• Title/Summary/Keyword: 3D GIS(Geographic Information system)

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Design of Parallel Computer System for 3D Geographic Information (3D GIS를 위한 병렬 컴퓨터 시스템의 설계)

  • 김진석;조정우
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10c
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    • pp.868-870
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    • 2001
  • 3D 지도를 이용하여 3D 영상을 처리하는 시스템이 많이 상용화되어 있다. 기존에 3D 지도를 처리하기 위한 방법으로 고성능의 시스템을 이용하였다. 하지만 고성능의 시스템을 사용하여 GIS 시스템을 구현할 경우 가격의 부담이 크다는 문제점이 있다. 또한 일반 시스템에서 3D 지도를 처리하려면 3D 지도의 파일의 크기가 크기 때문에 공간영상을 처리하는데 시간이 오래 걸린다는 단점이 있다. 따라서 본 논문에서는 Linux를 기반으로 3D GIS를 위한 병렬 컴퓨터 시스템을 설계 한다.

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Managing Scheme for 3-dimensional Geo-features using XML

  • Kim, Kyong-Ho;Choe, Seung-Keol;Lee, Jong-Hun;Yang, Young-Kyu
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 1999.12a
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    • pp.47-51
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    • 1999
  • Geo-features play a key role in object-oriented or feature-based geo-processing system. So the strategy for how-to-model and how-to-manage the geo-features builds the main architecture of the entire system and also supports the efficiency and functionality of the system. Unlike the conventional 2D geo-processing system, geo-features in 3D GIS have lots to be considered to model regarding the efficient manipulation and analysis and visualization. When the system is running on the Web, it should also be considered that how to leverage the level of detail and the level of automation of modeling in addition to the support for client side data interoperability. We built a set of 3D geo-features, and each geo-feature contains a set of aspatial data and 3D geo-primitives. The 3D geo-primitives contain the fundamental modeling data such as the height of building and the burial depth of gas pipeline. We separated the additional modeling data on the geometry and appearance of the model from the fundamental modeling data to make the table in database more concise and to allow the users more freedom to represent the geo-object. To get the users to build and exchange their own data, we devised a fie format called VGFF 2.0 which stands for Virtual GIS File Format. It is to describe the three dimensional geo-information in XML(extensible Markup Language). The DTD(Document Type Definition) of VGFF 2.0 is parsed using the DOM(Document Object Model). We also developed the authoring tools for users can make their own 3D geo-features and model and save the data to VGFF 2.0 format. We are now expecting the VGFF 2.0 evolve to the 3D version of SVG(Scalable Vector Graphics) especially for 3D GIS on the Web.

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A Parallel Algorithm for 3D Geographic Information System (3차원 공간정보 시스템을 위한 병렬 알고리즘)

  • Jo, Jeong-U;Kim, Jin-Seok
    • The KIPS Transactions:PartA
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    • v.9A no.2
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    • pp.217-224
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    • 2002
  • Many systems handle 3D-image were used. High-performance computer systems and techniques of compressing images to handle 3D-image were used. But there will be cost Problems, if GIS system is implemented, using the high-performance system. And if GIS system is implemented, using the techniques of compressing images, there will be some loss of a image. It will take a long processing time to handle 3D-images using a general PC because the size of 3D-image files are very huge. The parallel algorithm presented in the paper can improve speed to handle 3D-image using parallel computer system. The system uses the method of displacing images from nodes to screens, dividing a 3D-image into multiple sub images on multiple nodes. The performance of the presented algorithm showers improving speed by experiments.

Dynamic Decision Support System Using GIS and Network (GIS와 농업정보망을 이용한 동적 의사결정 지원시스템)

  • 정하우;김대식
    • Journal of Korean Society of Rural Planning
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    • v.3 no.1
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    • pp.96-104
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    • 1997
  • The purpose of this study is to develop a dynamic DSS (Decision Support System) interfaced with GIS (Geographic Information System) and agriculture information network, In this study, DSS was developed to assist services which required tremendous and real time data in national scale. The data transmitte'd from the local area by the agriculture network were stored in DBMS (Data Base Management System) and analyzed by GIS. GIS and database tools used in this study were ARC/INFO 7.1.1 and INFORMIX 4.0. ACSAS (Agriculture Calamity Service Asist System) by the system prototype was constructed to solve the problem about the drought counterplan service which was to take the responsibility in the Ministry of Agriculture. It was easy to transfer, process, and analyze the information using the system. Specially, the meteological, the reservoir storage rate and the drought counterplan information were spatially analyzed by the functions of GIS.

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Construction of the Fishing Grounds Information Management System using GIS (GIS를 이용한 양식어장 정보관리 시스템 구축)

  • Park, Sung-Eun;Choi, Woo-Jeung;Lee, Won-Chan;Koo, Jun-Ho;Jung, Rae-Hong;Park, Jong-Soo
    • Journal of the Korean Association of Geographic Information Studies
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    • v.7 no.3
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    • pp.90-98
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    • 2004
  • This paper illustrates some practical geographic information system (GIS) applications for aiding fishery managers and coastal area planners in analysing the likely control scheme of coastal farming areas, and in providing a flexible framework for decision making on fishery development and zoning issues. The effective management of marine farming operation is vitally important since it can greatly influence economic availability by determining capital outlay and by affecting running costs, rates of productions and mortality factors. GIS has been widely adopted elsewhere as a potent management tool in both the private and public sectors. GIS is now being extensively adopted in marine-associated activities. Here, we have used GeoMania v2.5 GIS software and its 3D Analyst extension module to visualize marine farming areas data that were collected around the Jinhae bay.

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Comparison of 3D Reconstruction Methods to Create 3D Indoor Models with Different LODs

  • Hong, Sungchul;Choi, Hyunsang
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.674-675
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    • 2015
  • A 3D indoor model becomes an indiscernible component of BIM (Building Information Modeling) and GIS (Geographic Information System). However, a huge amount of time and human resources are inevitable for collecting spatial measurements and creating such a 3D indoor model. Also, a varied forms of 3D indoor models exist depending on their purpose of use. Thus, in this study, three different 3D indoor models are defined as 1) omnidirectional images, 2) a 3D realistic model, and 3) 3D indoor as-built model. A series of reconstruction methods is then introduced to construct each type of 3D indoor models: they are an omnidirectional image acquisition method, a hybrid surveying method, and a terrestrial LiDAR-based method. The reconstruction methods are applied to a large and complex atrium, and their 3D modeling results are compared and analyzed.

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Real-Time Terrain Rendering Framework for GIS Applications

  • Kang, Dong-Soo;Lee, Eun-Seok;Shin, Byeong-Seok
    • Journal of Korea Spatial Information System Society
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    • v.11 no.2
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    • pp.73-78
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    • 2009
  • Real-time 3D visualization of terrain data is one of the important issues in GIS(Geographic Information System) field. We present a real-time terrain rendering engine that can use several types of GIS data source such as DEM(Digital Elevation Map), DTED(Digital Terrain Elevation Data) and LIDAR(Light Detection And Ranging). Our rendering engine is a quadtree-based terrain rendering framework with several acceleration modules. This can generate an ocular and binocular image. Also it can be applied to the flight simulation, walk-through simulation and a variety of GIS applications.

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(A) study on location correction method of indoor/outdoor 3D model through data integration of BIM and GIS (BIM과 GIS 데이터 융합을 통한 실내외 3차원 모델 위치보정 방안 연구)

  • Kim, Ji-Eun;Hong, Chang-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.3
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    • pp.56-62
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    • 2017
  • As the need for 3D spatial information increases, many local governments and related industries are establishing map-based 3D spatial information services and offering them to users. In these services, positional accuracy is one of the most important factors determining their applicability to specific tasks. This study studied the location correction method between indoor and outdoor 3D spatial information through the construction of modeling data on a BIM/GIS platform. First, we selected the sites and processed the BIM/GIS data construction with 3 steps. When connecting the BIM model including indoor spatial data and 3D texturing model based on ortho images, mismatches occurred, so we proposed a location correction method. Using the conversion algorithm, the relative coordinate-based BIM data were converted to the absolute positions and then relocated by means of the texturing data on the BIM/GIS platform.

A Plan for a Prompt Disaster Response System Using a 3D Disaster Management System Based on High-Capacity Geographic and Disaster Information (고용량 지리정보 및 재난 정보 기반 3차원 재난 관리 시스템을 활용한 신속한 재난 대응 체계 방안 제시)

  • GANG, Su-Myung;KIM, Do-Ryeong;CHOUNG, Yun-Jae;PARK, Ju-Sung;KIM, Jin-Man;JO, Myung-Hee
    • Journal of the Korean Association of Geographic Information Studies
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    • v.19 no.1
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    • pp.180-196
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    • 2016
  • To minimize the damage from disasters, various aspects of prevention, preparation, and response, etc. are being managed. Even though prevention and preparation are well conducted, irresistible calamities such as natural disasters may cause unexpected damage. Therefore, a system that can share the identical disaster information based on prompt disaster management and prediction must be developed and constructed for integrated disaster management. Especially, for a prompt disaster response, the same information needs to be shared between the related organization and the disaster prevention personnel such as on-site officials. Recent disaster management systems use high-capacity geographic information or other various factors for accurate disaster predictions. In case of using a recently constructed or researched 3D GIS, the system may not be used in some cases due to conflicts with hardware, etc. Thus, even though response information is secured using prediction simulation in advance, it is essentially difficult in some cases to share the common information when the system cannot be utilized or the extension of the corresponding data cannot be read. Therefore, this study aims to construct a system for dealing with disasters that shares the same prompt and accurate information in compliance with common data formats. The system is expected to reduce the existing disaster response time and minimize human and physical damage by assisting decision making through prompt responses.

Construction of 3D Virtual City on the Web (Web 3D 가상도시 구축)

  • Lee, Jong-Ki;Lim, Il-Sik;Kim, Byung-Guk
    • Journal of Korea Spatial Information System Society
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    • v.5 no.1 s.9
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    • pp.83-89
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    • 2003
  • The GIS which is analysis of the real world to construction of 3D virtual city develop s in rapid growth. 3D virtual city is simulated by use of a GIS, Computer graphics, virtual reality and Spatial database. In this paper 3D topographical basemap which have the geographic coordinate of world was constructed by digital map. And build the Cyber city with combining the building that have elevation and 3D topographical basemap. By using server/client system for the cyber city. 3D cyber city web service implemented. We proposed the hybrid base web service method rather than the image or vector base web service. By the spatial and attribute search in the 3D Cyber City, overcome the existing simple visibility of Web 3D technology, and exhibited development direction to the Web 3D GIS.

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