• Title/Summary/Keyword: 3D LCD

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Application of RO Membrane Process for Reuse of MBR Effluent (MBR 유출수 재활용을 위한 RO 막분리 공정에 대한 연구)

  • Yoon, Hyun-Soo;Kim, Jong-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.4
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    • pp.1391-1398
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    • 2010
  • Reuse feasibility of MBR effluent of S Electronic Company's organic wastewater as a LCD process water was investigated by a $32m^3/d$ pilot-scale RO membrane process. The effects of operating pressure and permeate flux at constant 85% recovery of RO membrane process using MBR effluent were analyzed for transmembrane pressure and period for CIP by membrane fouling as well as rejection of TOC and conductivity. MBR effluent requires additional treatment to meet the LCD process water quality criteria of TOC<1 mg/L and conductivity<$100{\mu}S/cm$ which is stringent as compared with those of conventional reuse water quality criteria. The RO process operated at 85% recovery with stepwise increasing of permeate fluxes from 12.5 LMH to 22.0 LMH was able to meet LCD process water quality criteria. However, the transmembrane pressure increased and the period of CIP decreased as increasing permeability fluxes due to fouling of RO membrane. The optimum operational conditions of RO membrane process were permeate fluxes of 16.5~18.5 LMH with operating pressure of $6.7{\sim}12.4kgf/cm^2$ and CIP period of 20~25 days at constant 85% recovery.

Analysis of Eye Response to Low Brightness 3D Displays and Increase Brightness in 3D RPTV using Long Life, High Power DPR System

  • Li, Kenneth
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.763-764
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    • 2008
  • 3D displays requires multiplexing of left and right pictures on the same screen so that they can be viewed independently by the view using various schemes, including LCD shutters, polarizers, narrow band filters, and lenticular lenses on the screen. All these methods reduce the effective screen brightness by as much as 10X. The eye responses to the lower brightness are analyzed and found to compensate partially giving a lower perceived brightness. This paper presents such eye response analysis and a low cost approach to increasing brightness in a RPTV using the long life DPR system, increasing the screen brightness by over 2.5 times, while maintaining acceptable lamp lifetime.

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A Three-dimensional Transparent Display with Enhanced Transmittance and Resolution Using an Active Parallax Barrier with See-through Areas on an LCD Panel

  • Park, Minyoung;Choi, Hee-Jin
    • Current Optics and Photonics
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    • v.1 no.2
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    • pp.95-100
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    • 2017
  • The transmittance of the three dimensional (3D) transparent display is an important factor and can be enhanced by adding a see-through area to the displayed 3D image in order to transmit an ambient light with maximum transparency. However, there is a side effect that the perceived 3D resolution can be degraded due to the see-through area. In this paper, we propose an advanced method to resolve the above trade-off relation between the transparency and the 3D resolution by using an active parallax barrier (PB) with a see-through area. The experimental results are also presented to prove the proposed principle.

Micro-optics Components for Liquid Crystal Displays Applications

  • Shieh, Han Ping D.;Huang, Yi Pai;Chien, Ko Wei
    • 한국정보디스플레이학회:학술대회논문집
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    • 2004.08a
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    • pp.379-382
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    • 2004
  • Microoptics has become the key technology in liquid crystal display systems due to its capabilities of miniaturization and design flexibility. We successfully demonstrate five different microoptical components for enhancing the image quality, providing better functions, increasing light efficiency, and generating 3D images in LCD applications.

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Surface characterization of polyimides for LCDs by second-harmonic generation technique (SHG을 이용한 LCD 배향막 표면 특성분석)

  • 정태혁;윤태훈;김재창
    • Journal of the Korean Institute of Telematics and Electronics D
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    • v.34D no.3
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    • pp.114-122
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    • 1997
  • The surface characteristics of polymers for liquid crystal alignment are studied by optical second-harmonic genertion (SHG) tecnique. Using SHG technique, the LC monolayers on rubbed polymer have already been studied. But, in this paper, the SH signals of polymer were observed and the orientational distribution of oriented polymer was studied. Te SHG experiments for side-chain type and main-chain type polymers are carried out as a function of rubbing strength. The orentational distribution of surface molecules of polymers is compared with the LC pretilt angle measured by the crystal rotation method.

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Characterization Method and Color Matching Technology for Mobile Display (모바일 디스플레이를 위한 특성화 방법과 색 정합 기술)

  • Park Kee-Hyun;Ha Yeong-Ho;Lee Cheol-Hee
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.434-442
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    • 2006
  • This paper proposes a color-matching 3D look-up table that simplifies the complex color-matching procedure between a monitor and a mobile display device, where the image colors are processed in a device-independent color space, such as CIEXYZ or CIELAB, and gamut mapping performed to compensate the gamut difference. The transform from a device-dependent RGB color space to a device-independent color space is implemented by performing display characterization. The mobile LCD characterization error using the S-curve model is larger than the tolerance error since the mobile LCD has the channel-chromaticity-inconstancy and channel-dependence characteristics. In this paper we reduced the characterization error using the electro-optical transfer functions of X, Y, and Z value for R, G, B, C, M, Y, K components. Experimental results demonstrated that 64 ($4{\times}4{\times}4$) was the smallest size of color-matching look-up table that could produce an image with an acceptable reproduction error, based on a comparison of color-matched images resulting from the proposed color-matching look-up table and complex step-by-step color-matching procedures.

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Color matching between monitor and mobile display device using improved S-curve model and RGB color LUT (개선된 S-curve 모델과 RGB 칼라 LUT를 이용한 모니터와 모바일 디스플레이 장치간 색 정합)

  • 박기현;이명영;이철희;하영호
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.6
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    • pp.33-41
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    • 2004
  • This paper proposes a color matching 3D look-up table simplifying the complex color matching procedure between a monitor and a mobile display device. In other to perform color matching, it is necessary to process color of image in the device independent color space like CIEXYZ or CIELAB. To obtain the data of the device independent color space from that of the device dependent RGB color space, we must perform display characterizations. LCD characterization error using S-curve model is larger than tolerance error since LCD is more nonlinear than CRT. This paper improves the S-curve model to have smaller characterization error than tolerance error using the electro-optical transfer functions of X, Y, and Z value. We obtained images having higher color fidelity on mobile display devices through color matching experiments between monitor and mobile display devices. As a result of this experiments, we concluded that the color matching look-up table with 64(4${\times}$4${\times}$4) is the smallest size allowing characterization error to be acceptable.

Spatial Resolution Analysis of the High Resolution Spatial Light Modulation for Multi-view 3D Display (3차원 영상 디스플레이용 고해상 공간광변조기 해상도 분석)

  • 구정식;조병철;길상근;김은수
    • Proceedings of the Optical Society of Korea Conference
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    • 2001.02a
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    • pp.202-203
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    • 2001
  • 21세기 고도 정보화 사회는 실감형 3차원 입체 멀티미디어 서비스로 발전할 것으로 전망됨에 따라 3차원 입체 영상 디스플레이 기술에 대한 관심이 높아져서 국내외적으로 기술개발이 활발하게 진행되고 있다. 최근 3차원 영상 디스플레이 시스템을 구현하기 위해 입력이미지는 공간광변조기에 의해 디스플레이 되는데, 이때 사용될 수 있는 공간광변조기는 LCD, DMD,(deformable mirror device), MOD(magento optic device)등이 있다. (중략)

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A motion-based real time 2D to 3D image conversion method (운동기반의 실시간 2D-3D 영상 변환 방법)

  • Ko, Yoon-Ho;Choi, Chyul-Ho;Kwon, Byong-Heon;Choi, Myung-Ryul
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05a
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    • pp.659-662
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    • 2003
  • 본 논문에서는 2차원 영상 사이에 움직임 변위를 검출하여 영상내의 원근 깊이를 생성하였으며 양 시차(positive) parallax처리를 하여 입체 영상을 생성한 방법을 제안했다. 이 방식은 2 차원 영상내의 사물의 운동 방향과 속도에 관계없이 3차원 효과를 느낄 수 있다. 제안한 방법은 다양한 영상원에 대해서 실시간으로 입체 영상 변환이 가능하며 LCD shutter goggle 방식의 입체 영상 장치를 통해 실제 시각적인 검증을 수행하였다.

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Hologram segmentation for relaxing sampling constraint in digital hologram (디지틀 홀로그램에서 샘플링 조건 완화를 위한 홀로그램 Segmentation)

  • 양훈기;류치연;김은수
    • Journal of the Korean Institute of Telematics and Electronics D
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    • v.35D no.8
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    • pp.76-81
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    • 1998
  • This paper presents a new method to synthesize a digital hologram that meets the resolution of a currently manufactured LCD while capable of displaying a 3-D object. That is accomplished by segmenting a hologram, resulting in relaxed sampling constraint. We show that the segmentation of a hologram enables us to utilize the planewave approximation and, unlike in a holographic stereogram, it does not require projection process, but directly takes fourier transform of horizontally sliced 2-D images that constitute a 3-D object, which makes it possible to reconstruct a higher resolution image with depth information. We also show that proposed hologram contains data significantly smaller than the conventional hologram does, which is quite useful for constructing wide-viewing hologram. Finally, simulation results obtained by both methods are compared.

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