• Title/Summary/Keyword: 3D data coding

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Power based scheduling for Collaborative MIMO system (Collaborative MIMO 시스템을 위한 전력기반 스케줄링 방식)

  • Kim, Young-Joon;Lee, Jung-Seung;Baik, Doo-Kwon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.12A
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    • pp.1209-1216
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    • 2008
  • In order to maximize spectrum efficiency and data rate MIMO(Multiple Input Multiple Output) is adopted to wireless system. OFDM-based WiMAX and LTE accommodate MIMO as mandatory technology. STC(Space Time Coding) and SM(Spatial Multiplexing) are used in downlink while in uplink C-MIMO(Collaborative MIMO) is used to improve data throughput. In this paper conventional pairing schemes, RPS(Random Pairing Scheduling) and DPS(Determinant Pairing Scheduling) are analyzed. From the analysis the performance of DPS algorithm is better than that of RPS because DPS measures orthogonal factor between paired users. However, there are potential problems such as hardware complexity and performance. To overcome the issues Power-Based Scheduling(PBS) algorithm is proposed for C-MIMO. PBS can provide higher performance compared to RPS and dramatically reduce hardware complexity compared to DPS

Study on DPSAM Turbo TCM in Time-Selective Fading Channels (시간 선택적 페이딩 채널 환경에서 DPSAM Turbo TCM에 관한 연구)

  • Kim, Jeong-Su
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.11
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    • pp.107-113
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    • 2013
  • Mobile mobility and data reliability should be guaranteed as well as amounts of data services are essential in the era of smart media. In order to improve the reliability of high-speed data, strong channel coding and modulation techniques are required. In this paper, the structure of Turbo TCM decoder, applying high-order modulation techniques and the DPSAM method which improves performances in time-selective fading channels in the case of burst errors are suggested through the optimal decoding method and iteration decoding so as to improve bandwidth efficiency in Turbo Codes with excellent encoding gain. The proposed method in comparison with the existing method is that 3dB is superior in case that BER is $10^{-2}$ and the number of iterations is 3. In addition, the function is improved at approximately 6dB in case that BER is $10^{-3}$ and the number of iterations is 7. The proposed method requires additional bandwidth; however, the bandwidth loss can be overcome through Turbo TCM technology on the additional bit rate from the bandwidth loss.

Fast Triangular Mesh Approximation for Terrain Data Using Wavelet Coefficients (Wavelet 변환 계수를 이용한 대용량 지형정보 데이터의 삼각형 메쉬근사에 관한 연구)

  • 유한주;이상지;나종범
    • Journal of Broadcast Engineering
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    • v.2 no.1
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    • pp.65-73
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    • 1997
  • This paper propose a new triangular mesh approximation method using wavelet coefficients for large terrain data. Using spatio-freguency localization characteristics of wavelet coefficients, we determine the complexity of terrain data and approximate the data according to the complexity. This proposed algorithm is simple and requires low computational cost due to its top-down approach. Because of the similarity between the mesh approximation and data compression procedures based on wavelet transform, we combine the mesh approximation scheme with the Embedded Zerotree Wavelet (EZW) coding scheme for the effective management of large terrain data. Computer simulation results demonstrate that the proposed algorithm is very prospective for the 3-D visualization of terrain data.

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A Case Study of Developing a Subsurface Information and Visualization System Using ArcView (ArcView를 이용한 지하 정보 및 시각화 시스템 구축 사례 연구)

  • Kim, Hyeon-Gyu;Lee, Doo-Sung
    • Geophysics and Geophysical Exploration
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    • v.4 no.4
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    • pp.101-109
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    • 2001
  • In order to develop a spatial information system that can efficiently manage various subsurface data and produce information in a proper form for a user, we established a database of the well cores and built 3-D shapes that visualize the subsurface objects such as wells, ore bodies, tunnels, and mine cavities. We also made analysis tools available for three-dimensional ore bodies constructed here, such as vertical cross-section generator and mass computing tool. This system was developed by coding Avenue, a scripting language incorporated in ArcView, which is a commercial GIS software. Using the system, it is expected that users can make fast and accurate analysis and interpretation through real-time queries and by contemplating various objects in 3-D perspective.

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Performance Analysis of Coded-OFDM for Wireless Multimedia Communication (무선멀티미디어 통신을 위한 Coded-OFDM의 성능 해석)

  • 김창선;김성곤;이창호;변건식
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.3B
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    • pp.196-201
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    • 2002
  • OFDM(orthogonal Frequency Division Multiplex) modulates transmitting data with many carriers in parallel. As a result, high-speed data transmission is carried out and high spectral efficiency is provided by overlapping orthogonal frequencies. Therefore, OFDM is applied to many communication systems. In this paper, according to modulation methods(M-PSK and M-QAM), coded-OFDM wireless communication is simulated. Turbo code is used and two channels(virtual and real channel) are used. both channels have multipath delay spread, Gaussian noise, and peak power clipping. As a result of the simulation, coding gain is about 3dB and it is proved that M-QAM modulation is better than M-PSK. Start after striking space key 2 times.

Graphic Simulator for processing test of Humanoid Robot (인간형 로봇의 동작 더스트를 위한 그래픽 시뮬레이터)

  • Hwang, Byung-Hun;Kim, Jee-Hong
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2480-2482
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    • 2003
  • As make a simulator including user interface functions like start & stop, load parameters, record and save, view 3D display has a real-like length and numerical value of sizes, represent real-shape of inner and outer part of robot, make the possible fast and slow selective observation as a adjust a step, receiving the images through the image device which attached in robot, so make a motion tester simulator of humanoid robot which coded by windows based GUI(Graphic User Interface) program with a MMI(Man Machine Interface) function that user can watch the environment which included robot and use a images. For implement this, we use a design data that converted data which made by use a CAD for Laser RP(Rapid Prototyping) progress into C coding for simulator programming. Using OpenGL, an API of graphic, it has a efficiency and detail of graphic operation. To make and test animation data, it has the option of save and resume in animation.

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Analysis of SNPs in Bovine CSRP3, APOBEC2 and Caveolin Gene Family (소의 CSRP3, APOBEC2, Caveolin 유전자들의 단일염기다형 분석)

  • Bhuiyan, M.S.A.;Yu, S.L.;Kim, K.S.;Yoon, D.;Park, E.W.;Jeon, J.T.;Lee, J.H.
    • Journal of Animal Science and Technology
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    • v.49 no.6
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    • pp.719-728
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    • 2007
  • The cysteine and glycine rich protein 3 (CSRP3), apolipoprotein B mRNA editing enzyme catalytic polypeptide‐like 2(APOBEC2) and caveolin (CAV) gene family(CAV1, CAV2, CAV3) have been reported to play important roles for carcass and meat quality traits in pig, mouse, human and cattle. As an initial step, we investigated SNPs in these 5 genes among eight different cattle breeds. Eighteen primer pairs were designed from bovine sequence data of NCBI database to amplify the partial gene fragments. Sequencing results revealed 9 SNPs in the coding regions of three caveolin genes, 1 SNP in CSRP3 and 3 SNPs in APOBEC2 gene. All the identified SNPs were confirmed by PCR-RFLP. Also, 9 more intronic SNPs were detected in these genes. However, all identified mutations in the coding region do not change amino acid sequence. Allelic distributions were significantly different for 5 SNPs in CAV2, CAV3, CSRP3 and APOBEC2 genes among the eight different breeds. These results gave some clues about the polymorphisms of these genes among the cattle breeds and will be useful for further searches for identifying association between these SNPs and meat quality traits in cattle.

Multi-stream Delivery Method of the Video Data Based on SPIHT Wavelet (SPIHT 웨이브릿 기반의 비디오 데이터의 멀티스트림 전송 기법)

  • 강경원;류권열;김기룡;문광석;김문수
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.3
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    • pp.14-20
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    • 2002
  • In this paper, we proposed the compression technique of the video data using SPIHT(set partitioning in hierarchical trees) based on wavelet and the multi-stream delivery method for best-effort service as fully utilizing the clients bandwidth over the current Internet. The experiment shows that the proposed method provides about 1.5dB better picture quality without block effects than DCT(discrete consine transform) based coding schemes at the same bit rates because of using the wavelet video coder. In addition, this technique implements the multi-stream transmission based on TCP(transmission control protocol). Thus, it is provided with the best-efforts service which is robust to the network jitter problem, and maximally utilizes the bandwidth of the client's.

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Performance Analysis of STBC System Combined with Convolution Code fot Improvement of Transmission Reliability (전송신뢰성의 향상을 위해 STBC에 컨볼루션 코드를 연계한 시스템의 성능분석)

  • Shin, Hyun-Jun;Kang, Chul-Gyu;Oh, Chang-Heon
    • Journal of Advanced Navigation Technology
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    • v.15 no.6
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    • pp.1068-1074
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    • 2011
  • In this paper, the proposed scheme is STBC(space-time block codes) system combined with convolution code which is the most popular channel coding to ensure the reliability of data transmission for a high data rate wireless communication. The STBC is one of MIMO(multi-input multi-output) techniques. In addition, this scheme uses a modified viterbi algorithm in order to get a high system gain when data is transmitted. Because we combine STBC and convolution code, the proposed scheme has a little high quantity of computation but it can get a maximal diversity gain of STBC and a high coding gain of convolution code at the same time. Unlike existing viterbi docoding algorithm using Hamming distance in order to calculate branch matrix, the modified viterbi algorithm uses Euclidean distance value between received symbol and reference symbol. Simulation results show that the modified viterbi algorithm improved gain 7.5 dB on STBC 2Tx-2Rx at $BER=10^{-2}$. Therefore the proposed scheme using STBC combined with convolution code can improve the transmission reliability and transmission efficiency.

Bit-rate Scalable Video Coder Using a $2{\times}2{\times}2$ DCT for Progressive Transmission

  • Woo, Seock-Hoon;Park, Jin-Hyung;Won, Chee-Sun
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.66-69
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    • 2000
  • In this paper, we propose a progressive transmission of a video using a 2$\times$2$\times$2 DCT First of all, the video data is transformed into multiresolution represented video data using a 2$\times$2$\times$2 DCT. Then. it is represented by a 3-D EZT(Embedded Zero Tree) coding fur the progressive transmission with a bit-rate scalability. The proposed progressive transmission algorithm needs much less computations and buffer memories than the higher-order convolution based wavelet filter. Also, since the 2$\times$2$\times$2 DCT requires independent local computations, parallel processing can be applied.

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