• 제목/요약/키워드: Augmented Reality System

검색결과 596건 처리시간 0.029초

A Study on Interworking of Intelligent IoT Semantic Information Using IoT-Lite Ontology (IoT-Lite 온톨로지를 활용한 지능형 사물인터넷 시맨틱 정보연동에 관한 연구)

  • Park, Jong Sub;Hong, June Seok;Kim, Wooju
    • Journal of Information Technology Services
    • /
    • 제16권2호
    • /
    • pp.111-127
    • /
    • 2017
  • Computing Performance, sensor, storage, memory, and network costs have been steadily declining, and IoT services have recently become more active. The Internet of Things is linked with Big Data to create new business, and public institutions and corporations are hurry to import Internet of things. As the importance of the Internet of things has increased, the number of devices supporting the IoT has rapidly increased. With the development of the Internet of Things, various types of Internet services are being developed. For this reason, there is an increasing demand for IoT service designers and developers for IoT service case automatic search technology. IoT service designers can avoid duplication with existing services through service case retrieval and developers can save cost and time by combining existing reusable service equipment. This paper proposes IoT-Lite ontology for IoT and Semantic Web service to solve the above-mentioned problems. The existing ontologies for IoT, despite its many advantages, are not widely used by developers because it has not overcome the relatively slow drawbacks of increasing complexity and searching for development. To complement this, this study uses the IoT-Lite ontology introduced by W3C as a model and a semantic web service for automatic system retrieval. 3D camera, GPS, and 9-axis sensor, and IoT-Lite designed by IoT-Lite technique are integrated with the semantic technique and implemented directly.

A Study of BIM Delivery Model for Railway Construction Project using BIM Function Breakdown Structure (BIM 기능요소 분류체계 도출에 의한 철도시설공사 BIM 기능발주 구성 방안)

  • Kim, Young-Hwan;Kim, Hyeon-Seung;Kang, Leen-Seok
    • Journal of the Korean Society for Railway
    • /
    • 제18권4호
    • /
    • pp.344-353
    • /
    • 2015
  • Recently, the utilization of the BIM system has been extended to cost and resource simulation, visualized management of construction site information and application of augmented reality including basic 3D modeling. Therefore, various BIM functions are being developed for practical applications. However, since clear classification criteria and knowledge information of BIM functions are not sufficient for field engineers, it is difficult to identify the necessary BIM functions for a construction project. This study suggests a BIM function breakdown structure considering the individual functional properties and a process model that can be ordered by applying BIM in a railway construction project. The proposed delivery model is used to obtain a practical utilization of BIM by analyzing features applicable to railway construction projects; model is verified using a case project.

Design and Implementation of SNS-linked Location based Mobile AR Systems using OpenAPI on Android (안드로이드 기반 OpenAPI를 이용한 SNS 연동 지역정보 서비스를 위한 모바일 증강현실 시스템 설계 및 구현)

  • Kim, Cheong-Ghil;Chung, Ji-Moon
    • Journal of Digital Convergence
    • /
    • 제9권2호
    • /
    • pp.131-140
    • /
    • 2011
  • As the recent advances in network and wireless communications and semiconductor design and process technologies, our computing platform is rapidly shifting from desktop PCs to mobile devices such as UMPC (Ultra Mobile PC), Tablet PC, and Smartphone. Especially, wide-spreading Smartphones allow a new field of application based on location based services available with an user interface called augmented reality (AR). Therefore, this paper introduces an implementation of AR using various OpenAPls on Android Smartphones. In order to utilize enrich user data in real time, the system integrates with location based social network services also with OpenAPI. These APIs enable third-party developers to make use of rich contents of many portal web sites. The prototype was implemented on the real Android phone, Sky Sirius, and the result shows that it can provide an efficient location based service using AR technology without any constraints on mobile devices; in addition, it connects SNS to AR for sharing user data including photos, videos, and messages based on a specific location.

Foreground object detection in projection display (프로젝션 화면에서 전경물체 검출)

  • Kang Hyun;Lee Chang Woo;Park Min Ho;Jung Keechul
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • 제41권1호
    • /
    • pp.27-37
    • /
    • 2004
  • The detection of foreground objects in a projection display using color information can be hard due to changing lighting conditions and complex backgrounds. Accordingly, the current paper proposes a foreground object detection method using color information that is obtained from the input image to the Projector and an image captured by a camera above the projection display. After pixel correspondences between the two images are found by calibrating the geometry distortion and color distortion, the natural color variations are estimated for the projection display. Then, any pixel that has another variation not resulting from natural geometry or color distortion is considered a part of foreground objects, because a foreground object in a projection display changes the values of pixels. As shown by experimental results, the proposed foreground detection method is applicable to an interactive projection display system such as the DigitalDesk

Recognition of the 4th Industrial Revolution of Science and Technician and Women's University Students

  • Hwang, Eui-Chul
    • Journal of the Korea Society of Computer and Information
    • /
    • 제23권11호
    • /
    • pp.159-165
    • /
    • 2018
  • In this study, it is analyzed that keywords of the interest in the 4th industrial revolution for science and Technician K women's university students, areas to prioritize in the strategy of 4th industry revolution, to research compare analyze the recognition of science technology such as the most necessary education, human resource development of universities and companies in Korea and abroad according to the technology trend required in the 4th Industrial revolution era and which area to prepare for the 4th industrial revolution. The survey result shows different thoughts of science and Technician(KOFST) and the women university students. In the 1) 4th industrial revolution, the 96% of former are interested, while 60% of latter are interested. And in the most used keywords, the former group used AI(24%), Fusion new industry(21%) the most, while the latter group used AI(34%), Robot(18%). And, 3) in the strategic priority, the science technology experts are interested in education, R&D system innovation(27%), IoT, Information and Communication(26%) and the university students are interested in IoT, Information and Communication(31%), AI(28%). Finally, 4) the science technology experts thought of Autonomous Vehicle(20%), 3D Printer(7%), AI(16%) important, while the women university students thought of AI(27%), VR/Augmented Reality(17%), and Autonomous Vehicle(16%) the most necessary education. In the 4th industrial revolution, we need people with ability to solve complicated problems with creativity based on understanding and absorbing new knowledge and thinking of converged idea.

AR based Field Training System Algorithm for Small Units (증강현실 기반의 소부대 야외 전술훈련체계 알고리즘)

  • Park, Sangjun;Kim, Jee Won;Kim, Kyoung Min;Kim, Hoedong
    • Convergence Security Journal
    • /
    • 제18권4호
    • /
    • pp.81-87
    • /
    • 2018
  • Military training is being carried out to win the combats through the quick and accurate response exercise for changeable engagement situations on battle fields. However, practically, it is really difficult to do actual fight training. Even though ROK Army is doing effort for practical training in KCTC(Korea army advanced Combat Training Center) supplying such as MILES equipments but a single platoon is able to use KCTC facilities or MILES equipments only 10 days a year. In order to find solution on this problem many researches suggesting AR or VR technology are still on the way. Nevertheless these are not fully covered the training done in the real field. In this regard, this paper proposes how the AR technology algorithm to apply on small units during field training exercise.

  • PDF

AR Tourism Service Framework Using YOLOv3 Object Detection (YOLOv3 객체 검출을 이용한 AR 관광 서비스 프레임워크)

  • Kim, In-Seon;Jeong, Chi-Seo;Jung, Kye-Dong
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • 제21권1호
    • /
    • pp.195-200
    • /
    • 2021
  • With the development of transportation and mobiles demand for tourism travel is increasing and related industries are also developing significantly. The combination of augmented reality and tourism contents one of the areas of digital media technology, is also actively being studied, and artificial intelligence is already combined with the tourism industry in various directions, enriching tourists' travel experiences. In this paper, we propose a system that scans miniature models produced by reducing tourist areas, finds the relevant tourist sites based on models learned using deep learning in advance, and provides relevant information and 3D models as AR services. Because model learning and object detection are carried out using YOLOv3 neural networks, one of various deep learning neural networks, object detection can be performed at a fast rate to provide real-time service.

BLE-based Indoor Positioning System design using Neural Network (신경망을 이용한 BLE 기반 실내 측위 시스템 설계)

  • Shin, Kwang-Seong;Lee, Heekwon;Youm, Sungkwan
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • 제25권1호
    • /
    • pp.75-80
    • /
    • 2021
  • Positioning technology is performing important functions in augmented reality, smart factory, and autonomous driving. Among the positioning techniques, the positioning method using beacons has been considered a challenging task due to the deviation of the RSSI value. In this study, the position of a moving object is predicted by training a neural network that takes the RSSI value of the receiver as an input and the distance as the target value. To do this, the measured distance versus RSSI was collected. A neural network was introduced to create synthetic data from the collected actual data. Based on this neural network, the RSSI value versus distance was predicted. The real value of RSSI was obtained as a neural network for generating synthetic data, and based on this value, the coordinates of the object were estimated by learning a neural network that tracks the location of a terminal in a virtual environment.

A method of improving the quality of 3D images acquired from RGB-depth camera (깊이 영상 카메라로부터 획득된 3D 영상의 품질 향상 방법)

  • Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • 제25권5호
    • /
    • pp.637-644
    • /
    • 2021
  • In general, in the fields of computer vision, robotics, and augmented reality, the importance of 3D space and 3D object detection and recognition technology has emerged. In particular, since it is possible to acquire RGB images and depth images in real time through an image sensor using Microsoft Kinect method, many changes have been made to object detection, tracking and recognition studies. In this paper, we propose a method to improve the quality of 3D reconstructed images by processing images acquired through a depth-based (RGB-Depth) camera on a multi-view camera system. In this paper, a method of removing noise outside an object by applying a mask acquired from a color image and a method of applying a combined filtering operation to obtain the difference in depth information between pixels inside the object is proposed. Through each experiment result, it was confirmed that the proposed method can effectively remove noise and improve the quality of 3D reconstructed image.

Deep Learning-based Depth Map Estimation: A Review

  • Abdullah, Jan;Safran, Khan;Suyoung, Seo
    • Korean Journal of Remote Sensing
    • /
    • 제39권1호
    • /
    • pp.1-21
    • /
    • 2023
  • In this technically advanced era, we are surrounded by smartphones, computers, and cameras, which help us to store visual information in 2D image planes. However, such images lack 3D spatial information about the scene, which is very useful for scientists, surveyors, engineers, and even robots. To tackle such problems, depth maps are generated for respective image planes. Depth maps or depth images are single image metric which carries the information in three-dimensional axes, i.e., xyz coordinates, where z is the object's distance from camera axes. For many applications, including augmented reality, object tracking, segmentation, scene reconstruction, distance measurement, autonomous navigation, and autonomous driving, depth estimation is a fundamental task. Much of the work has been done to calculate depth maps. We reviewed the status of depth map estimation using different techniques from several papers, study areas, and models applied over the last 20 years. We surveyed different depth-mapping techniques based on traditional ways and newly developed deep-learning methods. The primary purpose of this study is to present a detailed review of the state-of-the-art traditional depth mapping techniques and recent deep learning methodologies. This study encompasses the critical points of each method from different perspectives, like datasets, procedures performed, types of algorithms, loss functions, and well-known evaluation metrics. Similarly, this paper also discusses the subdomains in each method, like supervised, unsupervised, and semi-supervised methods. We also elaborate on the challenges of different methods. At the conclusion of this study, we discussed new ideas for future research and studies in depth map research.