• Title/Summary/Keyword: CAD-based simulation

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Development of a Virtual Machining System by a CAD Model Based Cutting Simulation (CAD 모델에 기초한 모사절삭을 통한 가상절삭시스템 개발)

  • 배대위;고태조;김희술
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.04a
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    • pp.942-946
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    • 1997
  • In this research,we suggest a virtual machining system that can simulate sutting forces at the stage of design. Cutting forces,here, are modeled form the machanistic model of the ball end milling. To this end, we need undeformed chip thickness which is used for calculating chip load. It is derived form the z-map data of a CAD model. That is, chip load is the height difference between the cutting tool contact point and the workpiece at arbitrary position. The tool contact point is referred from the cutter location. Form the experimental verification, we can simulate machining process effectively to the slot and the side cutting of ball end mill.

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Organic Thin-Film Transistor-driven Current Programming Pixel Circuit for Active-Matrix OLEDs (Organic TFT를 이용한 AM-OLED 구동용 Pixel 보상회로 설계에 관한 연구)

  • Shin, A-Ram;Yoon, Bong-No;Seo, Jun-Ho;Bae, Young-Seok;Sung, Man-Young
    • Proceedings of the KIEE Conference
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    • 2007.07a
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    • pp.335-336
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    • 2007
  • A new current-programmed pixel circuit for activematrix organic light emitting diodes (AMOLEDs), based on Organic TFTs (OTFTs), is proposed and verified by SPICE simulations. The simulation results show that the proposed pixel circuit, which is a current mirror structure consisting of five Organic TFTs and one capacitor, has reliable linear characteristics between input current and output OLED current. Also, the threshold voltage degradation of Organic TFTs due to long time operation stress is well compensated to reliable values.

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Development of a Platform for Realistic Garment Drape Simulation

  • Kim, Sung-Min;Park, Chang-Kyu
    • Fibers and Polymers
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    • v.7 no.4
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    • pp.436-441
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    • 2006
  • An integrated platform for garment drape simulation system has been developed. In this system, garment patterns from conventional two-dimensional CAD systems can be assembled into a three-dimensional garment on a parametrically resizable realistic human body model. A fast and robust particle-based physical calculation engine has been developed for garment shape generation. Then a series of geometric and graphical techniques were applied to create realistic impressions on simulated garments. This system can be used as the rapid prototyping tool for garments in the future quick-response system.

Development of Three-dimensional CAD System for Die Design for Automotive Body Panels (자동차 프레스 금형 설계를 위한 3차원 CAD 시스템의 개발)

  • Lee, Sang-Hwa;Ryu, Seung-Woo;Lee, Sang-Hun
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.1
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    • pp.39-49
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    • 2007
  • Recently three-dimensional (3-D) die design and production process has been widely introduced into the tooling shops of automotive manufacturers to reduce time-to-production of brand-new automobiles. 3-D solid models created in CAD systems are used not only for various simulations for design verification, but also for NC tool path generation to machine dies and their Styrofoam patterns. However, a lot of time and cost will be required to build solid models for dies if designers use only the generalized modeling capabilities of commercial 3-D CAD systems. To solve this problem, it is necessary to customize 3-D CAD system for the specific die design and manufacturing process. This paper describes a dedicated 3-D CAD system based on Unigraphics for die design for automotive body panels. The system provides not only 3-D design capabilities, but also standard part libraries, to enhance design productivity. The design process modeling technology has been introduced to facilitate redesign of the die for the modified panel. By introducing this system, dies can be designed more rapidly in the 3-D space, and their solid data can be directly transferred to CAM tools for NC tool path generation and simulation tools for virtual manufacturing.

A Study on the Design Expert System for Research and Development Using Blackboard Inference Model (신제품개발용 전문가시스템에 있어서의 지식처리 기법으로서 흑판형 추론 모델의 적용 방법에 관한 연구)

  • Jang, Seung Ho
    • Journal of the Korea Society for Simulation
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    • v.22 no.1
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    • pp.87-95
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    • 2013
  • In the research and development processes of new product, the design objects are frequently redesigned on the basis of experimental results. Most of the conventional CAD systems are based on the computer simulation to reduce the number of redesign. However, these types of CAD systems do not have the functions to infer the cause of trouble in experiments of mock-up and the redesign counterplan of new product. This paper proposes a methodology to establish the DESYR ver. 1(Design Expert SYstem for Research and development) system, which possesses the engineering model of design object in the model database, and refines the model on the basis of experimental results of the prototype. The blackboard inference model has been applied to infer the redesign counterplan. And the validity of DESYR ver. 1 system has been verified by developing the new type of magnetic bearing.

Set-Based Multi-objective Design Optimization at the Early Phase of Design (The Fourth Report) : Application to Integrated CAD and CAE System (초기 설계단계에서의 셋 베이스 다목적 설계 최적화(제4보) : CAD와 CAE의 통합 시스템에의 적용)

  • Nahm, Yoon-Eui;Inoue, Masato;Ishikawa, Haruo
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.1
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    • pp.181-187
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    • 2012
  • Various computer-based simulation tools such as 3D-CAD and CAE systems are widely used to design automotive body structure at the early phase of design. Designers must search the optimal solution that satisfies a number of performance requirements by using their tools and a trial-and-error approach. In the previous three reports, a set-based design approach has been proposed for achieving design flexibility and robustness while capturing designer's preference, and its effectiveness has been illustrated with a simple side-door impact beam design problem and real vehicle side-door structure design. This report presents the development of integrated 3D-CAD and CAE system, and the applicability of our proposal for obtaining the multi-objective satisfactory design solutions by applying to an automotive front-side frame.

Development of a Virtual Machining System by a CAD Model Based Cutting Simulation (CAD 모델에 기초한 모사절삭을 통한 가상절삭 시스템 개발)

  • 배대위;고태조;김희술
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.8 no.3
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    • pp.83-91
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    • 1999
  • In this paper, we suggest a virtual machining system that can simulate cutting forces of ball end milling at the stage of part design. Cutting forces, here, are estimated from the machanistic model that uses the concept of specific cutting farce coefficient. To this end, we need undeformed chip thickness which is used for calculating chip load. It is derived from the Z-map data of a CAD model. That is, chip load is the height difference between the cutting tool and the workpiece at an arbitrary position. The tool contact point is referred from the cutter location data. On the other hand, the workpiece height is acquired from the Z-map model of a CAD data. From the experimental verification, we can simulate machining process effectively to the slot and the side cutting of ball end mill.

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정형가곡을 위한 공구경로 보상 : 윤곽가공을 중심으로

  • 서석환;조정훈
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1992.10a
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    • pp.34-38
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    • 1992
  • Geometry based CAD/CAM system is hard to achieve "net shape machining" For a net shape machining, the machining errors should be compensated by off-line CAD/CAM system followed by on-line control system. In this paper, we investigate an off-line compensation scheme for the machining errors due to tool deflection in contouring operation. The significance of the deflection errors is first shown, and a compensation is sought via modifying the nominal tool path. In modification, tool deflection amount is iteratively compensated until the deflection amount is iteratively compensated until the deflected path results in the desired contour within a tolerance. The path modification algorithm has been tested via computer simulation. The developed algorithm can be used as a postprocessor for the current CAD/CAM system based on geometric modeling as a means for enhancing the machining accuracy.

CAD/CAM splint based on soft tissue 3D simulation for treatment of facial asymmetry

  • Tominaga, Kazuhiro;Habu, Manabu;Tsurushima, Hiroki;Takahashi, Osamu;Yoshioka, Izumi
    • Maxillofacial Plastic and Reconstructive Surgery
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    • v.38
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    • pp.4.1-4.6
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    • 2016
  • Background: Most cases of facial asymmetry involve yaw deformity, and determination of the yaw correction level is very difficult. Methods: We use three-dimensional soft tissue simulation to determine the yaw correction level. This three-dimensional simulation is based on the addition of cephalometric prediction to gradual yaw correction. Optimal yaw correction is determined visually, and an intermediate splint is fabricated with computer-aided design and computer-aided manufacturing. Application of positioning devices and the performance of horseshoe osteotomy are advisable. Results: With this procedure, accurate repositioning of jaws was confirmed and patients obtained fairly good facial contour. Conclusions: This procedure is a promising method for a widespread, predictable treatment of facial asymmetry.

Infrastructure of the Simulation System Based on Virtual Reality in Predesign Phase (기획단계에서의 VA기반 시뮬레이션 시스템 기반구축에 관한 기초연구)

  • Sim, Jin-Kyu;Lee, Yoon-Sun;Kim, Ju-Hyung;Kim, Jae-Jun
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2007.11a
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    • pp.787-790
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    • 2007
  • Currently, the complication and large scale of the construction project have caused a lot of problems of cooperation and information sharing. Therefore, for solving this problems, the research based on techniques of the virtual construction system are actively advanced all over the world. This paper is one of the researches about the virtual construction system and infrastructure of the simulation system that is one of the virtual construction system. This paper should analyze the needs about the simulation system through analysing proceeding researches and a lot of solutions, such as AutoCAD and ArchiCAD. Also this paper should drive functions of simulation system, and suggest the concept of this system

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