• Title/Summary/Keyword: 3D map

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Point-level deep learning approach for 3D acoustic source localization

  • Lee, Soo Young;Chang, Jiho;Lee, Seungchul
    • Smart Structures and Systems
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    • v.29 no.6
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    • pp.777-783
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    • 2022
  • Even though several deep learning-based methods have been applied in the field of acoustic source localization, the previous works have only been conducted using the two-dimensional representation of the beamforming maps, particularly with the planar array system. While the acoustic sources are more required to be localized in a spherical microphone array system considering that we live and hear in the 3D world, the conventional 2D equirectangular map of the spherical beamforming map is highly vulnerable to the distortion that occurs when the 3D map is projected to the 2D space. In this study, a 3D deep learning approach is proposed to fulfill accurate source localization via distortion-free 3D representation. A target function is first proposed to obtain 3D source distribution maps that can represent multiple sources' positional and strength information. While the proposed target map expands the source localization task into a point-wise prediction task, a PointNet-based deep neural network is developed to precisely estimate the multiple sources' positions and strength information. While the proposed model's localization performance is evaluated, it is shown that the proposed method can achieve improved localization results from both quantitative and qualitative perspectives.

3 Dimensional Geo-Information at Munkyeong area (문경지역에서 3차원 지반특성 분석연구)

  • Lee, Byung-Joo;Hwang, Jae-Hong;Lee, Chang-Won
    • Proceedings of the Korean Geotechical Society Conference
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    • 2010.09a
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    • pp.423-427
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    • 2010
  • To develope SOC(social overhead capita) which constructs the railroad, highway etc., the geo-technical foundation have to be well understood for the safety works. In this paper, we selected Moonkyung area for the study area, which has various geological units and geological structure including the big thrust and fold. By this reason one of the geo-technical information is the engineering geology map. To make the map, lithology and soil distribution with drilling data are important elements. Three dimensional geo-infomation is established by fence diagram which is several geological cross sections and/or computer software 3D Geomodeller, EarthVision, GSI3D, Gocad.

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Effect of Packaging Method on the Lipid Oxidation, Protein Oxidation, and Color in Aged Top Round from Hanwoo (Korean Native Cattle) during Refrigerated Storage

  • Kang, Sun Moon;Kang, Geunho;Seong, Pilnam;Park, Beomyoung;Cho, Soohyun
    • Food Science of Animal Resources
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    • v.34 no.3
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    • pp.273-279
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    • 2014
  • The objective of this study was to investigate the effects of the packaging method on the lipid and protein oxidation, and color in aged top round from Hanwoo (Korean native cattle) for 14 d at $4^{\circ}C$. Catalase activity was the highest (p<0.05) in vacuum packaging (VP) treatment during storage, and was higher (p<0.05) in 50% Ox-MAP and 50% Ox-MAP+vacuum skin packaging (VSP) treatments than in other treatments at d 14. Superoxide dismutase activity was higher (p<0.05) in VP, 50% Ox-MAP, and 50% Ox-MAP+VSP treatments than in other treatments at d 14. During storage, total antioxidant activity was the highest (p<0.05) in VP treatment and was higher (p<0.05) in 50% Ox-MAP+VSP treatment than in 80% Ox-MAP treatment. TBARS value was the lowest (p<0.05) in VP treatment during storage and was lower (p<0.05) in 50% Ox-MAP and Ox-MAP+VSP treatments than in 80% Ox-MAP and Ox-MAP treatments, respectively. Carbonyl content was the lowest (p<0.05) in VP treatment from 10 d. From 7 d, the $a^*$ value was the highest (p<0.05) in VP treatment and was higher (p<0.05) in 50% Ox-MAP and 50% Ox-MAP+VSP treatments than in other treatments. The $b^*$ value was the highest (p<0.05) in VP treatment from 3 d, and was higher (p<0.05) in 80% Ox-MAP+VSP, 50% Ox-MAP, and 50% Ox-MAP+ VSP treatments than in 80% Ox-MAP treatment at d 14. Therefore, VP improved the oxidation and red color stabilities in stored-aged top round compared with Ox-MAP. In addition, 50% Ox-MAP improved the lipid oxidation and red color stabilities compared with 80% Ox-MAP, and its inhibitory effect on lipid oxidation was enhanced by combination with VSP.

Generation of Stereoscopic Image from 2D Image based on Saliency and Edge Modeling (관심맵과 에지 모델링을 이용한 2D 영상의 3D 변환)

  • Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.368-378
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    • 2015
  • 3D conversion technology has been studied over past decades and integrated to commercial 3D displays and 3DTVs. The 3D conversion plays an important role in the augmented functionality of three-dimensional television (3DTV), because it can easily provide 3D contents. Generally, depth cues extracted from a static image is used for generating a depth map followed by DIBR (Depth Image Based Rendering) rendering for producing a stereoscopic image. However except some particular images, the existence of depth cues is rare so that the consistent quality of a depth map cannot be accordingly guaranteed. Therefore, it is imperative to make a 3D conversion method that produces satisfactory and consistent 3D for diverse video contents. From this viewpoint, this paper proposes a novel method with applicability to general types of image. For this, saliency as well as edge is utilized. To generate a depth map, geometric perspective, affinity model and binomic filter are used. In the experiments, the proposed method was performed on 24 video clips with a variety of contents. From a subjective test for 3D perception and visual fatigue, satisfactory and comfortable viewing of 3D contents was validated.

Localization Using 3D-Lidar Based Road Reflectivity Map and IPM Image (3D-Lidar 기반 도로 반사도 지도와 IPM 영상을 이용한 위치추정)

  • Jung, Tae-Ki;Song, Jong-Hwa;Im, Jun-Hyuck;Lee, Byung-Hyun;Jee, Gyu-In
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.12
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    • pp.1061-1067
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    • 2016
  • Position of the vehicle for driving is essential to autonomous navigation. However, there appears GPS position error due to multipath which is occurred by tall buildings in downtown area. In this paper, GPS position error is corrected by using camera sensor and highly accurate map made with 3D-Lidar. Input image through inverse perspective mapping is converted into top-view image, and it works out map matching with the map which has intensity of 3D-Lidar. Performance comparison was conducted between this method and traditional way which does map matching with input image after conversion of map to pinhole camera image. As a result, longitudinal error declined 49% and complexity declined 90%.

Improvement of 3D Stereoscopic Perception Using Depth Map Transformation (깊이맵 변환을 이용한 3D 입체감 개선 방법)

  • Jang, Seong-Eun;Jung, Da-Un;Seo, Joo-Ha;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.16 no.6
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    • pp.916-926
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    • 2011
  • It is well known that high-resolution 3D movie contents frequently do not deliver the identical 3D perception to low-resolution 3D images. For solving this problem, we propose a novel method that produces a new stereoscopic image based on depth map transformation using the spatial complexity of an image. After analyzing the depth map histogram, the depth map is decomposed into multiple depth planes that are transformed based upon the spatial complexity. The transformed depth planes are composited into a new depth map. Experimental results demonstrate that the lower the spatial complexity is, the higher the perceived video quality and depth perception are. As well, visual fatigue test showed that the stereoscopic images deliver less visual fatigue.

Automatic 3D Symbol Mapping Techniques for Construction of 3D Digital Map

  • Park, Seung-Yong;Lee, Jae-Bin;Yu, Ki-Yun;Kim, Yong-Il
    • Proceedings of the KSRS Conference
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    • v.1
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    • pp.106-109
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    • 2006
  • Over the years, many researches have been performed to create 3D digital maps. Nevertheless, it is still time-consuming and involves a high cost because a large part of 3D digital mapping is conducted manually. To compensate this limitation, we propose methodologies to represent 3D objects as 3D symbols and locate these symbols into a base map automatically. First of all, we constructed the 3D symbol library to represent 3D objects as 3D symbols. In the 3D symbol library, the attribute and geometry information are stored, which defines factors related to the types of symbols and related to the shapes respectively. These factors were used to match 3D objects and 3D symbols. For automatic mapping of 3D symbols into a base map, we used predefined parameters such as the size, the height, the rotation angle and the center of gravity of 3D objects which are extracted from Light Detection and Ranging (LIDAR) data and 2D digital maps. Finally, the 3D map in urban area was constructed and the mapping results were tested using aerial photos as reference data. Through this research, we can identify that the developed the algorithms can be used as effective techniques for 3D digital cartographic techniques

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Effective Navigation Aids in Virtual Environments (가상 환경에서의 효과적인 네비게이션을 위한 도구 분석)

  • Im, Dong-Gwan;Han, Seong-Ho;Ryu, Jong-Hyeon;Seon, Mi-Seon
    • Journal of the Ergonomics Society of Korea
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    • v.23 no.1
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    • pp.23-38
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    • 2004
  • This study examines different types of navigation aids when a navigator performs target search tasks in Virtual Environments. The factors manipulated in this study include target information (None/Landmark). navigational difficulty (Easy/Difficult). and map types (None/2D Map/3D Map). Navigation performance was measured by using task completion time and the number of target locations that was remembered by the navigator. In addition, user satisfaction on the navigation aids was also measured by using a 7-point Likert's scale. The results showed that the user satisfaction on the landmark was high when the 3D Map was provided. The task completion time shortened when navigational difficulty was set at "easy." The number of remembered target locations was large when there was no landmark. It was also large with an easy navigation task. or a map (20 or 3D) provided. Guidelines for selecting navigation aids were proposed based on the results.

VR AR-based campus map using Drone 'SNUT MAP' (드론을 이용한 가상 현실 및 증강 현실 기반 3D 캠퍼스 지도 'SNUT MAP')

  • Kim, Subin;Kim, Eunju;Lee, Eunbi;Kim, Dongho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.370-372
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    • 2020
  • 가상 현실을 이용한 다양한 응용기술이 등장함에 따라, 그를 이용한 서비스와 상용 애플리케이션이 개발되고 있다. VR, AR 사용자가 증가하고, 주위에서도 쉽게 이러한 기술을 접할 수 있게 되었다. 이에 본 논문은 2D로 표현되는 기존의 지도 사용을 어려워하는 사람들의 문제점을 해결하기 위하여 VA과 AR-based 3D를 통합할 수 있는 지도를 연구하고 'SNUT MAP'을 개발하였다. 'SNUT MAP'을 개발하는 데 Unity 3D와 Dronedeploy, Blender, Vuforia, AR+GPS location, Google maps API를 사용하였다.

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Analysis of Depth Map Resolution for Coding Performance in 3D Video System (깊이영상 해상도 조절에 따른 3 차원 비디오 부호화 성능 분석)

  • Lee, Do Hoon;Yang, Yun mo;Oh, Byung Tae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.07a
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    • pp.452-454
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    • 2015
  • This paper provides the coding performance comparisons of depth map resolution in 3D video system. In multiview plus depth map system, depth map is used for synthesis view rendering, and affects to synthesis views quality. In the paper, we show the experimental results as depth map resolution in 3D video system, and show performance variation as dilation filter.

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