• 제목/요약/키워드: 3D-SPACE

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의복 디자인 시스템을 이용한 웹 3차원 의복 애니메이션 구현 (Implementation of 3Dimension Cloth Animation based on Cloth Design System)

  • 김주리;이혜정;정석태
    • 한국정보통신학회논문지
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    • 제15권10호
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    • pp.2157-2163
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    • 2011
  • 본 논문에서는 가상 공간에서 의상을 직접 입어보는 체험을 해 볼 수 있는 웹 3차원 의복 애니메이션을 구현하기 위하여 2차원 및 2.5차원 의복 디자인 시스템을 이용한 3차원 의복 애니메이션 시스템을 설계하였고, 자연스러운 드레이핑을 구현하기 위하여 메시 생성 및 변형 알고리즘, 영역 추출 알고리즘, 워프 알고리즘, 명암 추출 및 적용 알고리즘을 이용하였다. 그리고 2차원 및 2.5차원 의복 디자인 시스템에서 추출된 좌표 점은 텍스트 형식의 데이터로 받아 의복 정보 파일로 입력하게 된다. 또한 이 의복 정보 파일은 3차원 의복 애니메이션에 활용할 수 있도록 구현하였다.

다시점 가시영역 분석도구설정에 관한 기초연구 - 3D게임엔진을 이용한 래스터 연산방식을 중심으로 - (A study for the establishment of analysis tool for the visible area of three dimensional space - Based on the Raster operation using 3D game engine -)

  • 김석태;전한종
    • 한국실내디자인학회논문집
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    • 제16권5호
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    • pp.38-46
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    • 2007
  • In the late 1970s, the method of quantitative and scientific space structural analysis based on graph theory was introduced to the process of space design, which arranges design and functional elements, as relying heavily on intuition could produce errors due to unverified experiences and prejudices of the designer. As the method of space analysis is complex and hard to express visually and requires repetitive operations, it was discussed theoretically only. However, with the development of computer performance and graphic in recent years, visualization became possible. But the method of visual structural analysis of space is at the level of two dimensions and it is not easy to get accurate data when it is applied to limited three dimensional space such as an interior space. For the visual structural analysis of space, this study presents 4 indices including visibility volume level, pure visibility connection frequency, effective visibility connection frequency, and path visibility connection frequency. This study also presents space division using three dimensional arrangement rather than the existing vector operation method and raytracing algorithm at the lattice constant. Based on this, an analysis tool for the visible regions of three dimensional space that is capable of evaluating at multiple points by using three dimensional game engine and presentation tool that allows the analyzer to interpret the data effectively is made. It is applied to 2 prototype models by displacing Z axis, and the results are compared with UCL Depthmap to verify the validity of data and evaluate its usefulness as a multidimensional, multi-view space analysis tool.

3D Scanner를 이용한 foundation 착용시의 인체 변화 계측 (Body Shape Variations Measurements with 3D Scanner for Wearing Foundation)

  • 박지은;김희은
    • 한국의류산업학회지
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    • 제9권6호
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    • pp.651-657
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    • 2007
  • This study was carried out to analyse body configuration and to observe any space between skin and foundation. A special 3D scanner was used to analyze this foundation. Experimental foundations were brassiere, girdle, and all-in-one. Four subjects volunteered, each subject was scanned while wearing foundation and not wearing foundation. Body shape variations were analyzed with an Auto CAD and ScanWax program which analyzes cross section of the skin surface to look for any changes. Height was increased all parts of body, circumference was increased in breast and bust while wearing the foundation. The hip thickness was not increased with wearing the foundation. Therefore this foundation makes people have a different appearance due to unexpected body shape variations. The effects of this foundation should be classified by observing height, circumference, and thickness changes in the body.

Comparison of middle-aged women's bodice pattern using 3D data -focused on the DC Suite program-

  • Cha, Su-Joung
    • 한국컴퓨터정보학회논문지
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    • 제23권1호
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    • pp.91-102
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    • 2018
  • The purpose of this study is to develop an excellent bodice prototype that is adapted to the body shape of middle-aged women using 3D measurement data. In the evaluation of appearance, S pattern 4.00, B pattern 2.80, E pattern 2.40, L pattern 1.40 were shown in order, and the best fit of S pattern was evaluated as excellent. As a result of looking at the color distribution chart to find out the amount, E pattern and S pattern were not space in the front bust, armhole, and the back waist line. The B pattern and the L pattern were marked in blue because of insufficiency space in the back neck. As a result of evaluation the amount of air gap in the clothing, the air gap of the bust was 0.12, which is the largest pattern of B. Next, the L pattern appears as a tight circle with smallest air gap in the order of the S pattern 0.096, the E pattern 0.08, and the L pattern 0.003. The S pattern was evaluated to be the most appropriate for the body shape of middle-aged women. But the waist and back were slightly tight. Middle-aged women have larger shoulder-related items and larger waist circumference. Therefore, when you set the perimeter item, you should add 1-2cm of space amount and give extra space to the circumference area.

Validation of Geostationary Earth Orbit Satellite Ephemeris Generated from Satellite Laser Ranging

  • Oh, Hyungjik;Park, Eunseo;Lim, Hyung-Chul;Lee, Sang-Ryool;Choi, Jae-Dong;Park, Chandeok
    • Journal of Astronomy and Space Sciences
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    • 제35권4호
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    • pp.227-233
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    • 2018
  • This study presents the generation and accuracy assessment of predicted orbital ephemeris based on satellite laser ranging (SLR) for geostationary Earth orbit (GEO) satellites. Two GEO satellites are considered: GEO-Korea Multi-Purpose Satellite (KOMPSAT)-2B (GK-2B) for simulational validation and Compass-G1 for real-world quality assessment. SLR-based orbit determination (OD) is proactively performed to generate orbital ephemeris. The length and the gap of the predicted orbital ephemeris were set by considering the consolidated prediction format (CPF). The resultant predicted ephemeris of GK-2B is directly compared with a pre-specified true orbit to show 17.461 m and 23.978 m, in 3D root-mean-square (RMS) position error and maximum position error for one day, respectively. The predicted ephemeris of Compass-G1 is overlapped with the Global Navigation Satellite System (GNSS) final orbit from the GeoForschungsZentrum (GFZ) analysis center (AC) to yield 36.760 m in 3D RMS position differences. It is also compared with the CPF orbit from the International Laser Ranging Service (ILRS) to present 109.888 m in 3D RMS position differences. These results imply that SLR-based orbital ephemeris can be an alternative candidate for improving the accuracy of commonly used radar-based orbital ephemeris for GEO satellites.

CityGML ADE를 이용한 실내공간 데이터모델 개발에 관한 연구 (A Study on the Development of Indoor Spatial Data Model Using CityGML ADE)

  • 강혜영;황정래;이지영
    • Spatial Information Research
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    • 제21권2호
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    • pp.11-21
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    • 2013
  • 최근 3차원 공간정보에 대한 구축 및 활용이 높아짐에 따라 실내공간 기반의 공간정보 관리 및 활용에 대한 중요성도 함께 증가하고 있다. 특히, 건설기술의 발달에 따라 건물의 대형화 및 복잡화로 인하여 재난 및 재해를 대비한 실내 내비게이션 등과 같은 실내공간 기반의 서비스를 제공하는 연구가 진행되고 있다. 따라서, 복잡한 실내공간을 대상으로 하는 공간정보의 관리 및 서비스 활용을 효과적으로 하기 위해서는 실외를 중심으로 개발된 3차원 공간모델 및 서비스 등을 실내공간으로 확장 및 발전시키는 것이 필요하다. 본 연구에서는 대규모 실내공간에 대한 공간정보 구축을 지원하고 위상정보를 통한 실내공간 위치기반의 서비스를 지원하기 위한 3차원 실내공간 데이터모델을 개발하였다. 본 연구에서 제시하는 3차원 실내공간 데이터 모델은 CityGML 확장 객체모델과 객체간의 위상관계를 표현하는 IndoorGML을 참조하는 위상모델로 구성된다.

공용 공간의 패러다임 변화와 질적 공간 분석 - 500병상 이상 국내 종합병원 진입층을 중심으로 - (A Study on the Change of Paradigm and Analysis of Qualitative Space in Public Space - Focused on the Entrance Floor in General Hospital over 500 beds in Korea -)

  • 손지혜;양내원
    • 한국실내디자인학회논문집
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    • 제23권6호
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    • pp.212-220
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    • 2014
  • Entrance floor in hospital has became important space for medical service in holistic perspective and image enhancement. However, basically a discussion of the qualitative properties and the role of public space is paucity in change of public spaces paradigm. In accordance with this problem, this study consider the change of paradigm in public space based on earlier studies and create classification criterion of space. According to the criterion, G/D ratio and the qualitative spatial area ratio of 26 general hospitals which were planned over 500 beds are analyzed by case study method. The conclusion of this study is as follows. 1) The space according to the medical function is variable element. So the public space should be planned from function-subordinate space to self-reliance space in the future. 2) There is no correlation between the high G/D ratio and the high ratio of qualitative spacial area. In other word It's hard to say that the public space which G/D ratio is high is qualitative space. 3) Since 2000, various types in accordance with the circulation system is applied to public space. And ratio of qualitative spacial area is relatively high in the street type and the concourse type. 4) The qualitative spatial area ratio of stay space is higher than passage's one.

실감 영상을 위한 압축 센싱 기법 (Novel Compressed Sensing Techniques for Realistic Image)

  • 이선의;정국현;김진영;박구만
    • 한국위성정보통신학회논문지
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    • 제9권3호
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    • pp.59-63
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    • 2014
  • 본 논문에서는 3D 방송의 기본적인 원리를 설명하고 압축 센싱(Compressed Sensing) 기술을 적용하여 3D 방송의 데이터 용량을 줄이는 방식을 제안한다. 샘플링 이론과 압축 센싱 기술의 차이점을 설명하고 개념과 동작원리를 설명한다. 최근 제안된 압축 센싱의 복원 알고리즘인 SS-CoSaMP(Single-Space Compressive Sampling Matched Pursuit) 와 CoSaMP(Compressive Sampling Matched Pursuit)를 소개하고 이를 이용하여 데이터를 압축 복원하여 정확도를 비교한다. 두 알고리즘의 다양한 이미지 복원을 수행하고 계산시간을 비교한다. 결론적으로 낮은 복잡도를 갖는 3D 방송에 적합한 알고리즘을 판단한다.

주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화 (Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method)

  • 황은수;이재형;이욱;최종수
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2009년도 춘계학술대회 논문집
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    • pp.490-495
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency-domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, two sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array show the most accurate determination of multiple sources' positions.

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주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화 (Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method)

  • 황은수;이재형;이욱;최종수
    • 한국소음진동공학회논문집
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    • 제19권9호
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    • pp.907-914
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, several sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array shows the most accurate determination of multiple sources' positions.