• 제목/요약/키워드: Artificial Intelligence Art

검색결과 161건 처리시간 0.029초

4차 산업혁명 시대의 CRM: 인간과 자율 시스템의 협업 관점에서 (Crew Resource Management in Industry 4.0: Focusing on Human-Autonomy Teaming)

  • 윤선이;우사이먼성일
    • 항공우주의학회지
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    • 제31권2호
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    • pp.33-37
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    • 2021
  • In the era of the 4th industrial revolution, the aviation industry is also growing remarkably with the development of artificial intelligence and networks, so it is necessary to study a new concept of crew resource management (CRM), which is required in the process of operating state-of-the-art equipment. The automation system, which has been treated only as a tool, is changing its role as a decision-making agent with the development of artificial intelligence, and it is necessary to set clear standards for the role and responsibility in the safety-critical field. We present a new perspective on the automation system in the CRM program through the understanding of the autonomous system. In the future, autonomous system will develop as an agent for human pilots to cooperate, and accordingly, changes in role division and reorganization of regulations are required.

인공지능이 인간사회에 미치는 영향에 대한 연구 (An Analysis of the effect of Artificial Intelligence on Human Society)

  • 김주은
    • 문화기술의 융합
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    • 제5권2호
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    • pp.177-182
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    • 2019
  • 기술의 발전으로 인공지능은 계속해서 그 모습을 달리하며 금융, 제조, 의료, 서비스, 예술과 같은 다양한 산업 분야에 새롭게 적용되고 있다. 항상 발전하는 분야인 만큼 인공지능이 현대의 인간사회에 어떠한 변화를 가져오고 있는지 알 필요가 있다. 본 논문에서는 인공지능의 개념과 인공지능 기술이 현대의 산업분야에 구현된 방식에 대한 분석을 통해 사회에 미치는 긍정적인 영향과 부정적인 영향을 연구하였다. 이러한 연구를 통해 인공지능이 우리의 삶에 얼마나 가까이 다가왔는지를 알고 이에 대응하기 위한 초석을 마련하고자 한다.

Multi-resolution Fusion Network for Human Pose Estimation in Low-resolution Images

  • Kim, Boeun;Choo, YeonSeung;Jeong, Hea In;Kim, Chung-Il;Shin, Saim;Kim, Jungho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권7호
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    • pp.2328-2344
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    • 2022
  • 2D human pose estimation still faces difficulty in low-resolution images. Most existing top-down approaches scale up the target human bonding box images to the large size and insert the scaled image into the network. Due to up-sampling, artifacts occur in the low-resolution target images, and the degraded images adversely affect the accurate estimation of the joint positions. To address this issue, we propose a multi-resolution input feature fusion network for human pose estimation. Specifically, the bounding box image of the target human is rescaled to multiple input images of various sizes, and the features extracted from the multiple images are fused in the network. Moreover, we introduce a guiding channel which induces the multi-resolution input features to alternatively affect the network according to the resolution of the target image. We conduct experiments on MS COCO dataset which is a representative dataset for 2D human pose estimation, where our method achieves superior performance compared to the strong baseline HRNet and the previous state-of-the-art methods.

DiLO: Direct light detection and ranging odometry based on spherical range images for autonomous driving

  • Han, Seung-Jun;Kang, Jungyu;Min, Kyoung-Wook;Choi, Jungdan
    • ETRI Journal
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    • 제43권4호
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    • pp.603-616
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    • 2021
  • Over the last few years, autonomous vehicles have progressed very rapidly. The odometry technique that estimates displacement from consecutive sensor inputs is an essential technique for autonomous driving. In this article, we propose a fast, robust, and accurate odometry technique. The proposed technique is light detection and ranging (LiDAR)-based direct odometry, which uses a spherical range image (SRI) that projects a three-dimensional point cloud onto a two-dimensional spherical image plane. Direct odometry is developed in a vision-based method, and a fast execution speed can be expected. However, applying LiDAR data is difficult because of the sparsity. To solve this problem, we propose an SRI generation method and mathematical analysis, two key point sampling methods using SRI to increase precision and robustness, and a fast optimization method. The proposed technique was tested with the KITTI dataset and real environments. Evaluation results yielded a translation error of 0.69%, a rotation error of 0.0031°/m in the KITTI training dataset, and an execution time of 17 ms. The results demonstrated high precision comparable with state-of-the-art and remarkably higher speed than conventional techniques.

인공지능을 이용한 영화제작 : 시각효과를 중심으로 (Film Production Using Artificial Intelligence with a Focus on Visual Effects)

  • 유태경
    • 한국엔터테인먼트산업학회논문지
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    • 제15권1호
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    • pp.53-62
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    • 2021
  • 영화는 대중에게 처음 소개된 이래로 테크놀로지의 발전과 변화 과정을 함께하고 있다. 영화 제작 과정에 시각효과를 중심으로 한 포스트 프로덕션과 디지털 기술들이 본격적으로 적용되면서 영화 산업은 제작 방식에 있어서 큰 변화를 겪었을 뿐만 아니라 최신 기술들을 폭넓게 수용하며 산업적 기회의 폭을 넓혀가고 있다. 디지털 영화로 변화한 지 오래지 않은 지금, 영화의 디지털화가 시작되기도 전인 1956년 다트머스 회의에서 처음 알려진 인공지능이란 개념이 다시 영화 산업의 큰 변화를 가져올 것으로 예상된다. 디지털 영화의 제작 파이프라인은 거대한 디지털 데이터를 체계적으로 운용하고 만들어 내기 때문에 머신러닝과 딥러닝으로 대표되는 최근 인공지능 기술들을 적용하기 용이하고 시각효과 제작 과정에는 반복적인 작업과 분석을 통한 재현이 많고 계산 시간이 오래 걸리는 과정들이 있기 때문에 최근 주요 시각효과 스튜디오들을 중심으로 인공지능 기술의 활용이 두드러지고 있다. 본 연구에서는 제작 도구로서 인공지능 기술을 이용한 영화 시각효과 제작 사례에 대한 분석을 통해서 향후 인공지능 기술이 영화 산업을 어떻게 바꿔놓을지 예측하고 시각효과 기술로서 인공지능의 산업적 가능성을 조망해 보고자 한다.

Summarizing the Differences in Chinese-Vietnamese Bilingual News

  • Wu, Jinjuan;Yu, Zhengtao;Liu, Shulong;Zhang, Yafei;Gao, Shengxiang
    • Journal of Information Processing Systems
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    • 제15권6호
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    • pp.1365-1377
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    • 2019
  • Summarizing the differences in Chinese-Vietnamese bilingual news plays an important supporting role in the comparative analysis of news views between China and Vietnam. Aiming at cross-language problems in the analysis of the differences between Chinese and Vietnamese bilingual news, we propose a new method of summarizing the differences based on an undirected graph model. The method extracts elements to represent the sentences, and builds a bridge between different languages based on Wikipedia's multilingual concept description page. Firstly, we calculate the similarity between Chinese and Vietnamese news sentences, and filter the bilingual sentences accordingly. Then we use the filtered sentences as nodes and the similarity grade as the weight of the edge to construct an undirected graph model. Finally, combining the random walk algorithm, the weight of the node is calculated according to the weight of the edge, and sentences with highest weight can be extracted as the difference summary. The experiment results show that our proposed approach achieved the highest score of 0.1837 on the annotated test set, which outperforms the state-of-the-art summarization models.

The Influence of Creator Information on Preference for Artificial Intelligence- and Human-generated Artworks

  • Nam, Seungmin;Song, Jiwon;Kim, Chai-Youn
    • 감성과학
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    • 제25권3호
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    • pp.107-116
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    • 2022
  • Purpose: Researchers have shown that aesthetic judgments of artworks depend on contexts, such as the authenticity of an artwork (Newman & Bloom, 2011) and an artwork's location of display (Kirk et al., 2009; Silveira et al., 2015). The present study aims to examine whether contextual information related to the creator, such as whether an artwork was created by a human or artificial intelligence (AI), influences viewers' preference judgments of an artwork. Methods: Images of Impressionist landscape paintings were selected as human-made artworks. AI-made artwork stimuli were created using Google's Deep Dream Generator by mimicking the Impressionist style via deep learning algorithms. Participants performed a preference rating task on each of the 108 artwork stimuli accompanied by one of the two creator labels. After this task, an art experience questionnaire (AEQ) was given to participants to examine whether individual differences in art experience influence their preference judgments. Results: Setting AEQ scores as a covariate in a two-way ANCOVA analysis, the stimuli with the human-made context were preferred over the stimuli with the AI-made context. Regarding the types of stimuli, the viewers preferred AI-made stimuli to human-made stimuli. There was no interaction effect between the two factors. Conclusion: These results suggest that preferences for visual artworks are influenced by the contextual information of the creator when the individual differences in art experience are controlled.

Current approaches of artificial intelligence in breakwaters - A review

  • Kundapura, Suman;Hegde, Arkal Vittal
    • Ocean Systems Engineering
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    • 제7권2호
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    • pp.75-87
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    • 2017
  • A breakwater has always been an ideal option to prevent shoreline erosion due to wave action as well as to maintain the tranquility in the lagoon area. The effects of the impinging wave on the structure could be analyzed and evaluated by several physical and numerical methods. An alternate approach to the numerical methods in the prediction of performance of a breakwater is Artificial Intelligence (AI) tools. In the recent decade many researchers have implemented several Artificial Intelligence (AI) tools in the prediction of performance, stability number and scour of breakwaters. This paper is a comprehensive review which serves as a guide to the current state of the art knowledge in application of soft computing techniques in breakwaters. This study aims to provide a detailed review of different soft computing techniques used in the prediction of performance of different breakwaters considering various combinations of input and response variables.

Leveraging artificial intelligence to assess explosive spalling in fire-exposed RC columns

  • Seitllari, A.;Naser, M.Z.
    • Computers and Concrete
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    • 제24권3호
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    • pp.271-282
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    • 2019
  • Concrete undergoes a series of thermo-based physio-chemical changes once exposed to elevated temperatures. Such changes adversely alter the composition of concrete and oftentimes lead to fire-induced explosive spalling. Spalling is a multidimensional, complex and most of all sophisticated phenomenon with the potential to cause significant damage to fire-exposed concrete structures. Despite past and recent research efforts, we continue to be short of a systematic methodology that is able of accurately assessing the tendency of concrete to spall under fire conditions. In order to bridge this knowledge gap, this study explores integrating novel artificial intelligence (AI) techniques; namely, artificial neural network (ANN), adaptive neuro-fuzzy inference system (ANFIS) and genetic algorithm (GA), together with traditional statistical analysis (multilinear regression (MLR)), to arrive at state-of-the-art procedures to predict occurrence of fire-induced spalling. Through a comprehensive datadriven examination of actual fire tests, this study demonstrates that AI techniques provide attractive tools capable of predicting fire-induced spalling phenomenon with high precision.

Design to Improve Educational Competency Using ChatGPT

  • Choong Hyong LEE
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권1호
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    • pp.182-190
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    • 2024
  • Various artificial intelligence neural network models that have emerged since 2014 enable the creation of new content beyond the existing level of information discrimination and withdrawal, and the recent generative artificial intelligences such as ChatGPT and Gall-E2 create and present new information similar to actual data, enabling natural interaction because they create and provide verbal expressions similar to humans, unlike existing chatbots that simply present input content or search results. This study aims to present a model that can improve the ChatGPT communication skills of university students through curriculum research on ChatGPT, which can be participated by students from all departments, including engineering, humanities, society, health, welfare, art, tourism, management, and liberal arts. It is intended to design a way to strengthen competitiveness to embody the practical ability to solve problems through ethical attitudes, AI-related technologies, data management, and composition processes as knowledge necessary to perform tasks in the artificial intelligence era, away from simple use capabilities. It is believed that through creative education methods, it is possible to improve university awareness in companies and to seek industry-academia self-reliant courses.