• 제목/요약/키워드: AI application

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Development of Customized Textile Design using AI Technology -A Case of Korean Traditional Pattern Design-

  • Dawool Jung;Sung-Eun Suh
    • Journal of the Korean Society of Clothing and Textiles
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    • v.47 no.6
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    • pp.1137-1156
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    • 2023
  • With the advent of artificial intelligence (AI) during the Fourth Industrial Revolution, the fashion industry has simplified the production process and overcome the technical difficulties of design. This study anticipates likely changes in the digital age and develops a model that will allow consumers to design textile patterns using AI technology. Previous studies and industrial examples of AI technology's use in the textile design industry were investigated, and a textile pattern was developed using an AI algorithm. A new textile design model was then proposed based on its application to both virtual and physical clothing. Inspired by traditional Korean masks and props, AI technology was used to input color data from open application programming interface images. By inserting these into various repeating structures, a textile design was developed and simulated as garments for both virtual and real garments. We expect that this study will establish a new textile design development method for Generation Z, who favor customized designs. This study can inform the use of personalization in generative textile design as well as the systemization of technology-driven methods for customized and participatory textile design.

A Comparative Study on the Features and Applications of AI Tools -Focus on PIKA Labs and RUNWAY

  • Biying Guo;Xinyi Shan;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.86-91
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    • 2024
  • In the field of artistic creation, the iterative development of AI-generated video software has pushed the boundaries of multimedia content creation and provided powerful creative tools for non-professionals. This paper extensively examines two leading AI-generated video software, PIKA Labs and RUNWAY, discussing their functions, performance differences, and application scopes in the video generation domain. Through detailed operational examples, a comparative analysis of their functionalities, as well as the advantages and limitations of each in generating video content, is presented. By comparison, it can be found that PIKA Labs and RUNWAY have excellent performance in stability and creativity. Therefore, the purpose of this study is to comprehensively elucidate the operating mechanisms of these two AI software, in order to intuitively demonstrate the advantages of each software. Simultaneously, this study provides valuable references for professionals and creators in the video production field, assisting them in selecting the most suitable tools for different scenarios, thereby advancing the application and development of AI-generated video software in multimedia content creation.

Effects of Digital Exercise Intervention Using Artificial Intelligence (AI) on the Physical Abilities of Adults (인공지능(AI)을 이용한 디지털 운동중재가 성인의 신체능력에 미치는 영향)

  • So-Ra Moon;Sang-Ui Choi;Hoo-Man Lee;Kwang-Sub Song;Seung-Min Choi
    • Journal of The Korean Society of Integrative Medicine
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    • v.11 no.2
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    • pp.1-13
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    • 2023
  • Purpose : Along with the rapid development of digital technology, the application of digital healthcare in the medical field is also increasing. According to many experts, increasing the amount of exercise and physical activity is a helpful way to prevent and manage physical problems in modern society. However, a lack of exercise, which is of the lifestyle of modern people, leads to the development of various diseases. This study aimed to examine the effects of digital exercise intervention using artificial intelligence (AI) on the physical abilities of adults whether digital exercise intervention can be a reliable and effective therapeutic option for musculoskeletal disorders in real-world clinical settings. Methods : In this study, exercise was conducted using a digital application to investigate the effects of an AI-based digital exercise intervention on the physical abilities of adults. A total of 13 adults were evaluated, and their physical abilities before and after the exercise intervention were compared. Hand-grip strength, functional leg muscle strength, dynamic balance, and quadriceps muscle strength were assessed. Exercise was performed using a digital application and in a non-face-to-face manner. AI identified the exercise status of each participant and adjusted the exercise difficulty level accordingly. The exercised daily for 4 weeks. Results : A total of 12 participants were analyzed for the final results. Significant improvements were observed in hand-grip strength, functional leg muscle strength (evaluated using the stand-up test), dynamic balance, and straight-gait ability (p<.05), indicating an increase in the overall muscular strength and physical function of the participants. Conclusions : Digital exercise intervention using AI is effective in improving physical abilities related to musculoskeletal function. It can be useful in clinical practice as an effective treatment option for patients with musculoskeletal disorders or muscle weakness.

A Study on the Problems of AI-based Security Control (AI 기반 보안관제의 문제점 고찰)

  • Ahn, Jung-Hyun;Choi, Young-Ryul;Baik, Nam-Kyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.452-454
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    • 2021
  • Currently, the security control market is operating based on AI technology. The reason for using AI is to detect large amounts of logs and big data between security equipment, and to alleviate time and human problems. However, problems are still occurring in the application of AI. The security control market is responding to many problems other than the problems introduced in this paper, and this paper attempts to deal with five problems. We would like to consider problems that arise in applying AI technology to security control environments such as 'AI model selection', 'AI standardization problem', 'Big data accuracy', 'Security Control Big Data Accuracy and AI Reliability', 'responsibility material problem', and 'lack of AI validity.'

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A Web Services based e-Business Application Integration Framework (웹 서비스 기반 e-비즈니스 응용 프로그램 통합 프레임워크)

  • Lee Sung-Doke;Han Dong-Soo
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.6
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    • pp.514-530
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    • 2005
  • This paper proposes a compact eAI framework for the integration of various types of applications deployed on different platforms in the Internet. The applications are connected and invoked to achieve a business goal by the coordination of the workflow system in the framework. for the construction of the framework, five sub-modules are elicited and the functions and roles of each module are defined. The elicited five sub-modules include business process modeling tool, eAI platform, business processes transform module, UDDI connection module, and workflow system. In the framework, intra and inter organizational applications can be integrated together across firewalls. In this paper, the extension of a workflow system to implement the framework is also described in detail and the usefulness of the framework is ascertained by implementing an application process within the framework. A full-fledged eAI solution can be constructed by gradually adding supplementary functions within this framework.

Implementation of Autonomous IoT Integrated Development Environment based on AI Component Abstract Model (AI 컴포넌트 추상화 모델 기반 자율형 IoT 통합개발환경 구현)

  • Kim, Seoyeon;Yun, Young-Sun;Eun, Seong-Bae;Cha, Sin;Jung, Jinman
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.5
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    • pp.71-77
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    • 2021
  • Recently, there is a demand for efficient program development of an IoT application support frameworks considering heterogeneous hardware characteristics. In addition, the scope of hardware support is expanding with the development of neuromorphic architecture that mimics the human brain to learn on their own and enables autonomous computing. However, most existing IoT IDE(Integrated Development Environment), it is difficult to support AI(Artificial Intelligence) or to support services combined with various hardware such as neuromorphic architectures. In this paper, we design an AI component abstract model that supports the second-generation ANN(Artificial Neural Network) and the third-generation SNN(Spiking Neural Network), and implemented an autonomous IoT IDE based on the proposed model. IoT developers can automatically create AI components through the proposed technique without knowledge of AI and SNN. The proposed technique is flexible in code conversion according to runtime, so development productivity is high. Through experimentation of the proposed method, it was confirmed that the conversion delay time due to the VCL(Virtual Component Layer) may occur, but the difference is not significant.

Urinary Stones Segmentation Model and AI Web Application Development in Abdominal CT Images Through Machine Learning (기계학습을 통한 복부 CT영상에서 요로결석 분할 모델 및 AI 웹 애플리케이션 개발)

  • Lee, Chung-Sub;Lim, Dong-Wook;Noh, Si-Hyeong;Kim, Tae-Hoon;Park, Sung-Bin;Yoon, Kwon-Ha;Jeong, Chang-Won
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.11
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    • pp.305-310
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    • 2021
  • Artificial intelligence technology in the medical field initially focused on analysis and algorithm development, but it is gradually changing to web application development for service as a product. This paper describes a Urinary Stone segmentation model in abdominal CT images and an artificial intelligence web application based on it. To implement this, a model was developed using U-Net, a fully-convolutional network-based model of the end-to-end method proposed for the purpose of image segmentation in the medical imaging field. And for web service development, it was developed based on AWS cloud using a Python-based micro web framework called Flask. Finally, the result predicted by the urolithiasis segmentation model by model serving is shown as the result of performing the AI web application service. We expect that our proposed AI web application service will be utilized for screening test.

Varietal Difference of Growth Inhibition by Ouinclorac in Tomato Seedling (토마토 유묘(幼苗)의 Quinclorac에 의한 生育 저해(沮害) 정도(程度)의 품종간(品種間) 차이(差異))

  • Lee, Y.M.;Shin, S.H.
    • Korean Journal of Weed Science
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    • v.14 no.4
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    • pp.291-297
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    • 1994
  • Seedlings of eight varieties of tomato were treated on the soil surface by each six application rate (0 to 5g ai/ha) of herbicide quinclorac. Percent of control in plant height at 7 days after treatment ranged from 69% to 81% at 5g ai/ha application of quinclorac. At 28 days after treatment those of (2-26)*836038 and (TR*VC8-1)-1-2F4 were 88% and 89%, respectively. However, those of other six varieties except former two varieties were 61% to 68%. The variations of percent of control in shoot dry weight among eight varieties were larger than those in plant height. Those of (2-26)*836038 and (TR*VC8-1)-1-2F4 were also higher than those of other six varieties at 4 - 5g ai/ha application of quinclorac.

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A Design-Based Research on Application of Artificial Intelligence(AI) Teaching-Learning Model in Elementary School

  • Kim, Wooyeol
    • International journal of advanced smart convergence
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    • v.10 no.2
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    • pp.201-208
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    • 2021
  • Recently, artificial intelligence(AI) has been used throughout society, and social interest in it is increasing. Accordingly, the necessity of AI education is becoming a big topic in the education field. As a response to this trend, the Korean education authorities have also announced plans for AI education, and various studies have been performed in academic field to revitalize AI education in the future. However, the curriculum research on what differentiates AI education from existing SW education and what and how to train AI is still in its infancy. In this paper, Therefore, we focused on the experiences of elementary school students in solving problems in their own lives, and developed a teaching-learning model based on design-based research so that students can design a problem-solving process and experience the process of feedback. We applied the developed teaching-learning model to the problem-solving process and confirmed that it increased students' understanding and satisfaction with AI education.

A Case Study of Creative Art Based on AI Generation Technology

  • Qianqian Jiang;Jeanhun Chung
    • International journal of advanced smart convergence
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    • v.12 no.2
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    • pp.84-89
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    • 2023
  • In recent years, with the breakthrough of Artificial Intelligence (AI) technology in deep learning algorithms such as Generative Adversarial Networks (GANs) and Variational Autoencoders (VAE), AI generation technology has rapidly expanded in various sub-sectors in the art field. 2022 as the explosive year of AI-generated art, especially in the creation of AI-generated art creative design, many excellent works have been born, which has improved the work efficiency of art design. This study analyzed the application design characteristics of AI generation technology in two sub fields of artistic creative design of AI painting and AI animation production , and compares the differences between traditional painting and AI painting in the field of painting. Through the research of this paper, the advantages and problems in the process of AI creative design are summarized. Although AI art designs are affected by technical limitations, there are still flaws in artworks and practical problems such as copyright and income, but it provides a strong technical guarantee in the expansion of subdivisions of artistic innovation and technology integration, and has extremely high research value.