• Title/Summary/Keyword: Algorithm Learning

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Educational Application of Puzzles for Algorithm Learning of Informatics Gifted Elementary School Students (초등 정보 영재의 알고리즘 학습을 위한 퍼즐의 교육적 활용)

  • Choi, Jeong-Won;Lee, Young-Jun
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.5
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    • pp.151-159
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    • 2015
  • The algorithm in computer science includes skills to design a problem solving process for solving problems efficiently and effectively. Therefore all learners who learn computer science have to learn algorithm. Education for algorithm is effective when learners acquire skills to design algorithm as well as ability to use appropriate design skills solving problems. Especially since it is heightened people awareness to cultivating informatics gifted students who have potential of significant impact on society, many studies on how to teach them have been in progress. Therefore in this study we adopted puzzles to help informatics gifted students learn skills to design algorithm and how to use them to solve problems. The results of pre and post test compared to traditional algorithm learning, we identified that puzzled based algorithm learning gave a positive impact to students. Students had various problem solving experience applying algorithm design skills in puzzle based learning. As a result, students of learning and learning transfer has been improved.

Whole learning algorithm of the neural network for modeling nonlinear and dynamic behavior of RC members

  • Satoh, Kayo;Yoshikawa, Nobuhiro;Nakano, Yoshiaki;Yang, Won-Jik
    • Structural Engineering and Mechanics
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    • v.12 no.5
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    • pp.527-540
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    • 2001
  • A new sort of learning algorithm named whole learning algorithm is proposed to simulate the nonlinear and dynamic behavior of RC members for the estimation of structural integrity. A mathematical technique to solve the multi-objective optimization problem is applied for the learning of the feedforward neural network, which is formulated so as to minimize the Euclidean norm of the error vector defined as the difference between the outputs and the target values for all the learning data sets. The change of the outputs is approximated in the first-order with respect to the amount of weight modification of the network. The governing equation for weight modification to make the error vector null is constituted with the consideration of the approximated outputs for all the learning data sets. The solution is neatly determined by means of the Moore-Penrose generalized inverse after summarization of the governing equation into the linear simultaneous equations with a rectangular matrix of coefficients. The learning efficiency of the proposed algorithm from the viewpoint of computational cost is verified in three types of problems to learn the truth table for exclusive or, the stress-strain relationship described by the Ramberg-Osgood model and the nonlinear and dynamic behavior of RC members observed under an earthquake.

Adaptive Learning Path Recommendation based on Graph Theory and an Improved Immune Algorithm

  • BIAN, Cun-Ling;WANG, De-Liang;LIU, Shi-Yu;LU, Wei-Gang;DONG, Jun-Yu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.5
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    • pp.2277-2298
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    • 2019
  • Adaptive learning in e-learning has garnered researchers' interest. In it, learning resources could be recommended automatically to achieve a personalized learning experience. There are various ways to realize it. One of the realistic ways is adaptive learning path recommendation, in which learning resources are provided according to learners' requirements. This paper summarizes existing works and proposes an innovative approach. Firstly, a learner-centred concept map is created using graph theory based on the features of the learners and concepts. Then, the approach generates a linear concept sequence from the concept map using the proposed traversal algorithm. Finally, Learning Objects (LOs), which are the smallest concrete units that make up a learning path, are organized based on the concept sequences. In order to realize this step, we model it as a multi-objective combinatorial optimization problem, and an improved immune algorithm (IIA) is proposed to solve it. In the experimental stage, a series of simulated experiments are conducted on nine datasets with different levels of complexity. The results show that the proposed algorithm increases the computational efficiency and effectiveness. Moreover, an empirical study is carried out to validate the proposed approach from a pedagogical view. Compared with a self-selection based approach and the other evolutionary algorithm based approaches, the proposed approach produces better outcomes in terms of learners' homework, final exam grades and satisfaction.

An Algorithm Learning Program with Robot (로봇 활용 알고리즘 학습 프로그램)

  • Lee, YoungJun;Lee, EunKyoung
    • The Journal of Korean Association of Computer Education
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    • v.12 no.1
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    • pp.33-44
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    • 2009
  • In this study, we selected an educational robot as a suitable tool to support algorithm learning for middle school learners through comparative analysis of various tools. Educational robot can provide tangible experiences for abstract concepts of algorithms. Therefore, we developed an algorithm learning program with educational robots to enhance intrinsic motivation and creative problem solving ability for middle school learners. Also, we implemented the developed program in middle schools and analysed the educational effects of the program. We found that the algorithm learning program with robots was helpful in enhancing learners' intrinsic motivation about algorithm learning and creative problem solving potential. These findings may offer useful direction for designing teaching and learning program for algorithm education. These results can be used as a basis for study on designing and developing algorithm learning program.

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Online anomaly detection algorithm based on deep support vector data description using incremental centroid update (점진적 중심 갱신을 이용한 deep support vector data description 기반의 온라인 비정상 탐지 알고리즘)

  • Lee, Kibae;Ko, Guhn Hyeok;Lee, Chong Hyun
    • The Journal of the Acoustical Society of Korea
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    • v.41 no.2
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    • pp.199-209
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    • 2022
  • Typical anomaly detection algorithms are trained by using prior data. Thus the batch learning based algorithms cause inevitable performance degradation when characteristics of newly incoming normal data change over time. We propose an online anomaly detection algorithm which can consider the gradual characteristic changes of incoming normal data. The proposed algorithm based on one-class classification model includes both offline and online learning procedures. In offline learning procedure, the algorithm learns the prior data to be close to centroid of the latent space and then updates the centroid of the latent space incrementally by new incoming data. In the online learning, the algorithm continues learning by using the updated centroid. Through experiments using public underwater acoustic data, the proposed online anomaly detection algorithm takes only approximately 2 % additional learning time for the incremental centroid update and learning. Nevertheless, the proposed algorithm shows 19.10 % improvement in Area Under the receiver operating characteristic Curve (AUC) performance compared to the offline learning model when new incoming normal data comes.

The Effects of Algorithm Learning with Squeak Etoys on Middle School Students' Problem Solving Ability (Squeak Etoys 활용 알고리즘 학습이 중학생의 문제해결력에 미치는 영향)

  • Jeoung, MiYeoun;Lee, EunKyoung;Lee, YoungJun
    • 대한공업교육학회지
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    • v.33 no.2
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    • pp.170-191
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    • 2008
  • Many former researchers demonstrated that algorithm learning has a positive outcome on students' problem-solving abilities. One of the methods for algorithm learning, the 'programming learning' method is highly effective. However, there are numerous constraints in schools for programming learning. This study attempts to overcome these issues. Squeak Etoys, one of the educational visual programming languages for easy and interesting learning, has been selected as a learning tool. We developed the algorithm-learning curriculum for middle school students. They were divided into a control group and an experimental group. The students learned on the basis of equal curriculum but, they used other learning tools through over a total 6 sessions. The result showed that Squeak Etoys based Algorithm learning has a positive effect on improving middle school learners' problem solving abilities, self-efficacies and logical thinking abilities. Although the students' logical thinking abilities in the experimental group are improved a lot more than the students' abilities in control group, the students' logical think abilities in the both groups are improved. Therefore, algorithm education in secondary schools are necessary. In conclusion, Squeak Etoys based Algorithm learning has a positive effect on problem solving ability and self efficacy. The developed curriculum can be applicable as a basis for study on algorithm learning and educational programming language.

Performance of Real-time Image Recognition Algorithm Based on Machine Learning (기계학습 기반의 실시간 이미지 인식 알고리즘의 성능)

  • Sun, Young Ghyu;Hwang, Yu Min;Hong, Seung Gwan;Kim, Jin Young
    • Journal of Satellite, Information and Communications
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    • v.12 no.3
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    • pp.69-73
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    • 2017
  • In this paper, we developed a real-time image recognition algorithm based on machine learning and tested the performance of the algorithm. The real-time image recognition algorithm recognizes the input image in real-time based on the machine-learned image data. In order to test the performance of the real-time image recognition algorithm, we applied the real-time image recognition algorithm to the autonomous vehicle and showed the performance of the real-time image recognition algorithm through the application of the autonomous vehicle.

Actor-Critic Algorithm with Transition Cost Estimation

  • Sergey, Denisov;Lee, Jee-Hyong
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.16 no.4
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    • pp.270-275
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    • 2016
  • We present an approach for acceleration actor-critic algorithm for reinforcement learning with continuous action space. Actor-critic algorithm has already proved its robustness to the infinitely large action spaces in various high dimensional environments. Despite that success, the main problem of the actor-critic algorithm remains the same-speed of convergence to the optimal policy. In high dimensional state and action space, a searching for the correct action in each state takes enormously long time. Therefore, in this paper we suggest a search accelerating function that allows to leverage speed of algorithm convergence and reach optimal policy faster. In our method, we assume that actions may have their own distribution of preference, that independent on the state. Since in the beginning of learning agent act randomly in the environment, it would be more efficient if actions were taken according to the some heuristic function. We demonstrate that heuristically-accelerated actor-critic algorithm learns optimal policy faster, using Educational Process Mining dataset with records of students' course learning process and their grades.

Q-Learning based Collision Avoidance for 802.11 Stations with Maximum Requirements

  • Chang Kyu Lee;Dong Hyun Lee;Junseok Kim;Xiaoying Lei;Seung Hyong Rhee
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.3
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    • pp.1035-1048
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    • 2023
  • The IEEE 802.11 WLAN adopts a random backoff algorithm for its collision avoidance mechanism, and it is well known that the contention-based algorithm may suffer from performance degradation especially in congested networks. In this paper, we design an efficient backoff algorithm that utilizes a reinforcement learning method to determine optimal values of backoffs. The mobile nodes share a common contention window (CW) in our scheme, and using a Q-learning algorithm, they can avoid collisions by finding and implicitly reserving their optimal time slot(s). In addition, we introduce Frame Size Control (FSC) algorithm to minimize the possible degradation of aggregate throughput when the number of nodes exceeds the CW size. Our simulation shows that the proposed backoff algorithm with FSC method outperforms the 802.11 protocol regardless of the traffic conditions, and an analytical modeling proves that our mechanism has a unique operating point that is fair and stable.

Structural optimization with teaching-learning-based optimization algorithm

  • Dede, Tayfun;Ayvaz, Yusuf
    • Structural Engineering and Mechanics
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    • v.47 no.4
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    • pp.495-511
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    • 2013
  • In this paper, a new efficient optimization algorithm called Teaching-Learning-Based Optimization (TLBO) is used for the least weight design of trusses with continuous design variables. The TLBO algorithm is based on the effect of the influence of a teacher on the output of learners in a class. Several truss structures are analyzed to show the efficiency of the TLBO algorithm and the results are compared with those reported in the literature. It is concluded that the TLBO algorithm presented in this study can be effectively used in the weight minimization of truss structures.