• Title/Summary/Keyword: Agent Modeling

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A Study on the Agent Based Infection Prediction Model Using Space Big Data -focusing on MERS-CoV incident in Seoul- (공간 빅데이터를 활용한 행위자 기반 전염병 확산 예측 모형 구축에 관한 연구 -서울특별시 메르스 사태를 중심으로-)

  • JEON, Sang-Eun;SHIN, Dong-Bin
    • Journal of the Korean Association of Geographic Information Studies
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    • v.21 no.2
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    • pp.94-106
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    • 2018
  • The epidemiological model is useful for creating simulation and associated preventive measures for disease spread, and provides a detailed understanding of the spread of disease space through contact with individuals. In this study, propose an agent-based spatial model(ABM) integrated with spatial big data to simulate the spread of MERS-CoV infections in real time as a result of the interaction between individuals in space. The model described direct contact between individuals and hospitals, taking into account three factors : population, time, and space. The dynamic relationship of the population was based on the MERS-CoV case in Seoul Metropolitan Government in 2015. The model was used to predict the occurrence of MERS, compare the actual spread of MERS with the results of this model by time series, and verify the validity of the model by applying various scenarios. Testing various preventive measures using the measures proposed to select a quarantine strategy in the event of MERS-CoV outbreaks is expected to play an important role in controlling the spread of MERS-CoV.

Effects of Relational and Mandatory Influence Strategies on Sales Representatives and Headquarter Trust (관계적과 강제적 영향전략이 본사 신뢰에 미치는 영향 : 영업사원 신뢰의 매개역할)

  • Lee, Chang-Ju;Lee, Phil-Soo;Lee, Yong-Ki
    • Journal of Distribution Science
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    • v.14 no.6
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    • pp.53-63
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    • 2016
  • Purpose - This study examines the effects of the influence strategies on sales representative and headquarter trust, and investigates how sales representative trust plays a mediating role in the relationship between influence strategies and headquarter trust. For these purposes, a structural model which consists of several constructs was developed. In this model, influence strategies that consist of relational influence strategies (information exchange, recommend, promise) and mandatory influence strategies (legal plea, request, threat) were proposed to affect the sales representative trust and in turn, increase the headquarter trust. Thus, this study proposed that sale representative trust plays a core mediating role in the relationship between relational and mandatory influence strategies and headquarter trust in B2B food materials distribution context. Research design, data, and methodology - For these purposes, the authors collected the data from 208 B2B specialized complex agents. We used the 2,200 B2B specialized complex agents which trade with CJ, Ottogi, and Daesang firms and supply food materials to restaurant, school cafeteria, supermarket and traditional market as a sample frame. Once we identified 330 B2B specialized complex agent owners, CEOs, and/or Directors who had agreed to participate in this study, we dropped off a questionnaire at each B2B specialized complex agent and explained the purpose of this study. The survey was conducted from October 1, 2015 to December 15, 2015. A total of 230 questionnaires were collected. Of these collected questionnaires, 28 questionnaires excluded since they had not been fully completed. The data were analyzed using frequency test, reliability test, measurement model analysis, and structural equation modeling with SPSS and SmartPLS 2. Results - First, information exchange, recommendation, and promise of relational influence strategies had positive effects on sales representative trust. The threat of mandatory influence strategies had a negative effect on sales representative trust, but legal plea and request did not have a significant effect on sales representative trust. Second, information exchange and recommendation of relational influence strategies had positive effects on headquarter trust, but promise did not. Also, legal plea, request, and threat of mandatory influence strategies did not have a significant effect on headquarter trust. Third, this findings show that sales representative trust plays a partial mediator between information exchange and headquarter trust, and threat and headquarter trust, and a full mediator between promise and headquarter trust, and recommendation and headquarter trust. Conclusions - The aim of this study was to examine the effects how diverse dimensions of relational and mandatory influence strategies relate to sales representative trust and headquarter trust. To do so, we integrated the influence strategies and the trust transfer theory to hypothesize that various influence strategies increase sales representative and headquarter trust. The findings of this study suggest that headquarter firms should establish and enforce proper influence strategies guidelines to make clear what proper actions sales representatives should implement in relationship with B2B specialized complex agents. Also, relational and mandatory influence strategies must be regarded as a long-term and ongoing strategy that eventually build a long-term orientation with B2B specialized complex agents and guarantee a company's sustainable growth and success.

Development of Heterarchical SFCS Execution Module using E-Net (E-Net을 이용한 Heterarchical SFCS 실행 모듈 개발)

  • Hong, Soon-Do;Cho, Hyun-Bo;Jung, Moo-Young
    • Journal of Korean Institute of Industrial Engineers
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    • v.25 no.1
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    • pp.87-99
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    • 1999
  • A shop floor control system(SFCS) performs the production activities required to fill orders. In order to effectively control these activities, the autonomous agent-based heterarchical shop floor control architecture is adopted where a supervisor does not exist. In this paper, we define functional perspective of the heterarchical shop floor control using planning, scheduling, and execution modules. In particular, we focus on an execution module that can coordinate the planning and scheduling modules and a general execution module that easily can be modified to execute the other equipment. The execution module can be defined informally as a module that downloads and performs a set of scheduled tasks. The execution module is also responsible for identifying and resolving various errors whether they come from hardware or software. The purpose of this research is to identify all the execution activities and solving techniques under the assumptions of the heterarchical control architecture. And we model the execution module in object-oriented modelling technique for generalization. The execution module modeled in object-oriented concept can be adopted to the other execution module easily. This paper also proposes a classification scheme for execution activities of the heterarchical control architecture. Petri-nets are used as a unified framework for modeling and controlling execution activities. For solving the nonexistence of a supervisor, a negotiation-based solution technique is utilized.

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Analysis on the Bargaining Game Using Artificial Agents (인공에이전트를 이용한 교섭게임에 관한 연구)

  • Chang, Seok-cheol;Soak, Sang-moon;Yun, Joung-il;Yoon, Jung-won;Ahn, Byung-ha
    • Journal of Korean Institute of Industrial Engineers
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    • v.32 no.3
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    • pp.172-179
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    • 2006
  • Over the past few years, a considerable number of studies have been conducted on modeling the bargaining game using artificial agents on within-model interaction. However, very few attempts have been made at study on between-model interaction. This paper investigates the interaction and co-evolutionary process among heterogeneous artificial agents in the bargaining game. We present two kinds of the artificial agents participating in the bargaining game. They play some bargaining games with their strategies based on genetic algorithm (GA) and reinforcement learning (RL). We compare agents' performance between two agents under various conditions which are the changes of the parameters of artificial agents and the maximal number of round in the bargaining game. Finally, we discuss which agents show better performance and why the results are produced.

Description Logic base Ontology Modeling for Building Intelligent Agent (지능적 에이전트 구성을 위한 서술논리 기반 온톨로지 모델링)

  • Yang, Seoung-Kuk;Seo, Eun-Seok;Park, Young-Tack
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06a
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    • pp.282-285
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    • 2011
  • 서술논리를 기반으로 하는 OWL 온톨로지는 표준화된 형식적 언어로써 실세계의 도메인 지식을 표현하는데 적합하다. 따라서 논리를 바탕으로 명시적으로 정의된 지식 속에 내재되어 있는 새로운 지식의 추론이 가능하다. 그러나 OWL이 가지는 Open World Assumption(OWA)의 특성은 근거가 불완전하거나 완전한 정보획득이 불가능한 상황에서의 추론을 제한한다. 더불어 OWL이 가지는 또 다른 특성으로 Unique Name Assumption(UNA)의 비지원은 실제적 지식표현을 지원하는 반면, 표현의 불충분으로 인해 결과 도출의 불능을 야기한다. 이러한 특징을 고려하여, 본 논문에서는 지능형 에이전트 구성을 위한 서술논리 기반 지식 표현 방법을 제안한다. 이는 논리적 정당성을 유지하고 올바른 결과를 이끌어 낼 수 있도록 하며, 항상 논리적 결론 도출이 가능한 지식모델을 구성할 수 있도록 돕는다. 이를 통해, 지식모델에 정의된 불완전한 개념에 있어서 OWL이 가지는 특징으로 인하여 발생할 수 있는 문제점에 대한 해결방안을 제시한다. 이에 있어서, 모바일 온톨로지의 예를 통하여 OWA와 UNA에 따른 추론의 제약을 보이며, 이를 해결할 수 있는 방안을 논리적으로 표현함으로써 본 제안의 정당성을 증명한다.

MAEMS : Modeling of Multi-Agent based Emergency Medical System (MAEMS : 멀티 에이전트 기반 응급 의료 시스템 모델링)

  • Noh, Seon-Taek;Lee, Keun-Sang;Moon, Suk-Jae;Eum, Yuong-Hyun;Jung, Kye-Dong;Choi, Young-Keun
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.06d
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    • pp.453-457
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    • 2007
  • 응급환자의 생존 가능성은 응급의료체계가 얼마나 잘 갖추어져 있느냐에 따라 결정된다. 과거의 응급체계가 가장 빠른 시간에 환자의 이송함으로서 치료를 받게 하는데 초점을 두었다면 최근은 RFID등의 기술을 이용하여 환자의 상태를 빨리 파악하여 최적의 치료를 받을 수 있는 병원으로 이송할 수 있는 시스템 도입에 초점을 두고 있다. 따라서 응급 환자의 기본적인 정보를 수집한 후 최적의 병원 전 단계(pre-hospital phase)를 수립하기 위해서는 다양하고 이질적인 정보 자원들을 접근할 수 있어야 한다. 또한 응급환자의 기본적인 사고정보를 가지고 최적의 치료를 받을 수 있는 정책을 수립하기 위해 자율적으로 서로 커뮤니케이션을 할 수 있는 시스템이 필요하다. 본 논문에서는 멀티에이전트 기반의 응급 의료 시스템 모델링을 제시하고, 응급환자에 대한 최적의 병원 전 단계를 수립하기 위한 시퀀스를 설명한다.

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Performance Analysis of Error Recovery System on Distributed Multimedia Environment (분산 멀티미디어 환경에서 실행되는 오류 복구 시스템의 성능 분석)

  • Ko Eung-Nam
    • Journal of Digital Contents Society
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    • v.6 no.1
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    • pp.85-88
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    • 2005
  • The requirement of distributed multimedia applications is the need for sophisticated QoS(quality of service) management. In terms of distributed multimedia systems, the most important catagories for quality of service are a timeless, volume, and reliability. In this paper, we discuss a method for increasing reliability through fault tolerance. We describe the desist and implementation of the ERA running on distributed multimedia environment ERA is a system is able to recover automatically a software error based on distributed multimedia. This paper explains a performance analysis of an error recovery system running on distributed multimedia environment using the rule-based DEVS modeling and simulation techniques. In DEVS, a system has a time base, inputs, states, outputs, and functions.

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Performance Comparison of Security System with Various Collaboration Architecture (다양한 연동 구조를 통한 보안 시스템의 성능 비교)

  • 김희완;서희석
    • Journal of the Korea Computer Industry Society
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    • v.5 no.2
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    • pp.235-242
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    • 2004
  • As e-business being rapidly developed the importance of security is on the rise in network. Intrusion detection systems which are a core security system detect the network intrusion trial. As intrusions become more sophisticated, it is beyond the scope of any one IDS to deal with them. Thus we placed multiple IDS agents in the network and the information helpful for detecting the intrusions is shared among these agents to cope effectively with attackers. Each agent cooperates through the BBA (Black Board Architecture) and CNP (Contract Net Protocol) for detecting intrusions. In this paper, we propose the effective method comparing the blackboard architecture to contract net protocol.

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Leadership Styles and Customer Loyalty: A Lesson from Emerging Southeast Asia's Airlines Industry

  • RIZAN, Mohamad;WAROKKA, Ari;WIBOWO, Agus;FEBRILIA, Ika
    • The Journal of Asian Finance, Economics and Business
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    • v.7 no.9
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    • pp.477-488
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    • 2020
  • This study provides the empirical testing to test the influences of contemporary leadership styles (i.e., transactional and transformational) on job satisfaction and customer satisfaction as the mediating variable between job satisfaction and customer loyalty. The approach utilized in this study was a quantitative research design using a survey model. The participants of this study were recruited from 160 front-liners in the airline's industry in Indonesia. This study employed 160 front liners (flight attendants, reservation/ticketing, and check-in-counter officers) who worked in Branch Office/General Sales Agent of Indonesian commercial airlines. The studied airlines serve domestic routes based at Soekarno-Hatta International Airport. Furthermore, the data were examined the four developed hypotheses by using Structural Equation Modeling (SEM). The primary results are: First, in the context of job satisfaction, both leadership styles (i.e., transactional and transformational) have similar influences; Second, job satisfaction affects customer satisfaction positively and significant, Third, customer loyalty is driven by passengers' satisfaction when they are utilizing the airline services. The findings imply that the working-role encouragement is essential to maximize the productivity of front-liners to serve their customer well. This research supports on developing the general knowledge based on leadership styles in the context of the airline's industry in managing the human resources strategically.

A Study on the Development of the User Behavior Simulation Technology Using a Perceived Action Possibilities (내제된 행위 유발 가능성을 활용하는 사용자 행동 시뮬레이션 기술의 개발에 관한 연구)

  • Lee, Yun-Gil;Park, Chang-Hoon;Im, Dong-Hyuk
    • Journal of Korea Multimedia Society
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    • v.17 no.11
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    • pp.1335-1344
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    • 2014
  • In architectural design, the user is one of the most important factors for the design task as well as the standard for evaluating the value of the built environment after its construction. Recently, accidents, such as fires and breakdowns, in huge and complicated buildings have increased the importance of user behavior simulation. The Korean government has tried to establish a regulation for the prevention of accidents in the built environment. This is regarded as a significant step forward for providing a safer and more appropriate environment for users. However, the existing technologies related to analyzing user behavior only simulate simplified situations. Such simulations are not enough to evaluate accurately the designed alternatives because buildings and spaces contain more complicated information than what we have conventionally considered. Thus, we propose that the advanced agent can interact with the architectural context. It can understand not only the physical situation but also how the users affect this situation. In order to realize this, we adopted the concept of affordances as the perceived action possibilities for the simulation environment.