• Title/Summary/Keyword: Chinese character

Search Result 409, Processing Time 0.023 seconds

The Study on Chinese Comics Characteristics (중국 만화 <삼모 유랑기> 의 특성 연구)

  • Jin, Li-Na;Kim, Mi-Rim
    • Cartoon and Animation Studies
    • /
    • s.48
    • /
    • pp.333-358
    • /
    • 2017
  • Mainland China is under different conditions both socially and politically than other countries, so there is a lack of practical researches on cartoon characters. With a profound interest, the researcher has selected a character that is realistic and loved by many Chinese. The subject of the study is "Shan Mao Series." Out of 16 seasons, the most famous one is the Chronicle of Shan Mao's Wander. I analyzed the character thoroughly, dealing with the beginning of the character, the process of character development, and a reality shown in the chronicle, etc. on chapter II, and the character's image component on chapter III. Chinese modern cartoons were affected by a situational anxiety because of foreign powers and war. Thus satire cartoons went in fads among the public. The epitome of a typical cartoon was the Shan Mao Series. From 1935, when the character was first created, to now it has eaten into Chinese people's hearts. It's because the story happens during a war period and it deals with a playful, humorous main character's life and these facts show the hidden side of the unfair social system. Most of readers prefer a smart, playful, righteous, and brave character. Shan means three and mao, hair in Chinese, so Shan Mao is a child who has three hair. The character is not just a simple cartoon character; it has developed into a national figure among many Chinese. The reason why the researcher has chosen the series created by Zhang Leping, the author of the cartoon, is because a good cartoon, good animation, and even good movie stimulate the feelings that we get from our surroundings. The character which is created in China seems very unique and bizarre but there is a sense of friendliness. Also its character image and scenes make people laugh and it has become a typical symbol of a modern cartoon in China.

A Study on Data Sharing Codes Definition of Chinese in CAI Application Programs (CAI 응용프로그램 작성시 자료공유를 위한 한자 코드 체계 정의에 관한 연구)

  • Kho, Dae-Ghon
    • Journal of The Korean Association of Information Education
    • /
    • v.2 no.2
    • /
    • pp.162-173
    • /
    • 1998
  • Writing a CAI program containing Chinese characters requires a common Chinese character code to share information for educational purposes. A Chinese character code setting needs to allow a mixed use of both vowel and stroke order, to represent Chinese characters in simplified Chinese as well as in Japanese version, and to have a conversion process for data exchange among different sets of Chinese codes. Waste in code area is expected when vowel order is used because heteronyms are recognized as different. However, using stroke order facilitates in data recovery preventing duplicate code generation, though it does not comply with the phonetic rule. We claim that the first and second level Chinese code area needs to be expanded as much as academic and industrial circles have demanded. Also, we assert that Unicode can be a temporary measure for an educational code system due to its interoperability, expandability, and expressivity of character sets.

  • PDF

Integrated Method for Text Detection in Natural Scene Images

  • Zheng, Yang;Liu, Jie;Liu, Heping;Li, Qing;Li, Gen
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.10 no.11
    • /
    • pp.5583-5604
    • /
    • 2016
  • In this paper, we present a novel image operator to extract textual information in natural scene images. First, a powerful refiner called the Stroke Color Extension, which extends the widely used Stroke Width Transform by incorporating color information of strokes, is proposed to achieve significantly enhanced performance on intra-character connection and non-character removal. Second, a character classifier is trained by using gradient features. The classifier not only eliminates non-character components but also remains a large number of characters. Third, an effective extractor called the Character Color Transform combines color information of characters and geometry features. It is used to extract potential characters which are not correctly extracted in previous steps. Fourth, a Convolutional Neural Network model is used to verify text candidates, improving the performance of text detection. The proposed technique is tested on two public datasets, i.e., ICDAR2011 dataset and ICDAR2013 dataset. The experimental results show that our approach achieves state-of-the-art performance.

Research on Technology Production in Chinese Virtual Character Industry

  • Pan, Yang;Kim, KiHong;Yan, JiHui
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.14 no.4
    • /
    • pp.64-79
    • /
    • 2022
  • The concept of Virtual Character has been developed for a long time with people's demand for cultural and entertainment products such as games, animations, and movies. In recent years, with the rapid development of concepts and industries such as social media, self-media, web3.0, artificial intelligence, virtual reality, and Metaverse, Virtual Character has also expanded new derivative concepts such as Virtual Idol, Virtual YouTuber, and Virtual Digital Human. With the development of technology, people's life is gradually moving towards digitalization and virtualization. At the same time, under the global environment of the new crown epidemic, human social activities are rapidly developing in the direction of network society and online society. From the perspective of digital media content, this paper studies the production technology of Virtual Character related products in the Chinese market, and analyzes the future development direction and possibility of the Virtual Character industry in combination with new media development directions and technical production methods. Consider and provide reference for the development of combined applications of digital media content industry, Virtual Character and Metaverse industry.

Consideration of CJK Joint Hanja Unicode when is used in AMI/HDB-3 Line Coding (AMI/HDB-3 회선부호화와 한·중·일 한자 유니코드 체계 고찰)

  • Tai, Dong-Zhen;Hong, Wan Pyo
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.8 no.7
    • /
    • pp.1011-1015
    • /
    • 2013
  • This paper analyses the violation rate of CJK joint Chines character Unicode to the source code rule. In the paper, Chinese character 150ea in Chinese Unicode which have relatively a higher frequency in use of a character was chosen to study. The frequency rate in use of the 150ea characters is about 50% of the total frequency rate of the Chinese characters. The study was applied the AMI/HDB-3 line coding/scrambling and HDLC protocol, According to the analyses, the number of violated characters were 77ea of 150 ea, frequency rate in use 29%. Therefore, when the violated 77ea characters are replaced to the matched character codes to the source coding rule, the processing rate of the line coder can be improved about 37%.

Introduction of Asite in Japan (위수개론)

  • 전용범
    • Archives of design research
    • /
    • v.14 no.4
    • /
    • pp.127-136
    • /
    • 2001
  • The decay of the Old Chinese Dynasty, Tang in the 10th century caused the collapse of the political order of Southeast Asia and the neighboring countries began to try to go their own way. Japan abolished the system called "Yudangsa" and nourished the culture of Japanese style. The fang age had a respect of the′Japanese Character Culture", in which when we expressed the sound, they developed the Japanese letters ,that is, reduced Chinese characters, and systematized them as linguistic symbols and developed them into one of letter design styles. The Japanese letters which was mainly the media of the expression of the female literature were delicately shaped ′as natural materials, which finally resulted in Japan′s oldest letter modeling, Asite Letter Design Style. The Japanese letters were blended with ′Reeds around the Lake", "Sea Birds", "Birds′flying", and "Rocks", mixed with the overall shapes of the objects and assimilated into one part, and became a means for the main entertainment of the nobility such as "Singing Festival", "Conference", and "Ceremonial Events" According to the relics, the Japanese feeling of a small cosmos was represented with the fabulous skills of artifacts. In audition, "Play Painting"in the countryside is also a kind of Asite the ordinary people accepted as wit and satire. What we will have to notice is about exchange of the Chinese letter designs, when the thought focused ′on the letter design, Jobcheso was popular. The letter design Jobcheso is -a kind of letter design which represents -natural objects and was popular at the time of Yukjo Dynasty, and there are some documents of that period left both in Japan and Korea. "Hyojedo" in Korea is supposed to have been influenced by the letter design. Asite- is also considered to have been "Japanese Letter Jobcheso." Therefore, the purpose of this study is to look into the origin of the letter designs in the Chinese character culture circle, in terms of the letter design of Jobcheso.

  • PDF

Depth Image based Chinese Learning Machine System Using Adjusted Chain Code (깊이 영상 기반 적응적 체인 코드를 이용한 한자 학습 시스템)

  • Kim, Kisang;Choi, Hyung-Il
    • The Journal of the Korea Contents Association
    • /
    • v.14 no.12
    • /
    • pp.545-554
    • /
    • 2014
  • In this paper, we propose online Chinese character learning machine with a depth camera, where a system presents a Chinese character on a screen and a user is supposed to draw the presented Chinese character by his or her hand gesture. We develop the hand tracking method and suggest the adjusted chain code to represent constituent strokes of a Chinese character. For hand tracking, a fingertip is detected and verified. The adjusted chain code is designed to contain the information on order and relative length of each constituent stroke as well as the information on the directional variation of sample points. Such information is very efficient for a real-time match process and checking incorrectly drawn parts of a stroke.

한글 한자 자동변환이 가능한 WC

  • 이기식;서용무
    • Proceedings of the Korean Institute of Communication Sciences Conference
    • /
    • 1983.04a
    • /
    • pp.18-28
    • /
    • 1983
  • This paper describes the result of a series of fundamental researches on a word processing system, named WORD80. Given the text consisting of Ilanguel characters, Chinese characters, English alphabets and other special characters, it can provide-ㄴo-see printout, after having processed according to the commands used to control the output format of the text. Since each Hanguel character in input text is made up of and is represented as some compoents, it uses the deterministic finite automata for the formation of Hanguel from its components. When developed at first, the WORD80 can perform Hanguel to Chinese transition character by character by character. But it was thought to be more practical to do this word by word.

  • PDF

An recognition of printed chinese character using neural network (신경망을 이용한 인쇄체 한자의 인식)

  • 이성범;오종욱;남궁재찬
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.18 no.9
    • /
    • pp.1269-1282
    • /
    • 1993
  • In this paper, we propose to method of recognizing printed chinese characters which combine the coventional deterministic methods and the neural networks. Firstly, we extract four directional vector of strokes from chinese characters. Secondly, we make the mesh of the center of gravity in the vector and then constitute the H x8 feature matrix using black pixel lenth from each meshs. This normalized feature matrix value offer as the input of neural network for classifying into the 14 character types. And this calssified character classify again into Busu group by the Busu recognizing neural network. Finally, we recognize each characters using the distance of similarity between input characters and reference characters. The usefulness of the proposed algorithm is evaluated by experimenting with recognizing the chinese characters.

  • PDF

Aesthetic Characteristics of Traditional Korean Patterns Expressed on Contemporary Fashion Design - from 1990 to 2005 -

  • Hyun, Sun-Hee;Bae, Soo-Jeong
    • Journal of Fashion Business
    • /
    • v.11 no.6
    • /
    • pp.139-156
    • /
    • 2007
  • The purpose of this study is to analyze the aesthetic characteristics of traditional Korean patterns appearing on fashion collections from 1990 to 2005. Traditional Korean patterns have been used as an important element to express a Korean image since the 1990s. Frequently used patterns included several kinds of geometric patterns, plant patterns(flower, peony, Four Gracious Plants), and Chinese character patterns. Specifically, since the 2000s, animal patterns such as tiger, Chinese phoenix, and giraffe which were not often used, plant patterns such as arabesque, peony, and flower, and a variety of Chinese character patterns appeared. For the expression techniques, while embroidery and printing was often used in the 1990s, they became varied into printing, beading, embroidery, gold and silver leaf, and hand painting after 2000 as a result of designers' active attempts. The aesthetic characteristics of fashion design with its focus on traditional patterns were analyzed. First, Chinese character patterns and phoenix pattern which were mainly used for a court suit, and show the excellence and unique originality of Korean culture. Second, traditional Korean patterns directly and indirectly imply symbolistic significance of lucky sign and illustrate the use of various lucky sign patterns. Third, traditional Korean patterns such as arabesque or peony were expressed by colorful embroidery to add decorative beauty. Finally, traditional Korean patterns reflect a naturalistic worldview and are completed finished as the design.