• Title/Summary/Keyword: CGH(computer generated hologram)

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Interferometric Testing of Fast CNC machined Aspheric Surface (CNC 가공된 급속한 비구면의 간섭계 검사)

  • 김광중;백성훈;김철중
    • Proceedings of the Optical Society of Korea Conference
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    • 2000.02a
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    • pp.216-217
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    • 2000
  • 영상매체의 발달은 고성능의 정밀한 광학소자의 발전을 요구하게 된다. 이러한 광학소자는 제작의 용이함 때문에 주로 구면소자가 많이 사용되어 왔으나 구면소자만으로 해결하기 어려운 구면수차, 왜곡수차, 비점수차 등의 요인을 극소화하고 광학소자의 소형, 경량화를 위하여 비구면 광학소자의 사용이 필요하게 되었으며 비구면 가공기술의 발전과 더불어 그 사용이 증가하고 있다. 그러나 비구면광학소자는 제작과정의 어려움과 더불어 품질평가의 어려움이 있다. 특히 급속한 기울기를 가진 면의 측정은 3차원측정기에 의한 방법이나 간섭계를 사용한 단순한 null optics 검사로는 정확도와 실험의 한계가 있다. 비구면 광학소자의 평가방법으로는 간섭계를 사용하여 기준파면과 대상파면을 비교하는 일반적인 null testing과 최근에는 CGH(computer generated hologram)로 재생된 비구면파면과 대상파면을 비교하는 방법도 많이 연구되고 있다. 본 연구에서는 일반적인 검사방법으로는 검사가 어려운 급속한 기울기를 가진 포물면(parabolic surface)에 대한 하나의 검사방법을 제시하고자 한다. (중략)

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Evaluation of the quality of CGH for 3D image transmission under narrow frequency band

  • Takano, Kunihiko;Kabutoya, Yuta;Noguchi, Mikihiro;Hochido, Syunsuke;Lan, Tian;Sato, Koki;Muto, Kenji
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.673-677
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    • 2009
  • In this paper, a transmitting process of a sequence of holograms describing 3D moving objects over the communicating wireless-network system is presented. A sequence of holograms involves holograms is transformed into a bit stream data, and then it is transmitted over the wireless LAN and Bluetooth. It is shown that applying this technique, holographic data of 3D moving object is transmitted in high quality and a relatively good reconstruction of holographic images is performed.

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System Implementation for Generating Virtual View Digital Holographic using Vertical Rig (수직 리그를 이용한 임의시점 디지털 홀로그래픽 생성 시스템 구현)

  • Koo, Ja-Myung;Lee, Yoon-Hyuk;Seo, Young-Ho;Kim, Dong-Wook
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.46-49
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    • 2012
  • 본 논문에서는 3차원 입체 비디오처리 기술의 최종목표인 디지털 홀로그램을 생성하는데 필요한 객체의 좌표와 색상정보가 들어있는 같은 시점과 해상도인 RGB 영상과 깊이 영상을 획득하여 가상 시점의 디지털 홀로그램을 생성하는 시스템을 제안한다. 먼저, 가시광선과 적외선의 파장을 이용하여 파장에 따라 투과율이 달라지는 콜드 미러를 사용하여 각각의 시점이 같은 다시점 RGB와 깊이 영상을 얻는다. 카메라 시스템이 갖는 다양한 렌즈 왜곡을 없애기 위한 보정 과정을 거친 후에 해상도가 서로 틀린 RGB 영상과 깊이 영상의 해상도를 같게 조절한다. 그 다음, DIBR(Depth Image Based Rendering) 알고리즘을 이용하여 원하는 가상 시점의 깊이 정보와 RGB 영상을 생성한다. 그리고 깊이 정보를 이용하여 디지털 홀로그램으로 구현할 객체만을 추출한다. 마지막으로 컴퓨터 생성 홀로그램 (computer-generated hologram, CGH) 알고리즘을 이용하여 추출한 가상 시점의 객체를 디지털 홀로그램으로 변환한다.

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Digital Hologram Compression Technique By Hybrid Video Coding (하이브리드 비디오 코팅에 의한 디지털 홀로그램 압축기술)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kang, Hoon-Jong;Lee, Seung-Hyun;Kim, Dong-Wook
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.5 s.305
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    • pp.29-40
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    • 2005
  • According as base of digital hologram has been magnified, discussion of compression technology is expected as a international standard which defines the compression technique of 3D image and video has been progressed in form of 3DAV which is a part of MPEG. As we can identify in case of 3DAV, the coding technique has high possibility to be formed into the hybrid type which is a merged, refined, or mixid with the various previous technique. Therefore, we wish to present the relationship between various image/video coding techniques and digital hologram In this paper, we propose an efficient coding method of digital hologram using standard compression tools for video and image. At first, we convert fringe patterns into video data using a principle of CGH(Computer Generated Hologram), and then encode it. In this research, we propose a compression algorithm is made up of various method such as pre-processing for transform, local segmentation with global information of object image, frequency transform for coding, scanning to make fringe to video stream, classification of coefficients, and hybrid video coding. Finally the proposed hybrid compression algorithm is all of these methods. The tool for still image coding is JPEG2000, and the toots for video coding include various international compression algorithm such as MPEG-2, MPEG-4, and H.264 and various lossless compression algorithm. The proposed algorithm illustrated that it have better properties for reconstruction than the previous researches on far greater compression rate above from four times to eight times as much. Therefore we expect that the proposed technique for digital hologram coding is to be a good preceding research.

Fast Generation of 3-D Video Holograms using a Look-up Table and Temporal Redundancy of 3-D Video Image (룩업테이블과 3차원 동영상의 시간적 중복성을 이용한 3차원 비디오 홀로그램의 고속 생성)

  • Kim, Seung-Cheol;Kim, Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.10B
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    • pp.1076-1085
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    • 2009
  • In this paper, a new method for efficient computation of CGH patterns for 3-D video images is proposed by combined use of temporal redundancy and look-up table techniques. In the conventional N-LT method, fringe patterns for other object points on that image plane can be obtained by simply shifting these pre-calculated PFP (Principle Fringe Patterns). But there have been many practical limitations in real-time generation of 3-D video holograms because the computation time required for the generation of 3-D video holograms must be massively increased compared to that of the static holograms. On the other hand, as ordinary 3-D moving pictures have numerous similarities between video frames, called by temporal redundancy, and this redundancy is used to compress the video image. Therefore, in this paper, we proposed the efficient hologram generation method using the temporal redundancy of 3-D video image and N-LT method. To confirm the feasibility of the proposed method, some experiments with test 3-D videos are carried out, and the results are comparatively discussed with the conventional methods in terms of the number of object points and computation time.

A hybrid algorithm for the synthesis of computer-generated holograms

  • Nguyen The Anh;An Jun Won;Choe Jae Gwang;Kim Nam
    • Proceedings of the Optical Society of Korea Conference
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    • 2003.07a
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    • pp.60-61
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    • 2003
  • A new approach to reduce the computation time of genetic algorithm (GA) for making binary phase holograms is described. Synthesized holograms having diffraction efficiency of 75.8% and uniformity of 5.8% are proven in computer simulation and experimentally demonstrated. Recently, computer-generated holograms (CGHs) having high diffraction efficiency and flexibility of design have been widely developed in many applications such as optical information processing, optical computing, optical interconnection, etc. Among proposed optimization methods, GA has become popular due to its capability of reaching nearly global. However, there exits a drawback to consider when we use the genetic algorithm. It is the large amount of computation time to construct desired holograms. One of the major reasons that the GA' s operation may be time intensive results from the expense of computing the cost function that must Fourier transform the parameters encoded on the hologram into the fitness value. In trying to remedy this drawback, Artificial Neural Network (ANN) has been put forward, allowing CGHs to be created easily and quickly (1), but the quality of reconstructed images is not high enough to use in applications of high preciseness. For that, we are in attempt to find a new approach of combiningthe good properties and performance of both the GA and ANN to make CGHs of high diffraction efficiency in a short time. The optimization of CGH using the genetic algorithm is merely a process of iteration, including selection, crossover, and mutation operators [2]. It is worth noting that the evaluation of the cost function with the aim of selecting better holograms plays an important role in the implementation of the GA. However, this evaluation process wastes much time for Fourier transforming the encoded parameters on the hologram into the value to be solved. Depending on the speed of computer, this process can even last up to ten minutes. It will be more effective if instead of merely generating random holograms in the initial process, a set of approximately desired holograms is employed. By doing so, the initial population will contain less trial holograms equivalent to the reduction of the computation time of GA's. Accordingly, a hybrid algorithm that utilizes a trained neural network to initiate the GA's procedure is proposed. Consequently, the initial population contains less random holograms and is compensated by approximately desired holograms. Figure 1 is the flowchart of the hybrid algorithm in comparison with the classical GA. The procedure of synthesizing a hologram on computer is divided into two steps. First the simulation of holograms based on ANN method [1] to acquire approximately desired holograms is carried. With a teaching data set of 9 characters obtained from the classical GA, the number of layer is 3, the number of hidden node is 100, learning rate is 0.3, and momentum is 0.5, the artificial neural network trained enables us to attain the approximately desired holograms, which are fairly good agreement with what we suggested in the theory. The second step, effect of several parameters on the operation of the hybrid algorithm is investigated. In principle, the operation of the hybrid algorithm and GA are the same except the modification of the initial step. Hence, the verified results in Ref [2] of the parameters such as the probability of crossover and mutation, the tournament size, and the crossover block size are remained unchanged, beside of the reduced population size. The reconstructed image of 76.4% diffraction efficiency and 5.4% uniformity is achieved when the population size is 30, the iteration number is 2000, the probability of crossover is 0.75, and the probability of mutation is 0.001. A comparison between the hybrid algorithm and GA in term of diffraction efficiency and computation time is also evaluated as shown in Fig. 2. With a 66.7% reduction in computation time and a 2% increase in diffraction efficiency compared to the GA method, the hybrid algorithm demonstrates its efficient performance. In the optical experiment, the phase holograms were displayed on a programmable phase modulator (model XGA). Figures 3 are pictures of diffracted patterns of the letter "0" from the holograms generated using the hybrid algorithm. Diffraction efficiency of 75.8% and uniformity of 5.8% are measured. We see that the simulation and experiment results are fairly good agreement with each other. In this paper, Genetic Algorithm and Neural Network have been successfully combined in designing CGHs. This method gives a significant reduction in computation time compared to the GA method while still allowing holograms of high diffraction efficiency and uniformity to be achieved. This work was supported by No.mOl-2001-000-00324-0 (2002)) from the Korea Science & Engineering Foundation.

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