• Title/Summary/Keyword: Block Boundary Classification

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Boundary Strength based Adaptive Interpolation Filter (경계 강도 기반의 적응적 보간 필터)

  • Song, Yunseok;Choi, Jung-Ah;Ho, Yo-Sung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.06a
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    • pp.26-27
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    • 2014
  • This paper presents an adaptive interpolation filtering scheme for the High Efficiency Video Coding (HEVC) standard. In regards to interpolation for motion estimation and compensation, the conventional HEVC employs 8-tap and 4-tap filters for luma and chroma samples, respectively. Coefficients in such filters are determined by discrete cosine transform (DCT). In the proposed scheme, boundary strength values are stored after the execution of the deblocking filter. For each block, the sum of boundary strength values is calculated to indicate whether its region is complex or simple. Consequently, based on the region classification, 12-tap and 8-tap interpolation filters are used for complex and simple regions, respectively. This process is applied to luma sample interpolation only. Simulation results show 1.8% average BD-rate reduction compared to the conventional method.

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Adaptive Blocking Artifacts Reduction Algorithm in Block Boundary Area Using Error Backpropagation Learning Algorithm (오류 역전파 학습 알고리듬을 이용한 블록경계 영역에서의 적응적 블록화 현상 제거 알고리듬)

  • 권기구;이종원;권성근;반성원;박경남;이건일
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.9B
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    • pp.1292-1298
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    • 2001
  • 본 논문에서는 공간 영역에서의 블록 분류 (block classification)와 순방향 신경망 필터(feedforward neural network filter)를 이용한 블록 기반 부호화에서의 적응적 블록화 현상 제거 알고리듬을 제안하였다. 제안한 방법에서는 각 블록 경계를 인접 블록간의 통계적 특성을 이용하여 평탄 영역과 에지 영역으로 분류한 후, 각 영역에 대하여 블록화 현상이 발생하였다고 분류된 클래스에 대하여 적응적인 블록간 필터링을 수행한다. 즉, 평탄 영역으로 분류된 영역 중 블록화 현상이 발생한 영역은 오류 역전파 학습 알고리듬 (error backpropagation learning algorithm)에 의하여 학습된 2계층 (2-layer) 신경망 필터를 이용하여 블록화 현상을 제거하고, 복잡한 영역으로 분류된 영역 중 블록화 현상이 발생한 영역은 에지 성분을 보존하기 위하여 선형 내삽을 이용하여 블록간 인접 화소의 밝기 값만을 조정함으로써 블록화 현상을 제거한다. 모의 실험 결과를 통하여 제안한 방법이 객관적 화질 및 주관적 화질 측면에서 기존의 방법보다 그 성능이 우수함을 확인하였다.

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Nonlinear Extrapolation Based Image Restoration Using Region Classification (지역 분할을 통한 비선형 외삽법 기반 영상 복원 기법)

  • Han, Jong-Woo;Hwang, Mn-Cheol;Wang, Tae-Shick;Ko, Sung-Jea
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.3
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    • pp.105-111
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    • 2009
  • In this paper, we propose a locally adaptive image restoration method based on nonlinear extrapolation in frequency domain. In general, the conventional method causes ringing artifacts on the object boundary. To solve this problem, we introduce an improved restoration method which considers textures of an image block. In the proposed method, a blurred image is divided into several blocks, and each block is classified into three groups; simple, one edge, and complex blocks according to the contained texture. Depending on the classification result, adaptive nonlinear extrapolation is applied to each block in a blurred image. Experimental results show that the proposed algorithm can achieve higher quality image in both subjective and objective views as compared with the conventional method.

Real Time Hornet Classification System Based on Deep Learning (딥러닝을 이용한 실시간 말벌 분류 시스템)

  • Jeong, Yunju;Lee, Yeung-Hak;Ansari, Israfil;Lee, Cheol-Hee
    • Journal of IKEEE
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    • v.24 no.4
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    • pp.1141-1147
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    • 2020
  • The hornet species are so similar in shape that they are difficult for non-experts to classify, and because the size of the objects is small and move fast, it is more difficult to detect and classify the species in real time. In this paper, we developed a system that classifies hornets species in real time based on a deep learning algorithm using a boundary box. In order to minimize the background area included in the bounding box when labeling the training image, we propose a method of selecting only the head and body of the hornet. It also experimentally compares existing boundary box-based object recognition algorithms to find the best algorithms that can detect wasps in real time and classify their species. As a result of the experiment, when the mish function was applied as the activation function of the convolution layer and the hornet images were tested using the YOLOv4 model with the Spatial Attention Module (SAM) applied before the object detection block, the average precision was 97.89% and the average recall was 98.69%.

Fast information extraction algorithm for object-based MPEG-4 application from MPEG-2 bit-streamaper (MPEG-2 비트열로부터 객체 기반 MPEG-4 응용을 위한 고속 정보 추출 알고리즘)

  • 양종호;원치선
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.12A
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    • pp.2109-2119
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    • 2001
  • In this paper, a fast information extraction algorithm for object-based MPEG-4 application from MPEG-2 bit-steam is proposed. For object-based MPEG-4 conversion, we need to extract such information as object-image, shape-image, macro-block motion vector, and header information from MPEG-2 bit-stream. If we use the extracted information, fast conversion for object-based MPEG-4 is possible. The proposed object extraction algorithm has two important steps, namely the motion vectors extraction from MPEG-2 bit-stream and the watershed algorithm. The algorithm extracts objects using user\`s assistance in the intra frame and tracks then in the following inter frames. If we have an unsatisfactory result for a fast moving object, the user can intervene to correct the segmentation. The proposed algorithm consist of two steps, which are intra frame object extracts processing and inter frame tracking processing. Object extracting process is the step in which user extracts a semantic object directly by using the block classification and watersheds. Object tacking process is the step of the following the object in the subsequent frames. It is based on the boundary fitting method using motion vector, object-mask, and modified watersheds. Experimental results show that the proposed method can achieve a fast conversion from the MPEG-2 bit-stream to the object-based MPEG-4 input.

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Fast information extraction algorithm for object-based MPEG-4 conversion from MPEG-1,2 (MPEG-1,2로부터 객체 기반 MPEG-4 변환을 위한 고속 정보 추출 알고리즘)

  • 양종호;박성욱
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.3
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    • pp.91-102
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    • 2004
  • In this paper, a fast information extraction algorithm for object-based MPEG-4 application from MPEG-1,2 is proposed. For object-based MPEG-4 conversion, we need to extract such information as object-image, shape-image, macro-block motion vector, and header information from MPEG-1,2 bit-stream. If we use the extracted information, fast conversion for object-based MPEG-4 is possible. The proposed object extraction algerian has two important steps, namely the motion vector extraction from MPEG-1,2 bit-stream and the watershed algerian The algorithm extracts objects using user's assistance in the intra frame and tracks then in the following inter frames. If we have an unsatisfactory result for a fast moving object the user can intervene to connect the segmentation. The proposed algorithm consist of two steps, which are intra frame object extracting processing and inter frame tracking processing. Object extracting process is the step in which user extracts a semantic object directly by using the block classification and watersheds. Object tracking process is the step of the following the object in the subsequent frames. It is based on the boundary fitting method using motion vector, object-mask and modified watersheds. Experimental results show that the proposed method can achieve a fast conversion from the MPEG-1,2 bit-stream to the object-based MPEG-4 input.