• 제목/요약/키워드: Advanced online education

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Digilog를 이용한 과학관의 활성화 방안 (A study on Vitalizations of Science Museum with Digilog-Book)

  • 윤영두;최훈;최은영
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2013년도 추계학술대회
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    • pp.566-568
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    • 2013
  • 최근 정부의 창조과학의 일환으로 과학교육의 활성화를 위한 정책을 추진하고 있지만 과학전시는 인프라의 부족과 예산 및 인력의 부족으로 많은 어려움을 겪고 있는 현실이다. 과거의 과학관은 현장학습 체험의 대표적인 장소이자 유청소년들의 호기심의 장소였다. 그러나 현대에는 과학관의 경쟁상대는 테마파크나 온라인 게임들이 경쟁의 대상으로 부각되어지면서 체험과 교육이라는 두 가지 목표를 달성하기 위한 과학체험 전시기기의 변화가 요구되어진다. 해외 선진 과학관의 사례를 살펴보면 과학관이 단순한 과학교육 체험의 장이 아닌 하나의 문화공간으로서 휴식과 엔터테인먼트를 제공하고 있으며, 과학이외에도 주변 생활을 다양한 장르의 예술이나 패션 등과 결합하여 전시를 기획하고 있다. 본 연구에서는 현재의 획일화 되어진 전시기기의 설명 패널을 디지로그 북을 이용한 설명 패널로 교체하여 관람객의 연령과 학년에 맞춘 서비스를 제공함으로서 과학지식에 대한 지적 호기심 유발과 관람객의 만족도를 높일 수 있는 방안을 제시 하고자 한다.

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Analysis of K-Pop Dance as an Academic Subject

  • Eunjoo, Oh
    • International Journal of Advanced Culture Technology
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    • 제10권4호
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    • pp.268-276
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    • 2022
  • This study examined whether K-pop dance is qualified as an academic subject and how university students perceive K-pop dance as a liberal art subject. The survey was conducted with 138 students. Among the total of 138, 40 participants were male, and 53 participants were female. Fourteen(14) participants had experience with K-pop classes, and 124 participants did not have any experience with K-pop dance classes. According to the study, K-pop is a form of Korean culture that adds unique cultural and social characteristics to Koreans. It is in the cultural and art education category. In addition, K-pop dance is a socio-cultural phenomenon characterized by dance. However, K-pop dance is not qualified as an academic subject because it lacks theoretical foundations. The survey result also revealed that the students did not perceive that K-pop dance had personal, aesthetic, social, or educational value. They did not want to take a class if K-pop dance is offered as an academic subject in liberal art class. When analyzing the data by gender and experiences with dance classes, there was a difference based on gender in the two questions. In the case of females, they responded to having fun and joy from K-pop dance, while male respondents did not. Regarding the learners' interest in Kpop dance class, female respondents were more optimistic about the learner interest than male respondents. In conclusion, K-pop dance is a sociocultural phenomenon, and many informal online courses are created daily, spreading everywhere. However, the status of K-pop dance as an academic area is not set up yet.

The Efficacy of Zoom Technology as an Educational Tool for English Reading Comprehension Achievement in EFL Classroom

  • Kim, HyeJeong
    • International Journal of Advanced Culture Technology
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    • 제8권3호
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    • pp.198-205
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    • 2020
  • The purpose of this study is to investigate the effect of real-time remote video instruction using zoom on learners' English reading achievement. The study also sought to identify the efficiency of zoom video lectures and consider supplementing them by surveying learners' opinions and satisfaction regarding zoom video lectures. To this end, control and experimental groups were set up, and two achievement tests and a questionnaire were conducted. The study's results demonstrated that zoom video lectures have a positive effect on learners' English reading achievement. The questionnaire found that learners are satisfied with zoom video lectures for the following reasons: 'increased interest in and motivation towards learning', 'self-directed learning', 'active interaction', 'ease of access', 'ease of information retrieval'. At the same time, the questionnaire also found that some learners are dissatisfied with zoom video lectures due to 'mechanical errors or defects', 'poor audio quality', and 'the need to add customized functions for efficient classes'. In practice, zoom video lectures must be supplemented with automatic attendance processing, convenient data upload and download, and more efficient video screen management. Given the recent increase in online classes, we, as instructors, must develop teaching activities and/or strategies for video lectures that can encourage active participation by learners.

A Comparative Study on Elderly Persons' Adoption Patterns of Media Information (Newspaper, Smartphone, Etc.) and Digital Divide

  • Park, Kyoung-ryul;Kim, Jeong-lae
    • International journal of advanced smart convergence
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    • 제7권2호
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    • pp.127-134
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    • 2018
  • This study found the digital divide of Korean elderly persons on the basis of the 2013-2017 survey data of the perception of media information adopters. The studied media were traditional ones, such as newspaper and TV. The media dependence of those in their 20s to 60s was compared and analyzed. As a result, regarding their dependence on newspaper, elderly persons in their 60s had 20.7% on average, 13.6% higher than the percentage (7.1%) of young persons. Regarding their dependence on TV, those in their 60s had 97.6% and those in their 20s had 63.7%, so that there was a wide gap of 33.9% on average. The smartphone penetration rate of those in their 60s was 61.3%(2015-2017) on average, which tended to rise. The elderly's dependence on traditional media featured Digital Divide which is found in the informatization process. Accordingly, in order to solve their digital divide, it is required to expand education in line with their knowledge level through remote online centers, develop inclusive ICT for convenience, and change philosophical policy paradigm in the dimension of quality of life.

Legacy of Smart Device, Social Network and Ubiquitous E-class System

  • Abduljalil, Sami;Kang, Dae-Ki
    • Journal of information and communication convergence engineering
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    • 제9권1호
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    • pp.1-5
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    • 2011
  • Everyday, technology is evolved in many different disciplines. Computer and smart devices revolution take part of the evolved technology that continuously promising new features. Moreover, social networks services recently become widely popular, which most people in the world become a social-network-fond. In addition to the revolution of the evolved technology and social networks services, ubiquitousness is taking significant part in our daily lives. Although, there are many e-learning systems already existed, which use Internet technology along with a Web technology to provide education in various ways, in despite of that, there is no such existing system exploits the usefulness of smart devices along with the legacy of the online social networks besides the power of the ubiquitous computing technology. Therefore, we propose a smart device application, which fills the gap that has been missing in the recent contemporary era. It is an application that runs on smart devices particularly Smartphone devices; we call our system “Smart Device based Social E-learning System(SDES)”. We have preliminary implemented our system on Android OS. In this paper, we intentionally propose the system in order to ease the way people learn, to provide interactive accessibility in our system, and to utilize the advanced technology more wisely.

A Study on Fashion Items to Prevent COVID-19 Using Wearable Technology

  • Park, Hye-Sook;Moon, Phil-Joo
    • International Journal of Advanced Culture Technology
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    • 제9권3호
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    • pp.277-282
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    • 2021
  • The generalization of social distancing due to the COVID-19 pandemic has rapidly spread non-face-to-face services, accelerating the speed of non-face-to-face digital conversion technology. The importance of telemedicine, a remote service, has been rekindled in the wearable technology including the medical industry. In a situation where it is not easy for any company to overcome the COVID-19 pandemic, it is a time when collaboration within the industry or between competitors is necessary. In addition to the digital-based online exhibition hall using AR-VR-MR technology, which is a major core technology of the future industry, virtual stores that can receive services such as actual shopping should be actively used. Paradoxically COVID-19 will provide new opportunities to reshape and reconnect the future of the textile and fashion industry. Therefore, the purpose of this study is to investigate the current status of wearable technology products being developed as fashion items for the prevention of COVID-19 and analyze their characteristics. This study results can be used as basic data for future research on the fashion industry and education.

Factors Influencing Startup Intention of Young People in Vietnam

  • Thi Thuy Trang, PHAM;Thi Bich Ngoc, TRAN
    • The Journal of Asian Finance, Economics and Business
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    • 제10권2호
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    • pp.223-233
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    • 2023
  • Entrepreneurship brings countless values to each individual and practical benefits to society and the economy. Recently, the call for a better understanding of entrepreneurship from corporations and governments is regularly voiced the day, both in the academic literature and in public discussions. This study examines factors influencing the startup decision of young people in Vietnam. Primary data was collected from an online survey and then imported into an Excel file before being analyzed by SPSS 22. The total number of relevant observations for the study is 656, using numerous statistical approaches such as EFA and multiple regression analyses. This study contributes to the existing literature and current practice by suggesting six major determinants of startup intention: self-expectation, personal attitudes, self-competency, perceived feasibility, entrepreneurial orientation, and financial wealth. Among these factors, self-competency and entrepreneurial orientation are statistically significant, indicating that the capability of young people is the most important determinant of their startup intention. Additionally, the results indicate that self-expectation, attitude, perceived feasibility, and finance do not impact students' intention to pursue entrepreneurship. We suggest that by enhancing the training quality of universities, young people will be provided with much essential knowledge and technical skills for running a business.

A Study on the Structural Relationship between Authenticity of Sportswear Brand Corporate, Brand Image, Brand Attitude, and Premium Payment Intention

  • Jeon, Yong-Bae;Kim, Mi-Jeong
    • International journal of advanced smart convergence
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    • 제11권4호
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    • pp.155-162
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    • 2022
  • The purpose of this study is to conduct an empirical study on brand authenticity targeting sportswear brand consumers. Through this, we intend to provide the accumulation and implications of authenticity research. For the research model, first, the authenticity of sportswear brand companies was selected as an independent variable. Brand image and brand attitude were selected as the next parameters. Finally, the dependent variable was the intention to pay the premium. Structural equation model analysis was conducted for the structural relationship between these variables. The subjects of this study are consumers who have purchased sportswear brands within the past year. Convenience sampling was used for the sample survey, and 262 people were finally selected as valid samples. The survey was conducted as a non-face-to-face online survey due to the COVID-19 infection. For data processing, frequency analysis was conducted using SPSS 23 to identify the individual characteristics of the survey subjects. In addition, exploratory factor analysis and reliability analysis were performed to refine the scale of the survey tool. Next, using AMOS 21, confirmatory factor analysis and correlation analysis were conducted to verify the measurement model. In addition, structural equation model analysis was conducted to verify the hypothesis. As a result of the analysis, all six hypotheses selected from the research model were adopted.

유비쿼터스 도시 건설을 위한 인력양성방안 현황 및 정책방향 연구 (A Study on the Training Strategy of Human Resources for the u-City Construction)

  • 이재용;안종욱;신동빈;김정훈
    • 한국공간정보시스템학회 논문지
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    • 제10권4호
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    • pp.67-75
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    • 2008
  • 본 연구에서는 u-City 인력양성 현황을 토대로 국토해양부의 u-City 관련 인력양성에 대한 실천 계획이 효율적으로 실행될 수 있는 방안을 제시하였다. u-City를 추진하는 지자체, 개발사업자마다 공통적으로 제기하는 문제점은 u-City 관련 고급 및 산업 인력의 절대적인 부족이다. u-City 전문 인력은 u-City건설의 특성상 도시계획.개발, 정보통신망, IT 등 다양한 분야에 대한 전문지식을 갖추어야하나 이러한 고급인력이 배출되고 있지 않다. 따라서 본 연구에서는 인력양성방안의 목표를 'u-City의 성공적인 추진에 부합하는 전문 인력 양성'으로 설정하였으며, 수요자 중심의 교육, 지역 균형적인 전문 인력 양성, u-City 관련분야의 융.복합교육, u-City 관련 교육인프라 구축을 추진전략으로 수립하였다. u-City 인력양성의 추진목표 및 전략을 실행하기 위한 중점추진과제로는 'u-City건설 전문 인력 교육 관련 수요전망', '지역별 거점대학 선정을 통한 전문 인력의 양성', 'u-City 인력양성센터 건립추진', '교육포탈을 통한 온라인 교육', '교육인프라 구축' 등 5개를 선정하였다. u-City 인력양성을 위한 추진전략의 성공적 실행을 위해서는 중점 추진과제들 간의 유기적인 연계가 필수적이다.

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Airtouch 기술을 활용한 스마트융합 DID 시스템 설계 (Airtouch technology smart fusion DID system design)

  • 이광용;황부현
    • 한국항행학회논문지
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    • 제17권2호
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    • pp.240-246
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    • 2013
  • 본 연구는 터치스크린 방식의 정보전달 기기인 DID 시스템에 Airtouch 기술을 융합하여 새로운 방식의 정보전달 시스템을 개발하는 것이다. 대학의 학내 공지사항, 교육정보 및 취업정보 등을 열람하고 활용 할 수 있는 시스템을 설계하고 Airtouch 기술을 구현하여 원격조작 및 공유 콘텐츠 스토어, 클라우드 서비스 개발을 통한 콘텐츠 동기화 기술 구현으로 스마트융합 DID 시스템을 개발하고자 한다. 키넥트는 USB 인터페이스를 가지고 있기 때문에 정보기기와 연결하여 사용 할 수 있으며, 저렴한 가격의 제품으로 키넥트 센서를 활용하여 Airtouch 기술을 구현한다. 논문에서는 유형의 입력장치 없이 사용자의 손동작만으로 정보기기와 상호작용이 가능한 시스템인 Airtouch 기술을 활용한 스마트융합 DID 시스템을 개발하여 사용자의 손 움직임을 추적하여 이를 바탕으로 마우스 포인터를 조작할 수 있고, 사용자의 손동작을 통해 정보기기에 명령을 내릴 수 있도록 하였다. Airtouch 기술을 활용한 스마트융합 DID 시스템 기술 활용으로 온라인 교육산업, 광고홍보, 정보화 산업 등 여타 산업에 파급효과를 증대시킨다. 또한, 폭넓은 범용성을 가지고 기존의 인터페이스 장치들을 대체기술 활용성이 무한 확장이 가능하다.