• 제목/요약/키워드: Arduino-based boards

검색결과 13건 처리시간 0.016초

Ultra-light Mutual Authentication Scheme based on Text Steganography Communication

  • Lee, Wan Yeon
    • 한국컴퓨터정보학회논문지
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    • 제24권4호
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    • pp.11-18
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    • 2019
  • Previous mutual authentication schemes operate on the basis of validated cryptographic functions and hash functions, but these functions require a certain amount of memory capacity. However, since ultra-lightweight IoT devices have a very small amount of memory capacity, these functions can not be applied. In this paper, we first propose a text steganography communication scheme suitable for ultra-lightweight IoT devices with limited resources, and then propose a mutual authentication scheme based on the text steganography communication. The proposed scheme performs mutual authentication and integrity verification using very small amount of memory. For evaluation, we implemented the proposed scheme on Arduino boards and confirmed that the proposed scheme performs well the mutual authentication and the integrity verification functions.

Study on Design Education Plan Using Microcontroller Board Prototyping Tool

  • Nam, Wonsuk
    • International Journal of Contents
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    • 제14권3호
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    • pp.61-68
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    • 2018
  • Unlike in the past, where the expression of the form was given a priority, with the widening of the scopes of the designs, the proportion of design education institution curricula targeting user experience and the application of technology is continually and gradually increasing. Open source microcontroller boards such as Arduino have initiated attracting attention as a countermeasure against these changes. These prototyping tools have many advantages for the diversification of expression and design verification in the design field and therefore have a high likelihood of being introduced into many design education institutes; however, the tools act as high entry barriers for design students who lack engineering knowledge. Although various educational content and tools have been developed to address the issue of barrier, existing solutions remain insufficient as alternatives for the purpose of activation. In this study, we investigated the present state of related education content and conducted a pilot workshop using a prototype microcontroller board with simplified coding. We intend to use the results of this investigation to develop study material for design education. We started by conducting a survey regarding the pre-university education situation. It was observed that engineering education opportunities are insufficient and the problem of mutual application between educations due to course-based education was not realized. We also analyzed the characteristics of simplified training tools using the microcontroller to establish a direction for educational design and conducted a pilot workshop using the microcontroller toolkit with a simplified coding process based on this content. Students who lack a basic knowledge of engineering technology received instruction, and after completing minimum preliminary training, they proceeded to practical exercises that involved utilizing the toolkit. Through this process, we identified the need for a simple-type microcontroller board with low-complexity for use in educating students majoring in design. We also identified some obstacles that serve as barriers to entry of utilizing microcontroller board. Based on these results, we propose several functional requirements and teaching guidelines for prototyping toolkits for design education.

다중 피드백을 지원하는 몰입형 스마트 밸런스 보드 (Immersive Smart Balance Board with Multiple Feedback)

  • 이승용;이선호;박준성;신민철;윤승현
    • 한국컴퓨터그래픽스학회논문지
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    • 제30권3호
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    • pp.171-178
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    • 2024
  • 밸런스 보드 (Balance Board, BB)를 활용한 운동은 균형 감각 발달, 코어 근육 강화 등 신체 운동 능력 향상과 집중력 증진에 효과적이다. 특히, 다양한 디지털 콘텐츠와 연동되는 스마트 밸런스 보드 (Smart Balance Board, SBB)는 기존 밸런스 보드에 비해 적절한 피드백을 제공하여 운동 효과를 극대화한다. 그러나 대부분의 시스템들은 시/청각적인 피드백만 제공하여 사용자의 운동 몰입도 및 흥미 그리고 운동 자세의 정확성에 미치는 영향을 평가하지 못한다. 본 연구에서는 멀티 센서를 활용하여 다양한 피드백과 정확한 자세로 훈련이 가능한 몰입형 스마트 밸런스 보드 (Imemersive-SBB, I-SBB)를 제안한다. 제안된 시스템은 아두이노 기반으로 보드의 자세을 측정하는 자이로 센서, 유/무선 통신을 위한 통신 모듈, 사용자의 정확한 발 위치를 유도하는 적외선 센서, 촉각 피드백을 위한 진동 모터로 구성되어 있다. 측정된 보드의 자세는 칼만 필터 (Kalman Filter)를 이용하여 부드럽게 보정되고, 멀티 센서 데이터는 FreeRTOS를 활용해 실시간으로 병렬처리된다. 제안된 I-SBB는 다양한 콘텐츠와 연동하여 사용자의 집중도 및 몰입도 향상과 흥미 유발에 효과적임을 보인다.