• Title/Summary/Keyword: Bright Internet

Search Result 38, Processing Time 0.027 seconds

A Study on the Fashion of Islamic Image (이슬람풍 패션에 관한 연구)

  • Kim Joeng-a;Jeong Hyeon-nam;Yum Hea-jung
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.29 no.1 s.139
    • /
    • pp.23-34
    • /
    • 2005
  • The purpose of this study is to spread the public recognition for the style of Islamic dress has been ignorantly left and provide this as the basic data for Islamic fashion design. This treatise restricts the Islamic scope into the southeast Asia and confuted the study referring to Islam related books, treatise, domestic and foreign fashion magazines as well as newspaper articles, Internet and screen materials. The study results are as follows: Commonly Islam as a term of religious scope means complex cultural body based on Islam. 1. The Islamic social and cultural images were categorized as (1) conservative and sexual (2) simple, static, decorative and rhythmical (3) dark, violent, bright and amusing image. 2. Islamic nations' style of dress was characterized (1) surface decorative dress (2) practical outer garment (3) trousers style. 3. Both men and women basically put on trousers in children's stories and animations. In case of women, they wear skirts and according a social standing, tunic and caftan style jackets. As for men and women, Dey both wear turbans or chadors but in particular, wealthy classes put on a distinguishable turbans and chadors with splendid accessories. 4. The characteristics of Islamic fashion are lace decoration around a sleeve and the waist or blouse and harem pants with a elastic cord. In addition, they are splendid necklace and ring earings looking old, accessories with big pendants and dragging belts. These examples are shown in collections and streets.

Introduction to 3D game character production skill for 3D on-line game (3D온라인게임을 위한 효율적인 3D게임캐릭터 제작기법)

  • 김미진;김재준
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.8 no.4
    • /
    • pp.55-63
    • /
    • 2003
  • The game & multimedia industry is a high-valued industry comparing to any industry. Also, it has been shown the possibility as considerably bright future industry due to a development of the Internet, an explosive growth of on-line game market, and a union with virtual reality technology Since an on-line game having a clear profit model is expanding to PC and other platform, it brings to us a large change throughout the whole game industry. In order to develop a game, we need a number of elements. A game character among them delivers to a user the overall characteristics of a game as a visual representation and makes us access to a game directly and sensuously. A game character of on-line game is considerable in an operation in the volume of initial sales from a viewpoint of marketing. In addition, it affects to secure users and be immersed in a game. In this paper, we propose a production skill of an efficient 3D game character for 3D on-line game.

  • PDF

The Effect on Science-Related Attitudes of High School Students for Newspaper in Education(NIE) (NIE 수업이 고등학생들의 과학과 관련된 태도에 미치는 영향)

  • Joo, Min-Sun;Youn, Seok-Tai;Koh, Yeong-Koo;Kim, Jong-Hee;Oh, Kang-Ho
    • Journal of the Korean Society of Earth Science Education
    • /
    • v.9 no.1
    • /
    • pp.27-38
    • /
    • 2016
  • Through the systematic analysis on articles about the environment in newspapers, the news reports were considered as effective materials, so after being reconstructed, they were used as learning materials in a lesson on environment contamination which is newly introduced in Earth Science I from the 2009 curriculum revision. To examine students' attitude toward science, before and after NIE application to the students, Test of Science Related Attitudes(TOSRA) as a test tool was carried out which was composed of 7 categories - four optional questionnaires for each category, 28 in total were used. The result was as follows: in a pretest, based upon the average scores by factors the factors ranked from the highest to the lowest as follows: the social meaning of science, the acceptance of the scientific attitude, the commonness of a scientist, the attitude to scientific exploration, the pleasure in science class, the vocational interest in science, the concern over science as a hobby, and in posttest, their ranking as follows: the acceptance of the scientific attitude, the pleasure in science class, the commonness of a scientist, the social meaning of science, the attitude to scientific exploration, the vocational interest in science, the concern over science as a hobby. Also they were all statistically significant at a significant level p<0.05. However, the test revealed that there were some negative effects on the social meaning of science and the attitude to scientific exploration and therefore it is judged that in order to overcome those influences, some bright articles about solving the environment contamination should be applied to the lessons and be complemented effectively by experiments and various media: NIE as well as science magazines, data from Internet search and treatises on science.

Data Security on Cloud by Cryptographic Methods Using Machine Learning Techniques

  • Gadde, Swetha;Amutharaj, J.;Usha, S.
    • International Journal of Computer Science & Network Security
    • /
    • v.22 no.5
    • /
    • pp.342-347
    • /
    • 2022
  • On Cloud, the important data of the user that is protected on remote servers can be accessed via internet. Due to rapid shift in technology nowadays, there is a swift increase in the confidential and pivotal data. This comes up with the requirement of data security of the user's data. Data is of different type and each need discrete degree of conservation. The idea of data security data science permits building the computing procedure more applicable and bright as compared to conventional ones in the estate of data security. Our focus with this paper is to enhance the safety of data on the cloud and also to obliterate the problems associated with the data security. In our suggested plan, some basic solutions of security like cryptographic techniques and authentication are allotted in cloud computing world. This paper put your heads together about how machine learning techniques is used in data security in both offensive and defensive ventures, including analysis on cyber-attacks focused at machine learning techniques. The machine learning technique is based on the Supervised, UnSupervised, Semi-Supervised and Reinforcement Learning. Although numerous research has been done on this topic but in reference with the future scope a lot more investigation is required to be carried out in this field to determine how the data can be secured more firmly on cloud in respect with the Machine Learning Techniques and cryptographic methods.

Design and Implementation of Web GIS Server Using Node.js (Node.js를 활용한 웹GIS 서버의 설계와 구현)

  • Jun, Sang Hwan;Doh, Kyoung Tae
    • Spatial Information Research
    • /
    • v.21 no.3
    • /
    • pp.45-53
    • /
    • 2013
  • Web GIS, based on the latest web-technology, has evolved to provide efficient and accurate spatial information to users. Furthermore, Web GIS Server has improved the performance constantly to respond user web requests and to offer spatial information service. This research aims to create a designed and implemented Web GIS Server that is named as Nodemap which uses the emergent technology, Node.js, which has been issued for an event-oriented, non-blocking I/O model framework for coding JavaScript on the server development. Basically, NodeMap is Web GIS Server that supports OGC implementation specification. It is designed to process GIS data by using DBMS, which supports spatial index and standard spatial query function. And NodeMap uses Node-Canvas module supported HTML5 canvas to render spatial information on tile map. Lastly, NodeMap uses Express module based connect module framework. NodaMap performance demonstration confirmed a possibility of applying Node.js as a (next/future) Web GIS Server development technology through the benchmarking. Having completed its quality test of NodeMap, this study has shown the compatibility and potential for Node.js as a Web GIS server development technology, and has shown the bright future of internet GIS service.

A study on pop art kidult culture (팝아트적 키덜트 문화 연구)

  • Do, Kyung-Eun
    • Journal of Digital Convergence
    • /
    • v.12 no.2
    • /
    • pp.483-493
    • /
    • 2014
  • In a modern society where various kinds of cultures coexist, kidult culture seeking something pleasant and interesting in the adult culture has made an appearance affected by pop art. The goal of this study is to help the kidult culture carrying on the feature of pop art to promise a bright future in the consumer market and to help kidult marketing through the expansion of globalization of kidult culture goods. The first study method was to refer to the theoretical research material like theses or academic journals to analyze the feature of pop art and cultural phenomenon. The second one was to analyze media reports, TV programs, movies, and ads currently in issue about kidult cultures in news, media data, and internet materials to feel the kidult cultural phenomenon at the moment. The result of this study shows that, especially, popularity, vividness, and sense of humor and wit among the features of pop art have a great influence on the kidult culture. As a result, Firstly, We can expect a vitalization in the consumer market through qualitative and quantitative improvement of kidult consumer culture. Secondly, We should make an effort to expand kidult consumer culture by developing various kinds of culture goods for each age groups. Thirdly, Domestic companies should open up an adult consumer market with self-developed character products. Fourthly, We should make an aggressive marketing strategy for kidult culture goods in the world market in the flow of Hallyu.

Effect of Smart Life on Politics, Society, Culture, and Economy (스마트라이프가 정치.사회.문화.경제에 미치는 영향)

  • Kim, Man-Ki
    • Journal of Digital Convergence
    • /
    • v.9 no.6
    • /
    • pp.91-102
    • /
    • 2011
  • Smart work is deeply embedded in our contemporary lives. This is called Smart Life. The expansion of communication, caused by smart life is utilized for the political purposes of politicians, political candidates, and political policies. Chiefly, smart life includes improvement in awareness, personal relations, and policy advocacy. Socially, smart life leads the proliferation of issues and civil movement. In particular, smart life has a significant effect on culture. In the case of K-POP, it is disseminated going beyond space time. It enhances economic value added by joining and sharing at the same time. Smart life has numerous advantages such as improving the quality of life, but it might cause inconvenience depending on users because there are differences in acceptance according to generations. Due to the heavy weight on the device, there are some side-effects such as lacking in human thinking, disclosure in private life, lacking in basic securities, increase in information addicts who are anxious when they do not get on the Internet or SNS, and interference with work. However, this inconvenience can change into convenience when users are accustomed to it. Like this, smart life influences politics, economy, society, and culture a lot. Working environment of smart life is a new paradigm, which can generate high performance through working in an exciting and bright atmosphere with easy economy and putting value on results.

The Effects of Non Verbal Communication of Restaurant Employees on Customer Emotion, Customer Satisfaction, Customer Trust, and Revisit Intention (외식업 직원의 비언어적 커뮤니케이션이 고객감정, 고객만족, 고객신뢰 그리고 재방문의도에 미치는 영향)

  • Kim, Bo-Yeong;Jun, Jae-Hyeon;Han, Sang-Ho
    • The Korean Journal of Franchise Management
    • /
    • v.9 no.3
    • /
    • pp.45-55
    • /
    • 2018
  • Purpose - Non-verbal Communication with customers in restaurant business can play an important role because it affects customer behavior and attitudes as a means to develop and maintain long-term relationships with customers. The purpose of this study is to analyze the effect of non-verbal communication with customers and the effect of the influence on customer satisfaction, trust, and revisit intention. Research design, data, methodology - In order to verify the research models and hypotheses of this study, questions were prepared for each variable and data were collected through questionnaires. The questionnaire survey was conducted from March 27, 2018 to April 17, 2018, for those who agreed with the citizens of the Jeju area who visited the restaurant recently. 50 out of 100 were conducted by internet survey and 50 were surveyed. Thus, a total of 100 responses were used using structural equation modeling with Smartpls 3.0. Results - The results of the study are as follows. First, non-verbal communication has a significant impact on customer emotion. Second customer emotion have a significant impact on customer trust and satisfaction. Third, Customer satisfaction had positive a significant effect on revisit intention. Fourth, Customer trust had positive a significant effect on revisit intention. Conclusions - The implications of this study are following as: The food service company should continuously provide non-verbal communication training to employees so that they can respond to customers with the right attitude and bright smile. In particular, in the case of restaurant franchises, customer response manuals should be created and distributed to the franchisees, and a regular training program for the franchisees should be implemented to provide the same service to the customer. Second, CEOs should have to worry about what kind of experience he or she has left since leaving the store. It is also necessary to constantly look at what customers experience in their stores or in their brands, and what emotions they form through their experiences. Third, the more satisfied or trusted customers are formed through the service of the employee, the more loyal the restaurant business will be, and the more likely it is to make continuous revisit and positive word-of-mouth activities..