• Title/Summary/Keyword: Boundary objects

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A Study on Error Reduction of Indoor Location Determination using triangulation Method and Least Square Method (삼각측량법과 최소자승법을 활용한 실내 위치 결정의 산포 감소 방안에 관한 연구)

  • Jang, Jung-Hwan;Lee, Doo-Yong;Zhang, Jing-Lun;Jho, Yong-Chul;Lee, Chang-Ho
    • Journal of the Korea Safety Management & Science
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    • v.14 no.1
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    • pp.217-224
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    • 2012
  • Location-Based Services(LBS) is a service that provide location information by using communication network or satellite signal. In order to provide LBS precisely and efficiently, we studied how we can reduce the error on location determination of objects such people and things. We focus on using the least square method and triangulation positioning method to improves the accuracy of the existing location determination method. Above two methods is useful if the distance between the AP and the tags can be find. Though there are a variety of ways to find the distance between the AP and tags, least squares and triangulation positioning method are wildely used. In this thesis, positioning method is composed of preprocessing and calculation of location coordinate and detail of methodology in each stage is explained. The distance between tag and AP is adjusted in the preprocessing stage then we utilize least square method and triangulation positioning method to calculate tag coordinate. In order to confirm the performance of suggested method, we developed the test program for location determination with Labview2010. According to test result, triangulation positioning method showed up loss error than least square method by 38% and also error reduction was obtained through adjustment process and filtering process. It is necessary to study how to reduce error by using additional filtering method and sensor addition in the future and also how to improve the accuracy of location determination at the boundary location between indoor and outdoor and mobile tag.

AUTOMATIC DETECTION AND EXTRACTION ALGORITHM OF INTER-GRANULAR BRIGHT POINTS

  • Feng, Song;Ji, Kai-Fan;Deng, Hui;Wang, Feng;Fu, Xiao-Dong
    • Journal of The Korean Astronomical Society
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    • v.45 no.6
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    • pp.167-173
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    • 2012
  • Inter-granular Bright Points (igBPs) are small-scale objects in the Solar photosphere which can be seen within dark inter-granular lanes. We present a new algorithm to automatically detect and extract igBPs. Laplacian and Morphological Dilation (LMD) technique is employed by the algorithm. It involves three basic processing steps: (1) obtaining candidate "seed" regions by Laplacian; (2) determining the boundary and size of igBPs by morphological dilation; (3) discarding brighter granules by a probability criterion. For validating our algorithm, we used the observed samples of the Dutch Open Telescope (DOT), collected on April 12, 2007. They contain 180 high-resolution images, and each has a $85{\times}68\;arcsec^2$ field of view (FOV). Two important results are obtained: first, the identified rate of igBPs reaches 95% and is higher than previous results; second, the diameter distribution is $220{\pm}25km$, which is fully consistent with previously published data. We conclude that the presented algorithm can detect and extract igBPs automatically and effectively.

Finite Element Analysis for Acoustic Characteristics of Piezoelectric Underwater Acoustic Sensors (압전 수중음향센서 음향특성의 유한요소해석)

  • 김재환;손선봉;조철희;조치영
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.1
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    • pp.68-76
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    • 2001
  • Sonar is the system that detects objects and finds their location in water by using the echo ranging technique. In order to have excellent performance in variable environment, acoustic characteristics of this system must be analyzed accurately. In this paper, based on the finite element analysis, modeling and analysis of acoustic characteristics of underwater acoustic sensors are preformed. Couplings between piezoelectric and elastic materials, and fluid and structure systems associated with the modeling of piezoelectric underwater acoustic sensors are formulated. In the finite element modeling of unbounded acoustic fluid, IWEE (Infinite Eave Envelop Element) is adopted to take into account the infinite domain. When an incidence wave excites the surface of Tonpilz underwater acoustic sensor, the scattered wave on the sensor is founded by satisfying the radiation condition at the artificial boundary approximately. Based on this scattering analysis, the electrical response of the underwater acoustic sensor under incidence, so called RVS (Receiving Voltage Signal) is founded accurately. This will devote to design Sonar systems accurately.

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Fashion Design Development applying Expressive Techniques of Depaysement (데페이즈망의 표현기법을 활용한 패션디자인 개발)

  • Heo, Seung-Yeun;Lee, Youn-Hee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.16 no.4
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    • pp.15-25
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    • 2014
  • The purpose of this study is to promote the artistic value and formative aesthetic of clothes in daily life through a proposal of inventive fashion design by utilizing Depaysement of Surrealism, which visualizes a more realistically and more specifically than fact in illogical and unfamiliar situation, Focused on details of Korean traditional costume silhouette. The method of this study, the literature and existing researches related to Depaysement were analyzed through theoretical review for establish the expressive techniques of Depaysement expressed in contemporary fashion. Conclusions from this study are as follows: first, the expressive techniques of Depaysement are derived that are 'change of scale', 'change of materials', 'combination of heterogeneous objects', 'arrangement of object in a strange space', 'overlapped object', 'paradoxical image', 'variable awareness of boundary.' Second, expressive techniques of Depaysement present a new methodology which can express an irrational thinking, which is not controled by reason such as unconsciousness, dream, and fantasy etc, in a way that is easier and more realistic rather than thinking centered on an art which is ruled by consciousness. Third, unique and free-form fashion design, which destroys a general idea, was could develop by using abundant materials and composing items borrowed various silhouette for expressive the techniques of Depaysement. Forth, Through this study, the concept of Korean fashion design, that was limited by the standard form when we approach Korean fashion design as identity of social culture, ideology of reflection and expression, object of commercial expression, was could think outside of the box.

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Mdlti-View Video Generation from 2 Dimensional Video (2차원 동영상으로부터 다시점 동영상 생성 기법)

  • Baek, Yun-Ki;Choi, Mi-Nam;Park, Se-Whan;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.1C
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    • pp.53-61
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    • 2008
  • In this paper, we propose an algorithm for generation of multi-view video from conventional 2 dimensional video. Color and motion information of an object are used for segmentation and from the segmented objects, multi-view video is generated. Especially, color information is used to extract the boundary of an object that is barely extracted by using motion information. To classify the homogeneous regions with color, luminance and chrominance components are used. A pixel-based motion estimation with a measurement window is also performed to obtain motion information. Then, we combine the results from motion estimation and color segmentation and consequently we obtain a depth information by assigning motion intensity value to each segmented region. Finally, we generate multi-view video by applying rotation transformation method to 2 dimensional input images and the obtained depth information in each object. The experimental results show that the proposed algorithm outperforms comparing with conventional conversion methods.

A Robust Algorithm for Moving Object Segmentation and VOP Extraction in Video Sequences (비디오 시퀸스에서 움직임 객체 분할과 VOP 추출을 위한 강력한 알고리즘)

  • Kim, Jun-Ki;Lee, Ho-Suk
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.4
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    • pp.430-441
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    • 2002
  • Video object segmentation is an important component for object-based video coding scheme such as MPEG-4. In this paper, a robust algorithm for segmentation of moving objects in video sequences and VOP(Video Object Planes) extraction is presented. The points of this paper are detection, of an accurate object boundary by associating moving object edge with spatial object edge and generation of VOP. The algorithm begins with the difference between two successive frames. And after extracting difference image, the accurate moving object edge is produced by using the Canny algorithm and morphological operation. To enhance extracting performance, we app]y the morphological operation to extract more accurate VOP. To be specific, we apply morphological erosion operation to detect only accurate object edges. And moving object edges between two images are generated by adjusting the size of the edges. This paper presents a robust algorithm implementation for fast moving object detection by extracting accurate object boundaries in video sequences.

A Study on the Analysis of the Characteristics of the Real-time Behavior Space Design - Focused on the Works of onl and NOX - (물리구축환경의 지능적 부활로서의 실시간 행태 공간의 특성 분석 - onl과 NOX의 작품을 중심으로 -)

  • Lee Hanna;Park Hyun-Ok
    • Korean Institute of Interior Design Journal
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    • v.14 no.4 s.51
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    • pp.19-26
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    • 2005
  • Digital technology continually makes a space evolves. The real-time behavior design communicates the data with the situation of circumference of the space(visitors moving, interior and exterior situations). The space form was changed because it interfaces in real time. The purpose of this study was finding out the characteristics of real-time behavior space design through the analysis of space formative languages, sensorium, S-R and material. This study will be the one of basic references for the digital space design. The boundary of this study set limits to the works of digital space designer who applies the real-time exchanging data to their design among the digital space design works from 1996 to 2004. But it excepted from the real-time behavior space in virtual realty. Therefore, the objects of this study were the works of onl and NOX(paraSITE, Trans-port 2001, Muscle, MotormeCCa, Handdrawspace, Saltwater Pavilion, Son-O-House, H2O Expo). The method was the contents analysis of space formative languages(Greg Lynn's ten space formative languages; bleb, blob, branch, flower, fold, lattice, teeth, shred, skins and strand), sensorium, S-R and material. The results of the study are as follows: 1) The organizational elements; Space formative languages(bleb, blob, fold, shred, skins, strand), stimulation(Human Participation, Human Moving, Weather Conditions), and response(Spatial Moving, Sound Pattern, Lighting Pattern, color Pattern, Activating Particles, Moving Picture, Virtual Friend) 2) The material Use; Sound, lights, and network have been used in the space. Immaterial matter will be used the main material of space design in 21"'century, 3)The spatial types; formal changing of space, projecting immaterial elements, and changing the sound.

Automatic Video Chromakeying Generation Technology Using Background Modeling (배경 모델링을 이용한 비디오 크로마키 생성기법)

  • Yoo, Gil-Sang
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.1-8
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    • 2021
  • In online meetings and classes using webcams, the chromakey technique is a very necessary part to produce content. We proposed a technology that enables background synthesis without using a cloth for chromakey. The proposed method consists of three steps: an HSI image conversion step, a step of detecting a region changed from a background, and a step of replacing the background region with a chromakey and applying it. In the input video, the block average image of each frame is calculated, and the difference between the block average image of the background image and the block average image of the input image is used to detect the change area. The developed chromakey effect technology uses a technique of acquiring a background image without an object from a single camera and extracting only an object by distinguishing the moving object and the background. The proposed method is not only capable of processing even if the background has a variety of colors, but also has the seamless processing of the boundary lines of objects.

A study on the characteristics of Judith Clark's fashion exhibitions (주디스 클락의 패션 전시에 나타난 연출 특성)

  • Kim, Ji Yul;Ma, Jin Joo
    • The Research Journal of the Costume Culture
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    • v.27 no.4
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    • pp.310-322
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    • 2019
  • Since the late 2000s, fashion exhibitions have expanded to encompass a variety of concepts and sizes, and the need for research on exhibition planning, installation, and direction, including curating, is emerging. In this context, basic research is deemed necessary to encourage more experimental and in-depth research into the planning and orientation of domestic fashion exhibitions. Accordingly, by analyzing the exhibitions of Judith Clark, a pioneering fashion curator, and fashion exhibition planner, the aim of this study is to examine the characteristics and directing points of her curation. This study proceeds as follows: first, the concept and type of fashion exhibition and curation are investigated. Second, the exhibition cases curated or produced and installed by Judith Clark are examined and analyzed. Finally, based on this analysis, the characteristics and directing points of her curation are identified. In exhibitions, Clark's directing style features use of a variety of objects, the diversification of the flow-path through space division, and collaborations with various fields or experts. Clark's curation points, based on such characteristics, are as follows: reproduction-oriented curation to capture the age of the time based on historical research; storytelling-based curation; and transboundary curation with multiple methods and open processes. This study is expected to serve as a foundation and precedent that will lead to further research on fashion exhibitions and implementation.

A Study on Spatial Composition and Expression of Carlo Scarpa's Museum - Focused on Museography of Museo di Castelvecchio - (카를로 스카르파의 뮤지엄에 나타난 공간 구성과 표현에 관한 연구 - 카스텔베키오 뮤지엄의 뮤제오그래피 중심으로 -)

  • Lee, Kyung-Jin
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.36 no.5
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    • pp.3-10
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    • 2020
  • According to Carol Duncan, the museum can be studied in the aspect of space and object from viewer experience. The paradigm of modern museums is shifting away from the object toward the human. The modern museum begins to have the diversity activities and the experience by the body. The purpose of this study is to analyze methods of Carlo Scarpa's museum works. An Italian architect, Carlo Scarpa had characterized montage architecture through fragments and isolations. This study reviews the works of Carlo Scarpa's museum focused on Museo di Castelvecchio. Carlo Scarpa had left the existing materials and coated it with new materials intentionally. This method makes the layer and it exposes the historical times. The layer is a reinterpreting technic of Venetian architecture. The perceptive experience appears at the exhibition boundary through light, material, pattern, axis, and composition of elements. Through the analysis, the architecture of Carlo Scarpa's museum provides a walking path and the composition of exhibition objects with visual logics. It makes and show us the experience with combining images. Carlo Scarpa had tried to expose the past times in the architecture of museum with expression on the layers and to connect the body's movements with seeing and gazing. This expression makes possible the perceptual experience. It can be understood as the montage characteristic. Through this, Carlo Scarpa's museum makes us relationship with historical architecture. Carlo Scarpa had planned a exhibitional promenade in the architecture of museums. In this regard, this is the museography of Carlo Scarpa's museums that should be paid attention to modern times in historical architecture.