• Title/Summary/Keyword: Cellular Phone(Phone Camera)

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Effect of Flexible Cable and Friction Force of Small Form Factor Hard Disk Drive (소형 하드디스크 드라이브의 유연 케이블과 마찰력에 의한 영향에 대한 연구)

  • Kim, Seok-Hwan;Lee, Yong-Hyun;Kim, Ki-Hoon;Lee, Sang-Jik;Park, Young-Pil;Park, No-Cheol;Park, Kyoung-Su;Jung, Moon-Gyo
    • Transactions of the Society of Information Storage Systems
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    • v.5 no.2
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    • pp.96-101
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    • 2009
  • In recent years, the demand for portable digital devices such as cellular phone, digital camera, and MP3 player has been largely increased. To meet the requirements of such portable applications the information storage devices with smaller size, higher capacity, and lower power consumption are needed. A small form factor (SFF) HDD using a load/unload (L/UL) system is one of the appropriate alternatives to satisfy these requirements. Due to complexity of L/UL process and mechanism, it is required to investigate for better understanding the effects of design parameters. Among the various design parameters, flexible cable and friction force on the L/UL ramp become important to the dynamic characteristics of L/UL process as the system is miniaturized. The program for L/UL simulation which considers the effect of flexible cable and L/UL ramp is needed. Unfortunately, there is hardly any commercial program for the L/UL simulation except the Computer Mechanics Laboratory (CML) air bearing design program and the CML L/UL simulation code. Furthermore, the design parameters such as flexible cable and the L/UL ramp are not considered in the CML L/UL simulation code. So we embody the L/UL simulation considering flexible cable and an L/UL ramp by using the ANSYS/LS-DYNA. In this thesis, the effects of flexible cable and friction force on the dynamic characteristics and the performances of the L/UL process are studied. Numerical simulation and related experiments are carried out and compared each other.

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A study on 3D Modeling Process & Rendering Image of CAD Program-With Case study on Cellular Phone Design- (캐드에 의한 3차원 모델링 제작과정과 렌더링 이미지 연출에 관한 연구-무선 이동 전화기 디자인 사례를 중심으로-)

  • 이대우
    • Archives of design research
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    • no.18
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    • pp.25-34
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    • 1996
  • Industrial design development methods and processes have changed in accordance with Industrial Information Age. These days, problems are created by existing methods and evaluation of design value , all problems concerned with time and finances sitaution have been made a subject of discussion. Development of design processes have been changed by the development of problem recognition and solving tools, and dpsign tpchnulugy havp hppn replaced by computer technology,Thus. software design processes linking thoughtware to hardware are used in the solution of design problems with many parts. In this study, 3D Modeling samples are presented, 3D Modeling can realise ' Ideas' to '3Dimentional Virtual Ohjects'. These effect and value are anle to decisively influence the process of design problem conference-ebealuation-solution.Proxesses of actual modeling and rendering are made as follows. By compusition of simple 20 drawings and shaping them into 30 objects, 30 solid models can be made. To prssent effectivley, we can make a sample model by varying camera views,light sourses,materials and colours etc. This sample is evaluated by various cumposition, methods and PERT(Program Evaluation and Review Technique). This cuncrete sample (tentative plan)is changed within the CAD SYSTEM by design evaluation, and then converted to flowchart of mass productive conception through refined data. So, that tentative plan can be conformed to design desire actuillly, to the utmost degree. Finally, this design process can be proposed as il new method in cuntrast with current methods. The aim of this study is to suggest effective evaluation methods of design outcome among many evaluating elements.

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Design of Vision Based Punching Machine having Serial Communication

  • Lee, Young-Choon;Lee, Seong-Cheol;Kim, Seong-Min
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2430-2434
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    • 2005
  • Automatic FPC punching instrument for the improvement of working condition and cost saving is introduced in this paper. FPC(flexible printed circuit) is used to detect the contact position of K/B and button like a cellular phone. Depending on the quality of the printed ink and position of reference punching point to the FPC, the resistance and current are varied to the malfunctioning values. The size of reference punching point is 2mm and the above. Because the punching operation is done manually, the accuracy of the punching degree is varied with operator's condition. Recently, The punching accuracy has deteriorated severely to the 2mm punching reference hall so that assembly of the K/B has hardly done. To improve this manual punching operation to the FPC, automatic FPC punching system is introduced. Precise mechanical parts like a 5-step stepping motor and ball screw mechanism are designed and tested and low cost PC camera is used for the sake of cost down instead of using high quality vision systems for the FA. 3D Mechanical design tool(Pro/E) is used to manage the exact tolerance circumstances and avoid design failures. Simulation is performed to make the complete vision based punching machine before assembly, and this procedure led to the manufacturing cost saving. As the image processing algorithms, dilation, erosion, and threshold calculation is applied to obtain an exact center position from the FPC print marks. These image processing algorithms made the original images having various noises have clean binary pixels which is easy to calculate the center position of print marks. Moment and Least square method are used to calculate the center position of objects. In this development circumstance, Moment method was superior to the Least square one at the calculation of speed and against noise. Main control panel is programmed by Visual C++ and graphical Active X for the whole management of vision based automatic punching machine. Operating modes like manual, calibration, and automatic mode are added to the main control panel for the compensation of bad FPC print conditions and mechanical tolerance occurring in the case of punch and die reassembly. Test algorithms and programs showed good results to the designed automatic punching system and led to the increase of productivity and huge cost down to law material like FPC by avoiding bad quality.

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