• 제목/요약/키워드: 3D images

검색결과 3,520건 처리시간 0.028초

Bio-CAD를 위한 인체공동부의 3차원 모델링 기술 개발 (Development of 3D Modeling Technology of Human Vacancy for Bio-CAD)

  • 김호찬;배용환;권기수;서태원;이석희
    • 한국정밀공학회지
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    • 제26권12호
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    • pp.138-145
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    • 2009
  • Custom medical treatment is being widely adapted to lots of medical applications. A technology for 3D modeling is strongly required to fabricate medical implants for individual patient. Needs on true 3D CAD data of a patient is strongly required for tissue engineering and human body simulations. Medical imaging devices show human inner section and 3D volume rendering images of human organs. CT or MRI is one of the popular imaging devices for that use. However, those image data is not sufficient to use for medical fabrication or simulation. This paper mainly deals how to generate 3D geometry data from those medical images. A new image processing technology is introduced to reconstruct 3D geometry of a human body vacancy from the medical images. Then a surface geometry data is reconstructed by using Marching cube algorithm. Resulting CAD data is a custom 3D geometry data of human vacancy. This paper introduces a novel 3D reconstruction process and shows some typical examples with implemented software.

Effect of frontal facial type and sex on preferred chin projection

  • Choi, Jin-Young;Kim, Taeyun;Kim, Hyung-Mo;Lee, Sang-Hoon;Cho, Il-sik;Baek, Seung-Hak
    • 대한치과교정학회지
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    • 제47권2호
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    • pp.108-117
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    • 2017
  • Objective: To investigate the effects of frontal facial type (FFT) and sex on preferred chin projection (CP) in three-dimensional (3D) facial images. Methods: Six 3D facial images were acquired using a 3D facial scanner (euryprosopic [Eury-FFT], mesoprosopic [Meso-FFT], and leptoprosopic [Lepto-FFT] for each sex). After normal CP in each 3D facial image was set to $10^{\circ}$ of the facial profile angle (glabella-subnasale-pogonion), CPs were morphed by gradations of $2^{\circ}$ from normal (moderately protrusive [$6^{\circ}$], slightly protrusive [$8^{\circ}$], slightly retrusive [$12^{\circ}$], and moderately retrusive [$14^{\circ}$]). Seventy-five dental students (48 men and 27 women) were asked to rate the CPs ($6^{\circ}$, $8^{\circ}$, $10^{\circ}$, $12^{\circ}$, and $14^{\circ}$) from the most to least preferred in each 3D image. Statistical analyses included the Kolmogorov-Smirnov test, Kruskal-Wallis test, and Bonferroni correction. Results: No significant difference was observed in the distribution of preferred CP in the same FFT between male and female evaluators. In Meso-FFT, the normal CP was the most preferred without any sex difference. However, in Eury-FFT, the slightly protrusive CP was favored in male 3D images, but the normal CP was preferred in female 3D images. In Lepto-FFT, the normal CP was favored in male 3D images, whereas the slightly retrusive CP was favored in female 3D images. The mean preferred CP angle differed significantly according to FFT (Eury-FFT: male, $8.7^{\circ}$, female, $9.9^{\circ}$; Meso-FFT: male, $9.8^{\circ}$, female, $10.7^{\circ}$; Lepto-FFT: male, $10.8^{\circ}$, female, $11.4^{\circ}$; p < 0.001). Conclusions: Our findings might serve as guidelines for setting the preferred CP according to FFT and sex.

Validity of Three-dimensional Superimposition of Whole Face according to Different Registration Areas

  • Oh, Min-Hee;Jung, Chaeyong;Jeon, Sang-Woon;Cho, Jin-Hyoung
    • Journal of Korean Dental Science
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    • 제12권2호
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    • pp.39-47
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    • 2019
  • Purpose: This study was aimed to evaluate whether the size of the changed area included in the registration area affects the validity of superimposition in three-dimensional (3D) images. Materials and Methods: Ten mannequin heads which were sectioned to simulate maxillary and mandibular setback surgery were used. A total of 30 images, including 10 initial images, 10 images after moving both middle and lower faces, and 10 images after moving only lower face, were obtained. The 9 landmarks which consisted of the bilateral and midline landmarks of the upper, middle, and lower faces respectively were used. Each 3D image obtained after simulation was superimposed 3 times according to the different 3 registration areas. The one-way ANOVA and posthoc analysis were performed. Result: In the case of moving middle and lower faces, there was no significant difference in all markers when superimposition was performed based on no changed area and forehead area. However, in the case of superimposition by the whole face, all measurements showed a significant difference (P<0.05) except for Pn (P>0.05). In the case of moving only lower face, all measurements did not show a significant difference regardless of the registration area. Conclusion: The validity of 3D superimposition in 3D images could be affected by the size of changed areas included in the registration area. In the postoperative evaluation of mandibular surgery, the registration area does not affect the accuracy of the 3D superposition. However, after the maxilla-mandibular surgery, the registration area should be set except for the changed soft tissue.

3차원 자세 추정 기법의 성능 향상을 위한 임의 시점 합성 기반의 고난도 예제 생성 (Hard Example Generation by Novel View Synthesis for 3-D Pose Estimation)

  • 김민지;김성찬
    • 대한임베디드공학회논문지
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    • 제19권1호
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    • pp.9-17
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    • 2024
  • It is widely recognized that for 3D human pose estimation (HPE), dataset acquisition is expensive and the effectiveness of augmentation techniques of conventional visual recognition tasks is limited. We address these difficulties by presenting a simple but effective method that augments input images in terms of viewpoints when training a 3D human pose estimation (HPE) model. Our intuition is that meaningful variants of the input images for HPE could be obtained by viewing a human instance in the images from an arbitrary viewpoint different from that in the original images. The core idea is to synthesize new images that have self-occlusion and thus are difficult to predict at different viewpoints even with the same pose of the original example. We incorporate this idea into the training procedure of the 3D HPE model as an augmentation stage of the input samples. We show that a strategy for augmenting the synthesized example should be carefully designed in terms of the frequency of performing the augmentation and the selection of viewpoints for synthesizing the samples. To this end, we propose a new metric to measure the prediction difficulty of input images for 3D HPE in terms of the distance between corresponding keypoints on both sides of a human body. Extensive exploration of the space of augmentation probability choices and example selection according to the proposed distance metric leads to a performance gain of up to 6.2% on Human3.6M, the well-known pose estimation dataset.

입체영상 방송텍스트에서 입체감을 위한 패럴렉스 데이터 표준화에 관한 연구 (3D stereoscopic representation of title in broadcasting, the distance standardize for the study of parallax)

  • 오문석;이윤상
    • 디지털산업정보학회논문지
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    • 제7권4호
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    • pp.111-118
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    • 2011
  • Recent advances in the media have no special change is the development of the 3D stereoscopic image, which started in the movie is coming over now to the broadcast. Confusing variety having, in the production of 3D images that are waiting for the standardized production. 3D images of them being used in broadcast subtitles, first because there is no standardized production systems, making it look is dedicated to the time and effort. This research necessary to create 3D images of these subtitles, titles, text-based objects, such as Rig imaging using a standardized way to synthesize the most stable is proposed. First, with captions or titles, and the readability and understanding of the uniqueness to the human eye to create an environment that is kind of crowd. Because of this, excessive camera Ferrell Rex (gap) created a branch bunch of snow, work should not hurt readability. 100 adult men and women throughout the experiment.

광자 계수 집적 영상 현미경을 사용한 마이크로 물체의 3차원 시각화와 인식 (Three-Dimensional Visualization and Recognition of Micro-objects using Photon Counting Integral Imaging Microscopy)

  • 조명진;조기옥;신동학
    • 한국정보통신학회논문지
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    • 제19권5호
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    • pp.1207-1212
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    • 2015
  • 본 논문에서는 광자 계수 집적 영상 현미경을 사용하여 광자가 희박한 조건에서 마이크로 물체의 3차원 시각화와 인식에 대한 기술을 제안한다. 제안하는 방법에서는 고해상도의 서로 다른 원근감을 가지는 2차원 영상을 획득하기 위해 합성조리개 집적 영상을 사용한다. 그리고 영상으로부터 광자를 추출하기 위해 광자계수 영상 시스템의 수학적 모델인 포아송 분포를 사용하며 통계적 추정법으로 부터 3차원 영상을 추정한다. 따라서, 광자가 희박한 조건에서 마이크로 물체가 손상되지 않으면서 그에 대한 3차원 영상을 획득하고 시각화할 수 있다. 추가적으로, 비선형 상관 필터를 사용하여 3차원 물체의 인식도 가능하다. 본 기술의 유용성을 증명하기 위해, 광학적 실험을 수행하였다.

3D 조각가공 시스템을 위한 3 차원 복원 방법 (3D Reconstruction Method for 3D Engraving Systems)

  • 이원석;정성종
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2008년도 추계학술대회A
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    • pp.1204-1209
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    • 2008
  • Design is important in the IT, digital appliance, and auto industries. Aesthetic and art images are being applied for better design satisfaction of the products. Various artistic image patterns are used to satisfy demand of design, but it takes much lead-time and effort to implement them for making dies and molds. In this paper, a hybrid reverse engineering method generating accurate 3D engraving models from 2D art images is proposed through image processing, 3D reconstruction, and NURBS interpolation methods. In order to generate the 3D model from the 2D artistic image, cloud points with z-depth are extracted according to intensity values of the image. An adaptive median filter and harmonic filter are used to obtain the intensity values accurately. NURBS surfaces are generated through the interpolation of the cloud points. Performance of the developed system is to be confirmed through the realization of Mona Lisa and Golden Gate Bridge.

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Ergonomic evaluation of stereoscopic contents for a museum exhibition

  • Abe, N.;Ohta, K.;Kawai, T.;Ando, K.;Kakinuma, T.;Fujita, K.;Kudo, N.
    • Journal of Information Display
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    • 제12권3호
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    • pp.159-165
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    • 2011
  • This research entailed the production of stereoscopic 3D (S3D) contents using 2D-to-S3D conversion for exhibition at a museum and subjective evaluation. Hybrid production combining S3D images of existing live-action videos using the 2D-to-S3D conversion technology and computer graphic ones created via stereo rendering was conducted. Design and control of the chronological analysis of the parallactic angle was conducted on the produced contents, using binocular information as well as subjective evaluations, with the intent of conducting an investigation on the characteristics of such contents from the perspectives of the producers and viewers. An investigation was also conducted on the effects of the viewing position on the impressions of the S3D images.

Using Omnidirectional Images for Semi-Automatically Generating IndoorGML Data

  • Claridades, Alexis Richard;Lee, Jiyeong;Blanco, Ariel
    • 한국측량학회지
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    • 제36권5호
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    • pp.319-333
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    • 2018
  • As human beings spend more time indoors, and with the growing complexity of indoor spaces, more focus is given to indoor spatial applications and services. 3D topological networks are used for various spatial applications that involve navigation indoors such as emergency evacuation, indoor positioning, and visualization. Manually generating indoor network data is impractical and prone to errors, yet current methods in automation need expensive sensors or datasets that are difficult and expensive to obtain and process. In this research, a methodology for semi-automatically generating a 3D indoor topological model based on IndoorGML (Indoor Geographic Markup Language) is proposed. The concept of Shooting Point is defined to accommodate the usage of omnidirectional images in generating IndoorGML data. Omnidirectional images were captured at selected Shooting Points in the building using a fisheye camera lens and rotator and indoor spaces are then identified using image processing implemented in Python. Relative positions of spaces obtained from CAD (Computer-Assisted Drawing) were used to generate 3D node-relation graphs representing adjacency, connectivity, and accessibility in the study area. Subspacing is performed to more accurately depict large indoor spaces and actual pedestrian movement. Since the images provide very realistic visualization, the topological relationships were used to link them to produce an indoor virtual tour.

3D Rendering of Magnetic Resonance Images using Visualization Toolkit and Microsoft.NET Framework

  • Madusanka, Nuwan;Zaben, Naim Al;Shidaifat, Alaaddin Al;Choi, Heung-Kook
    • Journal of Multimedia Information System
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    • 제2권2호
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    • pp.207-214
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    • 2015
  • In this paper, we proposed new software for 3D rendering of MR images in the medical domain using C# wrapper of Visualization Toolkit (VTK) and Microsoft .NET framework. Our objective in developing this software was to provide medical image segmentation, 3D rendering and visualization of hippocampus for diagnosis of Alzheimer disease patients using DICOM Images. Such three dimensional visualization can play an important role in the diagnosis of Alzheimer disease. Segmented images can be used to reconstruct the 3D volume of the hippocampus, and it can be used for the feature extraction, measure the surface area and volume of hippocampus to assist the diagnosis process. This software has been designed with interactive user interfaces and graphic kernels based on Microsoft.NET framework to get benefited from C# programming techniques, in particular to design pattern and rapid application development nature, a preliminary interactive window is functioning by invoking C#, and the kernel of VTK is simultaneously embedded in to the window, where the graphics resources are then allocated. Representation of visualization is through an interactive window so that the data could be rendered according to user's preference.