• Title/Summary/Keyword: Audio-Visual Information

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Audio-Visual Content Analysis Based Clustering for Unsupervised Debate Indexing (비교사 토론 인덱싱을 위한 시청각 콘텐츠 분석 기반 클러스터링)

  • Keum, Ji-Soo;Lee, Hyon-Soo
    • The Journal of the Acoustical Society of Korea
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    • v.27 no.5
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    • pp.244-251
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    • 2008
  • In this research, we propose an unsupervised debate indexing method using audio and visual information. The proposed method combines clustering results of speech by BIC and visual by distance function. The combination of audio-visual information reduces the problem of individual use of speech and visual information. Also, an effective content based analysis is possible. We have performed various experiments to evaluate the proposed method according to use of audio-visual information for five types of debate data. From experimental results, we found that the effect of audio-visual integration outperforms individual use of speech and visual information for debate indexing.

A 3D Audio-Visual Animated Agent for Expressive Conversational Question Answering

  • Martin, J.C.;Jacquemin, C.;Pointal, L.;Katz, B.
    • 한국정보컨버전스학회:학술대회논문집
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    • 2008.06a
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    • pp.53-56
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    • 2008
  • This paper reports on the ACQA(Animated agent for Conversational Question Answering) project conducted at LIMSI. The aim is to design an expressive animated conversational agent(ACA) for conducting research along two main lines: 1/ perceptual experiments(eg perception of expressivity and 3D movements in both audio and visual channels): 2/ design of human-computer interfaces requiring head models at different resolutions and the integration of the talking head in virtual scenes. The target application of this expressive ACA is a real-time question and answer speech based system developed at LIMSI(RITEL). The architecture of the system is based on distributed modules exchanging messages through a network protocol. The main components of the system are: RITEL a question and answer system searching raw text, which is able to produce a text(the answer) and attitudinal information; this attitudinal information is then processed for delivering expressive tags; the text is converted into phoneme, viseme, and prosodic descriptions. Audio speech is generated by the LIMSI selection-concatenation text-to-speech engine. Visual speech is using MPEG4 keypoint-based animation, and is rendered in real-time by Virtual Choreographer (VirChor), a GPU-based 3D engine. Finally, visual and audio speech is played in a 3D audio and visual scene. The project also puts a lot of effort for realistic visual and audio 3D rendering. A new model of phoneme-dependant human radiation patterns is included in the speech synthesis system, so that the ACA can move in the virtual scene with realistic 3D visual and audio rendering.

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A Study on the Extension of the Description Elements for Audio-visual Archives (시청각기록물의 기술요소 확장에 관한 연구)

  • Nam, Young-Joon;Moon, Jung-Hyun
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.21 no.4
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    • pp.67-80
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    • 2010
  • The output and usage rate of audio-visual materials have sharply increased as the information industry advances and diverse archives became available. However, the awareness of the audio-visual archives are more of a separate record with collateral value. The organizations that hold these materials have very weak system of the various areas such as the categories and archiving methods. Moreover, the management system varies among the organizations, so the users face difficulty retrieving and utilizing the audio-visual materials. Thus, this study examined the feasibility of the synchronized management of audio-visual archives by comparing the descriptive elements of the audio-visual archives in internal key agencies. The study thereby examines the feasibility of the metadata element of the organizations and that of synchronized management to propose the effect of the use of management, retrieval and service of efficient AV materials. The study also proposes the improvement of descriptive element of metadata.

A Novel Integration Scheme for Audio Visual Speech Recognition

  • Pham, Than Trung;Kim, Jin-Young;Na, Seung-You
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.8
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    • pp.832-842
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    • 2009
  • Automatic speech recognition (ASR) has been successfully applied to many real human computer interaction (HCI) applications; however, its performance tends to be significantly decreased under noisy environments. The invention of audio visual speech recognition (AVSR) using an acoustic signal and lip motion has recently attracted more attention due to its noise-robustness characteristic. In this paper, we describe our novel integration scheme for AVSR based on a late integration approach. Firstly, we introduce the robust reliability measurement for audio and visual modalities using model based information and signal based information. The model based sources measure the confusability of vocabulary while the signal is used to estimate the noise level. Secondly, the output probabilities of audio and visual speech recognizers are normalized respectively before applying the final integration step using normalized output space and estimated weights. We evaluate the performance of our proposed method via Korean isolated word recognition system. The experimental results demonstrate the effectiveness and feasibility of our proposed system compared to the conventional systems.

Configuration of Audio-Visual System using Visual Image (이미지를 활용한 오디오-비쥬얼 시스템 구성)

  • Seo, June-Seok;Hong, Sung-Dae;Park, Jin-Wan
    • The Journal of the Korea Contents Association
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    • v.8 no.6
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    • pp.121-129
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    • 2008
  • With the help of information technology The problem of building a concrete form with a shapeless media is the starting point of presenting information by means of sound. Audio-Visual System using sound as a medium is a method that presents an auditory material visually and has a role of linking different sensory organs. In a sense, Audio-Visual System transfers a non-concrete sensation to a concrete one. Audio-Visual System presentation by late methods using active and non-active images produced by computerized irregular procedures can be limited because of the limited ways of visual output. On the other side, visualization using active images can induce more diverse expressions using sound as a medium. This study suggests a new way of expression in animations using visualization of various auditory materials and sounds built by Audio-Visual System with active images.

Improvement of Rejection Performance using the Lip Image and the PSO-NCM Optimization in Noisy Environment (잡음 환경 하에서의 입술 정보와 PSO-NCM 최적화를 통한 거절 기능 성능 향상)

  • Kim, Byoung-Don;Choi, Seung-Ho
    • Phonetics and Speech Sciences
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    • v.3 no.2
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    • pp.65-70
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    • 2011
  • Recently, audio-visual speech recognition (AVSR) has been studied to cope with noise problems in speech recognition. In this paper we propose a novel method of deciding weighting factors for audio-visual information fusion. We adopt the particle swarm optimization (PSO) to weighting factor determination. The AVSR experiments show that PSO-based normalized confidence measures (NCM) improve the rejection performance of mis-recognized words by 33%.

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Robust Person Identification Using Optimal Reliability in Audio-Visual Information Fusion

  • Tariquzzaman, Md.;Kim, Jin-Young;Na, Seung-You;Choi, Seung-Ho
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.3E
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    • pp.109-117
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    • 2009
  • Identity recognition in real environment with a reliable mode is a key issue in human computer interaction (HCI). In this paper, we present a robust person identification system considering score-based optimal reliability measure of audio-visual modalities. We propose an extension of the modified reliability function by introducing optimizing parameters for both of audio and visual modalities. For degradation of visual signals, we have applied JPEG compression to test images. In addition, for creating mismatch in between enrollment and test session, acoustic Babble noises and artificial illumination have been added to test audio and visual signals, respectively. Local PCA has been used on both modalities to reduce the dimension of feature vector. We have applied a swarm intelligence algorithm, i.e., particle swarm optimization for optimizing the modified convection function's optimizing parameters. The overall person identification experiments are performed using VidTimit DB. Experimental results show that our proposed optimal reliability measures have effectively enhanced the identification accuracy of 7.73% and 8.18% at different illumination direction to visual signal and consequent Babble noises to audio signal, respectively, in comparison with the best classifier system in the fusion system and maintained the modality reliability statistics in terms of its performance; it thus verified the consistency of the proposed extension.

Audio-Visual Localization and Tracking of Sound Sources Using Kalman Filter (칼만 필터를 이용한 시청각 음원 정위 및 추적)

  • Song, Min-Gyu;Kim, Jin-Young;Na, Seung-You
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.4
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    • pp.519-525
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    • 2007
  • With the high interest on robot technology and application, the research on artificial auditory systems for robot is very active. In this paper we discuss sound source localization and tracing based on audio-visual information. For video signals we use face detection based on skin color model. Also, binaural-based DOA is used as audio information. We integrate both informations using Kalman filter. The experimental results show that audio-visual person tracking Is useful, specially in the case that some informations are not observed.

Implementation of Sound Source Localization Based on Audio-visual Information for Humanoid Robots (휴모노이드 로봇을 위한 시청각 정보 기반 음원 정위 시스템 구현)

  • Park, Jeong-Ok;Na, Seung-You;Kim, Jin-Young
    • Speech Sciences
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    • v.11 no.4
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    • pp.29-42
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    • 2004
  • This paper presents an implementation of real-time speaker localization using audio-visual information. Four channels of microphone signals are processed to detect vertical as well as horizontal speaker positions. At first short-time average magnitude difference function(AMDF) signals are used to determine whether the microphone signals are human voices or not. And then the orientation and distance information of the sound sources can be obtained through interaural time difference. Finally visual information by a camera helps get finer tuning of the angles to speaker. Experimental results of the real-time localization system show that the performance improves to 99.6% compared to the rate of 88.8% when only the audio information is used.

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Speech Recognition by Integrating Audio, Visual and Contextual Features Based on Neural Networks (신경망 기반 음성, 영상 및 문맥 통합 음성인식)

  • 김명원;한문성;이순신;류정우
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.3
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    • pp.67-77
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    • 2004
  • The recent research has been focused on fusion of audio and visual features for reliable speech recognition in noisy environments. In this paper, we propose a neural network based model of robust speech recognition by integrating audio, visual, and contextual information. Bimodal Neural Network(BMNN) is a multi-layer perception of 4 layers, each of which performs a certain level of abstraction of input features. In BMNN the third layer combines audio md visual features of speech to compensate loss of audio information caused by noise. In order to improve the accuracy of speech recognition in noisy environments, we also propose a post-processing based on contextual information which are sequential patterns of words spoken by a user. Our experimental results show that our model outperforms any single mode models. Particularly, when we use the contextual information, we can obtain over 90% recognition accuracy even in noisy environments, which is a significant improvement compared with the state of art in speech recognition. Our research demonstrates that diverse sources of information need to be integrated to improve the accuracy of speech recognition particularly in noisy environments.