• Title/Summary/Keyword: Buffer processing

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An Efficient TCP Buffer Tuning Algorithm based on Packet Loss Ratio(TBT-PLR) (패킷 손실률에 기반한 효율적인 TCP Buffer Tuning 알고리즘)

  • Yoo Gi-Chul;Kim Dong-kyun
    • The KIPS Transactions:PartC
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    • v.12C no.1 s.97
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    • pp.121-128
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    • 2005
  • Tho existing TCP(Transmission Control Protocol) is known to be unsuitable for a network with the characteristics of high RDP(Bandwidth-Delay Product) because of the fixed small or large buffer size at the TCP sender and receiver. Thus, some trial cases of adjusting the buffer sizes automatically with respect to network condition have been proposed to improve the end-to-end TCP throughput. ATBT(Automatic TCP fluffer Tuning) attempts to assure the buffer size of TCP sender according to its current congestion window size but the ATBT assumes that the buffer size of TCP receiver is maximum value that operating system defines. In DRS(Dynamic Right Sizing), by estimating the TCP arrival data of two times the amount TCP data received previously, the TCP receiver simply reserves the buffer size for the next arrival, accordingly. However, we do not need to reserve exactly two times of buffer size because of the possibility of TCP segment loss. We propose an efficient TCP buffer tuning technique(called TBT-PLR: TCP buffer tuning algorithm based on packet loss ratio) since we adopt the ATBT mechanism and the TBT-PLR mechanism for the TCP sender and the TCP receiver, respectively. For the purpose of testing the actual TCP performance, we implemented our TBT-PLR by modifying the linux kernel version 2.4.18 and evaluated the TCP performance by comparing TBT-PLR with the TCP schemes of the fixed buffer size. As a result, more balanced usage among TCP connections was obtained.

An Exponentialization Procedure for General FMS Network of Queues with Limited Buffer

  • Lee, Ho-Chang
    • Journal of the Korean Operations Research and Management Science Society
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    • v.19 no.3
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    • pp.203-217
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    • 1994
  • In this paper we develop an exponentialization procedure for the modelling of open FMS networks with general processing time at each station and limited buffer size. By imposing a reasonable assumption on the solution set, the nonlinear equation system for the exponentialization procedure is formulated as a variational inequality problem and the solution existence is examined. The efficient algorithm for the nonlinear equation system is developed using linearized Jacobi approximation method.

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A Sol-Gel Growth of Oxide Buffer Layer for Coated Conductor (솔젤법에 의한 coated conductor용 산화물 완충층의 성장)

  • 김영국;유재무;고재웅;허순영
    • Proceedings of the Korea Institute of Applied Superconductivity and Cryogenics Conference
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    • 2003.02a
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    • pp.98-100
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    • 2003
  • PbTiO$_3$ films applicable to buffer layers for YBCO coated conductor have been successfully fabricated by sol-gel process. Crystallinity of grown films are heavily dependent on processing parameters such as annealing atmosphere and number of dipping. (100) oreinted PbTiO$_3$ films grown on (200) oriented Ni substrates exhibit uniform surface with small grain size(200~300nm).

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A Dynamic Bandwidth Allocation Scheme based on Playback Buffer Level in a Distributed Mobile Multimedia System (분산 모바일 멀티미디어 시스템에서 재생 버퍼 수준에 기반한 동적 대역폭 할당 기법)

  • Kim, Jin-Hwan
    • The KIPS Transactions:PartB
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    • v.17B no.6
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    • pp.413-420
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    • 2010
  • In this paper, we propose a scheme for dynamic allocating network bandwidth based on the playback buffer levels of the clients in a distributed mobile multimedia system. In this scheme, the amount of bandwidth allocated to serve a video request depends on the buffer level of the requesting client. If the buffer level of a client is low or high temporarily, more or less bandwidth will be allocated to serve it with an objective to make it more adaptive to the playback situation of this client. By employing the playback buffer level based bandwidth allocation policy, fair services can also be provided to the clients. In order to support high quality video playbacks, video frames must be transported to the client prior to their playback times. The main objectives in this bandwidth allocation scheme are to enhance the quality of service and performance of individual video playback such as to minimize the number of dropped video frames and at the same time to provide fair services to all the concurrent video requests. The performance of the proposed scheme is compared with that of other static bandwidth allocation scheme through extensive simulation experiments, resulting in the 4-9% lower ratio of frames dropped according to the buffer level.

Analysis of Correlation between Sleep Interval Length and Jitter Buffer Size for QoS of IPTV and VoIP Audio Service over Mobile WiMax (Mobile WiMAX에서 IPTV 및 VoIP 음성서비스 품질을 고려한 수면구간 길이와 지터버퍼 크기의 상관관계 분석)

  • Kim, Hyung-Suk;Kim, Tae-Hyoun;Hwang, Ho-Young
    • The KIPS Transactions:PartC
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    • v.17C no.3
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    • pp.299-306
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    • 2010
  • IPTV and VoIP services are considered as killer applications over Mobile WiMAX network, which provideshigh mobility and data rate. Among those which affect the quality of voice in those services, the jitter buffer or playout buffer can compensate the poor voice quality caused by the packet drop due to frequent route change or differences among routes between service endpoints. In this paper, we analyze the correlation between the sleep interval length and jitter buffer size in order to guarantee a predefined level of voice quality. For this purpose, we present an end-to-end delay model considering additional delay incurred by the WiMAX PSC-II sleep mode and a VoIP service quality requirement based on the delay constraints. Through extensive simulation experiments, we also show that the increase of jitter buffer size may degrade the voice quality since it can introduce additional packet drop in the jitter buffer under WiMAX power saving mode.

Improved Real-time Video Conferencing System with Memory Buffer Control Management (메모리 버퍼 제어 관리 기능을 갖춘 향상된 실시간 영상회의 시스템)

  • Yoo, Woo Jong;Kim, Sang Hyong
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.6
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    • pp.255-260
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    • 2017
  • The limitation of real-time video conferencing system is that the delay of network and buffering and the transmission of user information are not efficiently performed between systems, so real - time performance is not guaranteed completely. In order to overcome this problem, the study on the extension of the network infrastructure and the jitter delay is actively carried out, but the study on the buffering delay is insufficient. In this paper, we propose a frame-rate control buffer management (FRCB) scheme to solve the problem caused by buffering delay. The FRCB is used to prevent overflow and underflow of the buffer by adopting the two-stage buffer threshold of Fast-play THreshold (FTH) and Slow-play THreshold (STH). Therefore, it showed better performance than jitter buffer even under high CPU load, and showed that it is suitable for high quality real time video conferencing.

An Efficient Load Balancing Technique in Cluster Based VOD Servers using the Dynamic Buffer Partitioning (동적 버퍼 분할을 이용한 클러스터 VOD 서버의 효율적 부하 분산 방법)

  • Kwon, Chun-Ja;Kim, Young-Jin;Choi, Hwang-Kyu
    • The KIPS Transactions:PartC
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    • v.9C no.5
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    • pp.709-718
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    • 2002
  • Cluster based VOD systems require elaborate load balancing and buffer management techniques in order to ensure real-time display for multiuser concurrently. In this paper, we propose a new load balancing technique based on the dynamic buffer partitioning in cluster based VOD servers. The proposed technique evenly distribute the user requests into each service node according to its available buffer capacity and disk access rate. In each node, the dynamic buffer partitioning technique dynamically partitions the buffer to minimize the average waiting time for the requests that access the same continuous media. The simulation results show that our proposed technique decreases the average waiting time by evenly distributing the user requests compared with the exiting techniques and then increases the throughput in each node. Particularly under the overloaded condition in the cluster server, the simulation probes that the performance of the proposed technique is better two times than the Generalized Interval Caching based technique.

In-depth Analysis and Performance Improvement of a Flash Disk-based Matrix Transposition Algorithm (플래시 디스크 기반 행렬전치 알고리즘 심층 분석 및 성능개선)

  • Lee, Hyung-Bong;Chung, Tae-Yun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.12 no.6
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    • pp.377-384
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    • 2017
  • The scope of the matrix application is so broad that it can not be limited. A typical matrix application area in computer science is image processing. Particularly, radar scanning equipment implemented on a small embedded system requires real-time matrix transposition for image processing, and since its memory size is small, a general matrix transposition algorithm can not be applied. In this case, matrix transposition must be done in disk space, such as flash disk, using a limited memory buffer. In this paper, we analyze and improve a recently published flash disk-based matrix transposition algorithm named as asymmetric sub-matrix transposition algorithm. The performance analysis shows that the asymmetric sub-matrix transposition algorithm has lower performance than the conventional sub-matrix transposition algorithm, but the improved asymmetric sub-matrix transposition algorithm is superior to the sub-matrix transposition algorithm in 13 of the 16 experimental data.