• Title/Summary/Keyword: All digital

Search Result 3,871, Processing Time 0.041 seconds

Digital Sequential Logic Systems without Feedback

  • Park, Chun-Myoung
    • Proceedings of the IEEK Conference
    • /
    • 2002.07a
    • /
    • pp.220-223
    • /
    • 2002
  • The digital logic systems(DLS) is classified into digital combinational logic systems(CDLS) and digital sequential logic systems(SDLS). This paper presents a method of constructing the digital sequential logic systems without feedback. Firstly we assign all elements in Finite Fields to P-valued digit codes using mathematical properties of Finine Fields. Also, we discuss the operarional properties of the building block T-gate that is used to realizing digital sequential logic systems over Finite Fields. Then we realize the digital sequential logic systems without feedback. This digital sequential logic systems without feedback is constructed ny following steps. Firstly, we assign the states in the state-transition diagram to state P-valued digit dodo, then we obtain the state function and predecessor table that is explaining the relationship between present state and previous states. Next, we obtained the next-state function and predecessor table. Finally, we realize the circuit using T-gate and decoder.

  • PDF

A STUDY ON THE CALCULATING THE AMOUNT OF UPDATING DIGITAL MAP USING REMOTELY SENSED DATA

  • Yoon Yeo-Sang;Cho Hong-Beom;Kang In-Gu
    • Proceedings of the KSRS Conference
    • /
    • 2005.10a
    • /
    • pp.272-275
    • /
    • 2005
  • The digital map expresses natural topographies and artificial things with 3D position coordinates in the computer such as the road, railway, building, river, mountain, paddy and dryland. Therefore, the digital map is regarded as an important factor in the information-oriented society. However, it is difficult to maintain the most recent topographic information all the times because of restricted budget and time. For that, the efficient method corresponded with the digital map should be presented. This study aims to suggest the way to make an estimate of updating cost for 1:5,000 scale digital map by using remotely sensed data. To predict updating area of the digital map, the screen digitizing method was applied to the overlapped images and digital maps.

  • PDF

A Study on the Gaming Experience of the Movie <1917> - Focused on the Digital Moving Long Take Shot (영화 <1917>의 게임적 체험 연구 - 디지털 무빙 롱테이크 쇼트를 중심으로)

  • Ryu, Woo Hyun;Jung, Won Sik
    • Journal of Korea Multimedia Society
    • /
    • v.25 no.2
    • /
    • pp.411-420
    • /
    • 2022
  • Entering the digital cinema era, movies and games are remediating each other. The shots of digital movies are being transformed into realistic content through digital Moving long-take shots that transcend time and space and move smoothly. At this time, the digital Moving long take shot that continuously captures the space in all directions without an external screen induces a game experience. In addition, the camera that constantly accompanies the person enhances the sense of immersion in the game in a way similar to the point of view of the game. While various immersive device contents represented by VR, AR and XR are emerging, the advent of <1917> suggests significant implications for post-cinema in that it creates a game experience while maintaining the traditional screen environment and cinematic paradigm.

Examining Portraits in Digital Fashion Art Non-Fungible Tokens (NFTs) through Baudrillard's Simulation

  • Yoon Kyung Lee
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.47 no.5
    • /
    • pp.929-942
    • /
    • 2023
  • Web 3.0 enables people and machines to connect, evolve, share, and use knowledge on an unprecedented scale and in new ways, drastically improving our Internet experience. The metaverse is a collective, virtual shared space supporting all digital activities. Prompted by the rapid growth of digital art and digital fashion, this theoretical analysis explores using Jean Baudrillard's simulation concept to create unique digital art non-fungible tokens (NFTs), allowing them to express and communicate ideas like real-world art. Specifically, this study analyzes 120 digital fashion portraits of humans and animals and classifies them under three types of simulacra covering four stages of Baudrillard's simulation process. The result shows that NFT fashion artworks reflect the core features of a digital reality by connecting and transcending the boundaries of cultures, genders, and nationalities. However, in the final simulation stage (the fourth step), the simulacrum can only coexist in the virtual world as a hyperreal object (the Type III of simulacrum): an object more real than reality.

Detection of proximal caries using quantitative light-induced fluorescence-digital and laser fluorescence: a comparative study

  • Yoon, Hyung-In;Yoo, Min-Jeong;Park, Eun-Jin
    • The Journal of Advanced Prosthodontics
    • /
    • v.9 no.6
    • /
    • pp.432-438
    • /
    • 2017
  • PURPOSE. The purpose of this study was to evaluate the in vitro validity of quantitative light-induced fluorescence-digital (QLF-D) and laser fluorescence (DIAGNOdent) for assessing proximal caries in extracted premolars, using digital radiography as reference method. MATERIALS AND METHODS. A total of 102 extracted premolars with similar lengths and shapes were used. A single operator conducted all the examinations using three different detection methods (bitewing radiography, QLF-D, and DIAGNOdent). The bitewing x-ray scale, QLF-D fluorescence loss (${\Delta}F$), and DIAGNOdent peak readings were compared and statistically analyzed. RESULTS. Each method showed an excellent reliability. The correlation coefficient between bitewing radiography and QLF-D, DIAGNOdent were -0.644 and 0.448, respectively, while the value between QLF-D and DIAGNOdent was -0.382. The kappa statistics for bitewing radiography and QLF-D had a higher diagnosis consensus than those for bitewing radiography and DIAGNOdent. The QLF-D was moderately to highly accurate (AUC = 0.753 - 0.908), while DIAGNOdent was moderately to less accurate (AUC = 0.622 - 0.784). All detection methods showed statistically significant correlation and high correlation between the bitewing radiography and QLF-D. CONCLUSION. QLF-D was found to be a valid and reliable alternative diagnostic method to digital bitewing radiography for in vitro detection of proximal caries.

Design & Implementation of License-based Digital Rights Management System (라이센스 기반 디지털 저작권 보호 시스템 설계 및 구현)

  • Jeong, Yeon-Jeong;Yoon, Ki-Song;Ryu, Jae-Cheol
    • The KIPS Transactions:PartC
    • /
    • v.11C no.1
    • /
    • pp.55-62
    • /
    • 2004
  • The web-based technology allows anybody who has access to the Internet to get all kinds of information from the World Wide Web. It brings about issues regarding intellectual property and copyright threats. After content is downloaded, no further protection is provided on the content that has been accessed. DRM (Digital Right Management) technologies came out to ensure the protection of copyrighted content and information. In this paper, we propose architecture of license-based digital rights management system for protection of contents and principles' rights such as contents creators, providers, distributors, and uses in contents distribution value-chain over Internet. This system makes on-line processing of all value-chain from creator to purchaser possible, compared with existing DRM products only supporting only limited distribution between distributor and purchaser.

Evaluation of marginal fit of monolithic zirconia restoration by digital impression (디지털 방식을 이용하여 제작한 전부 지르코니아 수복물의 변연 적합도 평가)

  • Yun, Mi-Jung;Kim, So-Yeun;Kang, Eun-Sook
    • The Journal of the Korean dental association
    • /
    • v.56 no.7
    • /
    • pp.366-374
    • /
    • 2018
  • Purpose : The purpose of this study was to compare the marginal fit of monolithic zirconia restorations fabricated form the conventional and the digital impression technique. Materials and methods : Ten patients were restored with monolithic zirconia restorations fabricated from the digital and the conventional impression technique. Before definitive insertion, silicone replicas were produced from all twenty crowns. The silicone replicas were cut in three sections; each section was evaluated at two points. The measurement was carried out by using a measuring microscope (Olympus BX 51) and I-Solution. Data from the silicone replica scores were analyzed by Shapiro-Wilk test for normal distribution and the t-test for equality of two population's mean. All tests were performed with ${\alpha}-level$ of 0.05. Results : The average marginal gaps of monolithic zirconia restorations were $133.81{\pm}36.46{\mu}m$ for the conventional impression technique, $90.07{\pm}9.47{\mu}m$ for the digital impression technique. No statistical differences were found between the two impression techniques Conclusion : Both prostheses presented clinically acceptable results with comparing the marginal fit.

  • PDF

A Reconsideration of the Causality Requirement in Proving the z-Transform of a Discrete Convolution Sum (이산 Convolution 적산의 z변환의 증명을 위한 인과성의 필요에 대한 재고)

  • Chung Tae-Sang;Lee Jae Seok
    • The Transactions of the Korean Institute of Electrical Engineers D
    • /
    • v.52 no.1
    • /
    • pp.51-54
    • /
    • 2003
  • The z-transform method is a basic mathematical tool in analyzing and designing digital signal processing systems for discrete input and output signals. There are may cases where the output signal is in the form of a discrete convolution sum of an input function and a designed digital processing algorithm function. It is well known that the z-transform of the convolution sum becomes the product of the two z-transforms of the input function and the digital processing function, whose proofs require the causality of the digital signal processing function in the almost all the available references. However, not all of the convolution sum functions are based on the causality. Many digital signal processing systems such as image processing system may depend not on the time information but on the spatial information, which has nothing to do with causality requirement. Thus, the application of the causality-based z-transform theorem on the convolution sum cannot be used without difficulty in this case. This paper proves the z-transform theorem on the discrete convolution sum without causality requirement, and make it possible for the theorem to be used in analysis and desing for any cases.

An Improvement Policy of Digital Information Accessibility for Handicapped Persons (장애인을 위한 디지털 정보 접근성 향상 정책)

  • Kim, Hwangyong
    • Journal of Digital Convergence
    • /
    • v.11 no.9
    • /
    • pp.181-188
    • /
    • 2013
  • A new scheme needed to improve digital information accessibility with overall environment for handicapped persons is introduced in this paper. The improvement effects of digital information accessibility for handicapped persons are expected only when all the necessary hardwares and softwares need to input, process, output of information with social elements are provided all together. There are many previous papers regarded on web accessibility or IT technologies for handicapped persons separately. However, these subjects and computer accessibility are described here as a combined subject, and a new integrated improvement scheme including social factors and technical factors is suggested in this paper.

A digital closed-loop processor with a stabilizer for an open-loop fiber-optic gyroscope (개회로 FOG용 폐회로 신호처리기의 안정화)

  • 김도익;예윤해
    • Korean Journal of Optics and Photonics
    • /
    • v.13 no.5
    • /
    • pp.377-383
    • /
    • 2002
  • An all-digital closed-loop (ADCL) signal processor for an open-loop FOG was developed to replace the analog circuitry of a Digital Phase Tracking (DPT) signal processor with new digital circuitry. When the ADCL signal processor without a stabilizer for fiber phase modulator (FPM) was attached to the FOG, temperature drift of FOG was about 0.26$\mu$rad/$^{\circ}C$, which makes the FOG unusable in medium or higher-grade applications. This drift was due to variations of phase modulation amplitude and phase delay of the FPM. The stabilizer controls its phase modulation amplitude and phase delay by regulating the ratio of harmonics of the FOG output. Thus, the stabilizer reduces the drift of the FOG to negligible.