• Title/Summary/Keyword: Adaptive kalman navigation filter

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Vibration-Robust Adaptive Attitude Reference System Using Sequential Measurement Noise Covariance (진동환경에 강인한 순차적 측정 오차 공분산값을 이용한 적응 자세 결정)

  • Kim, Jongmyeong;Leeghim, Henzeh
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.44 no.4
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    • pp.308-315
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    • 2016
  • A new technique for Attitude & Heading Reference System (AHRS) by using sequential measurement noise covariance (SMNC) is addressed in a vibration environments in this paper. In particular, a low-cost inertial measurement unit in general diverges in the acceleration phase or vibrating environments due to inherent properties of gravity and acceleration. In this paper, by considering current and prior measurements to estimate actual attitudes and headings in a local frame, the proposed technique overcomes these problems efficiently. Finally, the performance of the suggested approach is verified by numerical simulations.

Bezier Curve-Based Path Planning for Robust Waypoint Navigation of Unmanned Ground Vehicle (무인차량의 강인한 경유점 주행을 위한 베지어 곡선 기반 경로 계획)

  • Lee, Sang-Hoon;Chun, Chang-Mook;Kwon, Tae-Bum;Kang, Sung-Chul
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.5
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    • pp.429-435
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    • 2011
  • This paper presents a sensor fusion-based estimation of heading and a Bezier curve-based motion planning for unmanned ground vehicle. For the vehicle to drive itself autonomously and safely, it should estimate its pose with sufficient accuracy in reasonable processing time. The vehicle should also have a path planning algorithm that enables to adapt to various situations on the road, especially at intersections. First, we address a sensor fusion-based estimation of the heading of the vehicle. Based on extended Kalman filter, the algorithm estimates the heading using the GPS, IMU, and wheel encoders considering the reliability of each sensor measurement. Then, we propose a Bezier curve-based path planner that creates several number of path candidates which are described as Bezier curves with adaptive control points, and selects the best path among them that has the maximum probability of passing through waypoints or arriving at target points. Experiments under various outdoor conditions including at intersections, verify the reliability of our algorithm.

Stereo Vision Based 3D Input Device (스테레오 비전을 기반으로 한 3차원 입력 장치)

  • Yoon, Sang-Min;Kim, Ig-Jae;Ahn, Sang-Chul;Ko, Han-Seok;Kim, Hyoung-Gon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.4
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    • pp.429-441
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    • 2002
  • This paper concerns extracting 3D motion information from a 3D input device in real time focused to enabling effective human-computer interaction. In particular, we develop a novel algorithm for extracting 6 degrees-of-freedom motion information from a 3D input device by employing an epipolar geometry of stereo camera, color, motion, and structure information, free from requiring the aid of camera calibration object. To extract 3D motion, we first determine the epipolar geometry of stereo camera by computing the perspective projection matrix and perspective distortion matrix. We then incorporate the proposed Motion Adaptive Weighted Unmatched Pixel Count algorithm performing color transformation, unmatched pixel counting, discrete Kalman filtering, and principal component analysis. The extracted 3D motion information can be applied to controlling virtual objects or aiding the navigation device that controls the viewpoint of a user in virtual reality setting. Since the stereo vision-based 3D input device is wireless, it provides users with a means for more natural and efficient interface, thus effectively realizing a feeling of immersion.