• Title/Summary/Keyword: Artistic talent education

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A Study on the Application of Classic Astrology to Predict Occupational Integrity (직업적성 예측을 위한 고전 점성학 활용방안)

  • Do-Yeon Kim;Ki-Seung Kim
    • Industry Promotion Research
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    • v.8 no.4
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    • pp.221-227
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    • 2023
  • This study is a study to analyze Nativity's occupational aptitude by examining the functions and structures of the planets that make up the Nativity birth chart of Classic Astrology. If the occupation that appears in the birth chart is viewed as an individual's natural occupation, it is analyzed through the strength and weakness of the sign and planets, and the aspect (relationship with the planet). In Classic Astrology's nativity birth chart, there are three major planets when judging occupations: Venus (♀). Mars (♂). It was thought to be determined by Mercury (☿). However, in order to meet the diversity of jobs required in today's highly developed knowledge and information society, there are some shortcomings, so Saturn (♄), Jupiter (♃), Sun (☉), Moon (☽) was added to apply the aptitude for the job. Thus, the native's ASC vocational aptitude could be applied more diversely and broadly based on the relationship between planets and their aspects. As a result, Venus (♀. Venus) means enjoying artistic work that people think is beautiful and making it a pleasure in life, while Mars (♂) means work that requires physical strength and strength, such as working days. Mercury (☿) means using knowledge and brains, and the Sun (☉) plays a role in giving authority to jobs and talents. The Moon (☽) helps the native gain people's trust in his or her profession and talents, Jupiter (♃) helps the native to revive his or her profession and talents through faith, sincerity, fairness, and generosity, and Saturn (♄) can appear as an obstacle that blocks career and talent due to greed, sadness, poverty, etc. As a result of the study, it was found that the native's occupations vary depending on the strengths and weaknesses of the planets and their aspect relationships.

Validity of the Teacher's Scales for Gifted Preschool Children (교사용 유아 영재성 평가척도 개발 및 타당화 연구)

  • Lee, Chae-Ho;Choe, In-Soo
    • Journal of Gifted/Talented Education
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    • v.22 no.2
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    • pp.483-497
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    • 2012
  • The purpose of this study was to examine the validity of the Teacher's Scale for Gifted Preschool Children(TSGPC). Participation of this study were 357 preschool children and their parents and teachers from Seoul, Ulsan, Daegy, Gwangiu & Daejeon. Data were analyzed by exploratory factor analysis, Pearson's r, t-test and Cronbach's ${\alpha}$. Results are as follows. (1) exploratory factor analysis of TSGPC revealed that a 5-factor solution (academic ability, creativity, task commitment, artistic talent, and leadership) was the best fit. (2) Correlations between TSGPC and parental rating scale for young children's giftedness were significant. (3) Scores of TSGPC between gifted children and general children were significantly different (4) Cronbach's ${\alpha}$ ranged from .82 and .91 for subscale of TSGPC and .93 for the total scale. These results show that the Teacher's Scale for Gifted Preschool Children is quite reliable and valid measure.

An Analysis of Gyeonggi Sinawi Dance in the Fashion of Kim Sukja (김숙자류 경기시나위춤에 관한 고찰)

  • Han, soomoon
    • (The) Research of the performance art and culture
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    • no.22
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    • pp.413-439
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    • 2011
  • This study aims to look for the proper directions of following and developing Gyeonggi sinawi dance in the fashion of Kim Sukja by closely examining its kinds and patterns. First, its characteristics and education reality were investigated. Second, the seven kinds of Gyeonggi sinawi dance Kim Sukja allegedly handed down (according to the 121st Report of the Intangible Cultural Assets) were concretely examined. Third, the composition of each dance pattern was studied. Fourth, various beats used in Gyeonggi sinawi dance were revealed. The late Kim Sukja had outstanding artistic talent and ability in Gyeonggi sinawi dance movements, musical composition, gayageum accompanied singing, and pansori episodes. Behind her were master singer Kim Seokchang (grandfather), father Kim Deoksun (belonging to Hwaseong Artist Board), shaman-mother Jeong Gwiseong, and great dancer Jo Jinyeong. Kim sukja's seven Gyeonggi sinawi dance types were bujeong nori, teo beollim, jinsoe, jeseok, kkaekkeum, ollimchae, and dosal puri (designated as Important Intangible Cultural Asset in 1990). Such beats as seopchae (dosal puri), mori, bal ppeodeurae, bujeong nori, ollimchae, jinsoe, and teo beollim (ban seoreum) were mainly used in Gyeonggi sinawi dance. In sum, Kim Sukja's dance was more than an individual's dance to represent the cultural types and life at that time in Gyeonggi-do and be a very important academic historic material. Therefore, it is the responsibility of the present generation to hand down and develop such invaluable traditional cultural materials.

Visual Media Education in Visual Arts Education (미술교육에 있어서 시각적 미디어를 통한 조형교육에 관한 연구)

  • Park Ji-Sook
    • Journal of Science of Art and Design
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    • v.7
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    • pp.64-104
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    • 2005
  • Visual media transmits image and information reproduced in large quantities, such as a photography, film, television, video, advertisement, or computer image. Correspondence to the students' reception and recognition of culture in the future. arrangements for the field of studies of visual culture. 'Visual Culture' implies cultural phenomena of visual images via visual media, which includes not only the categories of traditional arts like a painting, sculpture, print, or design, but the performance arts including a fashion show or parade of carnival, and the mass and electronic media like a photography, film, television, video, advertisement, cartoon, animation, or computer image. In the world of visual media, Image' functions as an essential medium of communication. Therefore, people call the culture of today fra of Image Culture', which has been converted from an alphabet convergence era to an image convergence one. Image, via visual media, has become a dominant means for communication in large part of human life, so we can designate an Image' as a typical aspect of visual culture today. Image, as an essential medium of communication, plays an important role in contemporary society. The one way is the conversion of analogue image like an actual picture, photograph, or film into digital one through the digitalization of digital camera or scanner as 'an analogue/digital commutator'. The other is a way of process with a computer drawing, or modeling of objects. It is appropriate to the production of pictorial and surreal images. Digital images, produced by the other, can be divided into the form of Pixel' and form of Vector'. Vector is a line linking the point of departure to the point of end, which organizes informations. Computer stores each line's standard location and correlative locations to one another Digital image shows for more 'Perfectness' than any other visual media. Digital image has been evolving in the diverse aspects, such as a production of geometrical or organic image compositing, interactive art, multimedia art, or web art, which has been applied a computer as an extended trot of painting. Someone often interprets digitalized copy with endless reproduction of original even as an extension of a print. Visual af is no longer a simple activity of representation by a painter or sculptor, but now is intimately associated with a matter of application of media. There is some problem in images via visual media. First, the image via media doesn't reflect a reality as it is, but reflects an artificial manipulated world, that is, a virtual reality. Second, the introduction of digital effect and the development of image processing technology have enhanced a spectacle of destructive and violent scenes. Third, a child intends to recognize the interactive images of computer game and virtual reality as a reality, or truth. Education needs not only to point out an ill effect of mass media and prevent the younger generation from being damaged by it, but also to offer a knowledge and know-how to cope actively with social, cultural circumstances. Visual media education is one of these essential methods for the contemporary and future human being in the overflowing of image informations. The fosterage of 'Visual Literacy' can be considered as a very purpose of visual media education. This is a way to lead an individual to the discerning, active consumer and producer of visual media in life as far as possible. The elements of 'Visual Literacy' can be divided into a faculty of recognition related to the visual media, a faculty of critical reception, a faculty of appropriate application, a faculty of active work and a faculty of creative modeling, which are promoted at the same time by the education of 'visual literacy'. In conclusion, the education of 'Visual Literacy' guides students to comprehend and discriminate the visual image media carefully, or receive them critically, apply them properly, or produce them creatively and voluntarily. Moreover, it leads to an artistic activity by means of new media. This education can be approached and enhanced by the connection and integration with real life. Visual arts and education of them play an important role in the digital era depended on visual communications via image information. Visual me야a of day functions as an essential element both in daily life and in arts. Students can soundly understand visual phenomena of today by means of visual media, and apply it as an expression tool of life culture as well. A new recognition and valuation visual image and media education is required to cultivate the capability of active, upright dealing with the changes of history of civilization. 1) Visual media education helps to cultivate a sensibility for images, which reacts to and deals with the circumstances. 2) It helps students to comprehend the contemporary arts and culture via new media. 3) It supplies a chance of students' experiencing a visual modeling by means of new media. 4) There are educational opportunities of images with temporality and spaciality, and therefore a discerning person becomes to increase. 5) The modeling activity via new media leads students to be continuously interested in the school and production of plastic arts. 6) It raises the ability of visual communications dealing with image information society. 7) An education of digital image is significant in respect of cultivation of man of talent for the future society of image information as well. To correspond to the changing and developing social, cultural circumstances, and the form and recognition of students' reception of them, visual arts education must arrange the field of studying on a new visual culture. Besides, a program needs to be developed, which is in more systematic and active level in relation to visual media education. Educational contents should be extended to the media for visual images, that is, photography, film, television, video, computer graphic, animation, music video, computer game and multimedia. Every media must be separately approached, because they maintain the modes and peculiarities of their own according to the conveyance form of message. The concrete and systematic method of teaching and the quality of education must be researched and developed, centering around the development of a course of study. Teacher's foundational capability of teaching should be cultivated for the visual media education. In this case, it must be paid attention to the fact that a technological level of media is considered as a secondary. Because school education doesn't intend to train expert and skillful producers, but intends to lay stress on the essential aesthetic one with visual media under the social and cultural context, in respect of a consumer including a man of culture.

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