• Title/Summary/Keyword: 6자유도 시뮬레이션

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A Study on the Sensitivity Analysis of Hydrodynamic derivatives acting on Manoeuvring Motion of Manta-type Unmanned Undersea Vehicle (Manta형 무인잠수정의 조종운동에 영향을 미치는 유체력미계수의 민감도 해석에 관한 연구)

  • Bae, Jun-Young;Shon, Kyoung-Ho;Kweon, Hyung-Ki
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.2
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    • pp.45-50
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    • 2006
  • 본 연구는 Manta형 무인잠수정(Manta-type Unmanned Undersea Vehicle)의 동안정성을 검토한 후에 이 데이터를 기초로 하여 6자유도 수치 시뮬레이션을 실시하였다. 또한, 수치 시뮬레이션을 통하여 각각의 유체력미계수가 UUV의 6자유도 운동에서 미치는 영향에 대하여 검토하였다. 민감도 해석(Sensitivity Analysis)을 위한 방법은 간접법(Indirect Method)을 사용하였다. 수학모델 및 유체력미계수의 추정은 손경호 등(2006)의 결과를 이용하여 수행하였다. 연구를 통하여 UUV의 조종운동 모델에서 각각의 유체력미계수가 가지는 상대적 중요도를 알 수 있었다.

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Application of Store Separation Wind Tunnel Test Technique into CFD (외장분리 풍동시험 기법의 전산유체해석 적용)

  • Son, Chang-Hyeon;Kim, Sang-Hun;Woo, Heekyu
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.49 no.4
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    • pp.263-272
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    • 2021
  • In this study, aerodynamic coefficients obtained from Computational Fluid Dynamics (CFD) using wind tunnel test-like method is compared with coefficients obtained by actual wind tunnel test. Unsteady analysis has performed with using harmonic equation for motion of the external store. Aerodynamic database is generated based on CFD results to simulate 6 degree-of-freedom store separation analysis. Trajectory is obtained from simulation using both CFD-based and test-based database, and results are compared with trajectory from flight test result. It is concluded that generation of database based on CFD with wind tunnel test technique is valid from good agreement of the trajectory.

Development of a Low-Cost Motion Cheir for Rollercoaster Simulation (롤러코스터 운동감 구현을 위한 보급형 모션의자 개발)

  • 서정아;정무진;신영기
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.115-121
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    • 2002
  • PC 및 게임 소프트웨어의 급격한 발달로 가상현실 구현에 필요한 그래픽 환경은 성숙단계에 진입하였다. 현재 국내에서 개발되는 게임 소프트웨어는 PC사용자를 겨냥한 제품이 대부분이다. 토요일 휴무제의 도입에 따른 문화 콘텐츠 시장의 확대, 가족이 즐길 수 있는 테마 공원의 성장성 등을 고려할 때 기존의 PC 게임과 차별화 되는 운동감을 포함한 가상현실 게임 제품의 개발이 요망된다. 잘 알려진 6자유도 운동 시뮬레이션 방식인 Stewart 방식은 구현 가격이 고가이고 운동범위가 작아 게임용으로 상용화하기 어렵다. 본 연구에서는 2대의 AC 서보모터를 이용하여 roll과 pitch의 2자유도만 구현하나, 각 축으로 자유로운 회전이 가능하여 탑승자의 스릴감을 향상시킬 수 있는 저가형 운동의자를 개발하였다. 2 자유도로 회전하는 외부와 차단된 캐빈 내부에는 40인치 스크린과 프로젝터가 설치되어 롤러코스터 게임의 몰입감을 향상시켰다. 롤러코스터 가상현실을 대상으로 운동감을 극대화하기 위한 워시아웃 (washout) 필터의 설계 알고리즘이 제시된다. 탑승자들의 감성 평가를 객관화하기 위한 데이터 베이스 구축방안이 서술된다

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Helicopter Landing Gear Ground Reaction Simulation (헬리콥터 강착장치 시뮬레이션)

  • 최형식;전향식;오경륜;배중원;남기욱
    • Proceedings of the Korea Society for Simulation Conference
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    • 2004.05a
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    • pp.131-135
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    • 2004
  • Landing gear force reaction module is important for aircraft take off and landing simulation. But usually this modulo is not accounted for control law design simulation. because it does not affect the flying quality of aircraft. Now a days, this module is getting more important according to the increase of needs for training purpose simulation and specific control law design such as unmaned aircraft landing on the moving platform. In this paper 1DOF mass spring simple force system per gear was accepted.

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선박의 무게중심 변화에 따른 안정성 해석에 관한 수치 시뮬레이션 - 세월호 침몰을 교훈으로 -

  • Park, Jong-Cheon
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2014.06a
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    • pp.11-12
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    • 2014
  • 본 연구에서는 일정속도로 항행하는 선박의 후미에서 20도의 각도로 진행하는 뒤파도가 존재할 경우, 선박의 무게중심 변화에 따른 안정성 해석에 대해 전산유체역학(CFD) 기술을 이용하여 운동 시뮬레이션을 수행하였다.

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Establishment of Real-time HILS Environment for Small UAV Using 6 D.O.F Motion Table (6자유도 모션테이블을 이용한 소형 무인항공기용 실시간 HILS 환경 구축)

  • Cha, Hyungkyu;Jeong, Jinseok;Shi, Hayoung;Yoon, Junseok;Kang, Beomsoo
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.47 no.5
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    • pp.326-334
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    • 2019
  • Development of Small UAV using HILS (Hardware In the Loop Simulation) can be effectively used to improve the reliability of UAV (Unmanned Aerial Vehicle) while reducing cost and time. It is also possible to reduce the damage to people or property by simulating the malfunction of the Flight Control Computer (FCC) that may occur during the actual flight. For applying such HILS, a real-time simulation environment capable of providing an environment similar to an actual flight condition is required. In this paper, we constructed a real - time HILS environment for Small UAV using 6 D.O.F motion table. In order to link the 6 D.O.F motion table developed in the previous research with the HILS environment in real time, the motion algorithm was changed from the position control method to the velocity control method. Also, we implemented modeling of inverse kinematics model for command transmission in Matlab $Simulink^{(R)}$ and verified the action of motion table according to the simulation model.

A Study of the Depth Control System and the Collision Avoidance System for the Manta-type UUV (만타형 UUV의 심도제어와 충돌회피에 관한 연구)

  • Kim, Ju-Han;Lee, Seung-Keon;Lee, Sang-Eui;Bae, Cheol-Han
    • Journal of Navigation and Port Research
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    • v.32 no.6
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    • pp.447-452
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    • 2008
  • In this paper, the automatic depth control system and the collision avoidance system of the Manta UUV have been established in vertical and horizontal plane. The PID control theory and the Fuzzy theory are adopted in this system. The 6-DOF MMG model had been established by theoretical calculations and captive model test results. The depth control simulation results have been fully presented. The collision risks of the UUV had calculated by the fuzzy theory with the virtual sonar system. Finally, the automatic depth control system and the collision avoidance simulation system of Manta UUV have been fully developed and simulated.

The Launch Vehicle Autopilot Structure Design and Analysis with Roll Compensation Algorithm (롤 보상알고리듬을 적용한 발사체 자세제어기 구조 설계 및 분석)

  • Park, Yong-Kyu;Oh, Choong-Seok;Sun, Byung-Chan;Roh, Woong-Rae
    • Aerospace Engineering and Technology
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    • v.10 no.1
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    • pp.98-106
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    • 2011
  • This paper is summarized for designing launch vehicle autopilot structure with attitude angle command from guidance algorithm and for evaluating performance of autopilot using launch vehicle six-degree of freedom simulation program. The suggested autopilot has heritage from KSR-III/KSLV-I upper stage autopilot designing experience, and it has two design point. The one is, it must have same performance with KSR-III/KSLV-I upper stage autopilot, the other is, it must be simple autopilot structure and use low number of variable to apply on-board system. It is evaluated the performance using launch vehicle six-degree of freedom simulation program in case of roll maneuvering and no roll control flight condition.

A Study on Simscape based 6DOF Field Robot Simulation Model (Simscape 기반 6자유도 필드로봇 시뮬레이션 모델에 관한 연구)

  • Choi, Seong Woong;Kwak, Kyung Sin;Le, Quang Hoan;Yang, Soon Yong
    • Journal of Drive and Control
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    • v.19 no.2
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    • pp.1-10
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    • 2022
  • Field robots operate in various areas, including construction, agriculture, forestry and manufacturing. Typical tasks of field robots used in various areas include excavation, flattening, and demolition. Such tasks are often accomplished in narrow alleys or indoors. In the case of field robots, there is a limit to working in a small space. Thus, to compensate for these shortcomings, many field robots equipped with Tiltrotators have recently been observed. The advantages of Tiltrotator are improved task efficiency and reduced operating time by reducing unnecessary behavior. We need simulation models that can improve the ability of new people to work and simulate tasks in advance. Thus, in this paper, we developed a simscape-based simulation model and modeling of 6DOF systems for field robots equipped with Tiltrotator. Dynamic modeling of field robot 3D models using Simcape multibody and hydraulic systems of field robots using Simcape Hydraulics were modeled. We applied a PID controller to create a control system that operates along the input angle. Simulation results show that errors occur when comparing input and output angles, but overall, they move along input angles.