• Title/Summary/Keyword: Blending Technique

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Advanced Seam Finding Algorithm for Stitching of 360 VR Images (개선된 Seam Finder를 이용한 360 VR 이미지 스티칭 기술)

  • Son, Hui-Jeong;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.23 no.5
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    • pp.656-668
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    • 2018
  • VR (Virtual Reality) is one of the important research topics in the field of multimedia application system. The quality of the visual data composed from multiple pictures depends on the performance of stitching technique. The stitching module consists of feature extraction, mapping of those, warping, seam finding, and blending. In this paper, we proposed a preprocessing scheme to provide the efficient mask for seam finder. Incorporating of the proposed mask removes the distortion, such as ghost and blurring, in the stitched image. The simulation results show that the proposed algorithm outperforms other conventional techniques in the respect of the subjective quality and the computational complexity.

Adhesion Properties of Rubber Composite with Direct Blending Technique and Adhesive Composition (직접블렌딩 기술과 접착제 조성이 고무복합체 물성에 미치는 영향)

  • Lee, Seong-Jae;Chang, Young-Wook;Chung, Kyung-Ho
    • Elastomers and Composites
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    • v.34 no.3
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    • pp.253-261
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    • 1999
  • The cure properties of rubber compounds containing different adhesive compositions were examined. As the amounts of tannin were increased in the adhesive composition, the scorch time was increased and cure rate was decreased due to the size and shape of tannin molecules. Also, the effect of adhesive composition on the adhesion between rubber and fiber was examined by TCAT(Tire Cord Adhesion Test), The reinforcing cords used in this study were mon ofilaments of nylon 610 and nylon 66. According to the results, the optimum adhesion strength between rubber and fiber could be obtained with adhesives whose molar ratios of formaldehyde/resorcinol were above 5/1 in the recipes. Although the level of dip pick-up(DPU) on the reinforcing cord affects the adhesion strength, the DPU of nylon 610 monofilament did not affect the adhesion strength because the level of DPU was constant regardless of the adhesive compositions. In this case, the adhesion strength with the adhesive composition could be explained with the behavior of tannin in the adhesive.

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Dynamic displacement estimation by fusing biased high-sampling rate acceleration and low-sampling rate displacement measurements using two-stage Kalman estimator

  • Kim, Kiyoung;Choi, Jaemook;Koo, Gunhee;Sohn, Hoon
    • Smart Structures and Systems
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    • v.17 no.4
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    • pp.647-667
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    • 2016
  • In this paper, dynamic displacement is estimated with high accuracy by blending high-sampling rate acceleration data with low-sampling rate displacement measurement using a two-stage Kalman estimator. In Stage 1, the two-stage Kalman estimator first approximates dynamic displacement. Then, the estimator in Stage 2 estimates a bias with high accuracy and refines the displacement estimate from Stage 1. In the previous Kalman filter based displacement techniques, the estimation accuracy can deteriorate due to (1) the discontinuities produced when the estimate is adjusted by displacement measurement and (2) slow convergence at the beginning of estimation. To resolve these drawbacks, the previous techniques adopt smoothing techniques, which involve additional future measurements in the estimation. However, the smoothing techniques require more computational time and resources and hamper real-time estimation. The proposed technique addresses the drawbacks of the previous techniques without smoothing. The performance of the proposed technique is verified under various dynamic loading, sampling rate and noise level conditions via a series of numerical simulations and experiments. Its performance is also compared with those of the existing Kalman filter based techniques.

The Expression and Characteristics of Mexican Poncho Costume Appropriated In Modern Fashion -Focus on James O Young's Cultural Appropriating Techniques-

  • Liu, Shuai;Kwon, Mi Jeong
    • Journal of Fashion Business
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    • v.23 no.6
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    • pp.1-15
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    • 2019
  • Appropriation is of considerable significance in a cultural trend of thought, as one of the means of realizing the post-modernism period. With the increasing use of appropriation techniques in modern fashion, it is necessary to study the external performance and internal aesthetic value of appropriation in fashion. In the book of cultural appropriation, American scholar James o young divides into three categories of appropriation in culture, namely: object appropriation, content appropriation, and subject appropriation. Based on James O Young's three types of appropriation techniques summarized in the theory of the cultural appropriation, the purpose of this study is through the appropriation of the poncho of traditional Mexican clothing in modern fashion as an example; analyzing the external appropriation characteristics and internal aesthetic significance of different appropriation type. The results are as follows. First, designers take the Originality in modern fashion by expressing Mexican Poncho's form, color, pattern, and material as it is through object appropriation technique. Second, through the Mexican folk poncho's style, designers used these to show the similarity produced by content appropriation in modern fashion. Third, designers used the poncho's design concept or poncho's culture, blending the theme of the collection, adding different color, pattern or materials such as fur, lace, and wool, and presenting a new image different from folk costumes through creative subject appropriation technique.

Fast Motion Synthesis of Quadrupedal Animals Using a Minimum Amount of Motion Capture Data

  • Sung, Mankyu
    • ETRI Journal
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    • v.35 no.6
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    • pp.1029-1037
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    • 2013
  • This paper introduces a novel and fast synthesizing method for 3D motions of quadrupedal animals that uses only a small set of motion capture data. Unlike human motions, animal motions are relatively difficult to capture. Also, it is a challenge to synthesize continuously changing animal motions in real time because animals have various gait types according to their speed. The algorithm proposed herein, however, is able to synthesize continuously varying motions with proper limb configuration by using only one single cyclic animal motion per gait type based on the biologically driven Froude number. During the synthesis process, each gait type is automatically determined by its speed parameter, and the transition motions, which have not been entered as input, are synthesized accordingly by the optimized asynchronous motion blending technique. At the start time, given the user's control input, the motion path and spinal joints for turning are adjusted first and then the motion is stitched at any speed with proper transition motions to synthesize a long stream of motions.

B-spline Volume BRDF Representation and Application in Physically-based Rendering (물리기반 렌더링에서의 비스플라인 볼륨 BRDF 표현과 응용)

  • Lee, Joo-Haeng;Park, Hyung-Jun
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.6
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    • pp.469-477
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    • 2008
  • Physically-based rendering is an image synthesis technique based on simulation of physical interactions between light and surface materials. Since generated images are highly photorealistic, physically-based rendering has become an indispensable tool in advanced design visualization for manufacturing and architecture as well as in film VFX and animations. Especially, BRDF (bidirectional reflectance distribution function) is critical in realistic visualization of materials since it models how an incoming light is reflected on the surface in terms of intensity and outgoing angles. In this paper, we introduce techniques to represent BRDF as B-spline volumes and to utilize them in physically-based rendering. We show that B-spline volume BRDF (BVB) representation is suitable for measured BRDFs due to its compact size without quality loss in rendering. Moreover, various CAGD techniques can be applied to B-spline volume BRDFs for further controls such as refinement and blending.

Design Robust Fuzzy Model-Based Controller for Uncertain Nonlinear Systems (불확실 비선형 시스템을 위한 강인한 퍼지 모델 기반 제어기)

  • Joo, Young-Hoon;Chang, Wook;Park, Jin-Bae
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.49 no.8
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    • pp.407-414
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    • 2000
  • This paper addresses the analysis and design of fuzzy control systems for a class of complex uncertain single-input single-output nonlinear systems. The proposed method represents the nonlinear system using a Takagi-Cugeno fuzzy model and construct a global fuzzy logic controller by blending all local state feedback controllers with a sliding mode controller. Unlike the commonly used parallel distributed compensation technique, we can design a global stable fuzzy controller without finding a common Lyapunov function for all local control systems, and can obtain good tracking performance by using sliding mode control theory. Furthermore, stability analysis is carried out not for the fuzzy model but for the real nonlinear system with uncertainties. Duffing forced oscillation sysmte is used as an example to show the effectiveness and feasibility of the proposed method.

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Primitive Instancing for the Definition of Non-conventional Hull (비정규 선형정의를 위한 원형요소 인스턴싱의 이용)

  • Won-Don Kim;Jong-Ho Nam;Kwang-Wook Kim
    • Journal of the Society of Naval Architects of Korea
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    • v.30 no.1
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    • pp.1-9
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    • 1993
  • Various geometric modeling techniques for a hull have been developed with wide application of computer to the ship design. Up to now, they are used for the representation of the sculptured surface with the piecewise polynominal curves or surfaces for a conventional hull. In this paper, a convenient and accurate modeling technique that is instancing and blending of the geometry primitives is introduced for a non-conventional hull such as SWATH, trimaran, caisson etc. Geometric characteristics, hydrostatic particulars and stability of the definded hull are calculated.

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A study on motion capture animation process : Focusing on short animation film 'Drip' (모션 캡처 애니메이션 프로세스 연구 : 단편 애니메이션 'Drip'을 중심으로)

  • kim, Jisoo
    • Journal of Korea Game Society
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    • v.16 no.4
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    • pp.97-104
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    • 2016
  • This study suggests a technique to implement the production of animation by blending between key frame animation and motion capture animation through short animation 'Drip.' It reduced the time taken to produce an animation by not only enabling efficient process management through mutual organic connection but also conducting a process of mutually making up for weak points of key frame animation and motion capture animation. Through this, it was intended to be helpful in efficient animation production by overcoming the limitation of key frame animation and motion capture animation and perceiving and applying a complex process.

New Geometric modeling method: reconstruction of surface using Reverse Engineering techniques

  • Jihan Seo
    • Proceedings of the Safety Management and Science Conference
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    • 1999.11a
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    • pp.565-574
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    • 1999
  • In reverse engineering area, it is rapidly developing reconstruction of surfaces from scanning or digitizing data, but geometric models of existing objects unavailable many industries. This paper describes new methodology of reverse engineering area, good strategies and important algorithms in reverse engineering area. Furthermore, proposing reconstruction of surface technique is presented. A method find base geometry and blending surface between them. Each based geometry is divided by triangular patch which are compared their normal vector for face grouping. Each group is categorized analytical surface such as a part of the cylinder, the sphere, the cone, and the plane that mean each based geometry surface. And then, each based geometry surface is implemented infinitive surface. Infinitive average surface's intersections are trimmed boundary representation model reconstruction. This method has several benefits such as the time efficiency and automatic functional modeling system in reverse engineering. Especially, it can be applied 3D scanner and 3D copier.

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