• Title/Summary/Keyword: Ant Colony Algorithm

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A Comprehensive Cash Management Model for Construction Projects Using Ant Colony Optimization

  • Mohamed Abdel-Raheem;Maged E. Georgy;Moheeb Ibrahim
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.243-251
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    • 2013
  • Cash management is a major concern for all contractors in the construction industry. It is arguable that cash is the most critical resource of all. A contractor needs to secure sufficient funds to navigate the project to the end, while keeping an eye on maximizing profits along the way. Past research attempted to address such topic via developing models to tackle the time-cost tradeoff problem, cash flow forecasting, and cash flow management. Yet, little was done to integrate the three aspects of cash management together. This paper, as such, presents a comprehensive model that integrates the time-cost tradeoff problem, cash flow management, and cash flow forecasting. First, the model determines the project optimal completion time by considering the different alternative construction methods available for executing project activities. Second, it investigates different funding alternatives and proposes a project-level cash management plan. Two funding alternatives are considered; they are borrowing and company own financing. The model was built as a combinatorial optimization model that utilizes ant colony search capabilities. The model also utilizes Microsoft Project software and spreadsheets to maintain an environment that incorporates activities, their durations, and other project data, in order to estimate project completion time and cost. Ant Colony Optimization algorithm was coded as a Macro program using VBA. Finally, an example project was used to test the developed model, where it acted reliably in maximizing the contractor's profit in the test project.

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Multi Colony Ant Model using Positive.Negative Interaction between Colonies (집단간 긍정적.부정적 상호작용을 이용한 다중 집단 개미 모델)

  • Lee, Seung-Gwan;Chung, Tae-Choong
    • The KIPS Transactions:PartB
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    • v.10B no.7
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    • pp.751-756
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    • 2003
  • Ant Colony Optimization (ACO) is new meta heuristics method to solve hard combinatorial optimization problem. It is a population based approach that uses exploitation of positive feedback as well as greedy search. It was firstly proposed for tackling the well known Traveling Salesman Problem (TSP) . In this paper, we introduce Multi Colony Ant Model that achieve positive interaction and negative interaction through Intensification and Diversification to improve original ACS performance. This algorithm is a method to solve problem through interaction between ACS groups that consist of some agent colonies to solve TSP problem. In this paper, we apply this proposed method to TSP problem and evaluates previous method and comparison for the performance and we wish to certify that qualitative level of problem solution is excellent.

Performance Improvement of Cooperating Agents through Balance between Intensification and Diversification (강화와 다양화의 조화를 통한 협력 에이전트 성능 개선에 관한 연구)

  • 이승관;정태충
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.40 no.6
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    • pp.87-94
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    • 2003
  • One of the important fields for heuristic algorithm is how to balance between Intensification and Diversification. Ant Colony Optimization(ACO) is a new meta heuristic algorithm to solve hard combinatorial optimization problem. It is a population based approach that uses exploitation of positive feedback as well as Breedy search It was first Proposed for tackling the well known Traveling Salesman Problem(TSP). In this paper, we deal with the performance improvement techniques through balance the Intensification and Diversification in Ant Colony System(ACS). First State Transition considering the number of times that agents visit about each edge makes agents search more variously and widen search area. After setting up criteria which divide elite tour that receive Positive Intensification about each tour, we propose a method to do addition Intensification by the criteria. Implemetation of the algorithm to solve TSP and the performance results under various conditions are conducted, and the comparision between the original An and the proposed method is shown. It turns out that our proposed method can compete with the original ACS in terms of solution quality and computation speed to these problem.

Improved Ant Colony System for the Traveling Salesman Problem (방문판매원 문제에 적용한 개선된 개미 군락 시스템)

  • Kim, In-Kyeom;Yun, Min-Young
    • The KIPS Transactions:PartB
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    • v.12B no.7 s.103
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    • pp.823-828
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    • 2005
  • Ant Colony System (ACS) applied to the traveling salesman problem (TSP) has demonstrated a good performance on the small TSP. However, in case of the large TSP. ACS does not yield the optimum solution. In order to overcome the drawback of the An for the large TSP, the present study employs the idea of subpath to give more irormation to ants by computing the distance of subpath with length u. in dealing with the large TSP, the experimental results indicate that the proposed algorithm gives the solution much closer to the optimal solution than does the original ACS. In comparison with the original ACS, the present algorithm has substantially improved the performance. By utilizing the proposed algorithm, the solution performance has been enhanced up to $70\%$ for some graphs and around at $30\%$ for averaging over all graphs.

An Ant-based Routing Method using Enhanced Path Maintenance for MANETs (MANET에서 향상된 경로 관리를 사용한 개미 기반 라우팅 방안)

  • Woo, Mi-Ae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.9B
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    • pp.1281-1286
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    • 2010
  • Ant-based routing methods belong to a class of ant colony optimization algorithms which apply the behavior of ants in nature to routing mechanism. Since the topology of mobile ad-hoc network(MANET) changes dynamically, it is needed to establish paths based on the local information. Subsequently, it is known that routing in MANET is one of applications of ant colony optimization. In this paper, we propose a routing method, namely EPMAR, which enhances SIR in terms of route selection method and the process upon link failure. The performance of the proposed method is compared with those of AntHocNet and SIR. Based on he analysis, it is proved that the proposed method provided higher packet delivery ratio and less critical link failure than AntHocNet and SIR.

Swarm Intelligence Based Data Dependant Routing Algorithm for Ad hoc Network (군집단 지능 알고리즘 기반의 정보 속성을 고려한 애드 혹 네트워크 라우팅)

  • Heo, Seon-Hoe;Chang, Hyeong-Soo
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.5
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    • pp.462-466
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    • 2008
  • In this paper, we propose a Data Dependant Swarm Intelligence Routing Algorithm(DSRA) based on "ant colony optimization" to improve routing performance in Mobile Ad hoc Network(MANET). DSRA generates a different routing path depending on data's characteristics: Realtime and Non-Realtime. DSRA achieves a reduced delay for Realtime data and an enhanced network lifetime from a decentralized path selection for Non-Realtime data. We demonstrate these results by an experimental study comparing with AODV, DSR and AntHocNet.

A Study on Methodology of the Snow Removal Operation of Air Wing Using Hybrid ACS Algorithm (하이브리드 ACS 알고리즘을 이용한 군 비행단 제설작전 방법연구)

  • Choi, Jung-Rock;Kim, Gak-Gyu;Lee, Sang-Heon
    • Korean Management Science Review
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    • v.30 no.2
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    • pp.31-42
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    • 2013
  • The vehicle routing problem (VRP) can be described as a problem to find the optimum traveling routes from one or several depot (s) to number of geographically scattered customers. This study executes a revised Heterogeneous Vehicle Routing Problem (HVRP) to minimize the cost that needs to conduct efficiently the snow removal operations of Air Wing under available resources and limited operations time. For this HVRP, we model the algorithm of an hybrid Ant Colony System (ACS). In the initial step for finding a solution, the modeled algorithm applies various alterations of a parameter that presents an amount of pheromone coming out from ants. This improvement of the initial solution illustrates to affect to derive better result ultimately. The purpose of this study proves that the algorithm using Hybrid heuristic incorporated in tabu and ACS develops the early studies to search best solution.

Distributed Database Design using Evolutionary Algorithms

  • Tosun, Umut
    • Journal of Communications and Networks
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    • v.16 no.4
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    • pp.430-435
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    • 2014
  • The performance of a distributed database system depends particularly on the site-allocation of the fragments. Queries access different fragments among the sites, and an originating site exists for each query. A data allocation algorithm should distribute the fragments to minimize the transfer and settlement costs of executing the query plans. The primary cost for a data allocation algorithm is the cost of the data transmission across the network. The data allocation problem in a distributed database is NP-complete, and scalable evolutionary algorithms were developed to minimize the execution costs of the query plans. In this paper, quadratic assignment problem heuristics were designed and implemented for the data allocation problem. The proposed algorithms find near-optimal solutions for the data allocation problem. In addition to the fast ant colony, robust tabu search, and genetic algorithm solutions to this problem, we propose a fast and scalable hybrid genetic multi-start tabu search algorithm that outperforms the other well-known heuristics in terms of execution time and solution quality.

Development of Fuzzy Logic Ant Colony Optimization Algorithm for Multivariate Traveling Salesman Problem (다변수 순회 판매원 문제를 위한 퍼지 로직 개미집단 최적화 알고리즘)

  • Byeong-Gil Lee;Kyubeom Jeon;Jonghwan Lee
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.46 no.1
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    • pp.15-22
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    • 2023
  • An Ant Colony Optimization Algorithm(ACO) is one of the frequently used algorithms to solve the Traveling Salesman Problem(TSP). Since the ACO searches for the optimal value by updating the pheromone, it is difficult to consider the distance between the nodes and other variables other than the amount of the pheromone. In this study, fuzzy logic is added to ACO, which can help in making decision with multiple variables. The improved algorithm improves computation complexity and increases computation time when other variables besides distance and pheromone are added. Therefore, using the algorithm improved by the fuzzy logic, it is possible to solve TSP with many variables accurately and quickly. Existing ACO have been applied only to pheromone as a criterion for decision making, and other variables are excluded. However, when applying the fuzzy logic, it is possible to apply the algorithm to various situations because it is easy to judge which way is safe and fast by not only searching for the road but also adding other variables such as accident risk and road congestion. Adding a variable to an existing algorithm, it takes a long time to calculate each corresponding variable. However, when the improved algorithm is used, the result of calculating the fuzzy logic reduces the computation time to obtain the optimum value.

Handwritten Numerals Recognition Using an Ant-Miner Algorithm

  • Phokharatkul, Pisit;Phaiboon, Supachai
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1031-1033
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    • 2005
  • This paper presents a system of handwritten numerals recognition, which is based on Ant-miner algorithm (data mining based on Ant colony optimization). At the beginning, three distinct fractures (also called attributes) of each numeral are extracted. The attributes are Loop zones, End points, and Feature codes. After these data are extracted, the attributes are in the form of attribute = value (eg. End point10 = true). The extraction is started by dividing the numeral into 12 zones. The numbers 1-12 are referenced for each zone. The possible values of Loop zone attribute in each zone are "true" and "false". The meaning of "true" is that the zone contains the loop of the numeral. The Endpoint attribute being "true" means that this zone contains the end point of the numeral. There are 24 attributes now. The Feature code attribute tells us how many lines of a numeral are passed by the referenced line. There are 7 referenced lines used in this experiment. The total attributes are 31. All attributes are used for construction of the classification rules by the Ant-miner algorithm in order to classify 10 numerals. The Ant-miner algorithm is adapted with a little change in this experiment for a better recognition rate. The results showed the system can recognize all of the training set (a thousand items of data from 50 people). When the unseen data is tested from 10 people, the recognition rate is 98 %.

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