• Title/Summary/Keyword: Application Scenario

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The Indian Ocean Scenario in the 14th Century Latin Crusade Tract: Possibilities of a World Historical Approach

  • Chakravarti, Ranabir
    • Asian review of World Histories
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    • v.3 no.1
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    • pp.37-58
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    • 2015
  • The paper examines, in the light of current historiography, the recent trends in the application and applicability of the World Historical studies on the Indian Ocean scenario. Calling for the combination of the breadth of the World Historical studies with the analysis of a historical scenario in its specific spatio-temporal context-instead of a synchronic approach-the present study takes a close look at commerce and politics in the western Indian Ocean in the light of an early 14th century Latin Crusade tract, How to Defeat the Saracens by William of Adam (Guillelmus Ade, Tractatus quomodo Sarraceni sunt expugnandi), a Dominican friar. The text offers remarkable insights into the interlocking of the Indian Ocean and the South Asian subcontinent with the Mamluk Sultanate, the Ilkhanid realm and the Crusades. The paper argues for what is now termed as braided and connected histories.

Development of a Scenario-based WBT System of Electronic Commerce (전자상거래 교육을 위한 시나리오 WBT (Web-Based Training)형 프로그램 개발에 관한 연구)

  • 임춘성;김훈태;최석현;신범일
    • The Journal of Society for e-Business Studies
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    • v.3 no.2
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    • pp.37-55
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    • 1998
  • This study describes the works on development of a scenario-based WBT system of electronic commerce to introduce and activate electronic commerce in our society because it is mostly required to correctly understand electronic commerce and timely educate its users and technicians for entering into global electronic commerce that binds every commercial area regardless of the borders and nationalities. This system, WBT(Web - Based Training of Electronic commerce), consists of two parts. The one part provides a general concept of EC. This is developed to meet the needs of beginner for EC. The other is a simulator for cyber shopping mall. It is designed for teaching how to shop at cyber shopping mall based on various scenarios. In addition, we can simulate ourselves for EDI, which enables trading partners to conduct routine business transaction, such as purchase orders, invoices and shopping notices with it. Our commitment to the development of this application is consistent with the objectives of being easy to learn electronic commerce and its applications in real world.

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Applying Scenarios for Designing Building Elements in the Smart Multi-family housing (지능형 아파트의 건축구성요소 디자인을 위한 시나리오 적용에 관한 연구)

  • Kim Mi-Yun;Choi Jin-Won
    • Korean Institute of Interior Design Journal
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    • v.15 no.4 s.57
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    • pp.73-80
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    • 2006
  • As ubiquitous technology(uT) is offered in the future space, human will find their life more convenient and prosperous, and the space efficiency will be improved with virtual displays within a limited space. In an living space with ubiquitous environments, all information of family members will be an essential source creating advanced future spaces both for users and for those maintaining the space. In recent studies of uT environment, development of scenario is mostly being carried out based on user and service. It is unsatisfactory, however, when it comes to the study of how these studies can be developed on the basis of architectural space. In this paper, we study about applying scenarios created through space analysis to suggest ways to predict the analysis of the relationship between digital devices/services and the building elements based on physical space with uT and to offer services smoothly to uT environment, intelligent devices and their users.

Development of Scenario-based Robot Design Process (시나리오기반 로봇디자인 프로세스의 개발)

  • Kim, Ji-Hoon;Oh, Kwang-Myung;Kim, Myung-Seok
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1354-1360
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    • 2006
  • 최근 놀라운 성장을 거듭하고 있는 지능형 로봇(Intelligent Robot) 기술은 기존의 주요 활용 분야였던 산업현장이나 연구실과 같은 전문가적 영역을 넘어서 지능형 엔터테인먼트(Entertainment)로봇이나 청소기 로봇의 예에서 볼 수 있듯이 인간의 주요 일상 생활 공간인 가정이나 공공기관의 서비스 분야로 점차 그 활용 영역을 넓혀가고 있다. 학습 보조 교사 도우미 로봇의 개발은 초등학교 교육 현장이 당면하고있는 각종 현안들을 로봇의 활용을 통해서 해결하고자하는 실용적인 목적에서 출발 했다. 이러한 관점에서 볼때 로봇 디자이너의 역할은 전체 개발 프로세스의 말단부에서 로봇 시스템의 외장(Appearance)을 마무리하는 역할을 넘어서 구체적 로봇시스템의 개발에 선행하여 학습보조 교사 도우미 로봇의 잠재적 활용 주체인 학생, 교사, 학부모의 입장에서 각 주체들의 내재적, 외재적 욕구를 효과적으로 만족 시킬 수있는 활용 시나리오(Application Scenario)를 도출, 개발 프로세스 전반에 걸쳐 각 개발 주체들에게 일관된 비젼(vision)과 이미지(image)를 제시하는것이라고 생각되었다. 본연구에서는 학습보조 교사 도우미 로봇 디자인 과제에 있어서 사용자 관찰(User Observation), 유저 다이어리(User Diary), 포커스그룹 인터뷰(F.G.I)등을 바탕으로 로봇의 역할 모델중심, 서비스 영역 중심, 초등학교 교육이념 구현 중심 등 3가지의 서로 다른 컨셉의 로봇 활용 시나리오(Application Scenario)를 제안하였다. 본 연구 결과는 현재 초기 단계에 있는 로봇 디자인 분야의 현실을 감안할때 전체 로봇 개발 프로세스내에서의 향후 산업 디자인이 수행해야 할 역할을 명확하게 보여준다는 점에서 그 의의가 있으며 관련 분야의 연구 활성화에 기여할 것으로 기대된다.

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Research on the Function and Economic Effect of Technology Opportunity Development System (기술기회발굴시스템의 기능 및 경제적 효과에 관한 연구)

  • Lee, Woo-Sung;Kim, Kang-Hoe;Coh, Byoung-Youl
    • Journal of Korea Technology Innovation Society
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    • v.14 no.spc
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    • pp.1096-1127
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    • 2011
  • This research focus on estimating the economic effects of TOD system development from the perspective of new market creation, R&D planning cost reduction and increase of R&D projects' commercialization success rates. The research is conducted through simulation and scenario analysis with assumptions about economic effect parameters. Scenario analysis shows that scenario 1 (the application ratio of the new TOD system to total Korean R&D programs' planning is 1.4%) results in total economic effects, 921.3 billion won in 2011 price with B/C ratio 6.15, that scenario 2 (the application ratio is 1.9%) results in total economic effects, 1,250.3 billion won in 2011 price with B/C ratio 8.34, and that scenario 3 (the application ratio is 0.9%) results in total economic effects, 592.2 billion won in 2011 price with B/C ratio 3.95. The research contributed to the prior evaluation of economic validity of "R&D on Technology Opportunity Development (TOD) system" and to cultivating the new methodology of economic benefit estimation in the area of R&D on system development.

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Ubiquitous Computing Application Service Development Method Using Scenario-Based Development Method (시나리오 기반 개발 방법론을 이용한 유비퀴터스 컴퓨팅 응용 서비스의 개발)

  • Lim, Jae-Hyoung;Cho, Ho-Yun;Im, Sung-Il;Lee, Young-Hee;Hyun, Soon-Joo
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.188-196
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    • 2006
  • 유비퀴터스 컴퓨팅 또는 퍼베이시브 컴퓨팅 분야는 최근 많은 연구와 개발이 이루어지고 있는 반면 그 비전과 영향을 효과적으로 보여주는 응용이나 서비스가 마땅히 떠오르지 않고 있다. 막상 한 두 가지의 훌륭한 기반기술을 개발하여 확보하여도 그것을 효과적으로 보여줄 수 있는 응용이나 서비스를 개발하는 것은 또 다른 도전과제인 것이다. 본 논문은 시나리오 기반 방법론 (Scenario-Based Development: SBD)을 이용하여 유비퀴터스 컴퓨팅 환경에서 필요한 서비스와 응용을 발굴하는 방법을 제시한다. 본 논문에서 제시하는 방법에서는 개발 주최가 보유하고 있는 요소 기술들을 나열하고, 그 기술들이 갖고 있는 문제점을 파악하기 위하여 사용자 설문을 실시한다. 설문을 분석한 결과로 문제 시나리오를 작성하고, 문제 시나리오 분석을 통하여 해결 시나리오를 작성한다. 이 두 시나리오를 작성하고 분석하는데 있어서 유비퀴터스 컴퓨팅의 개념과 기술적 특성을 반영한다. 최종적으로 해결 시나리오로부터 새로운 응용 서비스를 발굴하여 프로토타입 시스템을 개발하게 된다. 마지막으로 제시된 방법론을 이용하여 개발된 OSGi 기반의 스마트 홈 방범 시스템, 상황인지 방송 컨텐츠 제공 시스템, 그리고 개인 안전 감시 시스템, 이렇게 세 가지 시스템을 간단하게 소개한다.

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A Case Study on an Application of the Event-Driven Scenario-Based Methodology of Developing Information Systems (이벤트 중심의 시나리오 기반 정보시스템 개발 방법론의 적용에 관한 사례 연구)

  • Jang, Gil-Sang;Lee, Won-Jo
    • Journal of the Korea Safety Management & Science
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    • v.20 no.2
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    • pp.65-76
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    • 2018
  • Recently, most of the information system use environment is changing to GUI environment based on windows and web. Most of the development tools for building such a GUI-based information system support object-oriented and event-driven programming concepts. However, there is still a lack of a development methodology that systematically supports event-based information system construction. From a business perspective, an information system is one that supports business processes efficiently and effectively to improve business performance. These business processes are composed of business activities which involve a series of business events. A business event is executed according to a business scenario. Therefore, it is necessary to grasp these events in the requirements analysis stage and to apply it on the system development methodology. However, information systems development methodology which systematically reflect the event processing concept still is insufficient. From this viewpoint, this paper proposes an event-driven scenario-based development methodology that can meet the recent development environment of information systems, and applies the proposed methodology to a small scale information system development case.

Development and Application of Simulation Learning Scenario using Standardized Patients: Caring for Neurological Patients in Particular (표준화 환자를 활용한 시뮬레이션 학습시나리오 개발 및 적용 : 신경계 환자 간호를 중심으로)

  • Kim, Ye-Eun;Kang, Hee-Young
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.236-248
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    • 2013
  • This study was to develop the simulation learning scenario using standardized patients, and to evaluate the effect of it. This study was a pre-post test design with a single group and participants were recruited from fourth-year nursing students at a university. This study has developed the case scenario for a patient with spontaneous intracerebral hemorrhage and the simulation learning using standardized patients, which was applied in this study, had improved problem solving ability and clinical performance ability on nursing students. Through this study, the nursing student will grow up to be a professional nurse by learning the nursing assessment including consciousness assessment. Also, the simulation learning scenario using standardized patient should be developed in the various fields.

The Data Quality Management Framework and it's Business Scenario (데이터 품질관리 프레임워크와 비즈니스 시나리오)

  • Lee, Chang-Soo;Kim, Sun-Ho
    • The Journal of Society for e-Business Studies
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    • v.15 no.4
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    • pp.79-99
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    • 2010
  • As data exchange between business partners in e-business becomes more active, obtaining and managing reliable data is emerging as a pressing issue for corporations and organizations. For the resolution of data quality, this paper proposes a framework for data quality management with its scenario. The data quality management framework consists of three phases: data quality monitoring, data quality improvement and data application, each of which has three processes. In each process, necessity, functions, roles, and relationships among processes are specified. In order for users to directly apply the framework to the business field, a business scenario is given with examples of product identification and classification code systems widely used in e-business.