• 제목/요약/키워드: Agent Behavior Simulation

검색결과 97건 처리시간 0.021초

팀 결성 분석을 위한 행위자 기반 시뮬레이션 모형 (An Agent Based Simulation Model for the Analysis of Team Formation)

  • 이성룡
    • 한국시뮬레이션학회논문지
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    • 제19권4호
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    • pp.169-178
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    • 2010
  • 행위자 기반 시뮬레이션은 시스템을 구성하고 있는 개체들이 자율적인 판단과 기억에 의해 상호 영향을 주면서 주어진 환경에 대응할 때 일정 시간이 경과한 후 시스템에 어떠한 현상이 발생하는가를 관찰하기 위하여 사용된다. 본 논문에서는 팀 결성의 행태를 분석하기 위한 행위자 기반 시뮬레이션 모형을 개발하였다. 팀의 결성은 팀 구성원 개개인의 선택과 판단에 의하지만 어느 한 개인의 일방적인 의사에 의해 이루어지기 보다는 여러 구성원의 상호 관계에 의한 것이라는 점, 그리고 이렇게 구성된 팀의 성취도는 경험이 반복될수록 변화한다는 점 등이 생태학적인 접근법을 가능하게 한다. 개발한 모형은 Netlogo 4.1으로 구현하였고 모의시험을 통해 검증하였다. 모의시험의 결과는 행위자 기반 시뮬레이션의 특성인 규칙의 적용 및 판단, 기억 및 진화의 속성을 잘 묘사할 수 있음을 보여주었다. 개발한 모형을 발전시킴으로써 팀 결성의 다양한 생태학적 분석에 적용이 가능하다.

A Comparative Study on Behavior-based Agent Control for Computer Games

  • 김태희
    • 한국게임학회 논문지
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    • 제2권2호
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    • pp.37-45
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    • 2002
  • 컴퓨터 게임은 실세계에 대한 시뮬레이션으로 간주되어질 수 있다. 소프트웨어 에이젼트의 제어 문제는 인공지능 분야에서 오랫동안 연구되어져 왔으며, 이는 행동기반 접근법이라는 것을 내놓았다. 인공지능 분야에서는 지금까지 크게 세 가지의 접근법을 볼 수 있다. 인지주의는 기호의 형태로 지능이 표현되어질 수 있고 다루어질 수 있다는 것을 제안하였으며, 연결주의에서는 표현이 신체 구조에 내포되어있어서 신체로부터 분리되어질 수 없음이 강조되었다. 행동기반 접근법에서는 인공지능은 동적인 성질을 가져서 어디서든지 존재하지 않는 대신에 에이젼트가 환경에서 행동할 때 비로소 우러나오는 성질을 가진 것으로 제시된다. 본 논문에서는 이러한 세 가지의 접근법을 비교하고 행동기반 접근법의 타당성과 문제점 에 대하여 논한다. 본 논문은 또한 행동기반 접근법의 컴퓨터 게임의 에이젼트 제어에 대한 활용을 제안한다.

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A Multi-Agent Simulation for the Electricity Spot Market

  • Oh, Hyungna
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2003년도 춘계학술대회
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    • pp.255-263
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    • 2003
  • A multi-agent system designed to represent newly deregulated electricity markets in the USA is aimed at testing the capability of the multi-agent model to replicate the observed price behavior in the wholesale market and developing a smart business intelligence which quickly searches the optimum offer strategy responding to the change in market environments. Simulation results show that the optimum offer strategy is to withhold expensive generating units and submit relatively low offers when demand is low, regardless of firm size; the optimum offer strategy during a period of high demand is either to withhold capacity or speculate for a large firm, while it is to be a price taker a small firm: all in all, the offer pattern observed in the market is close to the optimum strategy. From the firm's perspective, the demand-side participation as well as the intense competition dramatically reduces the chance of high excess profit.

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해상교통분석 시뮬레이션을 위한 항해사의 충돌회피 행동분석에 관한 연구 (A Study on the Analysis of Ship Officers' Collision-Avoidance Behavior During Maritime Traffic Simulation)

  • 김홍태;안영중;양영훈
    • 한국항해항만학회지
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    • 제44권6호
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    • pp.469-476
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    • 2020
  • 해상교통 분야와 같이 선박, 항해사, 관제센터, 해운선사, 기상시스템, 지리정보시스템 등의 복잡하고 넓은 범위의 요구사항을 갖는 시스템의 모델링 및 시뮬레이션(Modeling and Simulation, M&S)을 위해서는 인간을 포함한 체계가 필요하다. 해상교통을 모의하기 위해서는 주요 요소인 항해사의 인적요인에 대한 모델링이 필요하다. 즉, 현실감 있는 해상교통 상황의 재현 및 예측을 위해 항해사의 행동양식, 항해전문성, 항해오류 등을 모델링하여 반영하는 것이 필요하다. 본 논문에서는 에이전트 기반의 해상교통 시뮬레이션을 위해서 항해사의 충돌회피를 위한 행동 분석을 수행하였으며, 기초 데이터의 확보를 위해 설문조사를 실시하였다. 설문조사를 통해 분석된 정보를 이용하여 선박 충돌상황에서 항해사의 행동과 유사한 에이전트 기반의 항해행동 모델을 개발하였으며, 해상교통분석 시뮬레이션 플랫폼의 개발을 위해 활용될 것이다.

DEVELOPMENT OF MATDYMO (MULTI-AGENT FOR TRAFFIC SIMULATION WITH VEHICLE DYNAMICS MODEL) I: DEVELOPMENT OF TRAFFIC ENVIRONMENT

  • CHOI K. Y.;KWON S. J.;SUH M. W.
    • International Journal of Automotive Technology
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    • 제7권1호
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    • pp.25-34
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    • 2006
  • For decades, simulation technique has been well validated in areas such as computer and communication systems. Recently, the technique has been much used in the area of transportation and traffic forecasting. Several methods have been proposed for investigating complex traffic flows. However, the dynamics of vehicles and diversities of driver characteristics have never been considered sufficiently in these methods, although they are considered important factors in traffic flow analysis. In this paper, we propose a traffic simulation tool called Multi-Agent for Traffic Simulation with Vehicle Dynamics Model (MATDYMO). Road transport consultants, traffic engineers and urban traffic control center managers are expected to use MATDYMO to efficiently simulate traffic flow. MATDYMO has four sub systems: the road management system, the vehicle motion control system, the driver management system, and the integration control system. The road management system simulates traffic flow for various traffic environments (e.g., multi-lane roads, nodes, virtual lanes, and signals); the vehicle motion control system constructs the vehicle agent by using various vehicle dynamic models; the driver management system constructs the driver agent capable of having different driving styles; and lastly, the integrated control system regulates the MATDYMO as a whole and observes the agents running in the system. The vehicle motion control system and driver management system are described in the companion paper. An interrupted and uninterrupted flow model were simulated, and the simulation results were verified by comparing them with the results from a commercial software, TRANSYT-7F. The simulation result of the uninterrupted flow model showed that the driver agent displayed human-like behavior ranging from slow and careful driving to fast and aggressive driving. The simulation of the interrupted flow model was implemented as two cases. The first case analyzed traffic flow as the traffic signals changed at different intervals and as the turning traffic volume changed. Second case analyzed the traffic flow as the traffic signals changed at different intervals and as the road length changed. The simulation results of the interrupted flow model showed that the close relationship between traffic state change and traffic signal interval.

에이전트 기반 모델링 및 시뮬레이션을 이용한 무기체계 가용도 예측에 관한 연구 (A Study on the Prediction of Weapon System Availability Using Agent Based Modeling and simulation)

  • 이세훈;최명진
    • 디지털산업정보학회논문지
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    • 제17권1호
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    • pp.25-34
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    • 2021
  • Availability is one of the important factor for developing weapon system, because it indicates the mission capability and sustainable life cycle management of weapon system. Recently, as weapon system becomes more advanced and more complex, availability estimation becomes more important to reduce the life cycle cost of weapon system. Modeling and simulation(M&S) is useful method to describe the availability of complex weapon system applying operational environment and maintenance plan. Especially agent based model(ABM) has the strength to describe interactions between agents and environments in complex system. Therefore, this paper presents the availability estimation of weapon system using agent based model. The sample data of part list and reliability analysis is applied to build availability estimation model. User agent and mechanic agent are developed to illustrate the behavior of operation and maintenance using formal specification. Storage reliability is applied to describe failure of each parts. The experimental result shows that this model is quite useful to estimate availability of weapon system. This model may estimate more reasonable availability, if full scale data of weapon system and real field data of operation is provided.

함정전투 시뮬레이션을 위한 HEAP 기반 지능 에이전트에 관한 연구 (A Study of HEAP-based Intelligent Agent applied to Warship Combat Simulation)

  • 유용준;지승도;김재익
    • 한국시뮬레이션학회논문지
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    • 제19권4호
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    • pp.281-289
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    • 2010
  • 기존의 국방 M&S 시스템에서의 에이전트는 계급과 역할에 따른 계층적인 모습을 갖추고 있지만, 상하위 에이전트는 동일한 속성을 보유함에 따라 서로 구별되는 특징이 없고, 에이전트의 의사결정 수준은 스크립트 기반 또는 유한 상태 기계 기반으로서 주변 환경의 변화에 기계적으로 반응하는 낮은 수준에 머무르고 있다. 이러한 기존 에이전트의 문제를 극복하기 위해서 본 논문에서는 HEAP (Hierarchical Encapsulation and Abstraction Principle) 기반의 지능 에이전트를 제안한다. HEAP 기반의 지능 에이전트는 엔진베이스 모델링 방법을 사용하여 엔진모델과 지식베이스 모델을 분리시킴으로써 모델링이 용이하고 시스템의 모듈화와 추상화를 보다 유연하게 할 수 있다는 장점이 있다. 본 논문에서는 이를 함정전투 시뮬레이션에 적용하여 타당성을 검증하고자 한다.

분산 생산 시스템을 위한 에이전트 기반의 협업 시뮬레이션 체계 (Agent-based Collaborative Simulation Architecture for Distributed Manufacturing Systems)

  • 차영필;정무영
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회/대한산업공학회 2003년도 춘계공동학술대회
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    • pp.808-813
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    • 2003
  • Maintaining agility and responsiveness m designing and manufacturing activities are the key issues for manufacturing companies to cope with global competition. Distributed design and control systems are regarded as an efficient solution for agility and responsiveness. However, distributed nature of a manufacturing system complicates production activities such as design, simulation, scheduling, and execution control. Especially, existing simulation systems have limited external integration capabilities, which make it difficult to implement complex control mechanisms for the distributed manufacturing systems. Moreover, integration and coupling of heterogeneous components and models are commonly required for the simulation of complex distributed systems. In this paper, a collaborative and adaptive simulation architecture is proposed as an open framework for simulation and analysis of the distributed manufacturing enterprises. By incorporating agents with their distributed characteristics of autonomy, intelligence, and goal-driven behavior, the proposed agent-based simulation architecture can be easily adapted to support the agile and distributed manufacturing systems. The architecture supports the coordination and cooperation relations, and provides a communication middleware among the participants in simulation.

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A Systolic Parallel Simulation System for Dynamic Traffic Assignment : SPSS-DTA

  • Park, Kwang-Ho;Kim, Won-Kyu
    • 지능정보연구
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    • 제6권1호
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    • pp.113-128
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    • 2000
  • This paper presents a first year report of an ongoing multi-year project to develop a systolic parallel simulation system for dynamic traffic assignment. The fundamental approach to the simulation is systolic parallel processing based on autonomous agent modeling. Agents continuously act on their own initiatives and access to database to get the status of the simulation world. Various agents are defined in order to populate the simulation world. In particular existing modls and algorithm were incorporated in designing the behavior of relevant agents such as car-following model headway distribution Frank-Wolf algorithm and so on. Simulation is based on predetermined routes between centroids that are computed off-line by a conventional optimal path-finding algorithm. Iterating the cycles of optimization-then-simulation the proposed system will provide a realistic and valuable traffic assignment. Gangnum-Gu district in Seoul is selected for the target are for the modeling. It is expected that realtime traffic assignment services can be provided on the internet within 3 years.

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E-Business and Simulation

  • Park, Sung-Joo
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2001년도 The Seoul International Simulation Conference
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    • pp.9-10
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    • 2001
  • Simulation has been evolved with the advance of computer and technique of modeling application systems. Early simulations were numerical analysis of engineering models known as continuous simulation, analysis of random events using various random number generators thus named as Monte Carlo simulation, iud analysis o(\\\\`queues which are prevalent in many real world systems including manufacturing, transportation, telecommunication. Discrete-event simulation has been used far modeling and analyzing the systems with waiting lines and inefficient delays. These simulations, either discrete-event, continuous, or hybrid, have played a key role in industrial age by helping to design and implement the efficient real world systems. In the information age which has been brought up by the advent of Internet, e-business has emerged. E-business, any business using Internet, can be characterized by the network of extended enterprises---extended supply and demand chains. The extension of value chains spans far reaching scope in business functions and space globally. It also extends to the individual customer, customer preferences and behaviors, to find the best service and product fit for each individual---mass customization. Simulation should also play a key role in analyzing and evaluating the various phenomena of e-business where the phenomena can be characterized by dynamics, uncertainty, and complexity. In this tutorial, applications of simulation to e-business phenomena will be explained and illustrated. Examples are the dynamics of new economy, analysis of e-business processes, virtual manufacturing system, digital divide phenomena, etc. Partly influenced by e-business, a new trend of simulation has emerged called agent-based simulation, Agent-based simulation is a technique of simulation using software agent that have autonomy and proactivity which are useful in analyzing and integrating numerous individual customer's behavior. One particular form of agent-based simulation is swarm. This tutorial concludes with the illustration of swarm or swarm Intelligence applied to various e-business applications, and future directions and implications of this new trend of simulation.

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