• Title/Summary/Keyword: 3D Environment Reconstruction

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Design of 3D Laser Radar Based on Laser Triangulation

  • Yang, Yang;Zhang, Yuchen;Wang, Yuehai;Liu, Danian
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.5
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    • pp.2414-2433
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    • 2019
  • The aim of this paper is to design a 3D laser radar prototype based on laser triangulation. The mathematical model of distance sensitivity is deduced; a pixel-distance conversion formula is discussed and used to complete 3D scanning. The center position extraction algorithm of the spot is proposed, and the error of the linear laser, camera distortion and installation are corrected by using the proposed weighted average algorithm. Finally, the three-dimensional analytic computational algorithm is given to transform the measured distance into point cloud data. The experimental results show that this 3D laser radar can accomplish the 3D object scanning and the environment 3D reconstruction task. In addition, the experiment result proves that the product of the camera focal length and the baseline length is the key factor to influence measurement accuracy.

Relative Localization for Mobile Robot using 3D Reconstruction of Scale-Invariant Features (스케일불변 특징의 삼차원 재구성을 통한 이동 로봇의 상대위치추정)

  • Kil, Se-Kee;Lee, Jong-Shill;Ryu, Je-Goon;Lee, Eung-Hyuk;Hong, Seung-Hong;Shen, Dong-Fan
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.55 no.4
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    • pp.173-180
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    • 2006
  • A key component of autonomous navigation of intelligent home robot is localization and map building with recognized features from the environment. To validate this, accurate measurement of relative location between robot and features is essential. In this paper, we proposed relative localization algorithm based on 3D reconstruction of scale invariant features of two images which are captured from two parallel cameras. We captured two images from parallel cameras which are attached in front of robot and detect scale invariant features in each image using SIFT(scale invariant feature transform). Then, we performed matching for the two image's feature points and got the relative location using 3D reconstruction for the matched points. Stereo camera needs high precision of two camera's extrinsic and matching pixels in two camera image. Because we used two cameras which are different from stereo camera and scale invariant feature point and it's easy to setup the extrinsic parameter. Furthermore, 3D reconstruction does not need any other sensor. And the results can be simultaneously used by obstacle avoidance, map building and localization. We set 20cm the distance between two camera and capture the 3frames per second. The experimental results show :t6cm maximum error in the range of less than 2m and ${\pm}15cm$ maximum error in the range of between 2m and 4m.

3D Reconstruction of an Indoor Scene Using Depth and Color Images (깊이 및 컬러 영상을 이용한 실내환경의 3D 복원)

  • Kim, Se-Hwan;Woo, Woon-Tack
    • Journal of the HCI Society of Korea
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    • v.1 no.1
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    • pp.53-61
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    • 2006
  • In this paper, we propose a novel method for 3D reconstruction of an indoor scene using a multi-view camera. Until now, numerous disparity estimation algorithms have been developed with their own pros and cons. Thus, we may be given various sorts of depth images. In this paper, we deal with the generation of a 3D surface using several 3D point clouds acquired from a generic multi-view camera. Firstly, a 3D point cloud is estimated based on spatio-temporal property of several 3D point clouds. Secondly, the evaluated 3D point clouds, acquired from two viewpoints, are projected onto the same image plane to find correspondences, and registration is conducted through minimizing errors. Finally, a surface is created by fine-tuning 3D coordinates of point clouds, acquired from several viewpoints. The proposed method reduces the computational complexity by searching for corresponding points in 2D image plane, and is carried out effectively even if the precision of 3D point cloud is relatively low by exploiting the correlation with the neighborhood. Furthermore, it is possible to reconstruct an indoor environment by depth and color images on several position by using the multi-view camera. The reconstructed model can be adopted for interaction with as well as navigation in a virtual environment, and Mediated Reality (MR) applications.

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Research for 3-D Information Reconstruction by Appling Composition Focus Measure Function to Time-series Image (복합초점함수의 시간열 영상적용을 통한 3 차원정보복원에 관한 연구)

  • 김정길;한영준;한헌수
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.426-429
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    • 2004
  • To reconstruct the 3-D information of a irregular object, this paper proposes a new method applying the composition focus measure to time-series image. A focus measure function is carefully selected because a focus measure is apt to be affected by the working environment and the characteristics of an object. The proposed focus measure function combines the variance measure which is robust to noise and the Laplacian measure which, regardless of an object shape, has a good performance in calculating the focus measure. And the time-series image, which considers the object shape, is proposed in order to efficiently applying the interesting window. This method, first, divides the image frame by the window. Second, the composition focus measure function be applied to the windows, and the time-series image is constructed. Finally, the 3-D information of an object is reconstructed from the time-series images considering the object shape. The experimental results have shown that the proposed method is suitable algorithm to 3-D reconstruction of an irregular object.

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Panoramic 3D Reconstruction of an Indoor Scene Using Depth and Color Images Acquired from A Multi-view Camera (다시점 카메라로부터 획득된 깊이 및 컬러 영상을 이용한 실내환경의 파노라믹 3D 복원)

  • Kim, Se-Hwan;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.24-32
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    • 2006
  • 본 논문에서는 다시점 카메라부터 획득된 부분적인 3D 점군을 사용하여 실내환경의 3D 복원을 위한 새로운 방법을 제안한다. 지금까지 다양한 양안차 추정 알고리즘이 제안되었으며, 이는 활용 가능한 깊이 영상이 다양함을 의미한다. 따라서, 본 논문에서는 일반화된 다시점 카메라를 이용하여 실내환경을 복원하는 방법을 다룬다. 첫 번째, 3D 점군들의 시간적 특성을 기반으로 변화량이 큰 3D 점들을 제거하고, 공간적 특성을 기반으로 주변의 3D 점을 참조하여 빈 영역을 채움으로써 깊이 영상 정제 과정을 수행한다. 두 번째, 연속된 두 시점에서의 3D 점군을 동일한 영상 평면으로 투영하고, 수정된 KLT (Kanade-Lucas-Tomasi) 특징 추적기를 사용하여 대응점을 찾는다. 그리고 대응점 간의 거리 오차를 최소화함으로써 정밀한 정합을 수행한다. 마지막으로, 여러 시점에서 획득된 3D 점군과 한 쌍의 2D 영상을 동시에 이용하여 3D 점들의 위치를 세밀하게 조절함으로써 최종적인 3D 모델을 생성한다. 제안된 방법은 대응점을 2D 영상 평면에서 찾음으로써 계산의 복잡도를 줄였으며, 3D 데이터의 정밀도가 낮은 경우에도 효과적으로 동작한다. 또한, 다시점 카메라를 이용함으로써 수 시점에서의 깊이 영상과 컬러 영상만으로도 실내환경 3D 복원이 가능하다. 제안된 방법은 네비게이션 뿐만 아니라 상호작용을 위한 3D 모델 생성에 활용될 수 있다.

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A Study on Graphic Program for 3D Image Display System (실시간3차원 그래픽 프로그램 개발에 관한 연구)

  • 배성찬;권승탁;양연식
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.227-230
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    • 2001
  • In this paper, We present a 3D image data for ocular refina. This 3D display techniques are used voxel(cuboid) projection. Voxel is 3D reconstruction method of the pixel. In this paper, 3D image display system is constructed under PC environment and programed based on modular programming by using Visual C++. The hole procedures are composed of data preparation, 3D Display over transformation and scaling.

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Speed Optimization Design of 3D Medical Image Reconstruction System Based on PC (PC 기반의 3차원 의료영상 재구성 시스템의 고속화 설계)

  • Bae, S.H.;Kim, S.H.;Yoo, S.K.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.11
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    • pp.546-549
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    • 1997
  • 3D medical image reconstruction techniques are useful to figure out complex 3D structure from the set of 2D sections but their implementations are difficult due to processor's limitation and their computational complexity. In this paper, we propose a new speed optimization technique or accelerating the volume rendering algorithm. In addition, the whole procedure or reconstructing the medical images are constructed by using Visual C++ 5.0 under PC environment. They include classification, shading and ray-casting.

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Reconstruction System of Road Environment using Image-based Modeling (이미지 기반 모델링을 이용한 도로환경 재구성 시스템)

  • Lee, Kye-Young;Lee, Yong-Jae;Shin, Yeong Gil
    • Journal of the Korea Computer Graphics Society
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    • v.3 no.1
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    • pp.17-22
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    • 1997
  • This paper presents a new modeling technique to reconstruct road environments. The reconstruction algorithm for road environments consists of three parts - reconstructing 3D models of architectures in road environments, editing and creating road models, and modeling auxiliary objects. Different modeling technique is applied to each of these three parts according to properties objects to be modeled contain. In this reconstruction system, modified Photogrammetric Modeling techique is used, of which the user interface is more convenient, and in which constraints of road environments are considered. These improvements make this road environment reconstruction system much simpler and easier to use compared with Photogrammetric Modeling technique[1, 2].

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A Study on the 3D Shape Reconstruction Algorithm of an Indoor Environment Using Active Stereo Vision (능동 스테레오 비젼을 이용한 실내환경의 3차원 형상 재구성 알고리즘)

  • Byun, Ki-Won;Joo, Jae-Heum;Nam, Ki-Gon
    • Journal of the Institute of Convergence Signal Processing
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    • v.10 no.1
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    • pp.13-22
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    • 2009
  • In this paper, we propose the 3D shape reconstruction method that combine the mosaic method and the active stereo matching using the laser beam. The active stereo matching method detects the position information of the irradiated laser beam on object by analyzing the color and brightness variation of left and right image, and acquires the depth information in epipolar line. The mosaic method extracts feature point of image by using harris comer detection and matches the same keypoint between the sequence of images using the keypoint descriptor index method and infers correlation between the sequence of images. The depth information of the sequence image was calculated by the active stereo matching and the mosaic method. The merged depth information was reconstructed to the 3D shape information by wrapping and blending with image color and texture. The proposed reconstruction method could acquire strong the 3D distance information, and overcome constraint of place and distance etc, by using laser slit beam and stereo camera.

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A Simulated Annealing Tangential Cutting Algorithm for Lamination Rapid Prototyping System (적층 쾌속조형 시스템을 위한 시뮬레이티드 어닐링 경사절단 알고리즘)

  • 김명숙;엄태준;김승우;천인국;공용해
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.53 no.4
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    • pp.226-234
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    • 2004
  • A rapid Prototyping system that laser-cuts and laminates thick layers can fabricate 3D objects promptly with a variety of materials. Building such a system must consider the surface distortions due to both vertical-cut layers and triangular surfaces. We developed a tangential layer-cutting algorithm by rearranging tangential lines such that they reconstruct 3D surfaces more closely and also constitute smoother laser trajectories. An energy function that reflects the surface-closeness with the tangential lines was formulated and then the energy was minimized by a gradient descent method. Since this simple method tends to cause many local minima for complex 3D objects, we tried to solve this problem by adding a simulated annealing process to the proposed method. To view and manipulate 3D objects, we also implemented a 3D visual environment. Under this environment, experiments on various 3D objects showed that our algorithm effectively approximates 3D surfaces and makes laser-trajectory feasibly smooth.