge. This study suggests a general statistical framework for the identification of neurological patterns in different abstract learning change with optimal support. We expected that functional brain networks derived from a simple math learning would change dynamically during the supportive learning associated with different abstract levels. Task based patterns of the brain structure and function on representations of underlying connectivity suggests the possible prediction for the success of the supportive learning.

Modeling the Visual Target Search in Natural Scenes

  • Park, Daecheol;Myung, Rohae;Kim, Sang-Hyeob;Jang, Eun-Hye;Park, Byoung-Jun
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.6
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    • pp.705-713
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    • 2012
  • Objective: The aim of this study is to predict human visual target search using ACT-R cognitive architecture in real scene images. Background: Human uses both the method of bottom-up and top-down process at the same time using characteristics of image itself and knowledge about images. Modeling of human visual search also needs to include both processes. Method: In this study, visual target object search performance in real scene images was analyzed comparing experimental data and result of ACT-R model. 10 students participated in this experiment and the model was simulated ten times. This experiment was conducted in two conditions, indoor images and outdoor images. The ACT-R model considering the first saccade region through calculating the saliency map and spatial layout was established. Proposed model in this study used the guide of visual search and adopted visual search strategies according to the guide. Results: In the analysis results, no significant difference on performance time between model prediction and empirical data was found. Conclusion: The proposed ACT-R model is able to predict the human visual search process in real scene images using salience map and spatial layout. Application: This study is useful in conducting model-based evaluation in visual search, particularly in real images. Also, this study is able to adopt in diverse image processing program such as helper of the visually impaired.

A REVIEW OF STUDIES ON OPERATOR'S INFORMATION SEARCHING BEHAVIOR FOR HUMAN FACTORS STUDIES IN NPP MCRS

  • Ha, Jun-Su;Seong, Poong-Hyun
    • Nuclear Engineering and Technology
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    • v.41 no.3
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    • pp.247-270
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    • 2009
  • This paper reviews studies on information searching behavior in process control systems and discusses some implications learned from previous studies for use in human factors studies on nuclear power plants (NPPs) main control rooms (MCRs). Information searching behavior in NPPs depends on expectancy, value, salience, and effort. The first quantitative scanning model developed by Senders for instrument panel monitoring considered bandwidth (change rate) of instruments as a determining factor in scanning behavior. Senders' model was subsequently elaborated by other researchers to account for value in addition to bandwidth. There is also another type of model based on the operator's situation awareness (SA) which has been developed for NPP application. In these SA-based models, situation-event relations or rules on system dynamics are considered the most significant factor forming expectancy. From the review of previous studies it is recommended that, for NPP application, (1) a set of symptomatic information sources including both changed and unchanged symptoms should be considered along with bandwidth as determining factors governing information searching (or visual sampling) behavior; (2) both data-driven monitoring and knowledge-driven monitoring should be considered and balanced in a systematic way; (3) sound models describing mechanisms of cognitive activities during information searching tasks should be developed so as to bridge studies on information searching behavior and design improvement in HMI; (4) the attention-situation awareness (A-SA) modeling approach should be recognized as a promising approach to be examined further; and (5) information displays should be expected to have totally different characteristics in advanced control rooms. Hence much attention should be devoted to information searching behavior including human-machine interface (HMI) design and human cognitive processes.

Shape Schema representation for Evaluation of Aesthetic value on Shape (형태에 있어서 미학 특성의 평가를 위한 스키마 표현과 방법론의 이론적 고찰)

  • 차명열
    • Archives of design research
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    • v.16 no.2
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    • pp.141-150
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    • 2003
  • In estimating designed architectural buildings, many factors in various design domains such as function, structure, form, environment may be considered and then a building design might be selected or modified as final design. This paper proposed a method to obtain complexity values from two dimensional drawings which are floor plans or elevations. The method has been developed based on information theory, shape pattern representation and cognitive theory. Results of measuring complexity value can make the computer evaluate and select final results produced from automatic design processes by the computer That is to say, aesthetic values based on order and chaos can be measured using complexity values and then some results having superior values can be selected as final result.

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An Investigation on Models of Making-hypothesis Process by Analysis of Formulating Hypotheses on Repetition Hypothesis Activities in Middle School Students

  • Kim, Young-Shin;Germann, Paul J.
    • Journal of The Korean Association For Science Education
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    • v.24 no.4
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    • pp.731-747
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    • 2004
  • The scientific inquiry enterprise consists of formulating hypotheses, testing hypotheses, evaluating evidence, and revising hypothesis. Scientific inquiry in the science classrooms requires students' background experience and knowledge with the phenomenon in order to ask appropriate questions, identify and define variables operationally, formulate hypotheses, and design clear and complete experiment. The ability to test hypotheses has been postulated to play a central role in cognitive processes. The purpose of this study was to analyze what the change of the quantity and quality of the hypothesis, the rejecting or accepting of the hypothesis, and the use results in the repetitional hypothesis activity experiments. To examine the problems, this study analyzed 5 classes which were designed and administered to 16 students of the 7th grade. The results of this study showed that students preferred the engineering method to scientific method and the quality of a second hypothesis got low. The quality of the hypothesis came to be higher through a repetitional hypothesis and the number of hypothesis was reduced. The results of the experiments did not play central roles in revising hypotheses and accepting or rejecting hypothesis.

Mediating Effect of Meta-cognition between Locus of Control and Self-efficacy

  • Chae, Heeseong;Hahm, Sangwoo
    • International Journal of Advanced Culture Technology
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    • v.6 no.1
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    • pp.8-14
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    • 2018
  • Meta-cognition is the knowledge and cognition of cognitive phenomena, including the control of ones own memory, comprehension, and thought processes. Meta-cognition is similar to self-awareness, which is the understanding of oneself, and affects people's attitudes and behaviors. This study demonstrated the mediating effect of meta-cognition between internal locus of control and self-efficacy. Internal locus of control refers to the steady faith that any outcome is related to one's own efforts. Self-efficacy is a collection of personal strong belief that one individual can achieve his or her own goals. In this study, if a person has a tendency to adopt an internal locus of control, meta-cognition is improved, and self-efficacy can in turn be increased if meta-cognition is improved. This study conducted an empirical analysis through questionnaires conducted on 260 university students. The results of the research demonstrated that there is a highly positive correlation between meta-cognition, control position, and self-efficacy. In addition, this study emphasized that positive meta-cognition with internal locus of control can lead to positive attitudes and behaviors, and positive results.

The Results of Problem Solving according to Mental Demand of Items (문제에 포함된 조작단계수에 따른 문재해결 결과의 차이)

  • Ahn, Soo-Young;Kwon, Jae-Sool
    • Journal of The Korean Association For Science Education
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    • v.12 no.3
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    • pp.49-59
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    • 1992
  • New-Piagetian theory has proposed that mental capacity and mental demand do a critical role in human cognitive processes. In this study, the students' mental capacity and the mental demand of the given problems were examined. The principal findings of the study are as follows; (1) There was no significant difference among achievement scores of subjects (3rd grade students of middle school, 2nd grade students of high school, 3rd grade students of high school) in the items of balance that needed specific content knowledge. But, in the Newton's 2nd law items that needed specific content knowledge, there was significant difference be ween3rd grade students of middle school and high school students(2nd, 3rd). According to increase of mental demand, middle school students' achievement score appeared to decrease linearly. However high school students' achievement score didn't change untill they faced the items of critical mental demand. When mental demand was beyond critical mental demand,their score was decreased rapidly. (2) According to hierchical analysis of items, the more mental demand an item needed, the higher or at least the same hierachical item was. These results showed that mental demand was the main factor which decided diffculties of problem solving (3) It was possible for students to solve the newton's 2nd law item that had one or two more mental demand relative to balance beam item. Although the item needed the same mental demand.students recognized that the Newton's 2nd law items were easier than the balance beam items.

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A New Approach to Active Documents and its Application (능동문서에 대한 새로운 접근법과 그 응용)

  • 남철기;배재학;장길상
    • Journal of KIISE:Software and Applications
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    • v.30 no.3_4
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    • pp.347-357
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    • 2003
  • The web is an important source of information and most of Web applications are based on form documents in HTML-based form documents only play a role as user interfaces, and they do not involve the procedures or rules if business process which form document designers assume. However, from documents imply methods for treating documents, and these embedded procedural knowledge can be utilized.actively in automation of business process. In this respect, we Investigate the activeness of documents with cognitive science to automate business processes based on from documents. Through this, we have a new concept and applicability of active documents. Our active documents include business rules and declarative knowledge to support the automation of document processing. Also, we propose a processing framework for the active documents. The framework has two phases: build-time and run-time. in order to demonstrate the usefulness of the proposed framework, a prototype called ActiveForm is designed and implemented for requisition processing them in an inference engine can enhance the intelligence of Internet applications.