• 제목/요약/키워드: Camera Movement

검색결과 527건 처리시간 0.031초

Analysis on the Measurement Results of the Focus Motor Position in MSC (Multi-Spectral Camera) on KOMPSAT - II

  • Heo, H.P.;Kong, J.P.;Kim, Y.S.;Park, J.E.;Chang, Y.J.;Lee, S.H.
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2006년도 Proceedings of ISRS 2006 PORSEC Volume I
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    • pp.372-375
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    • 2006
  • The MSC is a high resolution multi-spectral camera system which is mounted on the KOMPSAT-II satellite. The electro-optic camera system has a refocusing mechanism which can be used in-orbit by ground commands. By adjusting locations of some elements in optics, the system can be focused precisely. The focus mechanism in MSC is implemented with stepper motor and potentiometer. By reading the value of the potentiometer, rough position of the motor can be understood. The exact location of the motor can not be acquired because the information from the potentiometer can not be so accurate. However, before and after certain events of the satellite, like a satellite launch, the direction of the movement or order of the magnitude of the movement can be understood. In this paper, the trend analysis of the focus motor position during the ground test phase is introduced. This result can be used as basic information for the focus calibration after launch. By studying the long term trend, deviation from the best focal point can be understood. The positions of the focus motors after launch are also compared.

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DSP를 이용한 실시간 영상추적 시스템 구현 (An Implementation on the Real-Time Moving Object Tracking System Using DSP)

  • 최재근;나종인;안도랑;이동욱
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2001년도 합동 추계학술대회 논문집 정보 및 제어부문
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    • pp.406-408
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    • 2001
  • In this thesis, a video tracker with a TMS320C31 DSP is designed and implemented. It is intended to work with PC through PCI Bus and can be used in real-time applications. The DSP board is capable of grabbing image data from camera, and calculating the position of a target, and tracking its movement. The tracking situation can be displayed in a PC monitor and displacement of the movement is fed back to pan and tilt the camera. Experimental results show that the tracker implemented here works well in real applications.

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BPEJTC 기술을 이용한 이동 표적 영역화 (Segmentation of a moving object using binary phase extraction joint transform correlator technology)

  • 원종권;차진우;이상이;류충상;김은수
    • 전자공학회논문지D
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    • 제34D권7호
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    • pp.88-96
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    • 1997
  • As the need of automatized system has been increased recently together with the development of industrial and military technologies, the adaptive real-time target detection technologies that can be embedded on vehicles, planes, ships, robots and so on, are hgihly demanded. Accordingly, this paper proposes a novel approach to detect and segment the moving targets using the binary phase extraction joint transform correlator (BPEJTC), the advanced image subtraction filter and convex hull processing. The BPEJTC which was used as a target detection unit mainly for target tracking compensating the camera movement. The target region has been detected by processing the successful three frames using the advanced image subtraction filter, and has become more accurate by applying the developed convex hull filter. As shown by some experimental results, it is expected that the proposed approaches for compensation of the camera movement and segmentationof of target region, can be used for th emissile guiddance, aero surveillance, automatic inspectin system as well as the target detection unit of automatic target recognition system that request adaptive real-time processing.

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이동로봇의 장애물과의 충돌방지를 위한 새로운 3차원 거리 인식 방법 (A Novel Depth Measurement Technique for Collision Avoidance Mobile Robot)

  • 송재홍;나상익;김형석
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 하계종합학술대회 논문집(4)
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    • pp.291-294
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    • 2002
  • A simple computer vision technology to measure the middle-ranged depth with mono camera and plain mirror is proposed The proposed system is structured wiか the rotating mirror in front of the fixed mono camera In contrast to the previous stereo vision system in which the disparity of the closer object is larger than that of the distant object, the pixel movement caused by the rotating mirror is bigger for the pixels of the distant object in the proposed system Being inspired by such feature in the proposed system the principle of the depth measurement based on the relation of the pixel movement and the distance of object have been investigated. Also, the factors to influence the precision of the measurement are analysed The benefits of the proposed system are low price and less chance of occlusion. The robustness for practical usage is an additional benefit of the proposed vision system.

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실시간 영상추적 시스템에 관한 연구 (Study on a Real-Time Moving Object Tracking System)

  • 김영욱;안도랑;최재근;김지훈;이동욱
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2001년도 하계학술대회 논문집 D
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    • pp.2594-2596
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    • 2001
  • In this paper, a video tracker with a TMS320C31 DSP is designed and implemented. It is intended to work with PC through PCI Bus and can be used in real-time applications. The DSP board is capable of grabbing image data from camera, and calculating the position of a target, and trackig its movement. The tracking situation can be displayed in a monitor and displacement of the movement is fed back to pan and tilt the camera. Experimental results show that the tracker implemented here works well in real applications.

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사용자 머리 움직임 속도와 가상 카메라 움직임 속도 간 차이에 따른 VR 멀미 측정 (Virtual Reality Sickness Assessment based on Difference between Head Movement Velocity and Virtual Camera Motion Velocity)

  • 김동언;정용주
    • 한국멀티미디어학회논문지
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    • 제22권1호
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    • pp.110-116
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    • 2019
  • Virtual reality (VR) sickness can have an influential effect on the viewing quality of VR 3D contents. Particularly, watching the 3D contents on a head-mounted display (HMD) could cause some severe level of visual discomfort. Despite the importance of assessing the VR sickness, most of the recent studies have focused on unveiling the reason of inducing VR sickness. In this paper, we subjectively measure the level of VR sickness induced in the viewing of omnidirectional 3D graphics contents in HMD environment. Apart from that, we propose an objective assessment model that estimates the level of induced VR sickness by calculating the difference between head movement velocity and global camera motion velocity.

Depth 카메라를 사용한 군집 드론의 제어에 대한 연구 (A Study on Control of Drone Swarms Using Depth Camera)

  • 이성호;김동한;한경호
    • 전기학회논문지
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    • 제67권8호
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    • pp.1080-1088
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    • 2018
  • General methods of controlling a drone are divided into manual control and automatic control, which means a drone moves along the route. In case of manual control, a man should be able to figure out the location and status of a drone and have a controller to control it remotely. When people control a drone, they collect information about the location and position of a drone with the eyes and have its internal information such as the battery voltage and atmospheric pressure delivered through telemetry. They make a decision about the movement of a drone based on the gathered information and control it with a radio device. The automatic control method of a drone finding its route itself is not much different from manual control by man. The information about the position of a drone is collected with the gyro and accelerator sensor, and the internal information is delivered to the CPU digitally. The location information of a drone is collected with GPS, atmospheric pressure sensors, camera sensors, and ultrasound sensors. This paper presents an investigation into drone control by a remote computer. Instead of using the automatic control function of a drone, this approach involves a computer observing a drone, determining its movement based on the observation results, and controlling it with a radio device. The computer with a Depth camera collects information, makes a decision, and controls a drone in a similar way to human beings, which makes it applicable to various fields. Its usability is enhanced further since it can control common commercial drones instead of specially manufactured drones for swarm flight. It can also be used to prevent drones clashing each other, control access to a drone, and control drones with no permit.

3D depth 카메라를 이용한 재활훈련 기능성 게임 개발 (Development of a Serious Game for Rehabilitation Training using 3D Depth Camera)

  • 강선경;정성태
    • 한국게임학회 논문지
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    • 제13권1호
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    • pp.19-30
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    • 2013
  • 본 논문에서는 노인 및 재활 환자를 대상으로 재활 훈련을 위한 기능성 게임을 제안한다. 제안한 재활 훈련용 기능성 게임은 3D depth 카메라를 이용한 전신 동작 인식 기반의 인터페이스를 제공한다. 사용자가 카메라 앞에서면 배경과 사용자를 구분한 다음 사용자의 전신을 15개의 관절로 인식하고 각 관절이 위치와 방향의 변화를 분석하여 게임에 필요한 제스쳐를 인식한다. 게임 콘텐츠는 상지훈련, 하지훈련, 전신훈련, 밸런스 훈련을 위한 게임으로 구성하였으며 2D 게임과 3D 게임으로 나누어 구현하였다. 본 논문에서 제안된 시스템은 3D depth 카메라를 이용하여 주변 환경 변화에도 안정적으로 작동하며, 별도의 기기를 사용하지 않고도 전신 움직임 기반의 제스쳐 인식을 이용하여 게임을 진행하게 함으로써 재활의 효과를 높일 수 있다.

지능형 뱀 로봇에 관한 연구 (Research about Intelligent Snake Robot)

  • 김성주;김종수;전홍태
    • 한국지능시스템학회논문지
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    • 제13권1호
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    • pp.70-75
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    • 2003
  • 기존 이동로봇의 활발한 연구와 더불어 다양한 형태의 이동로봇이 등장하였다. 이에 본 논문에서는 8축으로 구성된, 총 16 Degree Of Freedom을 가지는 다 관절 뱀 로봇을 제작하였다. 뱀 로봇은 지면과의 진행 마찰력을 고려하여 무동력 바퀴를 사용하였다. 또한 PC Cam과 초음파 센서를 사용하여 각 관절이 움직일 수 있는 Joint Angle을 나타내기 위하여 Target의 색상과 거리를 입력으로 하였다. 뱀 로봇은 머리부분, 몸통 그리고 꼬리부분으로 나뉘어 진행하는 방식을 가지며 PC Cam 을 통해 화면에 보여지는 움직이는 특정 목표물에 대하여 진행을 하며, 진행 중 움직이거나 고정되어있는 Obstacle이 포착될 경우 충돌회피를 통하여 Target을 추종하는 방식을 실험적으로 보이고자 한다.

퍼지제어를 이용한 얼굴추적 카메라 구동 시스템의 설계 및 구현 (Design and Implementation of Driving System for Face Tracking Camera using Fuzzy Control)

  • 이종배;임준홍
    • 전자공학회논문지SC
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    • 제40권3호
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    • pp.127-134
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    • 2003
  • 본 논문에서는 퍼지제어를 이용하여 사람의 얼굴을 추적하는 카메라를 구동하는 시스템을 구현한다. 팬틸트(Pan Tilt)구조를 가진 카메라 시스템은 먼저 영상을 PC로 보내고 PC에서는 추적알고리즘에 의한 추적 좌표를 다시 카메라에 전송하면 카메라는 목표 얼굴을 실시간으로 추적하는 방식으로 되어 있다. 카메라를 구동하는 2축의 스텝모터는 PC에서 전송된 목표 좌표로 최대한 빠르고 또한 부드럽게 제어되어야 한다. 이를 위해서 본 논문에서는 퍼지제어기를 제안하여 구동용 가·감속 주파수를 만들고 두 축의 스텝모터를 빠르면서도 부드럽게 제어한다 그리고 본 제안 방식의 효율성을 검증하기 위하여 실험 장치를 제작하고 실험을 수행한다.