• Title/Summary/Keyword: Binocular

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Intensity Gradients-based Stereo Matching of Road Images (에지정보를 이용한 도로영상의 스테레오 정합)

  • 이기용;이준웅
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.1
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    • pp.201-210
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    • 2003
  • In this paper, we propose a new binocular stereo correspondence method by maximizing a fitness formulated by integrating two constraints of edge similarity and disparity smoothness simultaneously. The proposed stereopsis focusing to measure distances to leading vehicles on roads uses intensity gradients as matching attribute. In contrast to the previous work of area-based stereo matching, in which matching unit is a pixel, the matching unit of the proposed method becomes an area itself which is obtained by selecting a series of pixels enclosed by two pixels on the left and right boundaries of an object. This approach allows us to cope with real-time processing and to avoid window size selection problems arising from conventional area-based stereo.

Active eye system for tracking a moving object (이동물체 추적을 위한 능동시각 시스템 구축)

  • 백문홍
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.257-259
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    • 1996
  • This paper presents the active eye system for tracking a moving object in 3D space. A prototype system able to track a moving object is designed and implemented. The mechanical system ables the control of platform that consists of binocular camera and also the control of the vergence angle of each camera by step motor. Each camera has two degrees of freedom. The image features of the object are extracted from complicated environment by using zero disparity filtering(ZDF). From the cnetroid of the image features the gaze point on object is calculated and the vergence angle of each camera is controlled by step motor. The Proposed method is implemented on the prototype with robust and fast calculation time.

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A Study on the video production reflecting the characteristic of 3D stereoscopic (3D 영상의 특징을 반영한 영상제작에 대한 연구)

  • Lee, Yongwhan;Kang, Changhoon;Shin, Jinseob
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.303-306
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    • 2013
  • 본 논문에서는 3D 영상 제작의 특징적인 면을 알아보고, 이를 통해 영상을 촬영과 편집해보는 전체 과정에 대해 알아본다. 3D 영상을 제작하기 위해서 기존의 영상촬영과는 달리 고려할 사항이 많다. 이에 본 논문에서는 기본적인 3D 영상 촬영의 특징과 촬영상의 주의 할 점을 실제 3D 영상 촬영을 통해 제시하고자 한다. 특히 깊이 특징을 나타내기 위한 화면의 구도 설정과 이를 통한 실제 영상의 결과를 중심으로 이론과 실제 촬영상의 결과를 알아본다.

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Study of Eye-Fixation Analysis Method for Convergence Point Adjustment (컨버전스 포인트 조정을 위한 주시특성 분석방법에 관한 연구)

  • Ha, JongSoo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.426-429
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    • 2015
  • 입체카메라에서 줌 사용시 컨버전스 포인트의 움직임에 따라 발생되는 시각적 불편의 문제와 거리감의 변동을 해결하기 위해 컨버전스 포인트 조정기법을 제시했었다. 본 연구에서는 이러한 조정기법의 우수성을 입증하기 위해 정량적 평가인 주시특성 분석을 설계했다. 입체영상에 대한 주관평가를 사용자의 시선움직임을 통해 정량적으로 파악하게 된다면 입체에 대한 사용자의 감성이미지를 보다 정확하게 파악할 수 있으며 이러한 자료를 통해 사용자 중심의 입체영상을 제작할 수 있는 환경을 제공하는 것이 가능할 것이다. 이를 통해 제시된 기법의 우수성을 정성과 정량적으로 입증한다.

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Analysis of the Motion Picture Quality of Stereoscopic Three-dimensional Images

  • Choi, Hee-Jin;Jung, Jae-Hyun;Kim, Hwi;Lee, Byoung-Ho
    • Journal of the Optical Society of Korea
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    • v.14 no.4
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    • pp.383-387
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    • 2010
  • The stereoscopic three-dimensional (3D) display provides a 3D image by inducing binocular disparity for the observers who wear special glasses. With the rapid progress in flat panel display technologies, the stereoscopic 3D display is becoming a new benefit-model of the current display industry, and several kinds of commercial stereoscopic 3D products have been released and are attracting people. Nowadays, the motion picture quality of the 3D image becomes as important as resolution or luminance since most of the commercial 3D products are 3D televisions or 3D monitors which are required to display a clear motion 3D image. In this paper, an analysis and simulation of the motion picture quality of stereoscopic 3D image is proposed, and a comparison of the motion picture performance among the current stereoscopic 3D technologies is also provided.

Image-Based Visual Servoing Control of a SCARA Robot

  • Han, Sung-Hyun;Lee, Man-Hyung;Hashimoto, Hideki
    • Journal of Mechanical Science and Technology
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    • v.14 no.7
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    • pp.782-788
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    • 2000
  • In this paper, we present a new approach to visual feedback control using image-based visual servoing with stereo vision. In order to control the position and orientation of a robot with respect to an object, a new technique is proposed using binocular stereo vision. The stereo vision enables us to calculate an exact image Jacobian not only around a desired location but also at other locations. The suggested technique can guide a robot manipulator to the desired location without providing a priori knowledge such as the relative distance to the desired location or the model of an object even when the initial positioning error is large. This paper describes a model of stereo vision and how to generate feedback commands. The performance of the proposed visual servoing system is illustrated by experimental results and compared with conventional control methods for an assembly robot.

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The variation of visual acuity for a artificial myopia concerned with the fogging technique (운무법과 같은 인위적인 근시상태에서의 시력 변화)

  • Choi, Woon Sang;Park, Soo Bong
    • Journal of Korean Ophthalmic Optics Society
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    • v.1 no.2
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    • pp.43-47
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    • 1996
  • For youths of both sexes which can read the letter chap of 1.0 acuity without lens, tests the fogging technique and examines the development of visual acuity. And compare the numerical function with the result of the variation of the blur circle on the retina when the power of the fogging lens varies. The variation of visual ac acuity for the fogging technique keeps constantly the balance for binocular.

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Interocular interactions evoked by asynchronous checkerboard pattern reversals to each eye

  • Park, Hyoung-Dong;Lee, Kyoung-Min
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2010.05a
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    • pp.55-59
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    • 2010
  • To examine iterocular interactions in normal subjects, we recorded EEG activity from channel O1 and O2 on 14 healthy subjects while checkerboard pattern reversals were presented to each eye with different interstimulus intervals (ISIs) ranging from 0 to 218 ms. When pattern reversals were presented asynchronously to each eye, P-1 activity evoked by each reversal was significantly suppressed compared to the activation evoked by synchronous reversals. Furthermore, when there was time delay between pattern reversals to each eye, theta (4-10 Hz) band power was also significantly decreased, whereas beta (10-30 Hz) band power was relatively preserved. Our results suggest that neural activity evoked by sustained but not yet reversed checkerboard from one eye might inhibit upcoming neural response evoked by reversed checkerboard from the other eye. Decreased P-1 activity might reflect such inhibitory interaction between two eyes. Also, decreased theta and preserved beta band power might reflect engagement of different neural circuit for binocular / monocular vision.

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Linear Visual Feedback Conrtol using Binocular Visual Space (양안 시공간을 이용한 Linear Visual Feedback Control)

  • Lim, Seung-Woo;Park, Chang-Kyun
    • The Journal of the Acoustical Society of Korea
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    • v.14 no.6
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    • pp.74-79
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    • 1995
  • This paper proposes the stereo LVFC-Robot which Imitates eyes and arms of man. we derived linear approximation equation between visual space and joint space by minimum square method and then applied it to the proposed stereo LVFC-Robot. As a result of a simulation, its efficency is verified. Compared with the stereo VFC, the stereo LVFC Robot don't need the Image Jacobian and the Robot Jacobian. Thus it is possible to control Robot in real time.

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Universal Stereoscopic Display Using 64 LCD's

  • Takaki, Yasuhiro
    • 한국정보디스플레이학회:학술대회논문집
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    • 2002.08a
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    • pp.289-292
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    • 2002
  • A new technique to construct an auto-stereoscopic display that offers massive horizontal parallax images is proposed Multiple telecetnric imaging systems are arranged in a modified 2D array. The horizontal parallax images displayed by LCD panels are imaged to be superimposed on a 3D screen. All parallax images are displayed in the different horizontal directions because all imaging systems have different horizontal positions. The difference of the vertical display directions due to the imaging system's vertical positions is canceled by a vertical diffuser placed at the 3D screen. Observers can percept 3D images with the binocular disparity, the vergence, and the smooth motion parallax. In addition, the accommodation function may also work because a number of parallax images are displayed with a very small angle interval in the horizontal direction. A prototype 3D display including 64 color LCD panels was constructed.

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