• Title/Summary/Keyword: Apparel technology

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Considerations on RFID applications in the apparel industry (의류 산업에 있어서의 RFID 응용에 관한 고찰)

  • Choi, Young-Jae
    • 한국정보통신설비학회:학술대회논문집
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    • 2005.08a
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    • pp.280-284
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    • 2005
  • 본 논문에서는 의류 산업에 있어서의 RFID 응용에 대해 고찰한다. RFID의 유래 및 정의, 특성을 고찰하고, RFID의 국내외 동향을 검토한후, RFID 응용 서비스의 고도화 모델에 대해 논한다. 그리고 나서, 지금 위기에 빠져 있는 국내의 섬유 산업과 유사한 환경에 처했던 미국 등 선진국의 대처 방법을 논한 후에, 의류 산업에 있어서의 RFID 응용성을 검토한다.

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How to Get New Apparel Industry with Changing from Desire of Purchasing to Desire of Kansei Exchange : Part 1. An Interactive Body Model for Individual Pattern Making

  • Takatera, Masayuki;Cho, Young-Sook;Park, Hye-Jun;Shimizu, Yoshio
    • Proceedings of the Costume Culture Conference
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    • 2005.10a
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    • pp.48-54
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    • 2005
  • In order to mass-customize clothes, it is essential to take into account individual body shape using computerized 3D body models. This paper describes the development of an interactive body model that can be altered to match individual body perimeter, postures and depth for the purpose of computerized pattern making. Construction of the body model requires the extraction of necessary points, adjustment of coordinate points, linking of points by spline curves, control of section lengths and selectability of various hip types. Front to back depth of the model is adjusted by scaling ratio. We had a great result for controlling perimeter, posture and depth of body shapes. The results support the adaptability and potential usefulness of the posture and depth adjustable body model.

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Unveiling the Effects of ICT Adoption in the Apparel Sector of Bangladesh Based on Technology-Organization-Environment Framework

  • S.M. Shafiul Alam
    • Asia pacific journal of information systems
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    • v.33 no.4
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    • pp.977-998
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    • 2023
  • The study is based on the technology-organization-environment (TOE) model which, attempted to determine the factors that are going to influence ICT adoption. The proposed research model evaluates the interplay among technological context (IT infrastructure, system security, and user capacity), organizational context (top management commitment, and innovations strategies), environmental context (quick response to the external agencies, interactive network infrastructure, and competitive pressure) and ICT adoption (productivity growth, organizational change, and competitiveness). Data were collected from 243 senior executives of full member firms of the Bangladesh Garments and Manufacturers Association (BGMEA) of examining the relationships among the constructs in the proposed framework utilizing structural equation modeling (SEM). The analysis of TOE factors revealed that environmental, organizational, and technological factors have a significant impact on the successful implementation of ICT tools. The study also discusses implications for management practitioners.

An Analysis of Customer Preferences of Recommendation Techniques and Influencing Factors: A Comparative Study of Electronic Goods and Apparel Products (추천기법별 고객 선호도 및 영향요인에 대한 분석: 전자제품과 의류군에 대한 비교연구)

  • Park, Yoon-Joo
    • Information Systems Review
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    • v.18 no.2
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    • pp.59-77
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    • 2016
  • Although various recommendation techniques have been applied to the e-commerce market, few studies compare the intent to use these techniques from the customer's perspective. In this paper, we conduct a comparative analysis of customers' intention to use five recommendation techniques widely adapted by online shopping malls and focus on the differences in purchasing electronic goods and apparel products. The recommendation techniques are as follows: best-seller recommendation, merchandiser recommendation, content-based recommendation, collaborative filtering recommendation, and social recommendation. Additionally, we examine which factors influence customer intent to use the recommendation services. Data were collected through a survey administered to 220 e-commerce users with prior experience with recommendation services. Collected data were examined using analysis of variance and regression analysis. Results indicate statistically significant differences in customers' intention to use recommendation services according to the recommendation technique. In particular, the best-seller recommendation technique is preferred when purchasing electronic goods, whereas the content-based recommendation technique is preferred for apparel purchases. Factors such as personal characteristics and personality, purchasing tendency, as well as perception of the product or recommendation service affect a customer's intention to use a recommendation service. However, the influence of these factors varies depending on the recommendation technique. This study provides guidelines for companies to adopt appropriate recommendation techniques according to product categories and personal characteristics of customers.

The Effect of CRM Factors in Supply Chain Management of Fashion Apparel Company (패션기업의 SCM환경에서 관계구축에 영향을 미치는 CRM요인)

  • Son, Jin Ah
    • The Journal of the Convergence on Culture Technology
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    • v.3 no.4
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    • pp.137-144
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    • 2017
  • The purpose of this study is to examine the effectiveness of Customer Relationship Management (CRM) factors in the Supply Chain Management (SCM) context focusing on ashion apparel company. Especially, this study reveals whether a long term relationship is beneficial for all businesses regardless of negotiation power leverage. To this end, the mixed research methods that combined qualitative and quantitative approaches were conducted. The findings of this study are as follows: First, the research model which is CRMs for interactive relationship building were developed. Second, cause-and-effect relationships in the proposed model were partially supported depending on CRMs. The most effective CRMs offered are a guarantee of sales and a special discount. Customized products and quality, convenience, competitive pricing, and development of a product/system/service were effective to ultimately increase a switching cost.

Development of a Body Size Measuring Process Utilizing 2D Images (2D 이미지를 활용한 인체치수 구현 프로세스 개발)

  • Jeong, Jae-Hoon;Ryu, Ji-Hyun
    • Journal of the Korean Society of Clothing and Textiles
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    • v.33 no.12
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    • pp.1853-1861
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    • 2009
  • Body sizing of has been recognized as an important element affecting the degree of customer satisfaction in the apparel industry. Recent developments in IT technologies have enabled more studies in custom-made apparel systems that comply with the diverse demands from customers in many countries. Diverse methods to obtain personal physical size are being studied. This study estimates the accuracy by developing the system in which the data of length and girth can be calculated through changing a modeling by comparing the data with circular 3-dimensional physical configuration data. This information was computed from the process (such as the conversion to a standardize image) which utilizes the image capture of 2-dimensional three sides (front, side, and rear), contour tracing, and key-node selection and by realizing it in the real world.

A Study on the Reflection of Digilog in Contemporary Fashion (현대패션에 나타난 디지로그(Digilog)에 관한 연구)

  • Kim, Sang-Ja;Park, Myung-Hee
    • Journal of the Korean Society of Costume
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    • v.61 no.3
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    • pp.139-152
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    • 2011
  • This research explores the idea of digilog for fashion; it would help to conclude the uncertain mixed-phenomena and words as a neologism and find a fundamental concept that would be a reference for a lot of uncertain new words that have been occurring even this year. Furthermore, this research is aimed at analyzing how digilog has been reflected on the contemporary fashion and directing the ways towards the future of fashion. The digilog fashion design is the expression of a combination of opposite extremes, that is to say the combination of a paradoxical mix and directly-opposed elements. The outward expression of fashion design with digilog can be classified into several ways. First of all, it tends to use the elements of paradoxical expression; for example, applying high-technology to express a primitive and natural material. The analog expresses unprocessed. Secondly, using high-tech machine to express the texture of handicraft or rough embroidery. Lastly, digital printing(DTP) is applied to enlarge the several or the whole parts of a natural object or sensitivity. As a result of the analysis, the inside view of the contemporary fashion with digilog delineate followings; it is the attitude that claims to go back to the past and accepts the combination of nature and high-technology to get calmness in the rapidly changing modern world. And it is the will to fly from the utterly exhausted reality through the recurrence of the past when there used to be a lot of energies and used to live in affluence.

Technology Requirements for Wearable User Interface

  • Cho, Il-Yeon
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.5
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    • pp.531-540
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    • 2015
  • Objective: The objective of this research is to investigate the fundamentals of human computer interaction for wearable computers and derive technology requirements. Background: A wearable computer can be worn anytime with the support of unrestricted communications and a variety of services which provide maximum capability of information use. Key challenges in developing such wearable computers are the level of comfort that users do not feel what they wear, and easy and intuitive user interface. The research presented in this paper examines user interfaces for wearable computers. Method: In this research, we have classified the wearable user interface technologies and analyzed the advantages and disadvantages from the user's point of view. Based on this analysis, we issued a user interface technology to conduct research and development for commercialization. Results: Technology requirements are drawn to make wearable computers commercialized. Conclusion: The user interface technology for wearable system must start from the understanding of the ergonomic aspects of the end user, because users wear the system on their body. Developers do not try to develop a state-of-the-art technology without the requirement analysis of the end users. If people do not use the technology, it can't survive in the market. Currently, there is no dominant wearable user interface in the world. So, this area might try a new challenge for the technology beyond the traditional interface paradigm through various approaches and attempts. Application: The findings in this study are expected to be used for designing user interface for wearable systems, such as digital clothes and fashion apparel.

The Domestic Trend of Studies on 3D Printing Technology Applied to the Fashion Industry

  • Choi, Jeongwook;Park, Sanghee
    • Journal of Fashion Business
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    • v.24 no.6
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    • pp.80-88
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    • 2020
  • This study, by analyzing previous studies, aimed to understand how 3D printing technology is applied and utilized in the fashion industry and to contribute to encouraging further studies on 3D printing technology in the fashion sector and suggesting proper ways for designing such studies. Firstly, 47 papers were selected from all literature concerning 3D printing technology published in 15 journals of fashion and design since 2013. Afterwards, these papers were analyzed with regard to the frequency, topics or sectors, and purposes or types of studies shown by outcomes. Results were as follows: First, the number of papers on 3D printing technology published in the journals was counted according to the year, which showed that this number increased rapidly after 2015 for about 3 years. Especially in the year 2016, this increase was quite notable. Although a little decrease in this number was found afterwards, a steady increase was highly expected. Out of the 8 journals, Journal of The Korean Society of Fashion Design had the maximum papers. Regarding areas of studies, works on designing and development of products were most common. Finally, regarding the purpose of studies, those suggesting or presenting apparel were predominant. Product items included clothes, shoes, and caps. Studies on caps mostly covered designing the products. Studies on clothes aimed at designing, characteristics of construction, and case study. However, there were very few works on 3D printing technology as an alternative material or composition of clothing.

A Study on Improving Dyeing Property of Diacetate (아세테이트 섬유의 염색성 개선에 관한 연구)

  • Park, Jun-Ho
    • Proceedings of the Korean Society of Dyers and Finishers Conference
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    • 2012.03a
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    • pp.84-84
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    • 2012
  • 중동권 국가에서 판매되고 있는 차도르용 고가원단으로 Polyester/Acetate 교직물 제품이 있는데 이중에서 특히 Polyester/Diacetate 교직물은 더 높은 가격에 판매되고 있으며 현재 일본에서 거의 독점하고 있는 시장이다. 아세테이트 섬유는 열에 대하여 약하기 때문에 고온에서 염색을 하지 못하고 $80^{\circ}C$에서 염색하고 있으며, 염료도 소수성 염료인 분산염료를 사용하고 있다. 이러한 조건에서 섬유가 충분히 팽윤되지 못하여 염색이 잘 되지 않으며 잔액이 많이 남는 문제가 있다. 또한 염색에 사용하는 계면활성제 계통의 분산제를 사용할 경우 염료와 친화성이 크기 때문에 염료와 결합하여 염색을 저해하는 문제가 있다. 이러한 문제를 해결하기 위하여 계면활성제 계통의 분산제를 사용하는 대신 친수성 글리콜계 용제를 사용하여 염료의 가용화에 의해 단분자 상태로 만들어 소수성 섬유속으로 염료가 충분히 침투할 수 있는지 확인하였다.

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