• Title/Summary/Keyword: Augment Reality

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Robust Dynamic Projection Mapping onto Deforming Flexible Moving Surface-like Objects (유연한 동적 변형물체에 대한 견고한 다이내믹 프로젝션맵핑)

  • Kim, Hyo-Jung;Park, Jinho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.6
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    • pp.897-906
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    • 2017
  • Projection Mapping, also known as Spatial Augmented Reality(SAR) has attracted much attention recently and used for many division, which can augment physical objects with projected various virtual replications. However, conventional approaches towards projection mapping have faced some limitations. Target objects' geometric transformation property does not considered, and movements of flexible objects-like paper are hard to handle, such as folding and bending as natural interaction. Also, precise registration and tracking has been a cumbersome process in the past. While there have been many researches on Projection Mapping on static objects, dynamic projection mapping that can keep tracking of a moving flexible target and aligning the projection at interactive level is still a challenge. Therefore, this paper propose a new method using Unity3D and ARToolkit for high-speed robust tracking and dynamic projection mapping onto non-rigid deforming objects rapidly and interactively. The method consists of four stages, forming cubic bezier surface, process of rendering transformation values, multiple marker recognition and tracking, and webcam real time-lapse imaging. Users can fold, curve, bend and twist to make interaction. This method can achieve three high-quality results. First, the system can detect the strong deformation of objects. Second, it reduces the occlusion error which reduces the misalignment between the target object and the projected video. Lastly, the accuracy and the robustness of this method can make result values to be projected exactly onto the target object in real-time with high-speed and precise transformation tracking.

Vibration Stimulus Generation using Sound Detection Algorithm for Improved Sound Experience (사운드 실감성 증진을 위한 사운드 감지 알고리즘 기반 촉각진동자극 생성)

  • Ji, Dong-Ju;Oh, Sung-Jin;Jun, Kyung-Koo;Sung, Mee-Young
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.158-162
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    • 2009
  • Sound effects coming with appropriate tactile stimuli can strengthen its reality. For example, gunfire in games and movies, if it is accompanied by vibrating effects, can enhance the impressiveness. On a similar principle, adding the vibration information to existing sound data file and playing sound while generating vibration effects through haptic interfaces can augment the sound experience. In this paper, we propose a method to generate vibration information by analyzing the sound. The vibration information consists of vibration patterns and the timing within a sound file. Adding the vibration information is labor-intensive if it is done manually. We propose a sound detection algorithm to search the moments when specific sounds occur in a sound file and a method to create vibration effects at those moments. The sound detection algorithm compares the frequency characteristic of specific sounds and finds the moments which have similar frequency characteristic within a sound file. The detection ratio of the algorithm was 98% for five different kinds of gunfire. We also develop a GUI based vibrating pattern editor to easily perform the sound search and vibration generation.

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Freshwater Conflicts and Sustainable Policies in the Asia-Pacific Region : Cases of Seoul and Sydney (아시아-태평양 지역의 물 갈등과 지속가능한 정책 : 서울과 시드니의 비교)

  • Choi, Byung-Doo;Rumley, Dennis;Son, Myoung-Won;Lumley, Sarah
    • Journal of the Korean association of regional geographers
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    • v.7 no.4
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    • pp.146-164
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    • 2001
  • The purpose of this paper is to outline a research agenda for the evaluation of the sustainability of freshwater policies, especially as they relate to large cities in the Asia-Pacific region, and to co-work a comparative study on the cases of Seoul and Sydney on the basis of the research agenda. The overall long-tenn aim of the present research is to develop a framework for sustainable urban freshwater policy in the Asia-Pacific region. The nature of freshwater policies for a sample of 16 large cities in the Asia-Pacific region will be critically evaluated for 5 years in the future. For the purposes of this research agenda, four main types of urban water conflict have been evaluated - jurisdictional conflicts, conflicts related to accessibility, sectoral conflicts and environmental conflicts. Of course, in reality, aspects of these four types of conflict invariably overlap. In the case study, the environmental conflict over fresh water of Seoul can be seen as a jurisdictional, sectoral and accessibility-related conflict between the central government and Seoul local government which want to regulate the lan-use with the water conservation zone around the Paldang Dam located at a upstream of the Han River on the hand, and the Yangpyong local governmant and its population within the conservation zone which have struggled against such a regulation, on the other. In the case study on the Sydeny water crisis in 1998, the environmental conflict over fresh water of Sydney in Australia can be seen as a jurisdictional conflict between the State government and the Sydney local government and the corporatized Sydney Water which have been responsible to supply fresh water on the one hand, and the Sydney population who have been suffered from the contaminated water, on the other. Over the past ten years, both globally and in the Asia-Pacific region, including in S. Korea and Australia, the concept of sustainable development has taken on a growing role in the determination of environmental policy. The balance for sustainable policy would be between the requirement to augment water supply to cope with projected future demands and the need to improve efficiency of water use.

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Feature Point Filtering Method Based on CS-RANSAC for Efficient Planar Homography Estimating (효과적인 평면 호모그래피 추정을 위한 CS-RANSAC 기반의 특징점 필터링 방법)

  • Kim, Dae-Woo;Yoon, Ui-Nyoung;Jo, Geun-Sik
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.6
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    • pp.307-312
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    • 2016
  • Markerless tracking for augmented reality using Homography can augment virtual objects correctly and naturally on live view of real-world environment by using correct pose and direction of camera. The RANSAC algorithm is widely used for estimating Homography. CS-RANSAC algorithm is one of the novel algorithm which cooperates a constraint satisfaction problem(CSP) into RANSAC algorithm for increasing accuracy and decreasing processing time. However, CS-RANSAC algorithm can be degraded performance of calculating Homography that is caused by selecting feature points which estimate low accuracy Homography in the sampling step. In this paper, we propose feature point filtering method based on CS-RANSAC for efficient planar Homography estimating the proposed algorithm evaluate which feature points estimate high accuracy Homography for removing unnecessary feature point from the next sampling step using Symmetric Transfer Error to increase accuracy and decrease processing time. To evaluate our proposed method we have compared our algorithm with the bagic CS-RANSAC algorithm, and basic RANSAC algorithm in terms of processing time, error rate(Symmetric Transfer Error), and inlier rate. The experiment shows that the proposed method produces 5% decrease in processing time, 14% decrease in Symmetric Transfer Error, and higher accurate homography by comparing the basic CS-RANSAC algorithm.