• Title/Summary/Keyword: C 프레임

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A Study on an Inductive Motion Edit Methodology using a Uniform Posture Map (균등 자세 지도를 이용한 귀납적 동작 편집 기법에 관한 연구)

  • 이범로;정진현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.2C
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    • pp.162-171
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    • 2003
  • It is difficult to reuse the captured motion data, because the data has a difficulty in editing it. In this paper, a uniform posture mar (UPM) algorithm, one of unsupervised learning neural network is proposed to edit the captured motion data. Because it needs much less computational cost than other motion editing algorithms, it is adequate to apply in teal-time applications. The UPM algorithm prevents from generating an unreal posture in learning phase. It not only makes more realistic motion curves, but also contributes to making more natural motions. Above of all, it complements the weakness of the existing algorithm where the calculation quantity increases in proportion to increase the number of restricted condition to solve the problems of high order articulated body. In this paper, it is shown two applications as a visible the application instance of UPM algorithm. One is a motion transition editing system, the other is a inductive inverse kinematics system. This method could be applied to produce 3D character animation based on key frame method, 3D game, and virtual reality, etc.

Cyber Security Framework for Critical Infrastructure (기반시설 사이버보안 프레임워크 도출방안)

  • Kwon, Sungmoon;Lee, Seokcheol;Jang, Jiwoong;Shon, Taeshik
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.2
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    • pp.241-250
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    • 2017
  • Contrary to past critical infrastructure network, current critical infrastructure network is adopting IoT devices and efficient management system using the external networks. Using this system, productivity and management efficiency could be enhanced compared to past critical infrastructure network. But cybersecurity issue could be occurred at external network connection, so cybersecurity guideline is necessary. However, critical infrastructure organizations tend to use the cybersecurity guideline issued by government because it is hard to develop cybersecurity guideline on their own. But the government's cybersecurity guideline isn't suitable for the critical infrastructure network because it doesn't include critical infrastructure's specific characteristics. Therefor, we suggested the development method of cybersecurity guideline for the critical infrastructure network based on analysing cybersecurity guideline standards and critical infrastructure networks.

Reconstruction of High Resolution Images by ARPS Motion Estimation and POCS Restoration (ARPS 움직임 추정과 POCS 복원을 동시에 이용하는 HR 영상 재구성)

  • Song, Hee-Keun;Kim, Yong-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.3C
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    • pp.288-296
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    • 2009
  • In POCS (projection onto convex sets)-based reconstruction of HR (high resolution) image, the quality of reconstructed image is gradually improved through iterative motion estimation and image restoration. The amount of computation, however, increases because of the repeated inter-frame motion estimation. In this paper, an HR reconstruction algorithm is proposed where modified ARPS (adaptive rood pattern search) and POCS are simultaneously performed. In the modified ARPS, the motion estimates obtained from phase correlation or from the previous steps in POCS restoration are utilized as the initial reference in the motion estimation. Moreover, estimated motion is regularized with reference to the neighboring blocks' motion to enhance the reliability. Computer simulation results show that, when compared to conventional methods which are composed of full search block matching and POCS restoration, the proposed method is about 30 times faster and yet produces HR images of almost equal or better quality.

Studies of Electroless Ni-plating on Surface Properties of Carbon Fibers and Mechanical Interfacial Properties of Composites (화학환원 니켈도금 처리에 따른 탄소섬유 표면 및 복합재료의 기계적 계면 특성)

  • 박수진;장유신;이재락
    • Polymer(Korea)
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    • v.25 no.2
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    • pp.218-225
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    • 2001
  • The electroless plating of a metallic nickel on PAN-based carbon fiber surfaces was carried out to improve mechanical interfacial properties of the carbon fiber/epoxy resin composites which were unidirectionally fabricated by a prepregging method. In this work, the influence of Ni-P alloy concentration showing brittle-to-ductile transition was investigated on interlaminar shear strength (ILSS) and impact strength of the composites. The surface properties of carbon fibers were also measured by X-ray photoelectron spectroscopy (XPS). As the result, the $O_{ls}$ /$O_{ls}$ ratio or Ni and P amounts were increased with increasing electroless nickel plating time but the ILSS were not significantly improved. However, the impact properties was significantly improved in the presence of Ni-P alloy in the carbon fiber surface, resulting in an increase of the ductility of the composites.

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AIS application program implementation and test based on IMO Maritime Cloud analysis (IMO 마리타임 클라우드 분석을 통한 AIS응용 프로그램 구현 및 테스트)

  • Lee, Jea-Wook;Mun, ChangHo;Lee, Seojeong
    • Journal of Digital Contents Society
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    • v.16 no.6
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    • pp.927-934
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    • 2015
  • IMO e-Navigation is ongoing project for safety navigation and protection of maritime environment. Maritime Cloud is a part of e-Navigation Strategy Implementation Plan. It is IT framework technology for exchanging information among maritime stakeholders. We found configuration and operation process by analysis on Maritime Cloud architecture and EPD which is a client program. Through the result, we actually implemented client program. Client program targets Berthing data serviced on AIS-ASM. And we used MMS which is function of message exchanging of Maritime Cloud. The test result show data exchanging succeeded. And it will be helpful to develop Maritime Cloud service, to advance Korean Maritime Cloud.

Design md. Implementation of Image Decoder Based on Non--iterative Fractal Decoding Algorithm. (무반복 프랙탈 복호화 알고리즘 기반의 영상 복호화기의 설계 및 구현)

  • 김재철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.3C
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    • pp.296-306
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    • 2003
  • In this paper, algorithm for non-iterative decoding method is proposed and fractal image decoder based on non-iterative fractal decoding algorithm used general purpose digital signal processors is designed and implemented. The algorithm is showed that the attractor image can be obtained analytically whe n the image is encoded using the fractal algorithm proposed by Monro and Dudbridge, in which the corresponding domain block for a range block is fifed. Using the analytical formulas, we can obtain the attractor image without iteration procedure. And we get general formulas of obtained analytical formulas. Computer simulation results for various test images show that we can increase the image decoding speed by more than five times when we use the analytical formulas compared to the previous iteration methods. The fractal image decoder contains two ADSP2181's and perform image decoding by three stage pipeline structure. The performance tests of the implemented decoder is elapsed 31.2ms/frame decoding speed for QCIF data when all the frames are decoded. The results enable us to process the real-time fractal decoding over 30 frames/sec.

A Simulation Framework of Multi-Agent Based Small Engagement Using Cougaar Architecture (Cougaar Architecture 활용 다중 에이전트 기반 소규모 교전 시뮬레이션 Framework)

  • Hwam, Won-K.;Chung, Yong-Ho;Park, Sang-C.
    • Journal of the Korea Society for Simulation
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    • v.20 no.3
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    • pp.101-109
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    • 2011
  • M&S in the field of national defense is a battle system has been highly spotlighted for obtaining weapon systems, analyzing and experimentation of battle effects to reduce costs, time, and risks. It is classified as Campaign, Mission, Engagement, and Engineering levels by detail of description. In engagements, many situations on the battle field which are really unpredictable are required to be considered on the view of diverse tactics. Thus, engagement simulation is in demand to use for forecasting real-world battle situations by inserting various components which consists of real engaging situations into virtual local battle field. While developing the engagement simulation, adopting the concept of agent-based simulation gives it benefits which are improved autonomy, composability, and reusability of entities. It means reducing the time, cost and effort to develop the simulations. This paper concentrates on the framework of multi-agent based engagement simulation using Cougaar Architecture.

A Fast Motion Estimation using Characteristics of Wavelet Coefiicients (웨이블릿 계수 특성을 이용한 고속 움직임 추정 기법)

  • Sun, Dong-Woo;Bae, Jin-Woo;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.4C
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    • pp.397-405
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    • 2003
  • In this paper, we propose an efficient motion estimation algorithm which can reduce computational complexity by using characteristics of wavelet coefficient in each subband while keeping about the same image quality as in using MRME(multiresolution motion estimation). In general, because of the high similarity between consecutive frames, we first decide whether the motion exists or not by just comparing MAD(mean absolute difference) between blocks with threshold in the lowest subbands of consecutive two frames. If it turns out that there is no motion in the lowest subband, we can also decide no motion exists in the higher subband. This is due to the characteristics of wavelet transform. Conversely, if we find any motion in the lowest subband, we can reduce computational complexity by estimating high subband motion vectors selectively according to the amount of computational complexity by estimating high subband motion vectors selectively according to the amount of energy in that subband. Experimental results are shown that algorithm suggested in this paper maintains about the same PSNR as MRME. However, the processing time was reduced about 30-50% compared with the MRME.

Velocity Measurement of Fast Moving Object for Traffic Information Acquisition (트래픽 정보 취득을 위한 고속이동물체 속도 측정)

  • Lee Jooshin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.11C
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    • pp.1527-1540
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    • 2004
  • In this paper, velocity measurement of fast moving object for traffic information acquisition using line sampling of image is proposed. Velocity measurement for traffic information acquisition of moving object is that the first sample line and second sample line on the road is set, then car is detected by using difference image method between time-variance hue data of image when car is passing two sample lines and hue data of the reference image, and velocity of the car is measured by using frame number of video which is occupied by two sample lines. Identification of the car is performed by hue of the detected car between the first sample line and second sample line, respectively To examine the propriety of the proposed algorithm, identification and velocity measurement for driving car is evaluated. The evaluated results is that it is identified by hue data of car passing two sample lines, and the velocity measurement for driving car is less than 3% comparing with X-band speed gun.

A Study on the Design with RDF Authoring Tool for Metadata Management (메타데이터 관리를 위한 RDF 저작도구 설계에 관한 연구)

  • 최호찬;김차종
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.3
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    • pp.605-613
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    • 2004
  • Recently, the semantic web stands out in the next generation web. To realize the semantic web, the metadata integration is required between different metadatas on the web for metadata management. Otherwise, the integrated structure is needed to accommodate all of semantic, syntax and structure. RDF is one of the core technology and is more efficient framework for technology and interchange of metadata in the web, In this paper, for metadata management, we designed and implemented the RDF authoring system which converts each of metadata into RDF and makes it easy to manipulate and manage the different metadatas. For this, we researched about the RDF creation using Dublin Core metadata, the conversion of XML document into RDF, the RDF expression by N-Triple form and the integration of WSDL and RDF, and implemented the system on the lava platform. Basically, users using this system can integrate and manage metadatas easily even if they are not expert.