• Title/Summary/Keyword: 3D resolution

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Crystallographic Characterization of the (Bi, La)4Ti3O12 Film by High-Resolution Electron Microscopy (고분해능 전자현미경법을 이용한 (Bi, La)4Ti3O12 박막의 결정학적 특성 평가)

  • Lee, Doek-Won;Yang, Jun-Mo;Park, Tae-Su;Kim, Nam-Kyung;Yeom, Seung-Jin;Park, Ju-Chul;Lee, Soun-Young;Park, Sung-Wook
    • Korean Journal of Materials Research
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    • v.13 no.7
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    • pp.478-483
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    • 2003
  • The crystallographic characteristics of the $(Bi, La)_4$$Ti_3$$O_{12}$ thin film, which is considered as an applicable dielectrics in the ferroelectric RAM device due to a low crystallization temperature and a good fatigue property, were investigated at the atomic scale by high resolution transmission electron microscopy and the high resolution Z-contrast technique. The analysis showed that a (00c) preferred orientation and a crystallization of the film were enhanced with the diffraction intensity increase of the (006) and (008) plane as the annealing temperature increased. It indicated a change of the atomic arrangement in the (00c) plane. Stacking faults on the (00c) plane were also observed. Through the comparison of the high-resolution Z-contrast image and the $Bi_4$$Ti_3$$O_{12}$ atomic model, it was evaluated that the intensity of the Bi atom was different according to the atomic plane, and it was attributed to a substitution of La atom for Bi at the specific atom position.

Synthesis and Optical Resolution of (±)10,11-Dihydroxy-5H-dibenzo[a,d]cyclohepten-5-one

  • Choi, Man Ho;Kyung, Suk Hun
    • Journal of Applied Biological Chemistry
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    • v.43 no.2
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    • pp.101-103
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    • 2000
  • The synthesis and resolution of ($\pm$)-10,11-dihydroxydibenzosuberenone 3, a potential pharmaceutical compound, is described. It was synthesized from the 5H-dibenzo[a,d]cycloheptene-5-one (dibenzosuberenone) 1, and converted to diastereomeric isomers using (R)-(+)-$\alpha$-methylbenzylamine. Optical resolution of ($\pm$)-10,11-dihydroxydibenzosuberenone 3 was possible by fractional recrystallization of the diastereomer formed in ethanol. The optical resolution of 10,11-dihydroxydibenzosuberenone through formation of its phosphoamidates 5 using the (R)-(+)-$\alpha$-methylbenzylamine was achieved. These compounds provided the optical rotation of [${\alpha}]=-64.3$ for (-)-10,11-dihydroxy-dibenzosuberenone and [${\alpha}]=+61.3$ for (+)-10,11-dihydroxydibenzosuberenone. The (-)- and (+)-enantiomers were prepared in five steps from dibenzosuberenone with overall yields of 11.66% and 9.38%, respectively.

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The Determination of Resolution on the Improved FBP Tomographic Algorithm (개선된 FBP 토모그라픽 알고리즘에서 분해능의 결정)

  • Koo, Kil-Mo;Hwang, Ki-Hwan;Park, Chi-Seong;Ko, Duck-Young
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.42 no.1
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    • pp.21-28
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    • 2005
  • In this paper, we studied resolution to the FBP(Filtered Back-Propagation) tomographic image reconstruction algorithms. In order to analyze the resolution to the tomographic images, we derived ambiguity function to this algorithm which can be reconstructed from the improved FBP image reconstruction algorithm by using fixed coordinate system practically. Through simulation using this function, we determined the lateral and depth resolution quantitively and then analyzed respectively. Simulation results show that the lateral and depth resolution to the improved FBP image reconstruction algerian was determined $0.27\lambda\;and\;0.70\lambda$ at the 3dB, and also $0.89\lambda\;and\;0.96\lambda$ at the 6dB respectively. This results proved that improved FBP reconstruction algorithms for diffraction tomography of incident planar wave is useful to developed the tomographic image system, analyze the resolution to the tomographic images, we derived ambiguity function to this algerian which can be reconstructed from the improved FBP image reconstruction algorithm by using fixed coordinate system.

Ortho-image Generation using 3D Flight Route of Drone (드론의 3D 촬영 경로를 이용한 정사영상 제작)

  • Jonghyeon Yoon;Gihong Kim;Hyun Choi
    • Journal of the Korean Society of Industry Convergence
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    • v.26 no.5
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    • pp.775-784
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    • 2023
  • Drone images are being used more and more actively in the fields of surveying and spatial information, and are rapidly replacing existing aerial and satellite images. The technology of quickly acquiring real-time data at low cost and processing it is now being applied to actual industries beyond research. However, there are also problems encountered as this progresses. When high-resolution spatial information is acquired using a general 2D flight plan for a terrain with sever undulations, problems arise due to the difference in resolution of the data. In particular, when a low-altitude high-resolution image is taken using a drone in a mountainous or steep terrain, there may be a problem in image matching due to a resolution difference caused by terrain undulations. This problem occurs because a drone acquires data while flying on a 2D plane at a fixed altitude, just like conventional aerial photography. In order to acquire high-quality 3D data using a drone, the scale difference for the shooting distance should be considered. In addition, in order to obtain facade images of large structures, it is necessary to take images in 3D space. In this study, in order to improve the disadvantages of the 2D flight method, a 3D flight plan was established for the study area, and it was confirmed that high-quality 3D spatial information could be obtained in this way.

SEMI-AUTOMATIC 3D BUILDING EXTRACTION FROM HIGH RESOLUTION SATELLITE IMAGES

  • Javzandulam, Tsend-Ayush;Rhee, Soo-Ahm;Kim, Tae-Jung;Kim, Kyung-Ok
    • Proceedings of the KSRS Conference
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    • v.2
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    • pp.606-609
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    • 2006
  • Extraction of building is one of essential issues for the 3D city models generation. In recent years, high-resolution satellite imagery has become widely available, and this shows an opportunity for the urban mapping. In this paper, we have developed a semi-automatic algorithm to extract 3D buildings in urban settlements areas from high-spatial resolution panchromatic imagery. The proposed algorithm determines building height interactively by projecting shadow regions for a given building height onto image space and by adjusting the building height until the shadow region and actual shadow in the image match. Proposed algorithm is tested with IKONOS images over Deajeon city and the algorithm showed promising results.┌阀؀䭏佈䉌ᔀ鳪떭臬隑駭验耀

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Quad Tree Based 2D Smoke Super-resolution with CNN (CNN을 이용한 Quad Tree 기반 2D Smoke Super-resolution)

  • Hong, Byeongsun;Park, Jihyeok;Choi, Myungjin;Kim, Changhun
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.105-113
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    • 2019
  • Physically-based fluid simulation takes a lot of time for high resolution. To solve this problem, there are studies that make up the limitation of low resolution fluid simulation by using deep running. Among them, Super-resolution, which converts low-resolution simulation data to high resolution is under way. However, traditional techniques require to the entire space where there are no density data, so there are problems that are inefficient in terms of the full simulation speed and that cannot be computed with the lack of GPU memory as input resolution increases. In this paper, we propose a new method that divides and classifies 2D smoke simulation data into the space using the quad tree, one of the spatial partitioning methods, and performs Super-resolution only required space. This technique accelerates the simulation speed by computing only necessary space. It also processes the divided input data, which can solve GPU memory problems.

APPLICATION OF HIGH RESOLUTION SATELLITE IMAGERY ON X3D-BASED SEMANTIC WEB USING SMART GRAPHICS

  • Kim, Hak-Hoon;Lee, Kiwon
    • Proceedings of the KSRS Conference
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    • v.2
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    • pp.586-589
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    • 2006
  • High resolution satellite imagery is regarded as one of the important data sets to engineering application, as well as conventional scientific application. However, despite this general view, there are a few target applications using this information. In this study, the possibility for the future wide uses in associated with smart graphics of this information is investigated. The concept of smart graphics can be termed intelligent graphics with XML-based structure and knowledge related to semantic web, which is a useful component for the data dissemination framework model in a multi-layered web-based application. In the first step in this study, high resolution imagery is transformed to GML (Geographic Markup Language)-based structure with attribute schema and geo-references. In the second, this information is linked with GIS data sets, and this fused data set is represented in the X3D (eXtensible 3D), ISO-based web 3D graphic standard, with styling attributes, in the next stop. The main advantages of this approach using GML and X3D are the flourished representations of a source data according to user/clients’ needs and structured 3D visualization linked with other XML-based application. As for the demonstration of this scheme, 3D urban modelling case with actual data sets is presented.

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An Open Standard-based Terrain Tile Production Chain for Geo-referenced Simulation

  • Yoo, Byoung-Hyun
    • Korean Journal of Remote Sensing
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    • v.24 no.5
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    • pp.497-506
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain. and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Web architecture, XML language and open protocols to build a standard based 3D terrain are presented. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

A Three-dimensional Transparent Display with Enhanced Transmittance and Resolution Using an Active Parallax Barrier with See-through Areas on an LCD Panel

  • Park, Minyoung;Choi, Hee-Jin
    • Current Optics and Photonics
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    • v.1 no.2
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    • pp.95-100
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    • 2017
  • The transmittance of the three dimensional (3D) transparent display is an important factor and can be enhanced by adding a see-through area to the displayed 3D image in order to transmit an ambient light with maximum transparency. However, there is a side effect that the perceived 3D resolution can be degraded due to the see-through area. In this paper, we propose an advanced method to resolve the above trade-off relation between the transparency and the 3D resolution by using an active parallax barrier (PB) with a see-through area. The experimental results are also presented to prove the proposed principle.

Stereo Vision System Using Relative Stereo Disparity with Subpixel Resolution

  • Kim, Chi-Yen;Ahn, Cheol-Ki;Lee, Min-Cheol
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.407-407
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    • 2000
  • For acquisition of 3-Dimensional information in real space, stereo vision system is suitable. In the stereo system, 3D real world position is derived from translation of coordinates between cameras and world. Thus, to use stereo vision, it is needed to construct a precise system which provides kinematically precise translation between camera and world coordinate, in spite of intricacy and hardness. So much cost and time should be spent to build the system. In this paper, facilely to solve previous problem, a method which can easily obtain 3D informations using reference objects and RSD(Relative Stereo Disparity) is proposed. Instead of direct computation of position with translation of coordinates, only relative stereo disparity in stereo pair of image is used to find the reference depth of objects, and real 3D position is computed with initial condition of reference objects. In computation, subpixel resolution is involved to find the display for accuracy. To find the RSD, corresponding points are calculated in subpixel resolution. So the result in experiemnt will be shown that subpixel resolution is more accurate than 1 pixel resolution.

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