• Title/Summary/Keyword: 3D workspace

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A Real-time Particle Filtering Framework for Robust Camera Tracking in An AR Environment (증강현실 환경에서의 강건한 카메라 추적을 위한 실시간 입자 필터링 기법)

  • Lee, Seok-Han
    • Journal of Digital Contents Society
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    • v.11 no.4
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    • pp.597-606
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    • 2010
  • This paper describes a real-time camera tracking framework specifically designed to track a monocular camera in an AR workspace. Typically, the Kalman filter is often employed for the camera tracking. In general, however, tracking performances of conventional methods are seriously affected by unpredictable situations such as ambiguity in feature detection, occlusion of features and rapid camera shake. In this paper, a recursive Bayesian sampling framework which is also known as the particle filter is adopted for the camera pose estimation. In our system, the camera state is estimated on the basis of the Gaussian distribution without employing additional uncertainty model and sample weight computation. In addition, the camera state is directly computed based on new sample particles which are distributed according to the true posterior of system state. In order to verify the proposed system, we conduct several experiments for unstable situations in the desktop AR environments.

Collision-Free Trajectory Planning for Dual Robot Arms Using Iterative Learning Concept (反復 學習槪念을 利용한 두 臺의 로봇의 衝突回避 軌跡計劃)

  • 정낙영;서일홍;최동훈
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.15 no.1
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    • pp.69-77
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    • 1991
  • A collision-free trajectory planning algorithm using an iterative learning concept is proposed for dual robot arms in a 3-D common workspace to accurately follow their specified paths with constant velocities. Specifically, a collision-free trajectory minimizing the trajectory error is obtained first by employing the linear programming technique. Then the total operating time is iteratively adjusted based on the maximum trajectory error of the previous iteration so that the collision-free trajectory has no deviation from the specified path and also that the operating time is near-minimal. To show the validity of the proposed algorithm, a numerical example is presented based on two planar robots.

Augmented Reality System using Planar Natural Feature Detection and Its Tracking (동일 평면상의 자연 특징점 검출 및 추적을 이용한 증강현실 시스템)

  • Lee, A-Hyun;Lee, Jae-Young;Lee, Seok-Han;Choi, Jong-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.4
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    • pp.49-58
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    • 2011
  • Typically, vision-based AR systems operate on the basis of prior knowledge of the environment such as a square marker. The traditional marker-based AR system has a limitation that the marker has to be located in the sensing range. Therefore, there have been considerable research efforts for the techniques known as real-time camera tracking, in which the system attempts to add unknown 3D features to its feature map, and these then provide registration even when the reference map is out of the sensing range. In this paper, we describe a real-time camera tracking framework specifically designed to track a monocular camera in a desktop workspace. Basic idea of the proposed scheme is that a real-time camera tracking is achieved on the basis of a plane tracking algorithm. Also we suggest a method for re-detecting features to maintain registration of virtual objects. The proposed method can cope with the problem that the features cannot be tracked, when they go out of the sensing range. The main advantage of the proposed system are not only low computational cost but also convenient. It can be applicable to an augmented reality system for mobile computing environment.